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- 20:35, 3 October 2026 Mod API Reference:Client Visual (hist | edit) [13,838 bytes] Fizzer (talk | contribs) (Created page with "'''Client_Visual''' is a client-side mod hook that lets a mod draw its own shapes on the map for the events it creates. Shapes are made of colored triangles. They can be a single static shape, or animated by giving several keyframes that the game tweens between when a player watches the turn. == When it runs == The client calls <code>Client_Visual</code> each time it needs to show a GameOrderEvent that was created by y...")
- 02:39, 13 June 2026 Random Combat (hist | edit) [6,133 bytes] Fizzer (talk | contribs) (Created page with "<div class="mw-message-box mw-message-box-notice"> '''Note:''' This page describes combat when '''randomized combat''' is enabled. Randomized combat is not the default setting in War.app. For the default combat system, see Basic Combat. </div> <div style="float:right"> https://d32kaghj56y4ei.cloudfront.net/static/img/CombatBasicsAnimation.gif </div> Randomized Combat introduces chance into battles. Instead of armies always dealing a fixed amount of damage, each att...")