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The statistics window shows you a variety of interesting information about the game. It's divided into three sections: Graphs, relations between players, and player statistics.  
The '''Statistics Window''' provides detailed information about a game, including player performance, graphs, and map data.


The statistics window can't see anything that you couldn't tell from digging through the history. This means it can't see through the fog of on-going games or anything like that - it's just used more easily collect the data that's already available to you. The statistics window is only available to WarLight members.
The window is divided into three tabs:


=Graphs=
* '''Players'''
* '''Graphs'''
* '''Search'''


The graphs allow you to see information about a game in graphical form.  
In [[Team Games]], an additional '''Teams''' tab is available. This tab functions similarly to the Players tab, but groups statistics by team instead of by individual player.


http://warlight.net/Images/GraphsHelp.png
== Fog and Visibility ==


You can view the following metrics on the graph:
The Statistics Window does not reveal any information that is unavailable through the game's history.
* The number of armies on the map.
* The number of territories held by each player.
* The number of armies each player receives per turn.
* The cumulative offensive luck value for each player.
* The cumulative defensive luck value for each player.
* The cumulative luck value (offensive + defensive) for each player.


=Relations between Players=
In ongoing [[Fog]] games, the Statistics Window cannot see hidden territories, hidden armies, or any other information obscured by fog. It simply presents the information already available to you in a more convenient format.


The "relations" tab shows how much each player has fought with other players. It’s great for determining who has been fighting who.  
Once a game has ended, you can revisit the Statistics Window to view complete information about the game.


http://warlight.net/Images/RelationsHelp.png
== Players Tab ==


It can be switched between the following metrics:
The Players tab displays statistics for each player in a table format.
* The number of A's armies killed in fights between player A and B.
* The number of A's armies killed in A's attacks against B.
* The number of B's armies killed in A's attacks against B.
* The number of armies that A defended with against B's attacks.
* The number of armies that A attacked with against B.
* If you hover your mouse over a cell, WarLight will show you a description of what that cell represents.


=Player statistics=
The following metrics are shown:


The player stats tab shows a variety of statistics about each player.  
* Income
* Territories owned
* Armies on the map
* Player state (Playing, Eliminated, Winner, etc.)


http://warlight.net/Images/PlayerStatsHelp.png
Additionally, a green lens button lets you easily locate this player, team, or neutral's territories on the map.


It shows the following metrics:
== Teams Tab ==
* Total number of orders issued.
* Total number of attacks issued.
* Total number of deployments issued.
* Total number of cards played.
* Total number of cards received.
* Total number of cards discarded.
* Total number of transfers.
* Total number of successful attacks. (territory captures)
* Total number of failed attacks.
* Total number of armies attacked with.
* Total number of armies lost by attacking.
* Total number of armies killed by attacking. (defending armies killed)
* Total number of armies transfers.
* Total number of armies deployed.
* Total number of times attacked.
* Total number of armies that attacked this player.
* Total number of armies killed while defending. (attacking armies killed)
* Total number of armies lost while defending.


=Luck Values=
In team games, the Teams tab displays similar information to the Players tab, but aggregated by team.


It's important to understand what the luck numbers represent before drawing conclusions based on them.  
This makes it easier to compare the overall strength and progress of each team throughout the game.


Here's an example: If you attack with 10 armies, it's expected that you will kill 6 armies. If you kill 7, your luck for that attack will be +1. In other words, you killed exactly one army more than you were supposed to. You can view the luck number for any attack by hovering over it in the Turn Actions panel when viewing history.
== Graphs Tab ==


"Offensive" luck simply means the sum of the luck for all attacks you issued. "Defensive" luck simply means the sum of the luck for all attacks another player issued against your armies. Your total "luck" is simply your offensive luck plus your defensive luck.  
The Graphs tab displays game information over time.


So if you see a luck of +50, it means that player has 50 more armies than they "should" have had at that point in the game. Similarly, a luck of -15 means that the player has 15 fewer armies than they would have had if luck was not involved.
Available graph metrics include:


If you wish to reduce the amount that luck affects the game, you can always do so by using the [[luck modifier]].
* Armies on the map
* Territories owned
* Base income per turn
* Actual armies deployed per turn
* Cumulative offensive luck (in [[Randomized Combat]] games)
* Cumulative defensive luck (in [[Randomized Combat]] games)
* Total cumulative luck (in [[Randomized Combat]] games)
 
These graphs can be useful for analyzing expansion, identifying turning points in a game, and comparing player performance.
 
=== Understanding Luck Values ===
 
Luck values measure how much a player's combat results have differed from their expected results.
 
For example, suppose 10 armies attack a territory. Under the default kill rates, those attackers are expected to kill 6 defending armies.
 
* If they kill exactly 6 armies, the luck value is 0.
* If they kill 7 armies, the luck value is +1.
* If they kill 5 armies, the luck value is -1.
 
The luck value for an individual attack can be viewed by hovering over that attack in the Turn Actions panel.
 
=== Offensive and Defensive Luck ===
 
'''Offensive Luck''' is the sum of the luck values from attacks issued by a player.
 
'''Defensive Luck''' is the sum of the luck values from attacks made against that player's territories.
 
'''Total Luck''' is simply:
 
Offensive Luck + Defensive Luck
 
For example:
 
* A total luck value of '''+50''' means the player has gained approximately 50 more armies worth of value than expected.
* A total luck value of '''-15''' means the player has lost approximately 15 armies worth of value compared to expected outcomes.
 
Luck values can be useful for evaluating how much combat randomness influenced a game's outcome.
 
Players who prefer more predictable combat can reduce the effect of luck by lowering the [[Luck Modifier]].
 
== Search Tab ==
 
The Search tab allows you to quickly locate territories and bonuses by name.
 
This can be useful on large maps where manually locating a territory may be difficult.
 
The Search tab also displays the total value of all [[Bonuses]] on the map combined.
 
== See Also ==
 
* [[Randomized Combat]]
* [[Luck Modifier]]
* [[Fog]]
* [[Team Games]]
 
[[Category:Gameplay]]

Latest revision as of 04:31, 14 June 2026

The Statistics Window provides detailed information about a game, including player performance, graphs, and map data.

The window is divided into three tabs:

  • Players
  • Graphs
  • Search

In Team Games, an additional Teams tab is available. This tab functions similarly to the Players tab, but groups statistics by team instead of by individual player.

Fog and Visibility

The Statistics Window does not reveal any information that is unavailable through the game's history.

In ongoing Fog games, the Statistics Window cannot see hidden territories, hidden armies, or any other information obscured by fog. It simply presents the information already available to you in a more convenient format.

Once a game has ended, you can revisit the Statistics Window to view complete information about the game.

Players Tab

The Players tab displays statistics for each player in a table format.

The following metrics are shown:

  • Income
  • Territories owned
  • Armies on the map
  • Player state (Playing, Eliminated, Winner, etc.)

Additionally, a green lens button lets you easily locate this player, team, or neutral's territories on the map.

Teams Tab

In team games, the Teams tab displays similar information to the Players tab, but aggregated by team.

This makes it easier to compare the overall strength and progress of each team throughout the game.

Graphs Tab

The Graphs tab displays game information over time.

Available graph metrics include:

These graphs can be useful for analyzing expansion, identifying turning points in a game, and comparing player performance.

Understanding Luck Values

Luck values measure how much a player's combat results have differed from their expected results.

For example, suppose 10 armies attack a territory. Under the default kill rates, those attackers are expected to kill 6 defending armies.

  • If they kill exactly 6 armies, the luck value is 0.
  • If they kill 7 armies, the luck value is +1.
  • If they kill 5 armies, the luck value is -1.

The luck value for an individual attack can be viewed by hovering over that attack in the Turn Actions panel.

Offensive and Defensive Luck

Offensive Luck is the sum of the luck values from attacks issued by a player.

Defensive Luck is the sum of the luck values from attacks made against that player's territories.

Total Luck is simply:

Offensive Luck + Defensive Luck

For example:

  • A total luck value of +50 means the player has gained approximately 50 more armies worth of value than expected.
  • A total luck value of -15 means the player has lost approximately 15 armies worth of value compared to expected outcomes.

Luck values can be useful for evaluating how much combat randomness influenced a game's outcome.

Players who prefer more predictable combat can reduce the effect of luck by lowering the Luck Modifier.

Search Tab

The Search tab allows you to quickly locate territories and bonuses by name.

This can be useful on large maps where manually locating a territory may be difficult.

The Search tab also displays the total value of all Bonuses on the map combined.

See Also