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	<id>https://war.app/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Muli</id>
	<title>War.app Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://war.app/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Muli"/>
	<link rel="alternate" type="text/html" href="https://war.app/wiki/Special:Contributions/Muli"/>
	<updated>2026-04-18T17:56:45Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.1</generator>
	<entry>
		<id>https://war.app/wiki/index.php?title=Settings&amp;diff=7476</id>
		<title>Settings</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Settings&amp;diff=7476"/>
		<updated>2025-06-05T19:51:07Z</updated>

		<summary type="html">&lt;p&gt;Muli: Remove vote to boot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of Warzone&#039;s greatest features is how configurable games are.  This page enumerates all of the settings that go into a game or tournament.&lt;br /&gt;
&lt;br /&gt;
==Core Game Settings==&lt;br /&gt;
&lt;br /&gt;
* [[Game Name]]&lt;br /&gt;
* [[Map]]&lt;br /&gt;
* [[Ranked versus Practice]]&lt;br /&gt;
* [[Fog|Fog Level]]&lt;br /&gt;
* [[Multi Attack]]&lt;br /&gt;
* [[Move Order]]&lt;br /&gt;
* [[Private Messaging]]&lt;br /&gt;
* [[Team Games|Random Teams]]&lt;br /&gt;
* [[Open Seat Prerequisites]]&lt;br /&gt;
* [[Game creator&#039;s personal message]]&lt;br /&gt;
* [[Linking your Game]]&lt;br /&gt;
&lt;br /&gt;
==Initial Territory Distribution==&lt;br /&gt;
&lt;br /&gt;
* [[Manual Distribution|Automatic versus Manual distribution]]&lt;br /&gt;
* [[Initial Territory Distribution|Distribution Mode]]&lt;br /&gt;
* [[Territory Limit]]&lt;br /&gt;
* [[Initial Armies per Territory]]&lt;br /&gt;
* [[Non-distribution neutrals]]&lt;br /&gt;
* [[In-distribution neutrals]]&lt;br /&gt;
* [[Wastelands|Number of Wastelands]]&lt;br /&gt;
* [[Wastelands|Size of Wastelands]]&lt;br /&gt;
* [[Custom Scenario]]&lt;br /&gt;
&lt;br /&gt;
==Army Settings==&lt;br /&gt;
&lt;br /&gt;
* [[Base armies per turn]]&lt;br /&gt;
* [[Luck Modifier]]&lt;br /&gt;
* [[Rounding mode]]&lt;br /&gt;
* [[Extra armies for territories]]&lt;br /&gt;
* [[Army Cap]]&lt;br /&gt;
* [[Offense and defense kill rates|Offensive Kill Rate]]&lt;br /&gt;
* [[Offense and defense kill rates|Defensive Kill Rate]]&lt;br /&gt;
* [[Local deployments]]&lt;br /&gt;
* [[No-split mode]]&lt;br /&gt;
* [[Overridden Bonuses]]&lt;br /&gt;
* [[Percentage attacks|Attacking by Percentage]]&lt;br /&gt;
* [[One Army Must Stand Guard]]&lt;br /&gt;
* [[Commanders]]&lt;br /&gt;
* [[Boss]]es&lt;br /&gt;
&lt;br /&gt;
==Boot/Surrender Settings==&lt;br /&gt;
&lt;br /&gt;
* [[Real-Time versus Multi-Day]]&lt;br /&gt;
* [[Direct boot time]]&lt;br /&gt;
* [[Automatic boot time]]&lt;br /&gt;
* [[Banking boot amount]]&lt;br /&gt;
* [[Vacations honored]]&lt;br /&gt;
* [[Players turning into AIs|Booted players turn into AIs]]&lt;br /&gt;
* [[Players turning into AIs|Surrendered players turn into AIs]]&lt;br /&gt;
* [[Surrendering|Surrenders must be accepted]]&lt;br /&gt;
* [[AI surrenders when one human remains]]&lt;br /&gt;
&lt;br /&gt;
==Card Settings==&lt;br /&gt;
* [[Number of card pieces per turn]]&lt;br /&gt;
* [[Maximum number of cards you can hold]]&lt;br /&gt;
* [[Card fog|Visibility of opponents playing cards]]&lt;br /&gt;
* [[Card fog|Visibility of opponent&#039;s cards]]&lt;br /&gt;
&lt;br /&gt;
==[[Tournament Settings]]==&lt;br /&gt;
&lt;br /&gt;
* [[Tournaments|Tournament Type]]&lt;br /&gt;
* Team Size&lt;br /&gt;
* Can Forward Invites&lt;br /&gt;
* Open Tournament&lt;br /&gt;
* Number of Rounds&lt;br /&gt;
* Teams per Game (single-elimination only)&lt;br /&gt;
* Games at a time (round-robin only)&lt;br /&gt;
&lt;br /&gt;
==Sample Settings Screen==&lt;br /&gt;
&lt;br /&gt;
https://d32kaghj56y4ei.cloudfront.net/static/img/SampleSettings.png&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Settings highlight]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Settings|!]]&lt;/div&gt;</summary>
		<author><name>Muli</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Template:Cards&amp;diff=5004</id>
		<title>Template:Cards</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Template:Cards&amp;diff=5004"/>
		<updated>2020-03-21T15:44:23Z</updated>

		<summary type="html">&lt;p&gt;Muli: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox|[[Cards]]|[[Reinforcement Card]] • [[Spy, Reconnaissance, and Surveillance Cards|Spy Card]] • [[Blockade and Emergency Blockade Cards|Blockade and Emergency Blockade Card]] • [[Order Priority Card]] • [[Order Delay Card]] • [[Airlift Card]] • [[Gift Card]] • [[Diplomacy Card]] • [[Sanctions Card]] • [[Reconnaissance Card]] • [[Surveillance Card]] • [[Abandon Card and Blockade Card#Blockade Card|Blockade Card]] • [[Bomb Card]]}}{{Navbox|Modded Cards|[[Nuke Card]] • [[Late Airlifts]]}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Navigation Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Muli</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Achievements&amp;diff=4550</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Achievements&amp;diff=4550"/>
		<updated>2018-04-09T17:34:58Z</updated>

		<summary type="html">&lt;p&gt;Muli: /* Achievement List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An &#039;&#039;&#039;achievement&#039;&#039;&#039; in Warzone is a task or accomplishment that players can unlock.  Players can earn achievements for doing various things throughout the game. &lt;br /&gt;
&lt;br /&gt;
Achievements also award [[points]]. Achievements award points based on their difficulty – the more difficult the achievement, the more points you&#039;ll get for unlocking it. &lt;br /&gt;
&lt;br /&gt;
All achievements earned are displayed on player&#039;s profiles.&lt;br /&gt;
&lt;br /&gt;
There are no achievements that require a [[membership]] to get, so free players can still complete every achievement if they desire to.&lt;br /&gt;
&lt;br /&gt;
== Achievement List ==&lt;br /&gt;
The full list of achievements has not yet been revealed!  The main way to discover what achievements exist is by stumbling into them or checking other player&#039;s profiles.  &lt;br /&gt;
&lt;br /&gt;
You can also see some achievements you haven&#039;t earned yet by visiting your profile and looking at the achievements list.  However, this will only show you a maximum of 10 achievements that you haven&#039;t earned.  Once you unlock one of those, you can see another in its place.  If this section contains fewer than 10, then you know it&#039;s showing all remaining achievements.&lt;br /&gt;
&lt;br /&gt;
The list below is a work in progress, please feel free to add to it. &lt;br /&gt;
&lt;br /&gt;
All game-related achievements may only be earned in ranked multi-player games unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Achievement&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; | Description&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Points&lt;br /&gt;
|-&lt;br /&gt;
| AI Exploitment || In a team game, gift a stack of 30 or more armies to the opposing team&#039;s AI. Can be earned in practice games. || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Airlift Master || Airlift into a territory that an enemy stack runs into. They must fail the attack and lose at least 50 armies. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Against All Odds || Win an uneven team game as the smaller team. Must be a team of 3-5 fighting against a team with at least 2 more players. Can be earned in practice games. || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| All Gold || Get a gold star on all single-player levels || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Color Superiority || Deny someone else their color || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Control 100 armies || Total number of armies on the board at end of a turn is 100 or higher || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Control 200 armies || Total number of armies on the board at end of a turn is 200 or higher || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Control 1,000 armies || Total number of armies on the board at end of a turn is 1,000 or higher || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Crazy Challenge || Defeat the single-player level Crazy Challenge || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Created a multi-player game || Created a multi-player game || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Defeat a level X player || Achievements the first time you beat someone from each level from 5 up to 68 in a ranked game. || style=&amp;quot;text-align:right;&amp;quot; | (lvl 5-20?) 2,000&amp;lt;!--lvl 13 is definitely 2000--&amp;gt;&amp;lt;br/&amp;gt;(lvl 21-40?) 3,500&amp;lt;br/&amp;gt;(lvl 41+) 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Delay Apprentice || Issue at least 5 orders of one army each to delay a later attack (last attack must be 10+) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Delay Card Master || Use a Delay Card to take a territory that you would not have otherwise taken if you hadn&#039;t out-delayed your opponent (They must hit you with at least 20 without a delay card, and you must capture them back with no more than 2x the number of defending armies.) || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Delay Master || Issue at least 15 orders of one army each to delay a later attack (last attack must be 10+) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Delay Veteran || Issue at least 10 orders of one army each to delay a later attack (last attack must be 10+) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Dense || Have at least 40 armies on 80% of your territories at the end of a turn. Must have at least 10 territories. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Diplomacy master || Play a diplomacy card on two opponents || style=&amp;quot;text-align:right;&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Duo || As a team of 2, win an uneven team game against a team of 3 to 5. Can be earned in practice games. || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Eliminate yourself || Eliminate yourself form a game with an abandon card, gift card or blockade card || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Blockade Master || Abandon a territory that an enemy stack runs into. They must fail the attack and lose at least 50 armies. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Europe Challenge || Defeat the single-player level Europe Challenge || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Insane Challenge || Defeat the single-player level Insane Challenge || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Invited a friend || Invite a friend to a game, who then accepts the invitation || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Invited 5 friends || Invite 5 friends to a game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Invited 15 friends || Invite 15 friends to a game || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 100 armies || A single territory has 100 or more armies at the end of a turn || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 200 armies || A single territory has 200 or more armies at the end of a turn || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 1,000 armies || A single territory has 1,000 or more armies at the end of a turn || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Peaceful Nation || Go at least 5 turns without issuing any attack orders || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Play Warzone from two platforms || Play from at least two of the three platforms (Website, iOS, Android) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Play Warzone from three platforms || Play from all three platforms (Website, iOS, Android) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Positional Advantage || Your opponent surrenders in a 1v1 while they&#039;re winning (They must have between 5 and 20% more armies and income than you.) || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Priority Master || Use a Priority Card to kill an enemy stack that was trying to attack a defenseless territory of yours on its first order || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Ranked in the top 50 of the coin leader board || Appear in the top 50 of the coin leader board || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Rate a map || Give a star rating to a map you play || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 10 maps || Give a star rating to 10 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 20 maps || Give a star rating to 20 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 50 maps || Give a star rating to 50 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 100 maps || Give a star rating to 100 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 200 maps || Give a star rating to 200 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 500 maps || Give a star rating to 500 maps you play || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Emergency Blockade Card || Use an Emergency Blockade card to abandon a territory and re-take the territory in the same turn in order to receive new card piece(s). You must not capture any other territories that turn. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Gift Card || Gift a territory to an opponent and re-take it in the same turn in order to receive new card piece(s). You must not capture any other territories that turn. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Resist an attack of 100 or more armies || Resist an attack of 100 or more armies || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Resist an attack of 200 or more armies || Resist an attack of 200 or more armies || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Reverse Level 1 || Use the level 1 template in multi-player and win from Slot B || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Ruthless Trainer || Defeat a player that you invited to Warzone || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Sanction Master || Sanction a player with 10x your income || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Second Birthday || Warzone account is over two years old || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Shared on Facebook || Shared a game on Facebook || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 15 || Someone you invited reached level 15 || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 30 || Someone you invited reached level 30 || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 50 || Someone you invited reached level 50 || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited purchased a membership || Someone you invited purchased a membership || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Spy Master || Spy on all opponents in the same turn. You must have at least four opponents, you must play all the spy cards on the same turn, and the game must have fogged territories || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Take a 1 with 1 || Capture a territory defended by one army while only attacking with one army (kill rates must be standard) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Take a 2 with 2 || Capture a territory defended by two armies while only attacking with two armies (kill rates must be standard) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Take a 3 with 3 || Capture a territory defended by three armies while only attacking with three armies (kill rates must be standard) || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Transfer Only Master || Use transfer-only to avoid moving 30 or more armies on the first move into a territory that your opponent is attacking with 30 or more armies on their first move. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Tutorial Breaker || Win the single-player tutorial level in three turns || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Viral Achievement || Defeat a player who has the Viral Achievement || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Warzone birthday || Warzone account is over one year old || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Well Timed Victory || Eliminate three or more opponents and win on the same turn. || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win your first game || Win any ranked game || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win 5 ladder games in a row || This can be earned on the real-time, 1v1, 2v2 and Seasonal ladders || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Win 10 games || Win 10 ranked games || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win 100 games || Win 100 ranked games || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 1,000 games || Win 1,000 ranked games || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 10,000 games || Win 10,000 ranked games || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 1v1 coin game || Win a 1v1 coin game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win a FFA Coin Game || Win a 1v1 coin game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win a 2v2 auto game || Win 2v2 auto game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 1v1 ladder game || Win a 1v1 ladder game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 2v2 ladder game || Win a 2v2 ladder game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a cooperative game || Win a game where humans are teamed up against only AIs (can be earned in practice games) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA auto game || Win a free-for-all game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 5 or more players || Win a free-for-all game with 5 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 10 or more players || Win a free-for-all game with 10 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 15 or more players || Win a free-for-all game with 15 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 20 or more players || Win a free-for-all game with 20 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 30 or more players || Win a free-for-all game with 30 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 40 or more players || Win a free-for-all game with 40 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a seasonal ladder game || Win a seasonal ladder game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a team game || Win any ranked team game || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win a tournament game || Win a tournament game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a real-time ladder game || Win a real-time ladder game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 5 different maps || Win ranked games on 10 different maps || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win on 10 different maps || Win ranked games on 10 different maps || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win on 20 different maps || Win ranked games on 20 different maps || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win on 50 different maps || Win ranked games on 50 different maps || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 100 different maps || Win ranked games on 100 different maps || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 500 different maps || Win ranked games on 500 different maps || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win multi-day 1v1 auto game || Win multi-day 1v1 auto game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win real-time 1v1 auto game || Win a ranked real-time 1v1 auto game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a multi-day Quickmatch game || Win a multi-day Quickmatch game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a real-time Quickmatch game || Win a real-time Quickmatch game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win 5 Quickmatch games in a row || Win 5 Quickmatch games in a row || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Quickmatch rate x || Achieving a global Quickmatch rate of x (intervals of 100) || style=&amp;quot;text-align:right;&amp;quot; | 100-400 (3,500)&amp;lt;br&amp;gt;500-600 (5,000)&amp;lt;br&amp;gt;700-1000 (10,000)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trophies ==&lt;br /&gt;
Achievements are considered things that any player could just go out and do. Trophies, on the other hand, are for tasks that are rare, very difficult, or special in some way. For example, there’s a trophy for achieving rank #1 on the [[1 v 1 Ladder|1v1 Ladder]], and another for playing Warzone while it was beta. Trophies are intended to be rare, and most players will probably never get one.&lt;br /&gt;
&lt;br /&gt;
Unlike achievements, trophies don’t actually award points themselves, but they’re displayed prominently on player’s profiles. (Ranking #1 on the 1v1 Ladder would award plenty of points from the ladder, just not from the trophy itself.)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Points]]&lt;/div&gt;</summary>
		<author><name>Muli</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Points&amp;diff=4549</id>
		<title>Points</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Points&amp;diff=4549"/>
		<updated>2018-04-09T17:32:12Z</updated>

		<summary type="html">&lt;p&gt;Muli: /* Points from Multi-Player Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Players can earn &#039;&#039;&#039;points&#039;&#039;&#039; by winning single-player games, multi-player games or [[tournaments]], unlocking [[achievements]], or from [[ladders]].  Points are used to gain [[levels]], which unlock additional features.&lt;br /&gt;
&lt;br /&gt;
If you visit https://www.warlight.net/Points, you can see how many points you have, the progress to your next level, and all points you&#039;ve earned in the last 30 days.  If you hover your mouse cursor over a point award, you will be shown additional details about how that number was calculated.&lt;br /&gt;
&lt;br /&gt;
== Points from Single-Player Games ==&lt;br /&gt;
&lt;br /&gt;
Defeating one of the built-in levels is worth 2,500 points the first time you defeat it.  Getting a gold star on one of these levels is worth an additional 2,500 points.  If you get a gold star the first time you defeat it, you&#039;ll receive the two awards together as a 5,000 point award.&lt;br /&gt;
&lt;br /&gt;
Community levels do not give points.&lt;br /&gt;
&lt;br /&gt;
== Points from Multi-Player Games ==&lt;br /&gt;
&lt;br /&gt;
When players win a [[ranked versus practice|ranked]] multi-player game, they are awarded points.  The number of points the winner(s) are awarded is based off of a number of factors:&lt;br /&gt;
* The number of players who didn&#039;t win the game.  Winning a 3-player FFA gives (on average) twice as many points as a 1v1, since there were two losers as opposed to one. Likewise, winning a 20 player FFA gives 19 times as many points as a 1v1.&lt;br /&gt;
* The levels of the players who didn&#039;t win the game.  Defeating a player who is equal level to you gives a base of 5,000 points.  Defeating a player who is 10 or more levels above you gives a base of 10,000 points.  Defeating a player who is lower level than you gives fewer than 5,000 points, depending on their level.&lt;br /&gt;
* If the winning player is over level 8, their points are also affected by how recently they&#039;ve defeated this player before.  Defeating the same player twice in a 10-day period reduces the points earned from that player by 50%.  Defeating the same player three or more times in a 10-day period reduces the points earned from that player by 80%.  &lt;br /&gt;
* In team games, the team essentially splits the points earned from the defeated players.  However, team members can also receive different amounts of points due to the above rules (if the team members are different levels or have defeated some of the opponents recently.)&lt;br /&gt;
* Tournament games award 50% more points.  Ladder games award double points.  Real-time games award half as many points as multi-day games.&lt;br /&gt;
&lt;br /&gt;
==== Point Multipliers ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game type&lt;br /&gt;
! Points&lt;br /&gt;
|-&lt;br /&gt;
| Multi-day games&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| Tournament games&lt;br /&gt;
| 150%&lt;br /&gt;
|-&lt;br /&gt;
| Ladder games&lt;br /&gt;
| 200%&lt;br /&gt;
|-&lt;br /&gt;
| Real-time games&lt;br /&gt;
| 50%&lt;br /&gt;
|-&lt;br /&gt;
| Coin games&lt;br /&gt;
| 150%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Points from Tournaments ==&lt;br /&gt;
&lt;br /&gt;
The winner of a [[ranked versus practice|ranked]] tournament is awarded points based on a number of factors:&lt;br /&gt;
* The number of players in the tournament.  Winning a 128 player tournament awards, on average, twice as many points as a 64 player tournament.&lt;br /&gt;
* The levels of the players who didn&#039;t win the tournament.  Each player who is equal level to you adds 500 points.  Each player who is ten levels or more above you adds 1,000 points.&lt;br /&gt;
* If a player defeats the same opponent in tournaments multiple times within a 30 day period, the points they earn from that player are reduced by 80% for all victories after the first.  This is tracked independently between games and tournaments.&lt;br /&gt;
* If a team wins a tournament, they essentially split the points earned from all defeated players.  However, team members can also receive different amounts of points due to the above rules (if the team members are different levels or have defeated some of the opponents recently in a tournament.)&lt;br /&gt;
* In addition to the tournament points, the winner of course won a bunch of games within the tournament itself which all awarded elevated points.&lt;br /&gt;
&lt;br /&gt;
== Points from Ladders ==&lt;br /&gt;
&lt;br /&gt;
The [[1 v 1 Ladder|1v1]] and [[2v2 ladder]]s award points every 24 hours to each player that holds a rank of 30 or better.  The [[seasonal ladder]] awards points at the end of each season to each player that holds a rank of 30 or better.&lt;br /&gt;
&lt;br /&gt;
They award points based on this formula: (31 – rank) ^ 3 * 0.6 + 1000&lt;br /&gt;
&lt;br /&gt;
The seasonal ladder additionally multiplies the result of this formula by the number of days in the season.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Levels]]&lt;br /&gt;
* [[Hidden settings]]&lt;/div&gt;</summary>
		<author><name>Muli</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Levels&amp;diff=4427</id>
		<title>Levels</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Levels&amp;diff=4427"/>
		<updated>2018-03-12T20:31:19Z</updated>

		<summary type="html">&lt;p&gt;Muli: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;By earning [[points]], players can gain &#039;&#039;&#039;levels&#039;&#039;&#039;.   Gaining levels unlocks additional features or [[map]]s that players can use, among other things.&lt;br /&gt;
&lt;br /&gt;
== Levels don&#039;t make you stronger ==&lt;br /&gt;
The idea of leveling up is familiar to anyone who&#039;s played an RPG. However, Warzone’s leveling system has an important distinction: In Warzone, levels don’t actually make you stronger. Warzone is fundamentally a competitive strategy game, and games will always be won or lost based on your strategy alone. Levels will not do anything that gives you an advantage in a game. It’s just as easy for a level 1 player to defeat a level 30 player as it is for a level 40 player.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
Leveling up unlocks rewards.  Once a reward is unlocked, you have it permanently.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Points (Sum)&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Reward&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2 || style=&amp;quot;text-align:right;&amp;quot; | 7,000 || Can create 6 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3 || style=&amp;quot;text-align:right;&amp;quot; | 14,300 || Can join tournaments&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 4 || style=&amp;quot;text-align:right;&amp;quot; | 22,100 || Can post to the [[forums]] (all except [[Ladder]])&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 5 || style=&amp;quot;text-align:right;&amp;quot; | 30,200 || Three days of ad-free play&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 6 || style=&amp;quot;text-align:right;&amp;quot; | 38,800|| Can create 7 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 7 || style=&amp;quot;text-align:right;&amp;quot; | 47,900|| Can use the [[Statistics Window]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 8 || style=&amp;quot;text-align:right;&amp;quot; | 57,400|| Can include the [[Diplomacy Card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 9 || style=&amp;quot;text-align:right;&amp;quot; | 67,400|| Can create 8 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 10 || style=&amp;quot;text-align:right;&amp;quot; | 77,900|| Can include the [[Emergency Blockade Card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 11 || style=&amp;quot;text-align:right;&amp;quot; | 89,000|| Can use [[Open Seat Prerequisites]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12 || style=&amp;quot;text-align:right;&amp;quot; | 100,700|| Can create 10 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 13 || style=&amp;quot;text-align:right;&amp;quot; | 113,000|| Can create up to one [[tournament]] at a time&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 14 || style=&amp;quot;text-align:right;&amp;quot; | 125,900|| Can include the [[Airlift Card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 15 || style=&amp;quot;text-align:right;&amp;quot; | 139,500|| Can create 12 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 16 || style=&amp;quot;text-align:right;&amp;quot; | 153,800|| Can use up to one [[vacation]] per year&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 17 || style=&amp;quot;text-align:right;&amp;quot; | 168,900|| Can include the [[Sanctions Card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 18 || style=&amp;quot;text-align:right;&amp;quot; | 184,800|| Can create 14 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 19 || style=&amp;quot;text-align:right;&amp;quot; | 201,500|| Can use the [[extra armies for territories]] setting when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 20 || style=&amp;quot;text-align:right;&amp;quot; | 219,100|| Can change the [[offensive and defensive kill rate]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 21 || style=&amp;quot;text-align:right;&amp;quot; | 237,600|| Can create 16 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 22 || style=&amp;quot;text-align:right;&amp;quot; | 257,000|| Can create up to two [[tournaments]] at a time&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 23 || style=&amp;quot;text-align:right;&amp;quot; | 277,500|| Can include the [[spy card]], [[surveillance card]], and [[reconnaissance card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 24 || style=&amp;quot;text-align:right;&amp;quot; | 299,100|| Can create 18 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 25 || style=&amp;quot;text-align:right;&amp;quot; | 321,800|| Can include [[wastelands]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 26 || style=&amp;quot;text-align:right;&amp;quot; | 345,700|| Can enable the [[attack only and transfer only]] settings when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 27 || style=&amp;quot;text-align:right;&amp;quot; | 370,800|| Can create 20 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 28 || style=&amp;quot;text-align:right;&amp;quot; | 397,200|| Can include the [[blockade card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 29 || style=&amp;quot;text-align:right;&amp;quot; | 425,100|| Can take up to 3 [[vacations]] per year&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 30 || style=&amp;quot;text-align:right;&amp;quot; | 454,400|| Can create 22 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 31 || style=&amp;quot;text-align:right;&amp;quot; | 485,200|| Can enable the [[local deployments]] setting when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 32 || style=&amp;quot;text-align:right;&amp;quot; | 517,700|| Can create up to three [[tournaments]] at a time&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 33 || style=&amp;quot;text-align:right;&amp;quot; | 551,900|| Can create 24 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 34 || style=&amp;quot;text-align:right;&amp;quot; | 587,800|| Can use Dense, Heavy, and Complete [[fog]] levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 35 || style=&amp;quot;text-align:right;&amp;quot; | 625,700|| Can include the [[gift card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 36 || style=&amp;quot;text-align:right;&amp;quot; | 665,500|| Can create 26 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 37 || style=&amp;quot;text-align:right;&amp;quot; | 707,400|| Can enable [[multi-attack]] and [[attack by percentage]] settings when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 38 || style=&amp;quot;text-align:right;&amp;quot; | 751,600|| Can create up to four [[tournaments]] at a time&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 39 || style=&amp;quot;text-align:right;&amp;quot; | 798,000|| Can create 28 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 40 || style=&amp;quot;text-align:right;&amp;quot; | 846,900|| Can enable [[no-split mode]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 41 || style=&amp;quot;text-align:right;&amp;quot; | 898,300|| Can include the [[order priority card]] and [[order delay card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 42 || style=&amp;quot;text-align:right;&amp;quot; | 952,400|| Can create 30 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 43 || style=&amp;quot;text-align:right;&amp;quot; | 1,009,400|| Can join the [[Real-Time Ladder]] and post to the Ladder forum&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 44 || style=&amp;quot;text-align:right;&amp;quot; | 1,069,400|| Can create up to five [[tournaments]] at a time&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 45 || style=&amp;quot;text-align:right;&amp;quot; | 1,132,500|| Can [[override bonuses]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 46 || style=&amp;quot;text-align:right;&amp;quot; | 1,198,900|| Can create 33 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 47 || style=&amp;quot;text-align:right;&amp;quot; | 1,268,800|| Can use [[custom scenarios]] when creating multi-player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 48 || style=&amp;quot;text-align:right;&amp;quot; | 1,342,400|| Can join the [[1 v 1 Ladder]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49 || style=&amp;quot;text-align:right;&amp;quot; | 1,419,800|| Can take up to 5 [[vacations]] per year&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 50 || style=&amp;quot;text-align:right;&amp;quot; | 1,501,300|| Can create 36 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 51 || style=&amp;quot;text-align:right;&amp;quot; | 1,587,100|| Can join the [[2 v 2 Ladder]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 52 || style=&amp;quot;text-align:right;&amp;quot; | 1,677,400 || Can join the [[Seasonal Ladder]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 53 || style=&amp;quot;text-align:right;&amp;quot; | 1,772,400 || Can create 40 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 54 || style=&amp;quot;text-align:right;&amp;quot; | 1,872,400 || Can join the [[3 v 3 Ladder]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 55 || style=&amp;quot;text-align:right;&amp;quot; | 2,092,800 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 56 || style=&amp;quot;text-align:right;&amp;quot; | 2,571,800 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 57 || style=&amp;quot;text-align:right;&amp;quot; | 3,402,400 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 58 || style=&amp;quot;text-align:right;&amp;quot; | 4,710,900 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 59 || style=&amp;quot;text-align:right;&amp;quot; | 6,668,800 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60 || style=&amp;quot;text-align:right;&amp;quot; | 9,509,500 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 61 || style=&amp;quot;text-align:right;&amp;quot; | 13,549,800 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 62 || style=&amp;quot;text-align:right;&amp;quot; | 19,220,700 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 63 || style=&amp;quot;text-align:right;&amp;quot; | 27,107,600 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 64 || style=&amp;quot;text-align:right;&amp;quot; | 38,006,500 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 65 || style=&amp;quot;text-align:right;&amp;quot; | 52,998,900 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 66 || style=&amp;quot;text-align:right;&amp;quot; | 73,554,900 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 67 || style=&amp;quot;text-align:right;&amp;quot; | 101,672,700 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 68 || style=&amp;quot;text-align:right;&amp;quot; | 140,067,600 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 69 || style=&amp;quot;text-align:right;&amp;quot; | 192,430,500 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Map Levels ==&lt;br /&gt;
By gaining levels, players can gain access to additional maps.  Players only need access to a map in order to &#039;&#039;create&#039;&#039; games or tournaments on that map.  If they are invited to a game or tournament, they can always join it no matter what level they are.&lt;br /&gt;
&lt;br /&gt;
Map creators are in full control of what level their maps unlock. As a map creator, you can log into your map at any time, click the &amp;quot;Edit Name/Description&amp;quot; button and set the level. You can do this even after it&#039;s public. If you want your map available to everyone regardless of their level, you can just set your map to level 1 and everyone will be able to use it. &lt;br /&gt;
&lt;br /&gt;
The advantage of setting a level to your map is increased visibility. For example, if you set your map to level 10, whenever someone levels up to 10 it&#039;ll pop up a message on their screen letting them know they&#039;ve unlocked your map. For best visibility, you should try to set your map to a level that has few other maps assigned to it (or at least, where your map is rated more highly than the others at that level.)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Points]]&lt;br /&gt;
* [[Hidden settings]]&lt;/div&gt;</summary>
		<author><name>Muli</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Achievements&amp;diff=4118</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Achievements&amp;diff=4118"/>
		<updated>2017-09-27T14:23:03Z</updated>

		<summary type="html">&lt;p&gt;Muli: /* Achievement List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An &#039;&#039;&#039;achievement&#039;&#039;&#039; in WarLight is a task or accomplishment that players can unlock.  Players can earn achievements for doing various things throughout the game. &lt;br /&gt;
&lt;br /&gt;
Achievements also award [[points]]. Achievements award points based on their difficulty – the more difficult the achievement, the more points you&#039;ll get for unlocking it. &lt;br /&gt;
&lt;br /&gt;
All achievements earned are displayed on player&#039;s profiles.&lt;br /&gt;
&lt;br /&gt;
There are no achievements that require a [[membership]] to get, so free players can still complete every achievement if they desire to.&lt;br /&gt;
&lt;br /&gt;
== Achievement List ==&lt;br /&gt;
The full list of achievements has not yet been revealed!  The main way to discover what achievements exist is by stumbling into them or checking other player&#039;s profiles.  &lt;br /&gt;
&lt;br /&gt;
You can also see some achievements you haven&#039;t earned yet by visiting your profile and looking at the achievements list.  However, this will only show you a maximum of 10 achievements that you haven&#039;t earned.  Once you unlock one of those, you can see another in its place.  If this section contains fewer than 10, then you know it&#039;s showing all remaining achievements.&lt;br /&gt;
&lt;br /&gt;
The list below is a work in progress, please feel free to add to it. &lt;br /&gt;
&lt;br /&gt;
All game-related achievements may only be earned in ranked multi-player games unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Achievement&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; | Description&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Points&lt;br /&gt;
|-&lt;br /&gt;
| AI Exploitment || In a team game, gift a stack of 30 or more armies to the opposing team&#039;s AI. Can be earned in practice games. || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Airlift Master || Airlift into a territory that an enemy stack runs into. They must fail the attack and lose at least 50 armies. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Against All Odds || Win an uneven team game as the smaller team. Must be a team of 3-5 fighting against a team with at least 2 more players. Can be earned in practice games. || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| All Gold || Get a gold star on all single-player levels || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Color Superiority || Deny someone else their color || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Control 100 armies || Total number of armies on the board at end of a turn is 100 or higher || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Control 200 armies || Total number of armies on the board at end of a turn is 200 or higher || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Control 1,000 armies || Total number of armies on the board at end of a turn is 1,000 or higher || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Crazy Challenge || Defeat the single-player level Crazy Challenge || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Created a multi-player game || Created a multi-player game || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Defeat a level X player || Achievements the first time you beat someone from each level from 5 up to 68 in a ranked game. || style=&amp;quot;text-align:right;&amp;quot; | (lvl 5-20?) 2,000&amp;lt;!--lvl 13 is definitely 2000--&amp;gt;&amp;lt;br/&amp;gt;(lvl 21-40?) 3,500&amp;lt;br/&amp;gt;(lvl 41+) 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Delay Apprentice || Issue at least 5 orders of one army each to delay a later attack (last attack must be 10+) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Delay Card Master || Use a Delay Card to take a territory that you would not have otherwise taken if you hadn&#039;t out-delayed your opponent (They must hit you with at least 20 without a delay card, and you must capture them back with no more than 2x the number of defending armies.) || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Delay Master || Issue at least 15 orders of one army each to delay a later attack (last attack must be 10+) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Delay Veteran || Issue at least 10 orders of one army each to delay a later attack (last attack must be 10+) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Dense || Have at least 40 armies on 80% of your territories at the end of a turn. Must have at least 10 territories. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Diplomacy master || Play a diplomacy card on two opponents || style=&amp;quot;text-align:right;&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Duo || As a team of 2, win an uneven team game against a team of 3 to 5. Can be earned in practice games. || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Eliminate yourself || Eliminate yourself form a game with an abandon card, gift card or blockade card || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Blockade Master || Abandon a territory that an enemy stack runs into. They must fail the attack and lose at least 50 armies. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Europe Challenge || Defeat the single-player level Europe Challenge || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Insane Challenge || Defeat the single-player level Insane Challenge || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Invited a friend || Invite a friend to a game, who then accepts the invitation || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Invited 5 friends || Invite 5 friends to a game || style=&amp;quot;text-align:right;&amp;quot; | 5000&lt;br /&gt;
|-&lt;br /&gt;
| Invited 15 friends || Invite 15 friends to a game || style=&amp;quot;text-align:right;&amp;quot; | 10000&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 100 armies || A single territory has 100 or more armies at the end of a turn || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 200 armies || A single territory has 200 or more armies at the end of a turn || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 1,000 armies || A single territory has 1,000 or more armies at the end of a turn || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Peaceful Nation || Go at least 5 turns without issuing any attack orders || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Play WarLight from two platforms || Play from at least two of the three platforms (Website, iOS, Android) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Play WarLight from three platforms || Play from all three platforms (Website, iOS, Android) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Positional Advantage || Your opponent surrenders in a 1v1 while they&#039;re winning (They must have between 5 and 20% more armies and income than you.) || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Priority Master || Use a Priority Card to kill an enemy stack that was trying to attack a defenseless territory of yours on its first order || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Ranked in the top 50 of the coin leader board || Appear in the top 50 of the coin leader board || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Rate a map || Give a star rating to a map you play || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 10 maps || Give a star rating to 10 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 20 maps || Give a star rating to 20 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 50 maps || Give a star rating to 50 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 100 maps || Give a star rating to 100 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 200 maps || Give a star rating to 200 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 500 maps || Give a star rating to 500 maps you play || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Emergency Blockade Card || Use an Emergency Blockade card to abandon a territory and re-take the territory in the same turn in order to receive new card piece(s). You must not capture any other territories that turn. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Gift Card || Gift a territory to an opponent and re-take it in the same turn in order to receive new card piece(s). You must not capture any other territories that turn. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Resist an attack of 100 or more armies || Resist an attack of 100 or more armies || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Resist an attack of 200 or more armies || Resist an attack of 200 or more armies || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Reverse Level 1 || Use the level 1 template in multi-player and win from Slot B || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Ruthless Trainer || Defeat a player that you invited to WarLight || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Sanction Master || Sanction a player with 10x your income || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Second Birthday || WarLight account is over two years old || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Shared on Facebook || Shared a game on Facebook || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 15 || Someone you invited reached level 15 || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 30 || Someone you invited reached level 30 || style=&amp;quot;text-align:right;&amp;quot; | 5000&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 50 || Someone you invited reached level 50 || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited purchased a membership || Someone you invited purchased a membership || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Spy Master || Spy on all opponents in the same turn. You must have at least four opponents, you must play all the spy cards on the same turn, and the game must have fogged territories || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Take a 1 with 1 || Capture a territory defended by one army while only attacking with one army (kill rates must be standard) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Take a 2 with 2 || Capture a territory defended by two armies while only attacking with two armies (kill rates must be standard) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Take a 3 with 3 || Capture a territory defended by three armies while only attacking with three armies (kill rates must be standard) || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Transfer Only Master || Use transfer-only to avoid moving 30 or more armies on the first move into a territory that your opponent is attacking with 30 or more armies on their first move. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Tutorial Breaker || Win the single-player tutorial level in three turns || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Viral Achievement || Defeat a player who has the Viral Achievement || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| WarLight birthday || WarLight account is over one year old || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Well Timed Victory || Eliminate three or more opponents and win on the same turn. || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win your first game || Win any ranked game || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win 5 ladder games in a row || This can be earned on the real-time, 1v1, 2v2 and Seasonal ladders || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Win 10 games || Win 10 ranked games || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win 100 games || Win 100 ranked games || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 1,000 games || Win 1,000 ranked games || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 10,000 games || Win 1,000 ranked games || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 1v1 coin game || Win a 1v1 coin game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win a FFA Coin Game || Win a 1v1 coin game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 2v2 auto game || Win 2v2 auto game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 1v1 ladder game || Win a 1v1 ladder game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 2v2 ladder game || Win a 2v2 ladder game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a cooperative game || Win a game where humans are teamed up against only AIs (can be earned in practice games) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA auto game || Win a free-for-all game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 5 or more players || Win a free-for-all game with 5 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 10 or more players || Win a free-for-all game with 10 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 15 or more players || Win a free-for-all game with 15 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 20 or more players || Win a free-for-all game with 20 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 30 or more players || Win a free-for-all game with 30 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 40 or more players || Win a free-for-all game with 40 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a seasonal ladder game || Win a seasonal ladder game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a team game || Win any ranked team game || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win a tournament game || Win a tournament game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a real-time ladder game || Win a real-time ladder game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 5 different maps || Win ranked games on 10 different maps || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win on 10 different maps || Win ranked games on 10 different maps || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win on 20 different maps || Win ranked games on 20 different maps || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win on 50 different maps || Win ranked games on 50 different maps || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 100 different maps || Win ranked games on 100 different maps || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 500 different maps || Win ranked games on 100 different maps || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win multi-day 1v1 auto game || Win multi-day 1v1 auto game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win real-time 1v1 auto game || Win a ranked real-time 1v1 auto game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trophies ==&lt;br /&gt;
Achievements are considered things that any player could just go out and do. Trophies, on the other hand, are for tasks that are rare, very difficult, or special in some way. For example, there’s a trophy for achieving rank #1 on the [[1 v 1 Ladder|1v1 Ladder]], and another for playing WarLight while it was beta. Trophies are intended to be rare, and most players will probably never get one.&lt;br /&gt;
&lt;br /&gt;
Unlike achievements, trophies don’t actually award points themselves, but they’re displayed prominently on player’s profiles. (Ranking #1 on the 1v1 Ladder would award plenty of points from the ladder, just not from the trophy itself.)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Points]]&lt;/div&gt;</summary>
		<author><name>Muli</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Player_colors&amp;diff=4060</id>
		<title>Player colors</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Player_colors&amp;diff=4060"/>
		<updated>2017-05-24T14:45:45Z</updated>

		<summary type="html">&lt;p&gt;Muli: /* Premium Colors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;WarLight players may select from 24 standard different colors to represent themselves.  There is no default color, as the sign-up page randomly selects a color each time it is loaded.&lt;br /&gt;
&lt;br /&gt;
This page lists the colors along with the hex-codes that represent them.&lt;br /&gt;
&lt;br /&gt;
== Standard Colors ==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #59009d&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;59009D&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Purple&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #ff7d00&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;FF7D00&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Orange&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #606060&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;606060&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Dark Gray&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #ff697a&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;FF697A&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Hot Pink&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #00ff8c&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;00FF8C&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Sea Green&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #009b9d&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;009B9D&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Teal&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #ac0059&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;AC0059&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Dark Magenta&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #ffff00&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;FFFF00&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Yellow&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #feff9b&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;FEFF9B&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Ivory&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #b70aff&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;B70AFF&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Electric Purple&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #ff00b1&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;FF00B1&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Deep Pink&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #4effff&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;4EFFFF&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Aqua&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #008000&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;008000&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Dark Green&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #ff0000&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;FF0000&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Red&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #00ff05&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;00FF05&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Green&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #94652e&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;94652E&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Saddle Brown&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #ff4700&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;FF4700&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Orange Red&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #23a0ff&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;23A0FF&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Light Blue&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #ff87ff&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;FF87FF&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Orchid&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #943e3e&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;943E3E&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Brown&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #ad7e7e&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;AD7E7E&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Copper Rose&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #ffaf56&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;FFAF56&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Tan&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #8ebe57&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;8EBE57&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Lime&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #0000ff&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;0000FF&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Blue&lt;br /&gt;
&lt;br /&gt;
== Premium Colors ==&lt;br /&gt;
The premium colors can be purchased. Purchasing a color gives you unlimited use of that color forever. &lt;br /&gt;
&amp;lt;br&amp;gt;[https://www.warlight.net/ChangeColor https://www.warlight.net/ChangeColor]&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #990024&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;990024&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Tyrian Purple&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #880085&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;880085&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Mardi Gras&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #4169E1&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;4169E1&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Royal Blue&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #FF43A4&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;FF43A4&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Wild Strawberry&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #100C08&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;100C08&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Smoky Black&lt;br /&gt;
&lt;br /&gt;
== Reserve Colors ==&lt;br /&gt;
&lt;br /&gt;
Games with more than 24 players will offer additional color choices, up to the max of 40.  Because these colors are often too similar to other colors or the neutral color, these colors only available in large games to minimize the number of times that similar colors are used. Note that they cannot be selected as a default player color.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #DAA520&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;DAA520&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Goldenrod&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #00FFFF&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;00FFFF&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Cyan&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #8F9779&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;8F9779&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Artichoke&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #00755E&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;00755E&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Rain Forest&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #FFE5B4&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;FFE5B4&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Peach&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #8DB600&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;8DB600&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Apple Green&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #40826D&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;40826D&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Viridian&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #C04000&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;C04000&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Mahogany&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #FFDDF4&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;FFDDF4&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Pink Lace&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #CD7F32&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;CD7F32&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Bronze&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #C19A6B&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;C19A6B&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Wood Brown&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #C09999&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;C09999&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Tuscany&lt;/div&gt;</summary>
		<author><name>Muli</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Player_colors&amp;diff=4059</id>
		<title>Player colors</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Player_colors&amp;diff=4059"/>
		<updated>2017-05-24T14:45:27Z</updated>

		<summary type="html">&lt;p&gt;Muli: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;WarLight players may select from 24 standard different colors to represent themselves.  There is no default color, as the sign-up page randomly selects a color each time it is loaded.&lt;br /&gt;
&lt;br /&gt;
This page lists the colors along with the hex-codes that represent them.&lt;br /&gt;
&lt;br /&gt;
== Standard Colors ==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #59009d&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;59009D&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Purple&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #ff7d00&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;FF7D00&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Orange&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #606060&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;606060&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Dark Gray&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #ff697a&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;FF697A&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Hot Pink&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #00ff8c&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;00FF8C&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Sea Green&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #009b9d&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;009B9D&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Teal&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #ac0059&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;AC0059&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Dark Magenta&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #ffff00&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;FFFF00&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Yellow&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #feff9b&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;FEFF9B&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Ivory&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #b70aff&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;B70AFF&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Electric Purple&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #ff00b1&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;FF00B1&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Deep Pink&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #4effff&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;4EFFFF&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Aqua&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #008000&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;008000&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Dark Green&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #ff0000&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;FF0000&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Red&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #00ff05&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;00FF05&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Green&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #94652e&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;94652E&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Saddle Brown&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #ff4700&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;FF4700&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Orange Red&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #23a0ff&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;23A0FF&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Light Blue&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #ff87ff&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;FF87FF&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Orchid&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #943e3e&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;943E3E&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Brown&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #ad7e7e&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;AD7E7E&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Copper Rose&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #ffaf56&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;FFAF56&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Tan&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #8ebe57&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;8EBE57&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Lime&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #0000ff&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;0000FF&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Blue&lt;br /&gt;
&lt;br /&gt;
== Premium Colors ==&lt;br /&gt;
The premium colors can be purchased. Purchasing a color gives you unlimited use of that color forever. [https://www.warlight.net/ChangeColor https://www.warlight.net/ChangeColor]&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #990024&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;990024&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Tyrian Purple&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #880085&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;880085&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Mardi Gras&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #4169E1&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;4169E1&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Royal Blue&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #FF43A4&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;FF43A4&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Wild Strawberry&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #100C08&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;100C08&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Smoky Black&lt;br /&gt;
&lt;br /&gt;
== Reserve Colors ==&lt;br /&gt;
&lt;br /&gt;
Games with more than 24 players will offer additional color choices, up to the max of 40.  Because these colors are often too similar to other colors or the neutral color, these colors only available in large games to minimize the number of times that similar colors are used. Note that they cannot be selected as a default player color.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #DAA520&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;DAA520&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Goldenrod&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #00FFFF&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;00FFFF&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Cyan&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #8F9779&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;8F9779&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Artichoke&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #00755E&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;00755E&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Rain Forest&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #FFE5B4&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;FFE5B4&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Peach&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #8DB600&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;8DB600&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Apple Green&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #40826D&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;40826D&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Viridian&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #C04000&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;C04000&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Mahogany&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #FFDDF4&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;FFDDF4&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Pink Lace&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #CD7F32&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;CD7F32&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Bronze&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #C19A6B&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;C19A6B&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Wood Brown&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background-color: #C09999&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;&amp;lt;tt&amp;gt;C09999&amp;lt;/tt&amp;gt;&amp;amp;nbsp;Tuscany&lt;/div&gt;</summary>
		<author><name>Muli</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Levels&amp;diff=3853</id>
		<title>Levels</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Levels&amp;diff=3853"/>
		<updated>2017-03-30T17:26:43Z</updated>

		<summary type="html">&lt;p&gt;Muli: /* Levels 2-5 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;By earning [[points]], players can gain &#039;&#039;&#039;levels&#039;&#039;&#039;.   Gaining levels unlocks additional features or [[map]]s that players can use, among other things.&lt;br /&gt;
&lt;br /&gt;
== Levels don&#039;t make you stronger ==&lt;br /&gt;
The idea of leveling up is familiar to anyone who&#039;s played an RPG. However, WarLight’s leveling system has an important distinction: In WarLight, levels don’t actually make you stronger. WarLight is fundamentally a competitive strategy game, and games will always be won or lost based on your strategy alone. Levels will not do anything that gives you an advantage in a game. It’s just as easy for a level 1 player to defeat a level 30 player as it is for a level 40 player.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
Leveling up unlocks rewards.  Once a reward is unlocked, you have it permanently.&lt;br /&gt;
&lt;br /&gt;
=== Levels 2-5 ===&lt;br /&gt;
The rewards for levels 2-5 vary depending on if you&#039;re playing on Kongregate.com versus the main WarLight (warlight.net / iOS / Android).&lt;br /&gt;
&lt;br /&gt;
The Kongregate rewards are:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Points (Sum)&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Kongregate.com main reward&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Warlight main reward&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2 || style=&amp;quot;text-align:right;&amp;quot; | 7,000 || Can create 4 player games || Can create 6 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3 || style=&amp;quot;text-align:right;&amp;quot; | 14,300 || Can create 5 player games || Can join tournaments&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 4 || style=&amp;quot;text-align:right;&amp;quot; | 22,100 || Can create 6 player games || Can post to the [[forums]] (all except [[Ladder]])&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 5 || style=&amp;quot;text-align:right;&amp;quot; | 30,200 || Can join [[tournaments]] || Three days of ad-free play&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Levels 6+ ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Points (Sum)&lt;br /&gt;
! width=&amp;quot;80%&amp;quot; | Main reward&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 6 || style=&amp;quot;text-align:right;&amp;quot; | 38,800|| Can create 7 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 7 || style=&amp;quot;text-align:right;&amp;quot; | 47,900|| Can use the [[Statistics Window]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 8 || style=&amp;quot;text-align:right;&amp;quot; | 57,400|| Can include the [[Diplomacy Card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 9 || style=&amp;quot;text-align:right;&amp;quot; | 67,400|| Can create 8 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 10 || style=&amp;quot;text-align:right;&amp;quot; | 77,900|| Can include the [[Emergency Blockade Card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 11 || style=&amp;quot;text-align:right;&amp;quot; | 89,000|| Can use [[Open Seat Prerequisites]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12 || style=&amp;quot;text-align:right;&amp;quot; | 100,700|| Can create 10 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 13 || style=&amp;quot;text-align:right;&amp;quot; | 113,000|| Can create up to one [[tournament]] at a time&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 14 || style=&amp;quot;text-align:right;&amp;quot; | 125,900|| Can include the [[Airlift Card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 15 || style=&amp;quot;text-align:right;&amp;quot; | 139,500|| Can create 12 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 16 || style=&amp;quot;text-align:right;&amp;quot; | 153,800|| Can use up to one [[vacation]] per year&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 17 || style=&amp;quot;text-align:right;&amp;quot; | 168,900|| Can include the [[Sanctions Card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 18 || style=&amp;quot;text-align:right;&amp;quot; | 184,800|| Can create 14 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 19 || style=&amp;quot;text-align:right;&amp;quot; | 201,500|| Can use the [[extra armies for territories]] setting when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 20 || style=&amp;quot;text-align:right;&amp;quot; | 219,100|| Can change the [[offensive and defensive kill rate]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 21 || style=&amp;quot;text-align:right;&amp;quot; | 237,600|| Can create 16 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 22 || style=&amp;quot;text-align:right;&amp;quot; | 257,000|| Can create up to two [[tournaments]] at a time&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 23 || style=&amp;quot;text-align:right;&amp;quot; | 277,500|| Can include the [[spy card]], [[surveillance card]], and [[reconnaissance card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 24 || style=&amp;quot;text-align:right;&amp;quot; | 299,100|| Can create 18 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 25 || style=&amp;quot;text-align:right;&amp;quot; | 321,800|| Can include [[wastelands]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 26 || style=&amp;quot;text-align:right;&amp;quot; | 345,700|| Can enable the [[attack only and transfer only]] settings when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 27 || style=&amp;quot;text-align:right;&amp;quot; | 370,800|| Can create 20 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 28 || style=&amp;quot;text-align:right;&amp;quot; | 397,200|| Can include the [[blockade card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 29 || style=&amp;quot;text-align:right;&amp;quot; | 425,100|| Can take up to 3 [[vacations]] per year&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 30 || style=&amp;quot;text-align:right;&amp;quot; | 454,400|| Can create 22 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 31 || style=&amp;quot;text-align:right;&amp;quot; | 485,200|| Can enable the [[local deployments]] setting when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 32 || style=&amp;quot;text-align:right;&amp;quot; | 517,700|| Can create up to three [[tournaments]] at a time&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 33 || style=&amp;quot;text-align:right;&amp;quot; | 551,900|| Can create 24 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 34 || style=&amp;quot;text-align:right;&amp;quot; | 587,800|| Can use Dense, Heavy, and Complete [[fog]] levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 35 || style=&amp;quot;text-align:right;&amp;quot; | 625,700|| Can include the [[gift card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 36 || style=&amp;quot;text-align:right;&amp;quot; | 665,500|| Can create 26 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 37 || style=&amp;quot;text-align:right;&amp;quot; | 707,400|| Can enable [[multi-attack]] and [[attack by percentage]] settings when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 38 || style=&amp;quot;text-align:right;&amp;quot; | 751,600|| Can create up to four [[tournaments]] at a time&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 39 || style=&amp;quot;text-align:right;&amp;quot; | 798,000|| Can create 28 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 40 || style=&amp;quot;text-align:right;&amp;quot; | 846,900|| Can enable [[no-split mode]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 41 || style=&amp;quot;text-align:right;&amp;quot; | 898,300|| Can include the [[order priority card]] and [[order delay card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 42 || style=&amp;quot;text-align:right;&amp;quot; | 952,400|| Can create 30 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 43 || style=&amp;quot;text-align:right;&amp;quot; | 1,009,400|| Can join the [[Real-Time Ladder]] and post to the Ladder forum&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 44 || style=&amp;quot;text-align:right;&amp;quot; | 1,069,400|| Can create up to five [[tournaments]] at a time&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 45 || style=&amp;quot;text-align:right;&amp;quot; | 1,132,500|| Can [[override bonuses]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 46 || style=&amp;quot;text-align:right;&amp;quot; | 1,198,900|| Can create 33 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 47 || style=&amp;quot;text-align:right;&amp;quot; | 1,268,800|| Can use [[custom scenarios]] when creating multi-player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 48 || style=&amp;quot;text-align:right;&amp;quot; | 1,342,400|| Can join the [[1 v 1 Ladder]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49 || style=&amp;quot;text-align:right;&amp;quot; | 1,419,800|| Can take up to 5 [[vacations]] per year&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 50 || style=&amp;quot;text-align:right;&amp;quot; | 1,501,300|| Can create 36 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 51 || style=&amp;quot;text-align:right;&amp;quot; | 1,587,100|| Can join the [[2 v 2 Ladder]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 52 || style=&amp;quot;text-align:right;&amp;quot; | 1,677,400 || Can join the [[Seasonal Ladder]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 53 || style=&amp;quot;text-align:right;&amp;quot; | 1,772,400 || Can create 40 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 54 || style=&amp;quot;text-align:right;&amp;quot; | 1,872,400 || Can join the [[3 v 3 Ladder]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 55 || style=&amp;quot;text-align:right;&amp;quot; | 2,092,800 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 56 || style=&amp;quot;text-align:right;&amp;quot; | 2,571,800 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 57 || style=&amp;quot;text-align:right;&amp;quot; | 3,402,400 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 58 || style=&amp;quot;text-align:right;&amp;quot; | 4,710,900 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 59 || style=&amp;quot;text-align:right;&amp;quot; | 6,668,800 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60 || style=&amp;quot;text-align:right;&amp;quot; | 9,509,500 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 61 || style=&amp;quot;text-align:right;&amp;quot; | 13,549,800 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 62 || style=&amp;quot;text-align:right;&amp;quot; | 19,220,700 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 63 || style=&amp;quot;text-align:right;&amp;quot; | 27,107,600 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 64 || style=&amp;quot;text-align:right;&amp;quot; | 38,006,500 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 65 || style=&amp;quot;text-align:right;&amp;quot; | 52,998,900 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 66 || style=&amp;quot;text-align:right;&amp;quot; | 73,554,900 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 67 || style=&amp;quot;text-align:right;&amp;quot; | 101,672,700 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 68 || style=&amp;quot;text-align:right;&amp;quot; | 140,067,600 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Map Levels ==&lt;br /&gt;
By gaining levels, players can gain access to additional maps.  Players only need access to a map in order to &#039;&#039;create&#039;&#039; games or tournaments on that map.  If they are invited to a game or tournament, they can always join it no matter what level they are.&lt;br /&gt;
&lt;br /&gt;
Map creators are in full control of what level their maps unlock. As a map creator, you can log into your map at any time, click the &amp;quot;Edit Name/Description&amp;quot; button and set the level. You can do this even after it&#039;s public. If you want your map available to everyone regardless of their level, you can just set your map to level 1 and everyone will be able to use it. &lt;br /&gt;
&lt;br /&gt;
The advantage of setting a level to your map is increased visibility. For example, if you set your map to level 10, whenever someone levels up to 10 it&#039;ll pop up a message on their screen letting them know they&#039;ve unlocked your map. For best visibility, you should try to set your map to a level that has few other maps assigned to it (or at least, where your map is rated more highly than the others at that level.)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Points]]&lt;br /&gt;
* [[Hidden settings]]&lt;/div&gt;</summary>
		<author><name>Muli</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Levels&amp;diff=3852</id>
		<title>Levels</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Levels&amp;diff=3852"/>
		<updated>2017-03-30T17:26:35Z</updated>

		<summary type="html">&lt;p&gt;Muli: /* Levels 6+ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;By earning [[points]], players can gain &#039;&#039;&#039;levels&#039;&#039;&#039;.   Gaining levels unlocks additional features or [[map]]s that players can use, among other things.&lt;br /&gt;
&lt;br /&gt;
== Levels don&#039;t make you stronger ==&lt;br /&gt;
The idea of leveling up is familiar to anyone who&#039;s played an RPG. However, WarLight’s leveling system has an important distinction: In WarLight, levels don’t actually make you stronger. WarLight is fundamentally a competitive strategy game, and games will always be won or lost based on your strategy alone. Levels will not do anything that gives you an advantage in a game. It’s just as easy for a level 1 player to defeat a level 30 player as it is for a level 40 player.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
Leveling up unlocks rewards.  Once a reward is unlocked, you have it permanently.&lt;br /&gt;
&lt;br /&gt;
=== Levels 2-5 ===&lt;br /&gt;
The rewards for levels 2-5 vary depending on if you&#039;re playing on Kongregate.com versus the main WarLight (warlight.net / iOS / Android).&lt;br /&gt;
&lt;br /&gt;
The Kongregate rewards are:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Points&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Kongregate.com main reward&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Warlight main reward&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2 || style=&amp;quot;text-align:right;&amp;quot; | 7,000 || Can create 4 player games || Can create 6 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3 || style=&amp;quot;text-align:right;&amp;quot; | 14,300 || Can create 5 player games || Can join tournaments&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 4 || style=&amp;quot;text-align:right;&amp;quot; | 22,100 || Can create 6 player games || Can post to the [[forums]] (all except [[Ladder]])&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 5 || style=&amp;quot;text-align:right;&amp;quot; | 30,200 || Can join [[tournaments]] || Three days of ad-free play&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Levels 6+ ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Points (Sum)&lt;br /&gt;
! width=&amp;quot;80%&amp;quot; | Main reward&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 6 || style=&amp;quot;text-align:right;&amp;quot; | 38,800|| Can create 7 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 7 || style=&amp;quot;text-align:right;&amp;quot; | 47,900|| Can use the [[Statistics Window]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 8 || style=&amp;quot;text-align:right;&amp;quot; | 57,400|| Can include the [[Diplomacy Card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 9 || style=&amp;quot;text-align:right;&amp;quot; | 67,400|| Can create 8 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 10 || style=&amp;quot;text-align:right;&amp;quot; | 77,900|| Can include the [[Emergency Blockade Card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 11 || style=&amp;quot;text-align:right;&amp;quot; | 89,000|| Can use [[Open Seat Prerequisites]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12 || style=&amp;quot;text-align:right;&amp;quot; | 100,700|| Can create 10 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 13 || style=&amp;quot;text-align:right;&amp;quot; | 113,000|| Can create up to one [[tournament]] at a time&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 14 || style=&amp;quot;text-align:right;&amp;quot; | 125,900|| Can include the [[Airlift Card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 15 || style=&amp;quot;text-align:right;&amp;quot; | 139,500|| Can create 12 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 16 || style=&amp;quot;text-align:right;&amp;quot; | 153,800|| Can use up to one [[vacation]] per year&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 17 || style=&amp;quot;text-align:right;&amp;quot; | 168,900|| Can include the [[Sanctions Card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 18 || style=&amp;quot;text-align:right;&amp;quot; | 184,800|| Can create 14 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 19 || style=&amp;quot;text-align:right;&amp;quot; | 201,500|| Can use the [[extra armies for territories]] setting when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 20 || style=&amp;quot;text-align:right;&amp;quot; | 219,100|| Can change the [[offensive and defensive kill rate]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 21 || style=&amp;quot;text-align:right;&amp;quot; | 237,600|| Can create 16 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 22 || style=&amp;quot;text-align:right;&amp;quot; | 257,000|| Can create up to two [[tournaments]] at a time&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 23 || style=&amp;quot;text-align:right;&amp;quot; | 277,500|| Can include the [[spy card]], [[surveillance card]], and [[reconnaissance card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 24 || style=&amp;quot;text-align:right;&amp;quot; | 299,100|| Can create 18 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 25 || style=&amp;quot;text-align:right;&amp;quot; | 321,800|| Can include [[wastelands]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 26 || style=&amp;quot;text-align:right;&amp;quot; | 345,700|| Can enable the [[attack only and transfer only]] settings when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 27 || style=&amp;quot;text-align:right;&amp;quot; | 370,800|| Can create 20 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 28 || style=&amp;quot;text-align:right;&amp;quot; | 397,200|| Can include the [[blockade card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 29 || style=&amp;quot;text-align:right;&amp;quot; | 425,100|| Can take up to 3 [[vacations]] per year&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 30 || style=&amp;quot;text-align:right;&amp;quot; | 454,400|| Can create 22 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 31 || style=&amp;quot;text-align:right;&amp;quot; | 485,200|| Can enable the [[local deployments]] setting when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 32 || style=&amp;quot;text-align:right;&amp;quot; | 517,700|| Can create up to three [[tournaments]] at a time&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 33 || style=&amp;quot;text-align:right;&amp;quot; | 551,900|| Can create 24 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 34 || style=&amp;quot;text-align:right;&amp;quot; | 587,800|| Can use Dense, Heavy, and Complete [[fog]] levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 35 || style=&amp;quot;text-align:right;&amp;quot; | 625,700|| Can include the [[gift card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 36 || style=&amp;quot;text-align:right;&amp;quot; | 665,500|| Can create 26 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 37 || style=&amp;quot;text-align:right;&amp;quot; | 707,400|| Can enable [[multi-attack]] and [[attack by percentage]] settings when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 38 || style=&amp;quot;text-align:right;&amp;quot; | 751,600|| Can create up to four [[tournaments]] at a time&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 39 || style=&amp;quot;text-align:right;&amp;quot; | 798,000|| Can create 28 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 40 || style=&amp;quot;text-align:right;&amp;quot; | 846,900|| Can enable [[no-split mode]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 41 || style=&amp;quot;text-align:right;&amp;quot; | 898,300|| Can include the [[order priority card]] and [[order delay card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 42 || style=&amp;quot;text-align:right;&amp;quot; | 952,400|| Can create 30 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 43 || style=&amp;quot;text-align:right;&amp;quot; | 1,009,400|| Can join the [[Real-Time Ladder]] and post to the Ladder forum&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 44 || style=&amp;quot;text-align:right;&amp;quot; | 1,069,400|| Can create up to five [[tournaments]] at a time&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 45 || style=&amp;quot;text-align:right;&amp;quot; | 1,132,500|| Can [[override bonuses]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 46 || style=&amp;quot;text-align:right;&amp;quot; | 1,198,900|| Can create 33 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 47 || style=&amp;quot;text-align:right;&amp;quot; | 1,268,800|| Can use [[custom scenarios]] when creating multi-player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 48 || style=&amp;quot;text-align:right;&amp;quot; | 1,342,400|| Can join the [[1 v 1 Ladder]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49 || style=&amp;quot;text-align:right;&amp;quot; | 1,419,800|| Can take up to 5 [[vacations]] per year&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 50 || style=&amp;quot;text-align:right;&amp;quot; | 1,501,300|| Can create 36 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 51 || style=&amp;quot;text-align:right;&amp;quot; | 1,587,100|| Can join the [[2 v 2 Ladder]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 52 || style=&amp;quot;text-align:right;&amp;quot; | 1,677,400 || Can join the [[Seasonal Ladder]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 53 || style=&amp;quot;text-align:right;&amp;quot; | 1,772,400 || Can create 40 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 54 || style=&amp;quot;text-align:right;&amp;quot; | 1,872,400 || Can join the [[3 v 3 Ladder]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 55 || style=&amp;quot;text-align:right;&amp;quot; | 2,092,800 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 56 || style=&amp;quot;text-align:right;&amp;quot; | 2,571,800 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 57 || style=&amp;quot;text-align:right;&amp;quot; | 3,402,400 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 58 || style=&amp;quot;text-align:right;&amp;quot; | 4,710,900 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 59 || style=&amp;quot;text-align:right;&amp;quot; | 6,668,800 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60 || style=&amp;quot;text-align:right;&amp;quot; | 9,509,500 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 61 || style=&amp;quot;text-align:right;&amp;quot; | 13,549,800 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 62 || style=&amp;quot;text-align:right;&amp;quot; | 19,220,700 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 63 || style=&amp;quot;text-align:right;&amp;quot; | 27,107,600 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 64 || style=&amp;quot;text-align:right;&amp;quot; | 38,006,500 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 65 || style=&amp;quot;text-align:right;&amp;quot; | 52,998,900 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 66 || style=&amp;quot;text-align:right;&amp;quot; | 73,554,900 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 67 || style=&amp;quot;text-align:right;&amp;quot; | 101,672,700 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 68 || style=&amp;quot;text-align:right;&amp;quot; | 140,067,600 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Map Levels ==&lt;br /&gt;
By gaining levels, players can gain access to additional maps.  Players only need access to a map in order to &#039;&#039;create&#039;&#039; games or tournaments on that map.  If they are invited to a game or tournament, they can always join it no matter what level they are.&lt;br /&gt;
&lt;br /&gt;
Map creators are in full control of what level their maps unlock. As a map creator, you can log into your map at any time, click the &amp;quot;Edit Name/Description&amp;quot; button and set the level. You can do this even after it&#039;s public. If you want your map available to everyone regardless of their level, you can just set your map to level 1 and everyone will be able to use it. &lt;br /&gt;
&lt;br /&gt;
The advantage of setting a level to your map is increased visibility. For example, if you set your map to level 10, whenever someone levels up to 10 it&#039;ll pop up a message on their screen letting them know they&#039;ve unlocked your map. For best visibility, you should try to set your map to a level that has few other maps assigned to it (or at least, where your map is rated more highly than the others at that level.)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Points]]&lt;br /&gt;
* [[Hidden settings]]&lt;/div&gt;</summary>
		<author><name>Muli</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Levels&amp;diff=3790</id>
		<title>Levels</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Levels&amp;diff=3790"/>
		<updated>2017-01-03T00:27:50Z</updated>

		<summary type="html">&lt;p&gt;Muli: /* Levels 6+ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;By earning [[points]], players can gain &#039;&#039;&#039;levels&#039;&#039;&#039;.   Gaining levels unlocks additional features or [[map]]s that players can use, among other things.&lt;br /&gt;
&lt;br /&gt;
== Levels don&#039;t make you stronger ==&lt;br /&gt;
The idea of leveling up is familiar to anyone who&#039;s played an RPG. However, WarLight’s leveling system has an important distinction: In WarLight, levels don’t actually make you stronger. WarLight is fundamentally a competitive strategy game, and games will always be won or lost based on your strategy alone. Levels will not do anything that gives you an advantage in a game. It’s just as easy for a level 1 player to defeat a level 30 player as it is for a level 40 player.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
Leveling up unlocks rewards.  Once a reward is unlocked, you have it permanently.&lt;br /&gt;
&lt;br /&gt;
=== Levels 2-5 ===&lt;br /&gt;
The rewards for levels 2-5 vary depending on if you&#039;re playing on Kongregate.com versus the main WarLight (warlight.net / iOS / Android).&lt;br /&gt;
&lt;br /&gt;
The Kongregate rewards are:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Points&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Kongregate.com main reward&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Warlight main reward&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2 || style=&amp;quot;text-align:right;&amp;quot; | 7,000 || Can create 4 player games || Can create 6 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 3 || style=&amp;quot;text-align:right;&amp;quot; | 14,300 || Can create 5 player games || Can join tournaments&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 4 || style=&amp;quot;text-align:right;&amp;quot; | 22,100 || Can create 6 player games || Can post to the [[forums]] (all except [[Ladder]])&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 5 || style=&amp;quot;text-align:right;&amp;quot; | 30,200 || Can join [[tournaments]] || Three days of ad-free play&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Levels 6+ ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Points&lt;br /&gt;
! width=&amp;quot;80%&amp;quot; | Main reward&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 6 || style=&amp;quot;text-align:right;&amp;quot; | 38,800|| Can create 7 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 7 || style=&amp;quot;text-align:right;&amp;quot; | 47,900|| Can use the [[Statistics Window]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 8 || style=&amp;quot;text-align:right;&amp;quot; | 57,400|| Can include the [[Diplomacy Card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 9 || style=&amp;quot;text-align:right;&amp;quot; | 67,400|| Can create 8 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 10 || style=&amp;quot;text-align:right;&amp;quot; | 77,900|| Can include the [[Emergency Blockade Card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 11 || style=&amp;quot;text-align:right;&amp;quot; | 89,000|| Can use [[Open Seat Prerequisites]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 12 || style=&amp;quot;text-align:right;&amp;quot; | 100,700|| Can create 10 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 13 || style=&amp;quot;text-align:right;&amp;quot; | 113,000|| Can create up to one [[tournament]] at a time&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 14 || style=&amp;quot;text-align:right;&amp;quot; | 125,900|| Can include the [[Airlift Card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 15 || style=&amp;quot;text-align:right;&amp;quot; | 139,500|| Can create 12 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 16 || style=&amp;quot;text-align:right;&amp;quot; | 153,800|| Can use up to one [[vacation]] per year&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 17 || style=&amp;quot;text-align:right;&amp;quot; | 168,900|| Can include the [[Sanctions Card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 18 || style=&amp;quot;text-align:right;&amp;quot; | 184,800|| Can create 14 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 19 || style=&amp;quot;text-align:right;&amp;quot; | 201,500|| Can use the [[extra armies for territories]] setting when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 20 || style=&amp;quot;text-align:right;&amp;quot; | 219,100|| Can change the [[offensive and defensive kill rate]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 21 || style=&amp;quot;text-align:right;&amp;quot; | 237,600|| Can create 16 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 22 || style=&amp;quot;text-align:right;&amp;quot; | 257,000|| Can create up to two [[tournaments]] at a time&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 23 || style=&amp;quot;text-align:right;&amp;quot; | 277,500|| Can include the [[spy card]], [[surveillance card]], and [[reconnaissance card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 24 || style=&amp;quot;text-align:right;&amp;quot; | 299,100|| Can create 18 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 25 || style=&amp;quot;text-align:right;&amp;quot; | 321,800|| Can include [[wastelands]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 26 || style=&amp;quot;text-align:right;&amp;quot; | 345,700|| Can enable the [[attack only and transfer only]] settings when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 27 || style=&amp;quot;text-align:right;&amp;quot; | 370,800|| Can create 20 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 28 || style=&amp;quot;text-align:right;&amp;quot; | 397,200|| Can include the [[blockade card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 29 || style=&amp;quot;text-align:right;&amp;quot; | 425,100|| Can take up to 3 [[vacations]] per year&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 30 || style=&amp;quot;text-align:right;&amp;quot; | 454,400|| Can create 22 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 31 || style=&amp;quot;text-align:right;&amp;quot; | 485,200|| Can enable the [[local deployments]] setting when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 32 || style=&amp;quot;text-align:right;&amp;quot; | 517,700|| Can create up to three [[tournaments]] at a time&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 33 || style=&amp;quot;text-align:right;&amp;quot; | 551,900|| Can create 24 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 34 || style=&amp;quot;text-align:right;&amp;quot; | 587,800|| Can use Dense, Heavy, and Complete [[fog]] levels&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 35 || style=&amp;quot;text-align:right;&amp;quot; | 625,700|| Can include the [[gift card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 36 || style=&amp;quot;text-align:right;&amp;quot; | 665,500|| Can create 26 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 37 || style=&amp;quot;text-align:right;&amp;quot; | 707,400|| Can enable [[multi-attack]] and [[attack by percentage]] settings when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 38 || style=&amp;quot;text-align:right;&amp;quot; | 751,600|| Can create up to four [[tournaments]] at a time&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 39 || style=&amp;quot;text-align:right;&amp;quot; | 798,000|| Can create 28 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 40 || style=&amp;quot;text-align:right;&amp;quot; | 846,900|| Can enable [[no-split mode]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 41 || style=&amp;quot;text-align:right;&amp;quot; | 898,300|| Can include the [[order priority card]] and [[order delay card]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 42 || style=&amp;quot;text-align:right;&amp;quot; | 952,400|| Can create 30 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 43 || style=&amp;quot;text-align:right;&amp;quot; | 1,009,400|| Can join the [[Real-Time Ladder]] and post to the Ladder forum&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 44 || style=&amp;quot;text-align:right;&amp;quot; | 1,069,400|| Can create up to five [[tournaments]] at a time&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 45 || style=&amp;quot;text-align:right;&amp;quot; | 1,132,500|| Can [[override bonuses]] when creating games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 46 || style=&amp;quot;text-align:right;&amp;quot; | 1,198,900|| Can create 33 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 47 || style=&amp;quot;text-align:right;&amp;quot; | 1,268,800|| Can use [[custom scenarios]] when creating multi-player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 48 || style=&amp;quot;text-align:right;&amp;quot; | 1,342,400|| Can join the [[1 v 1 Ladder]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 49 || style=&amp;quot;text-align:right;&amp;quot; | 1,419,800|| Can take up to 5 [[vacations]] per year&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 50 || style=&amp;quot;text-align:right;&amp;quot; | 1,501,300|| Can create 36 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 51 || style=&amp;quot;text-align:right;&amp;quot; | 1,587,100|| Can join the [[2 v 2 Ladder]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 52 || style=&amp;quot;text-align:right;&amp;quot; | 1,677,400 || Can join the [[Seasonal Ladder]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 53 || style=&amp;quot;text-align:right;&amp;quot; | 1,772,400 || Can create 40 player games&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 54 || style=&amp;quot;text-align:right;&amp;quot; | 1,872,400 || Can join the [[3 v 3 Ladder]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 55 || style=&amp;quot;text-align:right;&amp;quot; | 2,092,800 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 56 || style=&amp;quot;text-align:right;&amp;quot; | 2,571,800 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 57 || style=&amp;quot;text-align:right;&amp;quot; | 3,402,400 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 58 || style=&amp;quot;text-align:right;&amp;quot; | 4,710,900 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 59 || style=&amp;quot;text-align:right;&amp;quot; | 6,668,800 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 60 || style=&amp;quot;text-align:right;&amp;quot; | 9,509,500 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 61 || style=&amp;quot;text-align:right;&amp;quot; | 13,549,800 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 62 || style=&amp;quot;text-align:right;&amp;quot; | 19,220,700 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 63 || style=&amp;quot;text-align:right;&amp;quot; | 27,107,600 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 64 || style=&amp;quot;text-align:right;&amp;quot; | 38,006,500 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 65 || style=&amp;quot;text-align:right;&amp;quot; | 52,998,900 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 66 || style=&amp;quot;text-align:right;&amp;quot; | 73,554,900 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 67 || style=&amp;quot;text-align:right;&amp;quot; | 101,672,700 || -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 68 || style=&amp;quot;text-align:right;&amp;quot; | 140,067,600 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Map Levels ==&lt;br /&gt;
By gaining levels, players can gain access to additional maps.  Players only need access to a map in order to &#039;&#039;create&#039;&#039; games or tournaments on that map.  If they are invited to a game or tournament, they can always join it no matter what level they are.&lt;br /&gt;
&lt;br /&gt;
Map creators are in full control of what level their maps unlock. As a map creator, you can log into your map at any time, click the &amp;quot;Edit Name/Description&amp;quot; button and set the level. You can do this even after it&#039;s public. If you want your map available to everyone regardless of their level, you can just set your map to level 1 and everyone will be able to use it. &lt;br /&gt;
&lt;br /&gt;
The advantage of setting a level to your map is increased visibility. For example, if you set your map to level 10, whenever someone levels up to 10 it&#039;ll pop up a message on their screen letting them know they&#039;ve unlocked your map. For best visibility, you should try to set your map to a level that has few other maps assigned to it (or at least, where your map is rated more highly than the others at that level.)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Points]]&lt;br /&gt;
* [[Hidden settings]]&lt;/div&gt;</summary>
		<author><name>Muli</name></author>
	</entry>
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