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	<updated>2026-04-18T21:37:58Z</updated>
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		<id>https://war.app/wiki/index.php?title=Airlift_Card&amp;diff=3651</id>
		<title>Airlift Card</title>
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		<updated>2016-07-11T10:41:58Z</updated>

		<summary type="html">&lt;p&gt;HeroBobGamer: Changed Abandon card to Emergency Blockade card&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Airlift Card&#039;&#039;&#039; allows you to transfer your armies long distances. Each time you play one, you can do a single transfer from any of your territories to any other territory of yours or one of your teammates. Similar to a normal transfer, those armies can&#039;t do any other action that turn. They must wait until the next turn to attack, for example.&lt;br /&gt;
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One big benefit of the airlift card is that it happens before any attacks take place. Therefore it can be used as a way to sneak armies into a territory that needs immediate defense. Rarely, it can even be useful to use on territories that already connect anyway, simply because it&#039;s guaranteed to happen before any attacks.&lt;br /&gt;
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Specifically, airlift cards happen after deployments, after [[Blockade and Emergency Blockade Cards|Emergency Blockade]] cards, but before attacks and transfers. It&#039;s recommended to not abandon a territory on the same turn that you airlift to or from, as it will cause the airlift to fail.&lt;br /&gt;
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In a fog game, players can see the airlift take place if they can see the army total on either the source or destination of the airlift. When a player sees one, they get to see both locations even if the other one is fogged.&lt;br /&gt;
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==See also==&lt;br /&gt;
* [[Cards]]&lt;br /&gt;
&lt;br /&gt;
{{Cards}}&lt;br /&gt;
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[[Category:Cards]]&lt;/div&gt;</summary>
		<author><name>HeroBobGamer</name></author>
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