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	<id>https://war.app/index.php?action=history&amp;feed=atom&amp;title=No-split_mode</id>
	<title>No-split mode - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://war.app/index.php?action=history&amp;feed=atom&amp;title=No-split_mode"/>
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	<updated>2026-04-18T18:06:42Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://war.app/wiki/index.php?title=No-split_mode&amp;diff=2864&amp;oldid=prev</id>
		<title>DanWL60: More links-no longer a [https://www.warlight.net/wiki/Special:DeadendPages dead-end page].</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=No-split_mode&amp;diff=2864&amp;oldid=prev"/>
		<updated>2015-01-13T07:55:30Z</updated>

		<summary type="html">&lt;p&gt;More links-no longer a [https://www.warlight.net/wiki/Special:DeadendPages dead-end page].&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:55, 13 January 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When issuing attack/transfer orders in games with &amp;#039;&amp;#039;&amp;#039;no-split mode&amp;#039;&amp;#039;&amp;#039; enabled, it is impossible to set the number of armies to attack or transfer.  Instead, all available armies will always attack or transfer.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When issuing attack/transfer orders in games with &amp;#039;&amp;#039;&amp;#039;no-split mode&amp;#039;&amp;#039;&amp;#039; enabled, it is impossible to set the number of armies to attack or transfer.  Instead, all available armies will always attack or transfer.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In other words, if you have a big stack of armies, it isn’t possible to split that stack into smaller stacks. They must stay together forever. This changes the game’s strategy quite a bit, since you need to be conscious of when you want to combine armies onto the same territory.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In other words, if you have a big stack of armies, it isn’t possible to split that stack into smaller stacks. They must stay together forever. This changes the game’s strategy quite a bit, since you need to be conscious of when you want to combine armies onto the same &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Territories|&lt;/ins&gt;territory&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Game Settings]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Game Settings]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>DanWL60</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=No-split_mode&amp;diff=2697&amp;oldid=prev</id>
		<title>Fizzer: Created page with &quot;When issuing attack/transfer orders in games with &#039;&#039;&#039;no-split mode&#039;&#039;&#039; enabled, it is impossible to set the number of armies to attack or transfer.  Instead, all available armi...&quot;</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=No-split_mode&amp;diff=2697&amp;oldid=prev"/>
		<updated>2014-08-26T23:24:48Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;When issuing attack/transfer orders in games with &amp;#039;&amp;#039;&amp;#039;no-split mode&amp;#039;&amp;#039;&amp;#039; enabled, it is impossible to set the number of armies to attack or transfer.  Instead, all available armi...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;When issuing attack/transfer orders in games with &amp;#039;&amp;#039;&amp;#039;no-split mode&amp;#039;&amp;#039;&amp;#039; enabled, it is impossible to set the number of armies to attack or transfer.  Instead, all available armies will always attack or transfer.&lt;br /&gt;
&lt;br /&gt;
In other words, if you have a big stack of armies, it isn’t possible to split that stack into smaller stacks. They must stay together forever. This changes the game’s strategy quite a bit, since you need to be conscious of when you want to combine armies onto the same territory.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Settings]]&lt;/div&gt;</summary>
		<author><name>Fizzer</name></author>
	</entry>
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