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		<id>https://war.app/wiki/index.php?title=Achievements&amp;diff=6739</id>
		<title>Achievements</title>
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		<updated>2024-08-28T13:19:12Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* Achievements from Warzone Idle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An &#039;&#039;&#039;achievement&#039;&#039;&#039; in Warzone is a task or accomplishment that players can unlock.  Players can earn achievements for doing various things throughout the game. &lt;br /&gt;
&lt;br /&gt;
Achievements also award [[points]]. Achievements award points based on their difficulty – the more difficult the achievement, the more points you&#039;ll get for unlocking it. &lt;br /&gt;
&lt;br /&gt;
All achievements earned are displayed on player&#039;s profiles.&lt;br /&gt;
&lt;br /&gt;
There are no achievements that require a [[membership]] to get, so free players can still complete every achievement if they desire to.&lt;br /&gt;
&lt;br /&gt;
== Achievement List ==&lt;br /&gt;
The full list of achievements has not yet been revealed!  The main way to discover what achievements exist is by stumbling into them or checking other player&#039;s profiles.  &lt;br /&gt;
&lt;br /&gt;
You can also see some achievements you haven&#039;t earned yet by visiting your profile and looking at the achievements list.  However, this will only show you a maximum of 15 achievements that you haven&#039;t earned.  Once you unlock one of those, you can see another in its place.  If this section contains fewer than 15, then you know it&#039;s showing all remaining achievements.&lt;br /&gt;
&lt;br /&gt;
The list below is a work in progress, please feel free to add to it. &lt;br /&gt;
&lt;br /&gt;
With [https://www.warzone.com/blog/index.php/2024/08/update-5-29-voted-features-upcoming-clan-changes/ Update 5.29 of 21-August-2024], the players can now get achievements for beating players from country [name] , for 2,000 points each.&lt;br /&gt;
US-States are separate.&lt;br /&gt;
&lt;br /&gt;
All Warzone Classic-related achievements may only be earned in ranked multi-player games unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Achievement&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; | Description&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Points&lt;br /&gt;
|-&lt;br /&gt;
| AI Exploitment || In a team game, gift a stack of 30 or more armies to the opposing team&#039;s AI. Can be earned in practice games. || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Airlift Master || Airlift into a territory that an enemy stack runs into. They must fail the attack and lose at least 50 armies. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Against All Odds || Win an uneven team game as the smaller team. Must be a team of 3-5 fighting against a team with at least 2 more players. Can be earned in practice games. || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| All Gold || Get a gold star on all single-player levels || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Color Superiority || Deny someone else their color || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Control 100 armies || Total number of armies on the board at end of a turn is 100 or higher || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Control 200 armies || Total number of armies on the board at end of a turn is 200 or higher || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Control 1,000 armies || Total number of armies on the board at end of a turn is 1,000 or higher || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Crazy Challenge || Defeat the single-player level Crazy Challenge || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Created a multi-player game || Created a multi-player game || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Defeat a level X player || Achievements the first time you beat someone from each level from 5 up to 68 in a ranked game. || style=&amp;quot;text-align:right;&amp;quot; | (lvl 5-20?) 2,000&amp;lt;!--lvl 13 is definitely 2000--&amp;gt;&amp;lt;br/&amp;gt;(lvl 21-40?) 3,500&amp;lt;br/&amp;gt;(lvl 41+) 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Delay Apprentice || Issue at least 5 orders of one army each to delay a later attack (last attack must be 10+) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Delay Card Master || Use a Delay Card to take a territory that you would not have otherwise taken if you hadn&#039;t out-delayed your opponent (They must hit you with at least 20 without a delay card, and you must capture them back with no more than 2x the number of defending armies.) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Delay Master || Issue at least 15 orders of one army each to delay a later attack (last attack must be 10+) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Delay Veteran || Issue at least 10 orders of one army each to delay a later attack (last attack must be 10+) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Dense || Have at least 40 armies on 80% of your territories at the end of a turn. Must have at least 10 territories. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Diplomacy master || Play a diplomacy card on two opponents || style=&amp;quot;text-align:right;&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Duo || As a team of 2, win an uneven team game against a team of 3 to 5. Can be earned in practice games. || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Eliminate yourself || Eliminate yourself form a game with an abandon card, gift card or blockade card || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Blockade Master || Abandon a territory that an enemy stack runs into. They must fail the attack and lose at least 50 armies. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Europe Challenge || Defeat the single-player level Europe Challenge || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Insane Challenge || Defeat the single-player level Insane Challenge || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Invited a friend || Invite a friend to a game, who then accepts the invitation || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Invited 5 friends || Invite 5 friends to a game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Invited 15 friends || Invite 15 friends to a game || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 100 armies || A single territory has 100 or more armies at the end of a turn || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 200 armies || A single territory has 200 or more armies at the end of a turn || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 1,000 armies || A single territory has 1,000 or more armies at the end of a turn || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Peaceful Nation || Go at least 5 turns without issuing any attack orders || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Play Warzone from two platforms || Play from at least two of the three platforms (Website, iOS, Android) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Play Warzone from three platforms || Play from all three platforms (Website, iOS, Android) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Positional Advantage || Your opponent surrenders in a 1v1 while they&#039;re winning (They must have between 5 and 20% more armies and income than you.) || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Priority Master || Use a Priority Card to kill an enemy stack that was trying to attack a defenseless territory of yours on its first order || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Ranked in the top 50 of the coin leader board || Appear in the top 50 of the coin leader board || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Rate a map || Give a star rating to a map you play || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 10 maps || Give a star rating to 10 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 20 maps || Give a star rating to 20 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 50 maps || Give a star rating to 50 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 100 maps || Give a star rating to 100 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 200 maps || Give a star rating to 200 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 500 maps || Give a star rating to 500 maps you play || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Emergency Blockade Card || Use an Emergency Blockade card to abandon a territory and re-take the territory in the same turn in order to receive new card piece(s). You must not capture any other territories that turn. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Gift Card || Gift a territory to an opponent and re-take it in the same turn in order to receive new card piece(s). You must not capture any other territories that turn. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Resist an attack of 100 or more armies || Resist an attack of 100 or more armies || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Resist an attack of 200 or more armies || Resist an attack of 200 or more armies || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Reverse Level 1 || Use the level 1 template in multi-player and win from Slot B || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Ruthless Trainer || Defeat a player that you invited to Warzone || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Sanction Master || Sanction a player with 10x your income || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Second Birthday || Warzone account is over two years old || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Shared on Facebook || Shared a game on Facebook || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 15 || Someone you invited reached level 15 || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 30 || Someone you invited reached level 30 || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 50 || Someone you invited reached level 50 || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited purchased a membership || Someone you invited purchased a membership || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Spy Master || Spy on all opponents in the same turn. You must have at least four opponents, you must play all the spy cards on the same turn, and the game must have fogged territories || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Take a 1 with 1 || Capture a territory defended by one army while only attacking with one army (kill rates must be standard) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Take a 2 with 2 || Capture a territory defended by two armies while only attacking with two armies (kill rates must be standard) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Take a 3 with 3 || Capture a territory defended by three armies while only attacking with three armies (kill rates must be standard) || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Transfer Only Master || Use transfer-only to avoid moving 30 or more armies on the first move into a territory that your opponent is attacking with 30 or more armies on their first move. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Tutorial Breaker || Win the single-player tutorial level in three turns || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Viral Achievement || Defeat a player who has the Viral Achievement || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Warzone birthday || Warzone account is over one year old || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Well Timed Victory || Eliminate three or more opponents and win on the same turn. || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win your first game || Win any ranked game || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win 5 ladder games in a row || This can be earned on the real-time, 1v1, 2v2 and Seasonal ladders || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Win 10 games || Win 10 ranked games || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win 100 games || Win 100 ranked games || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 1,000 games || Win 1,000 ranked games || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 10,000 games || Win 10,000 ranked games || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 1v1 coin game || Win a 1v1 coin game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win a FFA Coin Game || Win a 1v1 coin game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win a 2v2 auto game || Win 2v2 auto game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 1v1 ladder game || Win a 1v1 ladder game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 2v2 ladder game || Win a 2v2 ladder game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a cooperative game || Win a game where humans are teamed up against only AIs (can be earned in practice games) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA auto game || Win a free-for-all game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 5 or more players || Win a free-for-all game with 5 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 10 or more players || Win a free-for-all game with 10 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 15 or more players || Win a free-for-all game with 15 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 20 or more players || Win a free-for-all game with 20 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 30 or more players || Win a free-for-all game with 30 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 40 or more players || Win a free-for-all game with 40 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a seasonal ladder game || Win a seasonal ladder game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a team game || Win any ranked team game || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win a tournament game || Win a tournament game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a real-time ladder game || Win a real-time ladder game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 5 different maps || Win ranked games on 5 different maps || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win on 10 different maps || Win ranked games on 10 different maps || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win on 20 different maps || Win ranked games on 20 different maps || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win on 50 different maps || Win ranked games on 50 different maps || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 100 different maps || Win ranked games on 100 different maps || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 500 different maps || Win ranked games on 500 different maps || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win multi-day 1v1 auto game || Win multi-day 1v1 auto game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win real-time 1v1 auto game || Win a ranked real-time 1v1 auto game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a multi-day Quickmatch game || Win a multi-day Quickmatch game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a real-time Quickmatch game || Win a real-time Quickmatch game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win 5 Quickmatch games in a row || Win 5 Quickmatch games in a row || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Quickmatch rate x || Achieving a global Quickmatch rate of x (intervals of 100) || style=&amp;quot;text-align:right;&amp;quot; | 100-400 (3,500)&amp;lt;br&amp;gt;500-600 (5,000)&amp;lt;br&amp;gt;700-1000 (10,000)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Achievements from Warzone Idle ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Achievement&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; | Description&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Points&lt;br /&gt;
|-&lt;br /&gt;
| Defeat all Idle levels twice || Defeating super-ascend-only levels is not required. Must be done without super ascending in the middle, but normal ascending is OK. || 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Defeat all Idle levels thrice || Defeating super-ascend-only levels is not required. Must be done without super ascending in the middle, but normal ascending is OK. || ?&lt;br /&gt;
|-&lt;br /&gt;
| Super Ascend in Idle || n/a || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Defeat the Idle level X (Ursa:Luna onwards) || n/a || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Acquire all techs in the Idle level X (Ursa:Luna onwards) || n/a || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win 5 Idle challenge levels || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Win 10 Idle challenge levels || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Win 20 Idle challenge levels || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Win all Idle challenge levels || n/a || 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Acquire a Rare artifact in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Acquire an Epic artifact in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Acquire a Legendary artifact in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Acquire an Insane artifact in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 1M armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 10M armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 100M armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 1B armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 10B armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 1M || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 10M || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 100M || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 1B || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 10B || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 100B || n/a || 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 1T || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 1M mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 10M mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 100M mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 1B mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 10B mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Claim 5 daily bonuses in a row || In a 5-day period, sign into Idle and claim the daily bonus each day || .&lt;br /&gt;
|-&lt;br /&gt;
| Claim 10 daily bonuses in a row || In a 10-day period, sign into Idle and claim the daily bonus each day || .&lt;br /&gt;
|-&lt;br /&gt;
| Claim 20 daily bonuses in a row || In a 20-day period, sign into Idle and claim the daily bonus each day || .&lt;br /&gt;
|-&lt;br /&gt;
| Claim 50 daily bonuses in a row || In a 50-day period, sign into Idle and claim the daily bonus each day || .&lt;br /&gt;
|-&lt;br /&gt;
| Finish an Idle Battle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Rank 1st in an Idle Battle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Accumulate 250 Idle Battle Points || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Accumulate 500 Idle Battle Points || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Accumulate 1000 Idle Battle Points || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Accumulate 10000 Idle Battle Points || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 1K armies / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 10K armies / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 100K armies / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 1M money / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 10M money / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 25M money / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: SE Auto || Play and win at an arena that uses the template Small Earth Auto Dist|| &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: SE 1 Wasteland || Play and win at an arena that uses the template Small Earth 1 Wasteland || 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: Strategic 1v1 || Play and win at an arena that uses the template Strategic 1v1 || 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: MME Commanders LD No Cards || Play and win at an arena that uses the template MME Commanders LD No Cards || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: Strategic 2v2 || Play and win at an arena that uses the template Strategic 2v2 || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: Multi-Attack MME Light Fog LD || Play and win at an arena that uses the template Multi-Attack MME Light Fog LD || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: Small Earth Commander and Bomb Card || Play and win at an arena that uses the template Small Earth Commander and Bomb Card || &lt;br /&gt;
|-&lt;br /&gt;
| Unlock all Ore rewards from defeating levels fast || n/a || 10,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trophies ==&lt;br /&gt;
Achievements are considered things that any player could just go out and do. Trophies, on the other hand, are for tasks that are rare, very difficult, or special in some way. For example, there’s a trophy for achieving rank #1 on the [[1 v 1 Ladder|1v1 Ladder]], and another for playing Warzone while it was beta. Trophies are intended to be rare, and most players will probably never get one.&lt;br /&gt;
&lt;br /&gt;
Unlike achievements, trophies don’t actually award points themselves, but they’re displayed prominently on player’s profiles. (Ranking #1 on the 1v1 Ladder would award plenty of points from the ladder, just not from the trophy itself.)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Points]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Achievements&amp;diff=5534</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Achievements&amp;diff=5534"/>
		<updated>2023-09-17T10:13:43Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* Achievements from Warzone Idle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An &#039;&#039;&#039;achievement&#039;&#039;&#039; in Warzone is a task or accomplishment that players can unlock.  Players can earn achievements for doing various things throughout the game. &lt;br /&gt;
&lt;br /&gt;
Achievements also award [[points]]. Achievements award points based on their difficulty – the more difficult the achievement, the more points you&#039;ll get for unlocking it. &lt;br /&gt;
&lt;br /&gt;
All achievements earned are displayed on player&#039;s profiles.&lt;br /&gt;
&lt;br /&gt;
There are no achievements that require a [[membership]] to get, so free players can still complete every achievement if they desire to.&lt;br /&gt;
&lt;br /&gt;
== Achievement List ==&lt;br /&gt;
The full list of achievements has not yet been revealed!  The main way to discover what achievements exist is by stumbling into them or checking other player&#039;s profiles.  &lt;br /&gt;
&lt;br /&gt;
You can also see some achievements you haven&#039;t earned yet by visiting your profile and looking at the achievements list.  However, this will only show you a maximum of 15 achievements that you haven&#039;t earned.  Once you unlock one of those, you can see another in its place.  If this section contains fewer than 15, then you know it&#039;s showing all remaining achievements.&lt;br /&gt;
&lt;br /&gt;
The list below is a work in progress, please feel free to add to it. &lt;br /&gt;
&lt;br /&gt;
All Warzone Classic-related achievements may only be earned in ranked multi-player games unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Achievement&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; | Description&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Points&lt;br /&gt;
|-&lt;br /&gt;
| AI Exploitment || In a team game, gift a stack of 30 or more armies to the opposing team&#039;s AI. Can be earned in practice games. || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Airlift Master || Airlift into a territory that an enemy stack runs into. They must fail the attack and lose at least 50 armies. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Against All Odds || Win an uneven team game as the smaller team. Must be a team of 3-5 fighting against a team with at least 2 more players. Can be earned in practice games. || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| All Gold || Get a gold star on all single-player levels || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Color Superiority || Deny someone else their color || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Control 100 armies || Total number of armies on the board at end of a turn is 100 or higher || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Control 200 armies || Total number of armies on the board at end of a turn is 200 or higher || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Control 1,000 armies || Total number of armies on the board at end of a turn is 1,000 or higher || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Crazy Challenge || Defeat the single-player level Crazy Challenge || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Created a multi-player game || Created a multi-player game || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Defeat a level X player || Achievements the first time you beat someone from each level from 5 up to 68 in a ranked game. || style=&amp;quot;text-align:right;&amp;quot; | (lvl 5-20?) 2,000&amp;lt;!--lvl 13 is definitely 2000--&amp;gt;&amp;lt;br/&amp;gt;(lvl 21-40?) 3,500&amp;lt;br/&amp;gt;(lvl 41+) 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Delay Apprentice || Issue at least 5 orders of one army each to delay a later attack (last attack must be 10+) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Delay Card Master || Use a Delay Card to take a territory that you would not have otherwise taken if you hadn&#039;t out-delayed your opponent (They must hit you with at least 20 without a delay card, and you must capture them back with no more than 2x the number of defending armies.) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Delay Master || Issue at least 15 orders of one army each to delay a later attack (last attack must be 10+) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Delay Veteran || Issue at least 10 orders of one army each to delay a later attack (last attack must be 10+) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Dense || Have at least 40 armies on 80% of your territories at the end of a turn. Must have at least 10 territories. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Diplomacy master || Play a diplomacy card on two opponents || style=&amp;quot;text-align:right;&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Duo || As a team of 2, win an uneven team game against a team of 3 to 5. Can be earned in practice games. || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Eliminate yourself || Eliminate yourself form a game with an abandon card, gift card or blockade card || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Blockade Master || Abandon a territory that an enemy stack runs into. They must fail the attack and lose at least 50 armies. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Europe Challenge || Defeat the single-player level Europe Challenge || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Insane Challenge || Defeat the single-player level Insane Challenge || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Invited a friend || Invite a friend to a game, who then accepts the invitation || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Invited 5 friends || Invite 5 friends to a game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Invited 15 friends || Invite 15 friends to a game || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 100 armies || A single territory has 100 or more armies at the end of a turn || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 200 armies || A single territory has 200 or more armies at the end of a turn || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 1,000 armies || A single territory has 1,000 or more armies at the end of a turn || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Peaceful Nation || Go at least 5 turns without issuing any attack orders || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Play Warzone from two platforms || Play from at least two of the three platforms (Website, iOS, Android) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Play Warzone from three platforms || Play from all three platforms (Website, iOS, Android) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Positional Advantage || Your opponent surrenders in a 1v1 while they&#039;re winning (They must have between 5 and 20% more armies and income than you.) || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Priority Master || Use a Priority Card to kill an enemy stack that was trying to attack a defenseless territory of yours on its first order || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Ranked in the top 50 of the coin leader board || Appear in the top 50 of the coin leader board || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Rate a map || Give a star rating to a map you play || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 10 maps || Give a star rating to 10 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 20 maps || Give a star rating to 20 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 50 maps || Give a star rating to 50 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 100 maps || Give a star rating to 100 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 200 maps || Give a star rating to 200 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 500 maps || Give a star rating to 500 maps you play || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Emergency Blockade Card || Use an Emergency Blockade card to abandon a territory and re-take the territory in the same turn in order to receive new card piece(s). You must not capture any other territories that turn. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Gift Card || Gift a territory to an opponent and re-take it in the same turn in order to receive new card piece(s). You must not capture any other territories that turn. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Resist an attack of 100 or more armies || Resist an attack of 100 or more armies || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Resist an attack of 200 or more armies || Resist an attack of 200 or more armies || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Reverse Level 1 || Use the level 1 template in multi-player and win from Slot B || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Ruthless Trainer || Defeat a player that you invited to Warzone || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Sanction Master || Sanction a player with 10x your income || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Second Birthday || Warzone account is over two years old || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Shared on Facebook || Shared a game on Facebook || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 15 || Someone you invited reached level 15 || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 30 || Someone you invited reached level 30 || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 50 || Someone you invited reached level 50 || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited purchased a membership || Someone you invited purchased a membership || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Spy Master || Spy on all opponents in the same turn. You must have at least four opponents, you must play all the spy cards on the same turn, and the game must have fogged territories || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Take a 1 with 1 || Capture a territory defended by one army while only attacking with one army (kill rates must be standard) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Take a 2 with 2 || Capture a territory defended by two armies while only attacking with two armies (kill rates must be standard) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Take a 3 with 3 || Capture a territory defended by three armies while only attacking with three armies (kill rates must be standard) || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Transfer Only Master || Use transfer-only to avoid moving 30 or more armies on the first move into a territory that your opponent is attacking with 30 or more armies on their first move. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Tutorial Breaker || Win the single-player tutorial level in three turns || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Viral Achievement || Defeat a player who has the Viral Achievement || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Warzone birthday || Warzone account is over one year old || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Well Timed Victory || Eliminate three or more opponents and win on the same turn. || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win your first game || Win any ranked game || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win 5 ladder games in a row || This can be earned on the real-time, 1v1, 2v2 and Seasonal ladders || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Win 10 games || Win 10 ranked games || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win 100 games || Win 100 ranked games || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 1,000 games || Win 1,000 ranked games || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 10,000 games || Win 10,000 ranked games || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 1v1 coin game || Win a 1v1 coin game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win a FFA Coin Game || Win a 1v1 coin game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win a 2v2 auto game || Win 2v2 auto game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 1v1 ladder game || Win a 1v1 ladder game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 2v2 ladder game || Win a 2v2 ladder game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a cooperative game || Win a game where humans are teamed up against only AIs (can be earned in practice games) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA auto game || Win a free-for-all game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 5 or more players || Win a free-for-all game with 5 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 10 or more players || Win a free-for-all game with 10 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 15 or more players || Win a free-for-all game with 15 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 20 or more players || Win a free-for-all game with 20 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 30 or more players || Win a free-for-all game with 30 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 40 or more players || Win a free-for-all game with 40 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a seasonal ladder game || Win a seasonal ladder game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a team game || Win any ranked team game || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win a tournament game || Win a tournament game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a real-time ladder game || Win a real-time ladder game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 5 different maps || Win ranked games on 5 different maps || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win on 10 different maps || Win ranked games on 10 different maps || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win on 20 different maps || Win ranked games on 20 different maps || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win on 50 different maps || Win ranked games on 50 different maps || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 100 different maps || Win ranked games on 100 different maps || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 500 different maps || Win ranked games on 500 different maps || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win multi-day 1v1 auto game || Win multi-day 1v1 auto game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win real-time 1v1 auto game || Win a ranked real-time 1v1 auto game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a multi-day Quickmatch game || Win a multi-day Quickmatch game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a real-time Quickmatch game || Win a real-time Quickmatch game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win 5 Quickmatch games in a row || Win 5 Quickmatch games in a row || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Quickmatch rate x || Achieving a global Quickmatch rate of x (intervals of 100) || style=&amp;quot;text-align:right;&amp;quot; | 100-400 (3,500)&amp;lt;br&amp;gt;500-600 (5,000)&amp;lt;br&amp;gt;700-1000 (10,000)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Achievements from Warzone Idle ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Achievement&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; | Description&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Points&lt;br /&gt;
|-&lt;br /&gt;
| Defeat all Idle levels twice || Defeating super-ascend-only levels is not required. Must be done without super ascending in the middle, but normal ascending is OK. || 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Defeat all Idle levels thrice || Defeating super-ascend-only levels is not required. Must be done without super ascending in the middle, but normal ascending is OK. || ?&lt;br /&gt;
|-&lt;br /&gt;
| Super Ascend in Idle || n/a || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Defeat the Idle level X (Ursa:Luna onwards) || n/a || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Acquire all techs in the Idle level X (Ursa:Luna onwards) || n/a || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win 5 Idle challenge levels || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Win 10 Idle challenge levels || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Win 20 Idle challenge levels || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Win all Idle challenge levels || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Acquire a Rare artifact in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Acquire an Epic artifact in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Acquire a Legendary artifact in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Acquire an Insane artifact in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 1M armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 10M armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 100M armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 1B armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 10B armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 1M || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 10M || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 100M || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 1B || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 10B || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 100B || n/a || 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 1T || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 1M mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 10M mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 100M mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 1B mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 10B mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Claim 5 daily bonuses in a row || In a 5-day period, sign into Idle and claim the daily bonus each day || .&lt;br /&gt;
|-&lt;br /&gt;
| Claim 10 daily bonuses in a row || In a 10-day period, sign into Idle and claim the daily bonus each day || .&lt;br /&gt;
|-&lt;br /&gt;
| Claim 20 daily bonuses in a row || In a 20-day period, sign into Idle and claim the daily bonus each day || .&lt;br /&gt;
|-&lt;br /&gt;
| Claim 50 daily bonuses in a row || In a 50-day period, sign into Idle and claim the daily bonus each day || .&lt;br /&gt;
|-&lt;br /&gt;
| Finish an Idle Battle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Rank 1st in an Idle Battle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Accumulate 250 Idle Battle Points || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Accumulate 500 Idle Battle Points || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Accumulate 1000 Idle Battle Points || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Accumulate 10000 Idle Battle Points || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 1K armies / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 10K armies / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 100K armies / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 1M money / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 10M money / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 25M money / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: SE Auto || Play and win at an arena that uses the template Small Earth Auto Dist|| .&lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: SE 1 Wasteland || Play and win at an arena that uses the template Small Earth 1 Wasteland || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: Strategic 1v1 || Play and win at an arena that uses the template Strategic 1v1 || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: MME Commanders LD No Cards || Play and win at an arena that uses the template MME Commanders LD No Cards || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: Strategic 2v2 || Play and win at an arena that uses the template Strategic 2v2 || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: Multi-Attack MME Light Fog LD || Play and win at an arena that uses the template Multi-Attack MME Light Fog LD || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: Small Earth Commander and Bomb Card || Play and win at an arena that uses the template Small Earth Commander and Bomb Card || &lt;br /&gt;
|-&lt;br /&gt;
| Unlock all Ore rewards from defeating levels fast || n/a || 10,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trophies ==&lt;br /&gt;
Achievements are considered things that any player could just go out and do. Trophies, on the other hand, are for tasks that are rare, very difficult, or special in some way. For example, there’s a trophy for achieving rank #1 on the [[1 v 1 Ladder|1v1 Ladder]], and another for playing Warzone while it was beta. Trophies are intended to be rare, and most players will probably never get one.&lt;br /&gt;
&lt;br /&gt;
Unlike achievements, trophies don’t actually award points themselves, but they’re displayed prominently on player’s profiles. (Ranking #1 on the 1v1 Ladder would award plenty of points from the ladder, just not from the trophy itself.)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Points]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Achievements&amp;diff=5466</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Achievements&amp;diff=5466"/>
		<updated>2023-01-31T10:59:29Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* Achievements from Warzone Idle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An &#039;&#039;&#039;achievement&#039;&#039;&#039; in Warzone is a task or accomplishment that players can unlock.  Players can earn achievements for doing various things throughout the game. &lt;br /&gt;
&lt;br /&gt;
Achievements also award [[points]]. Achievements award points based on their difficulty – the more difficult the achievement, the more points you&#039;ll get for unlocking it. &lt;br /&gt;
&lt;br /&gt;
All achievements earned are displayed on player&#039;s profiles.&lt;br /&gt;
&lt;br /&gt;
There are no achievements that require a [[membership]] to get, so free players can still complete every achievement if they desire to.&lt;br /&gt;
&lt;br /&gt;
== Achievement List ==&lt;br /&gt;
The full list of achievements has not yet been revealed!  The main way to discover what achievements exist is by stumbling into them or checking other player&#039;s profiles.  &lt;br /&gt;
&lt;br /&gt;
You can also see some achievements you haven&#039;t earned yet by visiting your profile and looking at the achievements list.  However, this will only show you a maximum of 15 achievements that you haven&#039;t earned.  Once you unlock one of those, you can see another in its place.  If this section contains fewer than 15, then you know it&#039;s showing all remaining achievements.&lt;br /&gt;
&lt;br /&gt;
The list below is a work in progress, please feel free to add to it. &lt;br /&gt;
&lt;br /&gt;
All Warzone Classic-related achievements may only be earned in ranked multi-player games unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Achievement&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; | Description&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Points&lt;br /&gt;
|-&lt;br /&gt;
| AI Exploitment || In a team game, gift a stack of 30 or more armies to the opposing team&#039;s AI. Can be earned in practice games. || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Airlift Master || Airlift into a territory that an enemy stack runs into. They must fail the attack and lose at least 50 armies. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Against All Odds || Win an uneven team game as the smaller team. Must be a team of 3-5 fighting against a team with at least 2 more players. Can be earned in practice games. || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| All Gold || Get a gold star on all single-player levels || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Color Superiority || Deny someone else their color || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Control 100 armies || Total number of armies on the board at end of a turn is 100 or higher || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Control 200 armies || Total number of armies on the board at end of a turn is 200 or higher || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Control 1,000 armies || Total number of armies on the board at end of a turn is 1,000 or higher || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Crazy Challenge || Defeat the single-player level Crazy Challenge || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Created a multi-player game || Created a multi-player game || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Defeat a level X player || Achievements the first time you beat someone from each level from 5 up to 68 in a ranked game. || style=&amp;quot;text-align:right;&amp;quot; | (lvl 5-20?) 2,000&amp;lt;!--lvl 13 is definitely 2000--&amp;gt;&amp;lt;br/&amp;gt;(lvl 21-40?) 3,500&amp;lt;br/&amp;gt;(lvl 41+) 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Delay Apprentice || Issue at least 5 orders of one army each to delay a later attack (last attack must be 10+) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Delay Card Master || Use a Delay Card to take a territory that you would not have otherwise taken if you hadn&#039;t out-delayed your opponent (They must hit you with at least 20 without a delay card, and you must capture them back with no more than 2x the number of defending armies.) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Delay Master || Issue at least 15 orders of one army each to delay a later attack (last attack must be 10+) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Delay Veteran || Issue at least 10 orders of one army each to delay a later attack (last attack must be 10+) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Dense || Have at least 40 armies on 80% of your territories at the end of a turn. Must have at least 10 territories. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Diplomacy master || Play a diplomacy card on two opponents || style=&amp;quot;text-align:right;&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Duo || As a team of 2, win an uneven team game against a team of 3 to 5. Can be earned in practice games. || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Eliminate yourself || Eliminate yourself form a game with an abandon card, gift card or blockade card || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Blockade Master || Abandon a territory that an enemy stack runs into. They must fail the attack and lose at least 50 armies. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Europe Challenge || Defeat the single-player level Europe Challenge || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Insane Challenge || Defeat the single-player level Insane Challenge || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Invited a friend || Invite a friend to a game, who then accepts the invitation || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Invited 5 friends || Invite 5 friends to a game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Invited 15 friends || Invite 15 friends to a game || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 100 armies || A single territory has 100 or more armies at the end of a turn || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 200 armies || A single territory has 200 or more armies at the end of a turn || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 1,000 armies || A single territory has 1,000 or more armies at the end of a turn || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Peaceful Nation || Go at least 5 turns without issuing any attack orders || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Play Warzone from two platforms || Play from at least two of the three platforms (Website, iOS, Android) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Play Warzone from three platforms || Play from all three platforms (Website, iOS, Android) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Positional Advantage || Your opponent surrenders in a 1v1 while they&#039;re winning (They must have between 5 and 20% more armies and income than you.) || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Priority Master || Use a Priority Card to kill an enemy stack that was trying to attack a defenseless territory of yours on its first order || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Ranked in the top 50 of the coin leader board || Appear in the top 50 of the coin leader board || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Rate a map || Give a star rating to a map you play || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 10 maps || Give a star rating to 10 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 20 maps || Give a star rating to 20 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 50 maps || Give a star rating to 50 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 100 maps || Give a star rating to 100 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 200 maps || Give a star rating to 200 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 500 maps || Give a star rating to 500 maps you play || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Emergency Blockade Card || Use an Emergency Blockade card to abandon a territory and re-take the territory in the same turn in order to receive new card piece(s). You must not capture any other territories that turn. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Gift Card || Gift a territory to an opponent and re-take it in the same turn in order to receive new card piece(s). You must not capture any other territories that turn. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Resist an attack of 100 or more armies || Resist an attack of 100 or more armies || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Resist an attack of 200 or more armies || Resist an attack of 200 or more armies || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Reverse Level 1 || Use the level 1 template in multi-player and win from Slot B || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Ruthless Trainer || Defeat a player that you invited to Warzone || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Sanction Master || Sanction a player with 10x your income || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Second Birthday || Warzone account is over two years old || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Shared on Facebook || Shared a game on Facebook || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 15 || Someone you invited reached level 15 || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 30 || Someone you invited reached level 30 || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 50 || Someone you invited reached level 50 || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited purchased a membership || Someone you invited purchased a membership || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Spy Master || Spy on all opponents in the same turn. You must have at least four opponents, you must play all the spy cards on the same turn, and the game must have fogged territories || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Take a 1 with 1 || Capture a territory defended by one army while only attacking with one army (kill rates must be standard) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Take a 2 with 2 || Capture a territory defended by two armies while only attacking with two armies (kill rates must be standard) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Take a 3 with 3 || Capture a territory defended by three armies while only attacking with three armies (kill rates must be standard) || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Transfer Only Master || Use transfer-only to avoid moving 30 or more armies on the first move into a territory that your opponent is attacking with 30 or more armies on their first move. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Tutorial Breaker || Win the single-player tutorial level in three turns || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Viral Achievement || Defeat a player who has the Viral Achievement || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Warzone birthday || Warzone account is over one year old || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Well Timed Victory || Eliminate three or more opponents and win on the same turn. || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win your first game || Win any ranked game || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win 5 ladder games in a row || This can be earned on the real-time, 1v1, 2v2 and Seasonal ladders || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Win 10 games || Win 10 ranked games || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win 100 games || Win 100 ranked games || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 1,000 games || Win 1,000 ranked games || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 10,000 games || Win 10,000 ranked games || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 1v1 coin game || Win a 1v1 coin game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win a FFA Coin Game || Win a 1v1 coin game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win a 2v2 auto game || Win 2v2 auto game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 1v1 ladder game || Win a 1v1 ladder game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 2v2 ladder game || Win a 2v2 ladder game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a cooperative game || Win a game where humans are teamed up against only AIs (can be earned in practice games) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA auto game || Win a free-for-all game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 5 or more players || Win a free-for-all game with 5 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 10 or more players || Win a free-for-all game with 10 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 15 or more players || Win a free-for-all game with 15 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 20 or more players || Win a free-for-all game with 20 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 30 or more players || Win a free-for-all game with 30 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 40 or more players || Win a free-for-all game with 40 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a seasonal ladder game || Win a seasonal ladder game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a team game || Win any ranked team game || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win a tournament game || Win a tournament game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a real-time ladder game || Win a real-time ladder game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 5 different maps || Win ranked games on 5 different maps || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win on 10 different maps || Win ranked games on 10 different maps || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win on 20 different maps || Win ranked games on 20 different maps || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win on 50 different maps || Win ranked games on 50 different maps || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 100 different maps || Win ranked games on 100 different maps || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 500 different maps || Win ranked games on 500 different maps || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win multi-day 1v1 auto game || Win multi-day 1v1 auto game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win real-time 1v1 auto game || Win a ranked real-time 1v1 auto game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a multi-day Quickmatch game || Win a multi-day Quickmatch game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a real-time Quickmatch game || Win a real-time Quickmatch game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win 5 Quickmatch games in a row || Win 5 Quickmatch games in a row || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Quickmatch rate x || Achieving a global Quickmatch rate of x (intervals of 100) || style=&amp;quot;text-align:right;&amp;quot; | 100-400 (3,500)&amp;lt;br&amp;gt;500-600 (5,000)&amp;lt;br&amp;gt;700-1000 (10,000)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Achievements from Warzone Idle ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Achievement&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; | Description&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Points&lt;br /&gt;
|-&lt;br /&gt;
| Defeat all Idle levels twice || Defeating super-ascend-only levels is not required. Must be done without super ascending in the middle, but normal ascending is OK. || ?&lt;br /&gt;
|-&lt;br /&gt;
| Defeat all Idle levels thrice || Defeating super-ascend-only levels is not required. Must be done without super ascending in the middle, but normal ascending is OK. || ?&lt;br /&gt;
|-&lt;br /&gt;
| Super Ascend in Idle || n/a || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Defeat the Idle level X (Ursa:Luna onwards) || n/a || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Acquire all techs in the Idle level X (Ursa:Luna onwards) || n/a || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win 5 Idle challenge levels || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Win 10 Idle challenge levels || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Win 20 Idle challenge levels || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Win all Idle challenge levels || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Acquire a Rare artifact in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Acquire an Epic artifact in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Acquire a Legendary artifact in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Acquire an Insane artifact in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 1M armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 10M armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 100M armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 1B armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 10B armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 1M || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 10M || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 100M || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 1B || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 10B || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 100B || n/a || 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 1T || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 1M mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 10M mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 100M mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 1B mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 10B mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Claim 5 daily bonuses in a row || In a 5-day period, sign into Idle and claim the daily bonus each day || .&lt;br /&gt;
|-&lt;br /&gt;
| Claim 10 daily bonuses in a row || In a 10-day period, sign into Idle and claim the daily bonus each day || .&lt;br /&gt;
|-&lt;br /&gt;
| Claim 20 daily bonuses in a row || In a 20-day period, sign into Idle and claim the daily bonus each day || .&lt;br /&gt;
|-&lt;br /&gt;
| Claim 50 daily bonuses in a row || In a 50-day period, sign into Idle and claim the daily bonus each day || .&lt;br /&gt;
|-&lt;br /&gt;
| Finish an Idle Battle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Rank 1st in an Idle Battle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Accumulate 250 Idle Battle Points || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Accumulate 500 Idle Battle Points || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Accumulate 1000 Idle Battle Points || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Accumulate 10000 Idle Battle Points || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 1K armies / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 10K armies / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 100K armies / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 1M money / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 10M money / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 25M money / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: SE Auto || Play and win at an arena that uses the template Small Earth Auto Dist|| .&lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: SE 1 Wasteland || Play and win at an arena that uses the template Small Earth 1 Wasteland || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: Strategic 1v1 || Play and win at an arena that uses the template Strategic 1v1 || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: MME Commanders LD No Cards || Play and win at an arena that uses the template MME Commanders LD No Cards || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: Strategic 2v2 || Play and win at an arena that uses the template Strategic 2v2 || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: Multi-Attack MME Light Fog LD || Play and win at an arena that uses the template Multi-Attack MME Light Fog LD || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: Small Earth Commander and Bomb Card || Play and win at an arena that uses the template Small Earth Commander and Bomb Card || &lt;br /&gt;
|-&lt;br /&gt;
| Unlock all Ore rewards from defeating levels fast || n/a || 10,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trophies ==&lt;br /&gt;
Achievements are considered things that any player could just go out and do. Trophies, on the other hand, are for tasks that are rare, very difficult, or special in some way. For example, there’s a trophy for achieving rank #1 on the [[1 v 1 Ladder|1v1 Ladder]], and another for playing Warzone while it was beta. Trophies are intended to be rare, and most players will probably never get one.&lt;br /&gt;
&lt;br /&gt;
Unlike achievements, trophies don’t actually award points themselves, but they’re displayed prominently on player’s profiles. (Ranking #1 on the 1v1 Ladder would award plenty of points from the ladder, just not from the trophy itself.)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Points]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Achievements&amp;diff=5447</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Achievements&amp;diff=5447"/>
		<updated>2022-12-30T08:12:44Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* Achievements from Warzone Idle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An &#039;&#039;&#039;achievement&#039;&#039;&#039; in Warzone is a task or accomplishment that players can unlock.  Players can earn achievements for doing various things throughout the game. &lt;br /&gt;
&lt;br /&gt;
Achievements also award [[points]]. Achievements award points based on their difficulty – the more difficult the achievement, the more points you&#039;ll get for unlocking it. &lt;br /&gt;
&lt;br /&gt;
All achievements earned are displayed on player&#039;s profiles.&lt;br /&gt;
&lt;br /&gt;
There are no achievements that require a [[membership]] to get, so free players can still complete every achievement if they desire to.&lt;br /&gt;
&lt;br /&gt;
== Achievement List ==&lt;br /&gt;
The full list of achievements has not yet been revealed!  The main way to discover what achievements exist is by stumbling into them or checking other player&#039;s profiles.  &lt;br /&gt;
&lt;br /&gt;
You can also see some achievements you haven&#039;t earned yet by visiting your profile and looking at the achievements list.  However, this will only show you a maximum of 15 achievements that you haven&#039;t earned.  Once you unlock one of those, you can see another in its place.  If this section contains fewer than 15, then you know it&#039;s showing all remaining achievements.&lt;br /&gt;
&lt;br /&gt;
The list below is a work in progress, please feel free to add to it. &lt;br /&gt;
&lt;br /&gt;
All Warzone Classic-related achievements may only be earned in ranked multi-player games unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Achievement&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; | Description&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Points&lt;br /&gt;
|-&lt;br /&gt;
| AI Exploitment || In a team game, gift a stack of 30 or more armies to the opposing team&#039;s AI. Can be earned in practice games. || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Airlift Master || Airlift into a territory that an enemy stack runs into. They must fail the attack and lose at least 50 armies. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Against All Odds || Win an uneven team game as the smaller team. Must be a team of 3-5 fighting against a team with at least 2 more players. Can be earned in practice games. || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| All Gold || Get a gold star on all single-player levels || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Color Superiority || Deny someone else their color || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Control 100 armies || Total number of armies on the board at end of a turn is 100 or higher || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Control 200 armies || Total number of armies on the board at end of a turn is 200 or higher || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Control 1,000 armies || Total number of armies on the board at end of a turn is 1,000 or higher || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Crazy Challenge || Defeat the single-player level Crazy Challenge || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Created a multi-player game || Created a multi-player game || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Defeat a level X player || Achievements the first time you beat someone from each level from 5 up to 68 in a ranked game. || style=&amp;quot;text-align:right;&amp;quot; | (lvl 5-20?) 2,000&amp;lt;!--lvl 13 is definitely 2000--&amp;gt;&amp;lt;br/&amp;gt;(lvl 21-40?) 3,500&amp;lt;br/&amp;gt;(lvl 41+) 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Delay Apprentice || Issue at least 5 orders of one army each to delay a later attack (last attack must be 10+) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Delay Card Master || Use a Delay Card to take a territory that you would not have otherwise taken if you hadn&#039;t out-delayed your opponent (They must hit you with at least 20 without a delay card, and you must capture them back with no more than 2x the number of defending armies.) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Delay Master || Issue at least 15 orders of one army each to delay a later attack (last attack must be 10+) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Delay Veteran || Issue at least 10 orders of one army each to delay a later attack (last attack must be 10+) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Dense || Have at least 40 armies on 80% of your territories at the end of a turn. Must have at least 10 territories. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Diplomacy master || Play a diplomacy card on two opponents || style=&amp;quot;text-align:right;&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Duo || As a team of 2, win an uneven team game against a team of 3 to 5. Can be earned in practice games. || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Eliminate yourself || Eliminate yourself form a game with an abandon card, gift card or blockade card || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Blockade Master || Abandon a territory that an enemy stack runs into. They must fail the attack and lose at least 50 armies. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Europe Challenge || Defeat the single-player level Europe Challenge || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Insane Challenge || Defeat the single-player level Insane Challenge || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Invited a friend || Invite a friend to a game, who then accepts the invitation || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Invited 5 friends || Invite 5 friends to a game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Invited 15 friends || Invite 15 friends to a game || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 100 armies || A single territory has 100 or more armies at the end of a turn || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 200 armies || A single territory has 200 or more armies at the end of a turn || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 1,000 armies || A single territory has 1,000 or more armies at the end of a turn || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Peaceful Nation || Go at least 5 turns without issuing any attack orders || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Play Warzone from two platforms || Play from at least two of the three platforms (Website, iOS, Android) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Play Warzone from three platforms || Play from all three platforms (Website, iOS, Android) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Positional Advantage || Your opponent surrenders in a 1v1 while they&#039;re winning (They must have between 5 and 20% more armies and income than you.) || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Priority Master || Use a Priority Card to kill an enemy stack that was trying to attack a defenseless territory of yours on its first order || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Ranked in the top 50 of the coin leader board || Appear in the top 50 of the coin leader board || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Rate a map || Give a star rating to a map you play || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 10 maps || Give a star rating to 10 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 20 maps || Give a star rating to 20 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 50 maps || Give a star rating to 50 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 100 maps || Give a star rating to 100 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 200 maps || Give a star rating to 200 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 500 maps || Give a star rating to 500 maps you play || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Emergency Blockade Card || Use an Emergency Blockade card to abandon a territory and re-take the territory in the same turn in order to receive new card piece(s). You must not capture any other territories that turn. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Gift Card || Gift a territory to an opponent and re-take it in the same turn in order to receive new card piece(s). You must not capture any other territories that turn. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Resist an attack of 100 or more armies || Resist an attack of 100 or more armies || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Resist an attack of 200 or more armies || Resist an attack of 200 or more armies || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Reverse Level 1 || Use the level 1 template in multi-player and win from Slot B || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Ruthless Trainer || Defeat a player that you invited to Warzone || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Sanction Master || Sanction a player with 10x your income || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Second Birthday || Warzone account is over two years old || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Shared on Facebook || Shared a game on Facebook || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 15 || Someone you invited reached level 15 || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 30 || Someone you invited reached level 30 || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 50 || Someone you invited reached level 50 || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited purchased a membership || Someone you invited purchased a membership || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Spy Master || Spy on all opponents in the same turn. You must have at least four opponents, you must play all the spy cards on the same turn, and the game must have fogged territories || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Take a 1 with 1 || Capture a territory defended by one army while only attacking with one army (kill rates must be standard) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Take a 2 with 2 || Capture a territory defended by two armies while only attacking with two armies (kill rates must be standard) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Take a 3 with 3 || Capture a territory defended by three armies while only attacking with three armies (kill rates must be standard) || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Transfer Only Master || Use transfer-only to avoid moving 30 or more armies on the first move into a territory that your opponent is attacking with 30 or more armies on their first move. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Tutorial Breaker || Win the single-player tutorial level in three turns || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Viral Achievement || Defeat a player who has the Viral Achievement || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Warzone birthday || Warzone account is over one year old || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Well Timed Victory || Eliminate three or more opponents and win on the same turn. || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win your first game || Win any ranked game || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win 5 ladder games in a row || This can be earned on the real-time, 1v1, 2v2 and Seasonal ladders || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Win 10 games || Win 10 ranked games || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win 100 games || Win 100 ranked games || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 1,000 games || Win 1,000 ranked games || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 10,000 games || Win 10,000 ranked games || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 1v1 coin game || Win a 1v1 coin game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win a FFA Coin Game || Win a 1v1 coin game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win a 2v2 auto game || Win 2v2 auto game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 1v1 ladder game || Win a 1v1 ladder game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 2v2 ladder game || Win a 2v2 ladder game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a cooperative game || Win a game where humans are teamed up against only AIs (can be earned in practice games) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA auto game || Win a free-for-all game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 5 or more players || Win a free-for-all game with 5 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 10 or more players || Win a free-for-all game with 10 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 15 or more players || Win a free-for-all game with 15 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 20 or more players || Win a free-for-all game with 20 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 30 or more players || Win a free-for-all game with 30 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 40 or more players || Win a free-for-all game with 40 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a seasonal ladder game || Win a seasonal ladder game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a team game || Win any ranked team game || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win a tournament game || Win a tournament game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a real-time ladder game || Win a real-time ladder game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 5 different maps || Win ranked games on 5 different maps || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win on 10 different maps || Win ranked games on 10 different maps || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win on 20 different maps || Win ranked games on 20 different maps || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win on 50 different maps || Win ranked games on 50 different maps || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 100 different maps || Win ranked games on 100 different maps || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 500 different maps || Win ranked games on 500 different maps || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win multi-day 1v1 auto game || Win multi-day 1v1 auto game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win real-time 1v1 auto game || Win a ranked real-time 1v1 auto game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a multi-day Quickmatch game || Win a multi-day Quickmatch game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a real-time Quickmatch game || Win a real-time Quickmatch game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win 5 Quickmatch games in a row || Win 5 Quickmatch games in a row || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Quickmatch rate x || Achieving a global Quickmatch rate of x (intervals of 100) || style=&amp;quot;text-align:right;&amp;quot; | 100-400 (3,500)&amp;lt;br&amp;gt;500-600 (5,000)&amp;lt;br&amp;gt;700-1000 (10,000)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Achievements from Warzone Idle ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Achievement&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; | Description&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Points&lt;br /&gt;
|-&lt;br /&gt;
| Defeat all Idle levels twice || Defeating super-ascend-only levels is not required. Must be done without super ascending in the middle, but normal ascending is OK. || ?&lt;br /&gt;
|-&lt;br /&gt;
| Defeat all Idle levels thrice || Defeating super-ascend-only levels is not required. Must be done without super ascending in the middle, but normal ascending is OK. || ?&lt;br /&gt;
|-&lt;br /&gt;
| Super Ascend in Idle || n/a || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Defeat the Idle level X (Ursa:Luna onwards) || n/a || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Acquire all techs in the Idle level X (Ursa:Luna onwards) || n/a || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win 5 Idle challenge levels || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Win 10 Idle challenge levels || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Win 20 Idle challenge levels || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Win all Idle challenge levels || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Acquire a Rare artifact in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Acquire an Epic artifact in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Acquire a Legendary artifact in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Acquire an Insane artifact in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 1M armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 10M armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 100M armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 1B armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 10B armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 1M || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 10M || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 100M || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 1B || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 10B || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 100B || n/a || 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 1T || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 1M mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 10M mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 100M mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 1B mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 10B mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Claim 5 daily bonuses in a row || In a 5-day period, sign into Idle and claim the daily bonus each day || .&lt;br /&gt;
|-&lt;br /&gt;
| Claim 10 daily bonuses in a row || In a 10-day period, sign into Idle and claim the daily bonus each day || .&lt;br /&gt;
|-&lt;br /&gt;
| Claim 20 daily bonuses in a row || In a 20-day period, sign into Idle and claim the daily bonus each day || .&lt;br /&gt;
|-&lt;br /&gt;
| Claim 50 daily bonuses in a row || In a 50-day period, sign into Idle and claim the daily bonus each day || .&lt;br /&gt;
|-&lt;br /&gt;
| Finish an Idle Battle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Rank 1st in an Idle Battle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Accumulate 250 Idle Battle Points || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Accumulate 500 Idle Battle Points || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Accumulate 1000 Idle Battle Points || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Accumulate 10000 Idle Battle Points || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 1K armies / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 10K armies / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 100K armies / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 1M money / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 10M money / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 25M money / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: SE Auto || Play and win at an arena that uses the template Small Earth Auto Dist|| .&lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: SE 1 Wasteland || Play and win at an arena that uses the template Small Earth 1 Wasteland || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: Strategic 1v1 || Play and win at an arena that uses the template Strategic 1v1 || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: MME Commanders LD No Cards || Play and win at an arena that uses the template MME Commanders LD No Cards || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: Strategic 2v2 || Play and win at an arena that uses the template Strategic 2v2 || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: Multi-Attack MME Light Fog LD || Play and win at an arena that uses the template Multi-Attack MME Light Fog LD || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: Small Earth Commander and Bomb Card || Play and win at an arena that uses the template Small Earth Commander and Bomb Card || &lt;br /&gt;
|-&lt;br /&gt;
| Unlock all Ore rewards from defeating levels fast || n/a || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trophies ==&lt;br /&gt;
Achievements are considered things that any player could just go out and do. Trophies, on the other hand, are for tasks that are rare, very difficult, or special in some way. For example, there’s a trophy for achieving rank #1 on the [[1 v 1 Ladder|1v1 Ladder]], and another for playing Warzone while it was beta. Trophies are intended to be rare, and most players will probably never get one.&lt;br /&gt;
&lt;br /&gt;
Unlike achievements, trophies don’t actually award points themselves, but they’re displayed prominently on player’s profiles. (Ranking #1 on the 1v1 Ladder would award plenty of points from the ladder, just not from the trophy itself.)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Points]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Achievements&amp;diff=5436</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Achievements&amp;diff=5436"/>
		<updated>2022-12-27T03:17:34Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* Achievements from Warzone Idle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An &#039;&#039;&#039;achievement&#039;&#039;&#039; in Warzone is a task or accomplishment that players can unlock.  Players can earn achievements for doing various things throughout the game. &lt;br /&gt;
&lt;br /&gt;
Achievements also award [[points]]. Achievements award points based on their difficulty – the more difficult the achievement, the more points you&#039;ll get for unlocking it. &lt;br /&gt;
&lt;br /&gt;
All achievements earned are displayed on player&#039;s profiles.&lt;br /&gt;
&lt;br /&gt;
There are no achievements that require a [[membership]] to get, so free players can still complete every achievement if they desire to.&lt;br /&gt;
&lt;br /&gt;
== Achievement List ==&lt;br /&gt;
The full list of achievements has not yet been revealed!  The main way to discover what achievements exist is by stumbling into them or checking other player&#039;s profiles.  &lt;br /&gt;
&lt;br /&gt;
You can also see some achievements you haven&#039;t earned yet by visiting your profile and looking at the achievements list.  However, this will only show you a maximum of 15 achievements that you haven&#039;t earned.  Once you unlock one of those, you can see another in its place.  If this section contains fewer than 15, then you know it&#039;s showing all remaining achievements.&lt;br /&gt;
&lt;br /&gt;
The list below is a work in progress, please feel free to add to it. &lt;br /&gt;
&lt;br /&gt;
All Warzone Classic-related achievements may only be earned in ranked multi-player games unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Achievement&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; | Description&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Points&lt;br /&gt;
|-&lt;br /&gt;
| AI Exploitment || In a team game, gift a stack of 30 or more armies to the opposing team&#039;s AI. Can be earned in practice games. || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Airlift Master || Airlift into a territory that an enemy stack runs into. They must fail the attack and lose at least 50 armies. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Against All Odds || Win an uneven team game as the smaller team. Must be a team of 3-5 fighting against a team with at least 2 more players. Can be earned in practice games. || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| All Gold || Get a gold star on all single-player levels || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Color Superiority || Deny someone else their color || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Control 100 armies || Total number of armies on the board at end of a turn is 100 or higher || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Control 200 armies || Total number of armies on the board at end of a turn is 200 or higher || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Control 1,000 armies || Total number of armies on the board at end of a turn is 1,000 or higher || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Crazy Challenge || Defeat the single-player level Crazy Challenge || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Created a multi-player game || Created a multi-player game || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Defeat a level X player || Achievements the first time you beat someone from each level from 5 up to 68 in a ranked game. || style=&amp;quot;text-align:right;&amp;quot; | (lvl 5-20?) 2,000&amp;lt;!--lvl 13 is definitely 2000--&amp;gt;&amp;lt;br/&amp;gt;(lvl 21-40?) 3,500&amp;lt;br/&amp;gt;(lvl 41+) 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Delay Apprentice || Issue at least 5 orders of one army each to delay a later attack (last attack must be 10+) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Delay Card Master || Use a Delay Card to take a territory that you would not have otherwise taken if you hadn&#039;t out-delayed your opponent (They must hit you with at least 20 without a delay card, and you must capture them back with no more than 2x the number of defending armies.) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Delay Master || Issue at least 15 orders of one army each to delay a later attack (last attack must be 10+) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Delay Veteran || Issue at least 10 orders of one army each to delay a later attack (last attack must be 10+) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Dense || Have at least 40 armies on 80% of your territories at the end of a turn. Must have at least 10 territories. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Diplomacy master || Play a diplomacy card on two opponents || style=&amp;quot;text-align:right;&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Duo || As a team of 2, win an uneven team game against a team of 3 to 5. Can be earned in practice games. || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Eliminate yourself || Eliminate yourself form a game with an abandon card, gift card or blockade card || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Blockade Master || Abandon a territory that an enemy stack runs into. They must fail the attack and lose at least 50 armies. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Europe Challenge || Defeat the single-player level Europe Challenge || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Insane Challenge || Defeat the single-player level Insane Challenge || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Invited a friend || Invite a friend to a game, who then accepts the invitation || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Invited 5 friends || Invite 5 friends to a game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Invited 15 friends || Invite 15 friends to a game || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 100 armies || A single territory has 100 or more armies at the end of a turn || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 200 armies || A single territory has 200 or more armies at the end of a turn || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 1,000 armies || A single territory has 1,000 or more armies at the end of a turn || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Peaceful Nation || Go at least 5 turns without issuing any attack orders || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Play Warzone from two platforms || Play from at least two of the three platforms (Website, iOS, Android) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Play Warzone from three platforms || Play from all three platforms (Website, iOS, Android) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Positional Advantage || Your opponent surrenders in a 1v1 while they&#039;re winning (They must have between 5 and 20% more armies and income than you.) || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Priority Master || Use a Priority Card to kill an enemy stack that was trying to attack a defenseless territory of yours on its first order || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Ranked in the top 50 of the coin leader board || Appear in the top 50 of the coin leader board || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Rate a map || Give a star rating to a map you play || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 10 maps || Give a star rating to 10 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 20 maps || Give a star rating to 20 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 50 maps || Give a star rating to 50 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 100 maps || Give a star rating to 100 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 200 maps || Give a star rating to 200 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 500 maps || Give a star rating to 500 maps you play || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Emergency Blockade Card || Use an Emergency Blockade card to abandon a territory and re-take the territory in the same turn in order to receive new card piece(s). You must not capture any other territories that turn. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Gift Card || Gift a territory to an opponent and re-take it in the same turn in order to receive new card piece(s). You must not capture any other territories that turn. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Resist an attack of 100 or more armies || Resist an attack of 100 or more armies || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Resist an attack of 200 or more armies || Resist an attack of 200 or more armies || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Reverse Level 1 || Use the level 1 template in multi-player and win from Slot B || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Ruthless Trainer || Defeat a player that you invited to Warzone || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Sanction Master || Sanction a player with 10x your income || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Second Birthday || Warzone account is over two years old || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Shared on Facebook || Shared a game on Facebook || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 15 || Someone you invited reached level 15 || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 30 || Someone you invited reached level 30 || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 50 || Someone you invited reached level 50 || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited purchased a membership || Someone you invited purchased a membership || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Spy Master || Spy on all opponents in the same turn. You must have at least four opponents, you must play all the spy cards on the same turn, and the game must have fogged territories || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Take a 1 with 1 || Capture a territory defended by one army while only attacking with one army (kill rates must be standard) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Take a 2 with 2 || Capture a territory defended by two armies while only attacking with two armies (kill rates must be standard) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Take a 3 with 3 || Capture a territory defended by three armies while only attacking with three armies (kill rates must be standard) || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Transfer Only Master || Use transfer-only to avoid moving 30 or more armies on the first move into a territory that your opponent is attacking with 30 or more armies on their first move. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Tutorial Breaker || Win the single-player tutorial level in three turns || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Viral Achievement || Defeat a player who has the Viral Achievement || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Warzone birthday || Warzone account is over one year old || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Well Timed Victory || Eliminate three or more opponents and win on the same turn. || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win your first game || Win any ranked game || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win 5 ladder games in a row || This can be earned on the real-time, 1v1, 2v2 and Seasonal ladders || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Win 10 games || Win 10 ranked games || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win 100 games || Win 100 ranked games || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 1,000 games || Win 1,000 ranked games || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 10,000 games || Win 10,000 ranked games || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 1v1 coin game || Win a 1v1 coin game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win a FFA Coin Game || Win a 1v1 coin game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win a 2v2 auto game || Win 2v2 auto game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 1v1 ladder game || Win a 1v1 ladder game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 2v2 ladder game || Win a 2v2 ladder game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a cooperative game || Win a game where humans are teamed up against only AIs (can be earned in practice games) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA auto game || Win a free-for-all game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 5 or more players || Win a free-for-all game with 5 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 10 or more players || Win a free-for-all game with 10 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 15 or more players || Win a free-for-all game with 15 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 20 or more players || Win a free-for-all game with 20 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 30 or more players || Win a free-for-all game with 30 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 40 or more players || Win a free-for-all game with 40 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a seasonal ladder game || Win a seasonal ladder game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a team game || Win any ranked team game || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win a tournament game || Win a tournament game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a real-time ladder game || Win a real-time ladder game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 5 different maps || Win ranked games on 5 different maps || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win on 10 different maps || Win ranked games on 10 different maps || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win on 20 different maps || Win ranked games on 20 different maps || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win on 50 different maps || Win ranked games on 50 different maps || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 100 different maps || Win ranked games on 100 different maps || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 500 different maps || Win ranked games on 500 different maps || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win multi-day 1v1 auto game || Win multi-day 1v1 auto game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win real-time 1v1 auto game || Win a ranked real-time 1v1 auto game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a multi-day Quickmatch game || Win a multi-day Quickmatch game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a real-time Quickmatch game || Win a real-time Quickmatch game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win 5 Quickmatch games in a row || Win 5 Quickmatch games in a row || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Quickmatch rate x || Achieving a global Quickmatch rate of x (intervals of 100) || style=&amp;quot;text-align:right;&amp;quot; | 100-400 (3,500)&amp;lt;br&amp;gt;500-600 (5,000)&amp;lt;br&amp;gt;700-1000 (10,000)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Achievements from Warzone Idle ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Achievement&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; | Description&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Points&lt;br /&gt;
|-&lt;br /&gt;
| Defeat all Idle levels twice || Defeating super-ascend-only levels is not required. Must be done without super ascending in the middle, but normal ascending is OK. || ?&lt;br /&gt;
|-&lt;br /&gt;
| Defeat all Idle levels thrice || Defeating super-ascend-only levels is not required. Must be done without super ascending in the middle, but normal ascending is OK. || ?&lt;br /&gt;
|-&lt;br /&gt;
| Super Ascend in Idle || n/a || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Defeat the Idle level X || n/a || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Acquire all techs in the Idle level X || n/a || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win 5 Idle challenge levels || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Win 10 Idle challenge levels || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Win 20 Idle challenge levels || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Win all Idle challenge levels || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Acquire a Rare artifact in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Acquire an Epic artifact in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Acquire a Legendary artifact in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Acquire an Insane artifact in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 1M armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 10M armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 100M armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 1B armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 10B armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 1M || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 10M || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 100M || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 1B || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 10B || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 100B || n/a || 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 1T || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 1M mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 10M mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 100M mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 1B mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 10B mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Claim 5 daily bonuses in a row || In a 5-day period, sign into Idle and claim the daily bonus each day || .&lt;br /&gt;
|-&lt;br /&gt;
| Claim 10 daily bonuses in a row || In a 10-day period, sign into Idle and claim the daily bonus each day || .&lt;br /&gt;
|-&lt;br /&gt;
| Claim 20 daily bonuses in a row || In a 20-day period, sign into Idle and claim the daily bonus each day || .&lt;br /&gt;
|-&lt;br /&gt;
| Claim 50 daily bonuses in a row || In a 50-day period, sign into Idle and claim the daily bonus each day || .&lt;br /&gt;
|-&lt;br /&gt;
| Finish an Idle Battle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Rank 1st in an Idle Battle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Accumulate 250 Idle Battle Points || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Accumulate 500 Idle Battle Points || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Accumulate 1000 Idle Battle Points || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Accumulate 10000 Idle Battle Points || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 1K armies / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 10K armies / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 100K armies / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 1M money / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 10M money / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 25M money / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: SE Auto || Play and win at an arena that uses the template Small Earth Auto Dist|| .&lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: SE 1 Wasteland || Play and win at an arena that uses the template Small Earth 1 Wasteland || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: Strategic 1v1 || Play and win at an arena that uses the template Strategic 1v1 || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: MME Commanders LD No Cards || Play and win at an arena that uses the template MME Commanders LD No Cards || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: Strategic 2v2 || Play and win at an arena that uses the template Strategic 2v2 || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: Multi-Attack MME Light Fog LD || Play and win at an arena that uses the template Multi-Attack MME Light Fog LD || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: Small Earth Commander and Bomb Card || Play and win at an arena that uses the template Small Earth Commander and Bomb Card || &lt;br /&gt;
|-&lt;br /&gt;
| Unlock all Ore rewards from defeating levels fast || n/a || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trophies ==&lt;br /&gt;
Achievements are considered things that any player could just go out and do. Trophies, on the other hand, are for tasks that are rare, very difficult, or special in some way. For example, there’s a trophy for achieving rank #1 on the [[1 v 1 Ladder|1v1 Ladder]], and another for playing Warzone while it was beta. Trophies are intended to be rare, and most players will probably never get one.&lt;br /&gt;
&lt;br /&gt;
Unlike achievements, trophies don’t actually award points themselves, but they’re displayed prominently on player’s profiles. (Ranking #1 on the 1v1 Ladder would award plenty of points from the ladder, just not from the trophy itself.)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Points]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Artifacts&amp;diff=5432</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Artifacts&amp;diff=5432"/>
		<updated>2022-12-14T07:46:05Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* List of artifact types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artifacts&#039;&#039;&#039; are permanent upgrades you can find in [[Warzone Idle]].  Artifacts and [[advancements]] are the only things that give permanent Warzone Idle upgrades.&lt;br /&gt;
&lt;br /&gt;
You may only have 3 artifacts equipped at any time.  Those are the only 3 that have any effect.  Some artifacts are Passive which means their effects always apply while equipped, and others must be activated and then have a cooldown until you can activate them again.&lt;br /&gt;
&lt;br /&gt;
To change the three artifacts you have equipped, open the Advancements tab and click View All next to artifacts.  Then drag the one you want to equip into a box at the top.&lt;br /&gt;
&lt;br /&gt;
To activate a non-passive artifact, equip it and then look for the Activate button on the advancements tab.  It will then &amp;quot;cool down&amp;quot; until it can be used again.&lt;br /&gt;
&lt;br /&gt;
Note that you cannot un-equip an artifact that&#039;s cooling down.  You also cannot equip two identical artifacts (regardless of rarity).&lt;br /&gt;
&lt;br /&gt;
== Getting Artifacts ==&lt;br /&gt;
&lt;br /&gt;
Artifacts can be found by digging at dig sites that you find while playing Warzone Idle.  All Warzone Idle levels have dig sites other than the tutorial, the first level, and the bonus level.&lt;br /&gt;
&lt;br /&gt;
Once started, a dig site disappears from the map and will be shown on the Advancements tab. Starting a new Warzone Idle level does not affect the current dig but all dig sites left on the map will be lost.&lt;br /&gt;
&lt;br /&gt;
== Timing ==&lt;br /&gt;
&lt;br /&gt;
Note that the times specified in dig sites, as well as artifact cooldown and upgrade time, are in real-world time and are not affected by how often you open the game or what your maximum Idle Time is set to. They &#039;&#039;are&#039;&#039;, however, affected by Time Warp, both the power and the artifact (though the artifact does not affect its own cooldown).&lt;br /&gt;
&lt;br /&gt;
Additionally some clan war rewards may reduce artifact cooldown, affecting the Time Warp cooldown. There also exists an advancement which reduces digging time.&lt;br /&gt;
&lt;br /&gt;
== Rarities and Upgrades ==&lt;br /&gt;
&lt;br /&gt;
Each artifact has a rarity. Higher rarities correspond to stronger effects.&lt;br /&gt;
&lt;br /&gt;
The rarities are, from lowest to highest:&lt;br /&gt;
* Poor&lt;br /&gt;
* Common&lt;br /&gt;
* Uncommon&lt;br /&gt;
* Rare&lt;br /&gt;
* Epic&lt;br /&gt;
* Legendary&lt;br /&gt;
* Insane&lt;br /&gt;
&lt;br /&gt;
An artifact may have its rarity upgraded by sacrificing four artifacts of the same rarity. The upgrade will take some time, during which the artifact cannot be used. The amount of time required depends on the rarity:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Old rarity&lt;br /&gt;
! New rarity&lt;br /&gt;
! Time required&lt;br /&gt;
|-&lt;br /&gt;
|Poor || Common || 6 hours&lt;br /&gt;
|-&lt;br /&gt;
|Common || Uncommon || 12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Uncommmon || Rare || 1 day&lt;br /&gt;
|-&lt;br /&gt;
|Rare || Epic || 2 days&lt;br /&gt;
|-&lt;br /&gt;
|Epic || Legendary || 5 days&lt;br /&gt;
|-&lt;br /&gt;
|Legendary || Insane || 10 days&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of artifact types ==&lt;br /&gt;
&lt;br /&gt;
This is a (currently incomplete) list of artifacts and their effects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Effect&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |  Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Poor&lt;br /&gt;
!Common&lt;br /&gt;
!Uncommon&lt;br /&gt;
!Rare&lt;br /&gt;
!Epic&lt;br /&gt;
!Legendary&lt;br /&gt;
!Insane&lt;br /&gt;
|-&lt;br /&gt;
|Alloy Values || Passive || Alloy sell value increased by XX% || 3.5% || 7% || 14% || 28% || 56% || 112% || 224%&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache || Active || Instantly get an army cache of size XX% || 10% || 20% || 40% || 80% || 160% || 320% || 640%&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache Boost || Passive || Increases armies received from all caches by XX% || 1% || 2% || 4% || 8% || 16% || 32% || 64%&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Boost || Passive || Increases armies produced by army camps by XX% || 5% || 10% || 20% || 40% || 80% || 160% || 320%&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Discount || Passive || Reduces cost of upgrading army camps by XX% || 0.75% || 1.5% || 3% || 6% || 12% || 24% || 48%&lt;br /&gt;
|-&lt;br /&gt;
|Bonus Money Boost || Passive || Increases the money received from bonuses by XX% || 5% || 10% || 20% || 40% || 80% || 160% || 320%&lt;br /&gt;
|-&lt;br /&gt;
|Cache Boost || Passive || Money, armies, and resources received from all caches increased by XX% || 0.4% || 0.8% || 1.6% || 3.2% || 6.4% || 12.8% || 25.6%&lt;br /&gt;
|-&lt;br /&gt;
|Craft Double || Passive || XX% chance of crafters producing two items instead of one || 0.75% || 1.5% || 3% || 6% || 12% || 24% || 48%&lt;br /&gt;
|-&lt;br /&gt;
|Damage Territory || Active || Reduce armies needed to conquer a territory by XX% || 1.5% || 3% || 6% || 12% || 24% || 48% || 96%&lt;br /&gt;
|-&lt;br /&gt;
|Discount Army Camp || Active || Purchase an army camp upgrade at a XX% discount || 3% || 6% || 12% || 24% || 48% || 96% || 192%&lt;br /&gt;
|-&lt;br /&gt;
|Discount Hospital || Active || Purchase a hospital upgrade at a XX% discount || 3% || 6% || 12% || 24% || 48% || 96% || 192%&lt;br /&gt;
|-&lt;br /&gt;
|Discount Mine || Active || Purchase a mine upgrade at a XX% discount || 3% || 6% || 12% || 24% || 48% || 96% || 192%&lt;br /&gt;
|-&lt;br /&gt;
|Draft Boost || Passive || Draft values increased by XX% || 2% || 4% || 8% || 16% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Crafters || Passive || Crafter ingredients reduced by XX% || 0.5% || 1% || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Smelters || Passive || Smelter ingredients reduced by XX% || 0.5% || 1% || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Field Hospital || Active || Deploy a field hospital that saves XX% from conquering neighboring territories || 1.5% || 3% || 6% || 12% || E || 48% || I&lt;br /&gt;
|-&lt;br /&gt;
|Fog Buster || Active || Reveals XX fogged territories on the map || P || 4 || 8 || 14 || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Boost || Passive || Armies saved by hospitals increased by XX% || 1% || 2% || 4% || 8% || 10% || 12 || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Discount || Passive || Reduces the cost of upgrading hospitals by XX% || 0.75% || 1.5% || 3% || 6% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Idle Time || Passive || Increase your maximum idle time by XX || 10 minutes || 20 minutes || 40 minutes || 80 minutes || 160 minutes || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Inspire Mercenaries || Active || Get XX% of mercenaries from a mercenary camp for free || 1.5% || 3% || 6% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Item Values || Active || Item sell values increased by X% || 2% || 4% || 8% || 16% || 32% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Market Raid || Active || Instantly conduct a market raid of size XX% || 7.5% || 15% || 30% || 60% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mercenary Discount || Passive || Decrease cost of mercenaries by XX% || 1% || 2% || 4% || 8% || 16% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Boost || Passive || Ore received from mines increased by XX% || 1.75% || 3.5% || 7% || 14% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Discount || Passive || Reduces the cost of upgrading mines by XX% || 1.25% || 2.5% || 5% || 10% || 20% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache || Active || Instantly get a money cache of size XX% || 15% || 30% || 60% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache Boost || Passive || Increases money received from all caches by XX% || 2% || 4% || 8% || 16% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Ore Values || Passive|| Ore sell values increased by XX% || 4.5% || 9% || 18% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Quadruple Strike || Active|| Conquer a territory you have four or more borders to at a XX% discount || 6% || 12% || 24% || 48% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache || Active || Instantly get a resource cache of size XX% || 15% || 30% || 60% || 120% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache Boost || Passive || Increases resources received from all caches by XX% || 5% || 10% || 20% || 40% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Smelt Double || Passive || XX% chance of smelters producing two alloys instead of one || 0.75% || 1.5% || 3% || 6% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Crafters || Passive || Crafters work XX% faster || 5% || 10% || 15% || 25% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Smelters || Passive || Smelters work XX% faster || 5% || 10% || 15% || 25% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Army Camp || Active || Supercharge an army camp for XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || 120 minutes || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Mine || Active || Supercharge a mine for XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || E || 240 minutes || I&lt;br /&gt;
|-&lt;br /&gt;
|Tech Discount || Passive || Reduces requirements of techs by XX% || 0.75% || 1.5% || 3% || 6% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Territory Money Boost || Passive || Increases the money received from territories by XX% || 12.5% || 25% || 50% || 100% || 200% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Time Warp || Active || Advance time by XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || 120 minutes || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Triple Strike || Active|| Conquer a territory you have three or more borders to at a XX% discount || 5% || 10% || 20% || 40% || 80% ||  160% || I&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;br /&gt;
&amp;lt;!--Google sheet almost complete: https://docs.google.com/spreadsheets/d/13Od8lzysJoW5LdB2ruBn0xjwkwP7NfYHNA7Rq7TACUc/edit#gid=0--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Artifacts&amp;diff=5431</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Artifacts&amp;diff=5431"/>
		<updated>2022-12-14T07:45:48Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* List of artifact types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artifacts&#039;&#039;&#039; are permanent upgrades you can find in [[Warzone Idle]].  Artifacts and [[advancements]] are the only things that give permanent Warzone Idle upgrades.&lt;br /&gt;
&lt;br /&gt;
You may only have 3 artifacts equipped at any time.  Those are the only 3 that have any effect.  Some artifacts are Passive which means their effects always apply while equipped, and others must be activated and then have a cooldown until you can activate them again.&lt;br /&gt;
&lt;br /&gt;
To change the three artifacts you have equipped, open the Advancements tab and click View All next to artifacts.  Then drag the one you want to equip into a box at the top.&lt;br /&gt;
&lt;br /&gt;
To activate a non-passive artifact, equip it and then look for the Activate button on the advancements tab.  It will then &amp;quot;cool down&amp;quot; until it can be used again.&lt;br /&gt;
&lt;br /&gt;
Note that you cannot un-equip an artifact that&#039;s cooling down.  You also cannot equip two identical artifacts (regardless of rarity).&lt;br /&gt;
&lt;br /&gt;
== Getting Artifacts ==&lt;br /&gt;
&lt;br /&gt;
Artifacts can be found by digging at dig sites that you find while playing Warzone Idle.  All Warzone Idle levels have dig sites other than the tutorial, the first level, and the bonus level.&lt;br /&gt;
&lt;br /&gt;
Once started, a dig site disappears from the map and will be shown on the Advancements tab. Starting a new Warzone Idle level does not affect the current dig but all dig sites left on the map will be lost.&lt;br /&gt;
&lt;br /&gt;
== Timing ==&lt;br /&gt;
&lt;br /&gt;
Note that the times specified in dig sites, as well as artifact cooldown and upgrade time, are in real-world time and are not affected by how often you open the game or what your maximum Idle Time is set to. They &#039;&#039;are&#039;&#039;, however, affected by Time Warp, both the power and the artifact (though the artifact does not affect its own cooldown).&lt;br /&gt;
&lt;br /&gt;
Additionally some clan war rewards may reduce artifact cooldown, affecting the Time Warp cooldown. There also exists an advancement which reduces digging time.&lt;br /&gt;
&lt;br /&gt;
== Rarities and Upgrades ==&lt;br /&gt;
&lt;br /&gt;
Each artifact has a rarity. Higher rarities correspond to stronger effects.&lt;br /&gt;
&lt;br /&gt;
The rarities are, from lowest to highest:&lt;br /&gt;
* Poor&lt;br /&gt;
* Common&lt;br /&gt;
* Uncommon&lt;br /&gt;
* Rare&lt;br /&gt;
* Epic&lt;br /&gt;
* Legendary&lt;br /&gt;
* Insane&lt;br /&gt;
&lt;br /&gt;
An artifact may have its rarity upgraded by sacrificing four artifacts of the same rarity. The upgrade will take some time, during which the artifact cannot be used. The amount of time required depends on the rarity:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Old rarity&lt;br /&gt;
! New rarity&lt;br /&gt;
! Time required&lt;br /&gt;
|-&lt;br /&gt;
|Poor || Common || 6 hours&lt;br /&gt;
|-&lt;br /&gt;
|Common || Uncommon || 12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Uncommmon || Rare || 1 day&lt;br /&gt;
|-&lt;br /&gt;
|Rare || Epic || 2 days&lt;br /&gt;
|-&lt;br /&gt;
|Epic || Legendary || 5 days&lt;br /&gt;
|-&lt;br /&gt;
|Legendary || Insane || 10 days&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of artifact types ==&lt;br /&gt;
&lt;br /&gt;
This is a (currently incomplete) list of artifacts and their effects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Effect&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |  Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Poor&lt;br /&gt;
!Common&lt;br /&gt;
!Uncommon&lt;br /&gt;
!Rare&lt;br /&gt;
!Epic&lt;br /&gt;
!Legendary&lt;br /&gt;
!Insane&lt;br /&gt;
|-&lt;br /&gt;
|Alloy Values || Passive || Alloy sell value increased by XX% || 3.5% || 7% || 14% || 28% || 56% || 112% || 224%&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache || Active || Instantly get an army cache of size XX% || 10% || 20% || 40% || 80% || 160% || 320% || 640%&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache Boost || Passive || Increases armies received from all caches by XX% || 1% || 2% || 4% || 8% || 16% || 32% || 64%&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Boost || Passive || Increases armies produced by army camps by XX% || 5% || 10% || 20% || 40% || 80% || 160% || 320%&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Discount || Passive || Reduces cost of upgrading army camps by XX% || 0.75% || 1.5% || 3% || 6% || 12% || 24% || 48%&lt;br /&gt;
|-&lt;br /&gt;
|Bonus Money Boost || Passive || Increases the money received from bonuses by XX% || 5% || 10% || 20% || 40% || 80% || 160% || 320%&lt;br /&gt;
|-&lt;br /&gt;
|Cache Boost || Passive || Money, armies, and resources received from all caches increased by XX% || 0.4% || 0.8% || 1.6% || 3.2% || 6.4% || 12.8% || 25.6%&lt;br /&gt;
|-&lt;br /&gt;
|Craft Double || Passive || XX% chance of crafters producing two items instead of one || 0.75% || 1.5% || 3% || 6% || 12% || 24% || 48%&lt;br /&gt;
|-&lt;br /&gt;
|Damage Territory || Active || Reduce armies needed to conquer a territory by XX% || 1.5% || 3% || 6% || 12% || 24% || 48% || 96%&lt;br /&gt;
|-&lt;br /&gt;
|Discount Army Camp || Active || Purchase an army camp upgrade at a XX% discount || 3% || 6% || 12% || 24% || 48% || 96% || 192%&lt;br /&gt;
|-&lt;br /&gt;
|Discount Hospital || Active || Purchase a hospital upgrade at a XX% discount || 3% || 6% || 12% || 24% || 48% || 96% || 192%&lt;br /&gt;
|-&lt;br /&gt;
|Discount Mine || Active || Purchase a mine upgrade at a XX% discount || 3% || 6% || 12% || 24% || 48% || 96% || 192%&lt;br /&gt;
|-&lt;br /&gt;
|Draft Boost || Passive || Draft values increased by XX% || 2% || 4% || 8% || 16% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Crafters || Passive || Crafter ingredients reduced by XX% || 0.5% || 1% || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Smelters || Passive || Smelter ingredients reduced by XX% || 0.5% || 1% || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Field Hospital || Active || Deploy a field hospital that saves XX% from conquering neighboring territories || 1.5% || 3% || 6% || 12% || E || 48% || I&lt;br /&gt;
|-&lt;br /&gt;
|Fog Buster || Active || Reveals XX fogged territories on the map || P || 4 || 8 || 14 || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Boost || Passive || Armies saved by hospitals increased by XX% || 1% || 2% || 4% || 8% || 10% || 12 || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Discount || Passive || Reduces the cost of upgrading hospitals by XX% || 0.75% || 1.5% || 3% || 6% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Idle Time || Passive || Increase your maximum idle time by XX || 10 minutes || 20 minutes || 40 minutes || 80 minutes || 160 minutes || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Inspire Mercenaries || Active || Get XX% of mercenaries from a mercenary camp for free || 1.5% || 3% || 6% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Item Values || Active || Item sell values increased by X% || 2% || 4% || 8% || 16% || 32% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Market Raid || Active || Instantly conduct a market raid of size XX% || 7.5% || 15% || 30% || 60% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mercenary Discount || Passive || Decrease cost of mercenaries by XX% || 1% || 2% || 4% || 8% || 16% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Boost || Passive || Ore received from mines increased by XX% || 1.75% || 3.5% || 7% || 14% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Discount || Passive || Reduces the cost of upgrading mines by XX% || 1.25% || 2.5% || 5% || 10% || 20% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache || Active || Instantly get a money cache of size XX% || 15% || 30% || 60% || R || E || L || I&lt;br /&gt;
|&lt;br /&gt;
|Money Cache Boost || Passive || Increases money received from all caches by XX% || 2% || 4% || 8% || 16% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Ore Values || Passive|| Ore sell values increased by XX% || 4.5% || 9% || 18% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Quadruple Strike || Active|| Conquer a territory you have four or more borders to at a XX% discount || 6% || 12% || 24% || 48% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache || Active || Instantly get a resource cache of size XX% || 15% || 30% || 60% || 120% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache Boost || Passive || Increases resources received from all caches by XX% || 5% || 10% || 20% || 40% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Smelt Double || Passive || XX% chance of smelters producing two alloys instead of one || 0.75% || 1.5% || 3% || 6% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Crafters || Passive || Crafters work XX% faster || 5% || 10% || 15% || 25% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Smelters || Passive || Smelters work XX% faster || 5% || 10% || 15% || 25% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Army Camp || Active || Supercharge an army camp for XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || 120 minutes || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Mine || Active || Supercharge a mine for XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || E || 240 minutes || I&lt;br /&gt;
|-&lt;br /&gt;
|Tech Discount || Passive || Reduces requirements of techs by XX% || 0.75% || 1.5% || 3% || 6% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Territory Money Boost || Passive || Increases the money received from territories by XX% || 12.5% || 25% || 50% || 100% || 200% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Time Warp || Active || Advance time by XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || 120 minutes || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Triple Strike || Active|| Conquer a territory you have three or more borders to at a XX% discount || 5% || 10% || 20% || 40% || 80% ||  160% || I&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;br /&gt;
&amp;lt;!--Google sheet almost complete: https://docs.google.com/spreadsheets/d/13Od8lzysJoW5LdB2ruBn0xjwkwP7NfYHNA7Rq7TACUc/edit#gid=0--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Powers&amp;diff=5430</id>
		<title>Powers</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Powers&amp;diff=5430"/>
		<updated>2022-11-30T08:02:47Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: Created page with &amp;quot;Powers are a feature in Warzone Idle. They give one-off benefits.  == Obtaining Powers ==  Powers are scattered around each level, and can be obtained when the correspondi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Powers are a feature in [[Warzone Idle]]. They give one-off benefits.&lt;br /&gt;
&lt;br /&gt;
== Obtaining Powers ==&lt;br /&gt;
&lt;br /&gt;
Powers are scattered around each level, and can be obtained when the corresponding territory is conquered. If the player is already holding 5 of that type of power, the power will remain on the map and can be claimed when the player has capacity. Note that a given territory&#039;s power can only be claimed two times, and &#039;&#039;this does not reset on ascending or super-ascending&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Other ways to obtain powers include:&lt;br /&gt;
&lt;br /&gt;
* Daily Bonus&lt;br /&gt;
* Daily Spin&lt;br /&gt;
* [[Clan Wars]]&lt;br /&gt;
* Special packs&lt;br /&gt;
* Purchasing with coins. &lt;br /&gt;
&lt;br /&gt;
== Power effects ==&lt;br /&gt;
&lt;br /&gt;
* Time Warp&lt;br /&gt;
* Supercharge Army Camp&lt;br /&gt;
* Supercharge Mine&lt;br /&gt;
* Free Cache&lt;br /&gt;
* Market Raid&lt;br /&gt;
* Fog Buster&lt;br /&gt;
* Inspire Mercenaries&lt;br /&gt;
* Skip Level&lt;br /&gt;
* Multi Level&lt;br /&gt;
&lt;br /&gt;
=== Superpowers ===&lt;br /&gt;
&lt;br /&gt;
Winning Hardened Ursa:Luna gives the player the ability to use Superpowers. Superpowers consume 5 of one type of power but give 10x the effect.&lt;br /&gt;
&lt;br /&gt;
Of note:&lt;br /&gt;
* Supercharge Army Camp and Supercharge Mine have their duration multiplied by 10 (i.e. 20x production for 50/100 minutes).&lt;br /&gt;
* Inspire Mercenaries obtains 10x the mercenaries from one mercenary camp.&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Single-player_levels&amp;diff=5429</id>
		<title>Single-player levels</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Single-player_levels&amp;diff=5429"/>
		<updated>2022-11-24T08:44:32Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* Community levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Warzone has a campaign of single-player levels that may be found under [https://www.warzone.com/SinglePlayer/Play the Single Player tab].&lt;br /&gt;
&lt;br /&gt;
Clearing each level within a certain number of turns will earn the player a gold star.&lt;br /&gt;
&lt;br /&gt;
If a player is struggling with a level the game will give the option to skip it and move on to the next level.&lt;br /&gt;
&lt;br /&gt;
== Campaign Levels ==&lt;br /&gt;
&lt;br /&gt;
As of 2022-03-17 there are 157 levels available in the single-player campaign (including the tutorial).&lt;br /&gt;
&lt;br /&gt;
The current campaign was introduced with [https://www.warzone.com/blog/index.php/2016/06/update-3-15-new-single-player-levels-community-levels/ Update 3.15] (2016-06-14), and contained 35 levels (all levels up to World War Pixel, except for Break the bank). In [https://www.warzone.com/blog/index.php/2019/05/update-4-17-expanded-single-player/ Update 4.17] (2019-05-08) the single-player campaign was expanded to 127 levels. All levels after World War Pixel are community-created. &lt;br /&gt;
&lt;br /&gt;
=== Inbuilt levels ===&lt;br /&gt;
&lt;br /&gt;
These can be played on the mobile app without an Internet connection.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Number&lt;br /&gt;
!Name&lt;br /&gt;
!Introduces&lt;br /&gt;
!Turns to get gold&lt;br /&gt;
!Players/Teams&lt;br /&gt;
!Map&lt;br /&gt;
|-&lt;br /&gt;
|0 || Tutorial || Basic mechanics || n/a || 1 player || [https://www.warzone.com/Map/8557-Tutorial Tutorial]&lt;br /&gt;
|-&lt;br /&gt;
|1 || Time to take a risk || [[AI]] || 7 || 1 v 1 || [https://www.warzone.com/Map/22014-Small-Earth-Board-Map Small Earth Board Map]&lt;br /&gt;
|-&lt;br /&gt;
|2 || Now you see me... || [[Fog]] (normal) || 11 || 3 player FFA || Small Earth Board Map&lt;br /&gt;
|-&lt;br /&gt;
|3 || Top of the plateau || [[Reinforcement Card]] || 7 || 3 player FFA || [https://www.warzone.com/Map/8355-Lost-Plateaus The Lost Plateaus]&lt;br /&gt;
|-&lt;br /&gt;
|4 || Get a clue || [[Manual Distribution]], [[Wastelands]] || 10 || 3 player FFA || [https://www.warzone.com/Map/750-Space-Invaders Space Invaders]&lt;br /&gt;
|-&lt;br /&gt;
|5 || Hard to get || [[Blockade and Emergency Blockade Cards|Emergency Blockade Card]] || 17 || 4 player FFA || [https://www.warzone.com/Map/7276-Atlantis Atlantis]&lt;br /&gt;
|-&lt;br /&gt;
|6 || Take the Castle || [[Blockade and Emergency Blockade Cards|Blockade Card]] || 21 || 4 player FFA || [https://www.warzone.com/Map/5055-Hurueys-Castle Huruey&#039;s Castle]&lt;br /&gt;
|-&lt;br /&gt;
|7 || Getting Strategic || [[Strategic 1 v 1]] || 13 || 1 v 1 || [https://www.warzone.com/Map/7224-Modified-Medium-Earth Modified Medium Earth]&lt;br /&gt;
|-&lt;br /&gt;
|8 || World War 2320 || [[Boss]] (type 1) || 19 || 5 player FFA || [https://www.warzone.com/Map/24229-War-Worlds War Of The Worlds]&lt;br /&gt;
|-&lt;br /&gt;
|9 || Kill or be killed || [[Commanders]] || 19 || 3 player FFA || [https://www.warzone.com/Map/745-Drakemors-World Drakemor&#039;s World]&lt;br /&gt;
|-&lt;br /&gt;
|10 || The Italian Hunt || [[Fog|Light Fog]], [[Move order|No-luck cycle move order]] || 3 || 1 v 1 || [https://www.warzone.com/Map/2303-Italy-Medium Italy Medium]&lt;br /&gt;
|-&lt;br /&gt;
|11 || Calling all reinforcements || [[Teams]], [[Airlift Card]] || 8 || 2 v 1 || [https://www.warzone.com/Map/155-Europe-Challenge-Map Europe Challenge Map]&lt;br /&gt;
|-&lt;br /&gt;
|12 || Floating Skills || [[Transfer only]] || 19 || 4 player FFA || [https://www.warzone.com/Map/19700-Floating-Rocks Floating Rocks]&lt;br /&gt;
|-&lt;br /&gt;
|13 || Race to the middle || [[Overridden Bonuses]] || 16 || 4 player FFA || [https://www.warzone.com/Map/3083-Four-Castles Four Castles]&lt;br /&gt;
|-&lt;br /&gt;
|14 || A different approach || [[Extra armies for territories]] || 15 || 4 player FFA || [https://www.warzone.com/Map/5310-Diplomacy-World Diplomacy (World)]&lt;br /&gt;
|-&lt;br /&gt;
|15 || Complex Complex ||[[Reinforcement Card]] (progressive) || 22 || 4 player FFA || [https://www.warzone.com/Map/6029-Concrete-complex Concrete complex]&lt;br /&gt;
|-&lt;br /&gt;
|16 || Break the bank || [[Commerce]] || 24 || 2 v 1 || [https://www.warzone.com/Map/7202-South-Africa South Africa]&lt;br /&gt;
|-&lt;br /&gt;
|17 || Someone stole my oil || [[Boss]] (type 2) || 16 || 4 player FFA || [https://www.warzone.com/Map/12769-Greater-Middle-East-III Greater Middle East 3]&lt;br /&gt;
|-&lt;br /&gt;
|18 || Ham or Turkey || [[Local deployments]] || . || 4 player FFA || [https://www.warzone.com/Map/5402-Turkey-T%C3%BCrkiye Turkey (Türkiye)]&lt;br /&gt;
|-&lt;br /&gt;
|19 || Feeling Blue || [[One Army Must Stand Guard]] || 22 || 4 player FFA || [https://www.warzone.com/Map/21694-Oceanica Oceanica]&lt;br /&gt;
|-&lt;br /&gt;
|20 || Stuck together || [[No-split mode]] || 25 || 4 player FFA || [https://www.warzone.com/Map/16632-Igostrol-Colonies Igostrol Colonies]&lt;br /&gt;
|-&lt;br /&gt;
|21 || Three blind mice || [[Fog|Heavy Fog]] || 18 || 4 player FFA || [https://www.warzone.com/Map/3801-Crescent-Island Crescent Island]&lt;br /&gt;
|-&lt;br /&gt;
|22 || Blind man&#039;s game || [[Fog|Complete Fog]] || 16 || 4 player FFA || [https://www.warzone.com/Map/10401-Qina Qina]&lt;br /&gt;
|-&lt;br /&gt;
|23 || Half and half || [[Bomb Card]] || 23 || 4 player FFA || [https://www.warzone.com/Map/8437-KPX K-PX]&lt;br /&gt;
|-&lt;br /&gt;
|24 || The best defense... || [[Offense and defense kill rates]] || 19 || 5 player FFA || [https://www.warzone.com/Map/14191-Battle-Dresden-1813 Battle of Dresden in 1813]&lt;br /&gt;
|-&lt;br /&gt;
|25 || Luck be a lady || [[Luck Modifier]] || 24 || 5 player FFA || [https://www.warzone.com/Map/4278-3-Planets 3 Planets]&lt;br /&gt;
|-&lt;br /&gt;
|26 || Caesar&#039;s challenge || [[Boss]] (type 3) || 32 || 4 player FFA || [https://www.warzone.com/Map/6618-Rise-Rome Rise of Rome]&lt;br /&gt;
|-&lt;br /&gt;
|27 || Island Hopping || [[Order Delay Card]] || 21 || 5 player FFA || [https://www.warzone.com/Map/10273-UrsaLuna Ursa:Luna]&lt;br /&gt;
|-&lt;br /&gt;
|28 || Wizard&#039;s lightning || [[Multi Attack|Multi-attack]] || 9 || 4 player FFA || [https://www.warzone.com/Map/13109-Medieval-Battleground Medieval Battleground]&lt;br /&gt;
|-&lt;br /&gt;
|29 || Sinister water || None || 23 || 6 player FFA || [https://www.warzone.com/Map/9108-Saligia Saligia]&lt;br /&gt;
|-&lt;br /&gt;
|30 || Hopscotch || None || 10 || 4 player FFA || [https://www.warzone.com/Map/2554-Hopscotch Hopscotch]&lt;br /&gt;
|-&lt;br /&gt;
|31 || Finding the limit || [[Army cap]] || 16 || 4 player FFA || [https://www.warzone.com/Map/5420-Republic-Macedonia Republic of Macedonia]&lt;br /&gt;
|-&lt;br /&gt;
|32 || Better to give || [[Gift Card]] || 18 || 2 v 3 || [https://www.warzone.com/Map/18584-Siege-Feldmere The Siege of Feldmere]&lt;br /&gt;
|-&lt;br /&gt;
|33 || Serfs up || [[Diplomacy Card]] || 23 || 5 player FFA || [https://www.warzone.com/Map/16938-Breaking-Green Breaking Green]&lt;br /&gt;
|-&lt;br /&gt;
|34 || Playing favorites || [[Sanctions Card]] || 19 || 5 player FFA || [https://www.warzone.com/Map/16739-Millennium-Mediterranean Millennium Mediterranean]&lt;br /&gt;
|-&lt;br /&gt;
|35 || World War Pixel || [[Boss]] (type 4) || 16 || 1 v 3 || [https://www.warzone.com/Map/14538-Final-Earth Final Earth]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Community levels ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Number&lt;br /&gt;
!Name&lt;br /&gt;
!Creator&lt;br /&gt;
!Turns to get gold&lt;br /&gt;
!Players/Teams&lt;br /&gt;
!Map&lt;br /&gt;
|-&lt;br /&gt;
|36 || [https://www.warzone.com/SinglePlayer/Level?ID=1049659 Castles battle to conquer Far Land] || Lionheart || 22 || 1 v 1 || [https://www.warzone.com/Map/28860-Far-Land Far Land]&lt;br /&gt;
|-&lt;br /&gt;
|37 || [https://www.warzone.com/SinglePlayer/Level?ID=1015652 A Battle in Jerusalem (LD)] || Tyrion || . || 1 v 2 v 2 || .&lt;br /&gt;
|-&lt;br /&gt;
|38 || Hiding Place&lt;br /&gt;
|-&lt;br /&gt;
|39 || pirates!&lt;br /&gt;
|-&lt;br /&gt;
|40 || Gungy 6&lt;br /&gt;
|-&lt;br /&gt;
|41 || Viking Battle in the Bork Land&lt;br /&gt;
|-&lt;br /&gt;
|42 || How many turns do you need?&lt;br /&gt;
|-&lt;br /&gt;
|43 || Chaos&lt;br /&gt;
|-&lt;br /&gt;
|44 || Vietnam War&lt;br /&gt;
|-&lt;br /&gt;
|45 || Zodiac Czar&lt;br /&gt;
|-&lt;br /&gt;
|46 || Surprise! (5)&lt;br /&gt;
|-&lt;br /&gt;
|47 || China teams&lt;br /&gt;
|-&lt;br /&gt;
|48 || Inchmeal&lt;br /&gt;
|-&lt;br /&gt;
|49 || who owns the moon?&lt;br /&gt;
|-&lt;br /&gt;
|50 || Pirate Trouble&lt;br /&gt;
|-&lt;br /&gt;
|51 || Wrath of the Aliens pt.4&lt;br /&gt;
|-&lt;br /&gt;
|52 || The Harbor&lt;br /&gt;
|-&lt;br /&gt;
|53 || Biomes - they swing both ways&lt;br /&gt;
|-&lt;br /&gt;
|54 || Island War B&lt;br /&gt;
|-&lt;br /&gt;
|55 || Patience is a Virtue&lt;br /&gt;
|-&lt;br /&gt;
|56 || Eight Bridges&lt;br /&gt;
|-&lt;br /&gt;
|57 || The Asteroid&lt;br /&gt;
|-&lt;br /&gt;
|58 || Thani&#039;s Stand&lt;br /&gt;
|-&lt;br /&gt;
|59 || Kill &#039;em all!!!&lt;br /&gt;
|-&lt;br /&gt;
|60 || The Yeti&lt;br /&gt;
|-&lt;br /&gt;
|61 || Viking landing&lt;br /&gt;
|-&lt;br /&gt;
|62 || [https://www.warzone.com/SinglePlayer/Level?ID=1121952 Battle Arena] || Luis || . || . || .&lt;br /&gt;
|-&lt;br /&gt;
|63 || ldb&lt;br /&gt;
|-&lt;br /&gt;
|64 || Korean War&lt;br /&gt;
|-&lt;br /&gt;
|65 || Skull Island - 1935 Venture Expedition&lt;br /&gt;
|-&lt;br /&gt;
|66 || x-factor&lt;br /&gt;
|-&lt;br /&gt;
|67 || landing&lt;br /&gt;
|-&lt;br /&gt;
|68 || [https://www.warzone.com/SinglePlayer/Level?ID=848346 kleintje off 11% def 91%] || Jan Holland || . || . || .&lt;br /&gt;
|-&lt;br /&gt;
|69 || Interesting WW1 Game&lt;br /&gt;
|-&lt;br /&gt;
|70 || Peloponnesian War&lt;br /&gt;
|-&lt;br /&gt;
|71 || 214&lt;br /&gt;
|-&lt;br /&gt;
|72 || War for Zargos (advanced)&lt;br /&gt;
|-&lt;br /&gt;
|73 || Crossword puzzle&lt;br /&gt;
|-&lt;br /&gt;
|74 || X, Y and Z&lt;br /&gt;
|-&lt;br /&gt;
|75 || Hadrian&#039;s Wall&lt;br /&gt;
|-&lt;br /&gt;
|76 || War of Ages&lt;br /&gt;
|-&lt;br /&gt;
|77 || [https://www.warzone.com/SinglePlayer/Level?ID=882097 Help the Priestess of Psion] || unicorn7 || . || . || .&lt;br /&gt;
|-&lt;br /&gt;
|78 || zapper&lt;br /&gt;
|-&lt;br /&gt;
|79 || Mound of War&lt;br /&gt;
|-&lt;br /&gt;
|80 || 217&lt;br /&gt;
|-&lt;br /&gt;
|81 || Siege of Feldmere&lt;br /&gt;
|-&lt;br /&gt;
|82 || support your AI&lt;br /&gt;
|-&lt;br /&gt;
|83 || Outer Space&lt;br /&gt;
|-&lt;br /&gt;
|84 || kronos&lt;br /&gt;
|-&lt;br /&gt;
|85 || Deadly Trio&lt;br /&gt;
|-&lt;br /&gt;
|86 || Snowflakes 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|87 || Live by the sword...&lt;br /&gt;
|-&lt;br /&gt;
|88 || Conquest of the Solar System Part 1&lt;br /&gt;
|-&lt;br /&gt;
|89 || A New World&lt;br /&gt;
|-&lt;br /&gt;
|90 || Beginner Level (7)&lt;br /&gt;
|-&lt;br /&gt;
|91 || survival strategy&lt;br /&gt;
|-&lt;br /&gt;
|92 || Forest Wars, Episode V - The Empire Strikes Back&lt;br /&gt;
|-&lt;br /&gt;
|93 || Survive and Thrive&lt;br /&gt;
|-&lt;br /&gt;
|94 || Volcano mayhem&lt;br /&gt;
|-&lt;br /&gt;
|95 || Hold the line&lt;br /&gt;
|-&lt;br /&gt;
|96 || Schleswig-Holstein&lt;br /&gt;
|-&lt;br /&gt;
|97 || Isthmus 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|98 || Battle of the Elements&lt;br /&gt;
|-&lt;br /&gt;
|99 || Rise of Assyria&lt;br /&gt;
|-&lt;br /&gt;
|100 || Monkey in the Middle..Harder Version&lt;br /&gt;
|-&lt;br /&gt;
|101 || Doom is Nigh - 4&lt;br /&gt;
|-&lt;br /&gt;
|102 || three front war - one at a time&lt;br /&gt;
|-&lt;br /&gt;
|103 || castle&lt;br /&gt;
|-&lt;br /&gt;
|104 || Rome - Partha vs Spain vs Italy&lt;br /&gt;
|-&lt;br /&gt;
|105 || Dog fight&lt;br /&gt;
|-&lt;br /&gt;
|106 || Team Work&lt;br /&gt;
|-&lt;br /&gt;
|107 || Corridor War&lt;br /&gt;
|-&lt;br /&gt;
|108 || keep the north&lt;br /&gt;
|-&lt;br /&gt;
|109 || 1 v 1&lt;br /&gt;
|- &lt;br /&gt;
|110 || Revolution&lt;br /&gt;
|-&lt;br /&gt;
|111 || Italian Free For All&lt;br /&gt;
|-&lt;br /&gt;
|112 || Civilisation Wars&lt;br /&gt;
|-&lt;br /&gt;
|113 || con&lt;br /&gt;
|-&lt;br /&gt;
|114 || Around Black Sea Total WAAAR&lt;br /&gt;
|-&lt;br /&gt;
|115 || Petrol&lt;br /&gt;
|-&lt;br /&gt;
|116 || Alaska Medium 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|117 || Rise of Fascist Romania P1&lt;br /&gt;
|-&lt;br /&gt;
|118 || Battle of the Nations 1813&lt;br /&gt;
|-&lt;br /&gt;
|119 || The Coliseum&lt;br /&gt;
|-&lt;br /&gt;
|120 || Mind Games&lt;br /&gt;
|-&lt;br /&gt;
|121 || Fisher Island&lt;br /&gt;
|-&lt;br /&gt;
|122 || Mehikonien and Aergard 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|123 || Impossible Intervention Challenge&lt;br /&gt;
|-&lt;br /&gt;
|124 || Warzone&lt;br /&gt;
|-&lt;br /&gt;
|125 || Prowl in Old Town&lt;br /&gt;
|-&lt;br /&gt;
|126 || FAST WD #1&lt;br /&gt;
|-&lt;br /&gt;
|127 || The Frenzy Lumberjack Duo&lt;br /&gt;
|-&lt;br /&gt;
|128 || Aklog Island&lt;br /&gt;
|-&lt;br /&gt;
|129 || outrageous v3&lt;br /&gt;
|-&lt;br /&gt;
|130 || Hirilia 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|131 || Defender&lt;br /&gt;
|-&lt;br /&gt;
|132 || 5 guys for the Mosslands&lt;br /&gt;
|-&lt;br /&gt;
|133 || A Ride Through Hell&lt;br /&gt;
|-&lt;br /&gt;
|134 || Your only ally&lt;br /&gt;
|-&lt;br /&gt;
|135 || Tricky Europe V2&lt;br /&gt;
|-&lt;br /&gt;
|136 || Italo Turkish War&lt;br /&gt;
|-&lt;br /&gt;
|137 || The Mischievous Neighbours&lt;br /&gt;
|-&lt;br /&gt;
|138 || Battle&lt;br /&gt;
|-&lt;br /&gt;
|139 || Conquer the island&lt;br /&gt;
|-&lt;br /&gt;
|140 || lol&lt;br /&gt;
|-&lt;br /&gt;
|141 || 2020&lt;br /&gt;
|-&lt;br /&gt;
|142 || Time to take a risk but something is wrong here&lt;br /&gt;
|-&lt;br /&gt;
|143 || Six Pack&lt;br /&gt;
|-&lt;br /&gt;
|144 || ...&lt;br /&gt;
|-&lt;br /&gt;
|145 || Please do not post ridiculous games&lt;br /&gt;
|-&lt;br /&gt;
|146 || 1 weak and 1 useless allied&lt;br /&gt;
|-&lt;br /&gt;
|147 || Quick Challenge&lt;br /&gt;
|-&lt;br /&gt;
|148 || Defense of Numenor&lt;br /&gt;
|-&lt;br /&gt;
|149 || Navy Battle 12 Player&lt;br /&gt;
|-&lt;br /&gt;
|150 || hard to get it&lt;br /&gt;
|-&lt;br /&gt;
|151 || Medieval Japan&lt;br /&gt;
|-&lt;br /&gt;
|152 || Triple Threat&lt;br /&gt;
|-&lt;br /&gt;
|153 || Getting Commercial&lt;br /&gt;
|-&lt;br /&gt;
|154 || The Concordia Duel&lt;br /&gt;
|-&lt;br /&gt;
|155 || Battle Perfection: Artifical Intelligence I&lt;br /&gt;
|-&lt;br /&gt;
|156 || Sri Lankan Hastiness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Old levels ==&lt;br /&gt;
&lt;br /&gt;
Before Update 3.15, there were only six levels (not including the tutorial). They were:&lt;br /&gt;
&lt;br /&gt;
*[[Level 1]] ([https://www.warzone.com/SinglePlayer?Level=12 play])&lt;br /&gt;
*[[Level 2]] ([https://www.warzone.com/SinglePlayer?Level=13 play])&lt;br /&gt;
*[[Level 3]] ([https://www.warzone.com/SinglePlayer?Level=14 play])&lt;br /&gt;
*[[Europe Challenge]] ([https://www.warzone.com/SinglePlayer?Level=15 play])&lt;br /&gt;
*[[Crazy Challenge]] ([https://www.warzone.com/SinglePlayer?Level=16 play])&lt;br /&gt;
*[[Insane Challenge]] ([https://www.warzone.com/SinglePlayer?Level=17 play])&lt;br /&gt;
&lt;br /&gt;
== Creating single player levels ==&lt;br /&gt;
&lt;br /&gt;
If you feel so inclined, you can also [[Creating single player levels|make your own levels]]!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
After each game is over (either by victory or defeat), you can use the [[History]] to see what happened behind the fog. If you want to end the game without waiting for elimination, you can simply press Players -&amp;gt; Surrender to end the game.&lt;br /&gt;
&lt;br /&gt;
==Customizing==&lt;br /&gt;
&lt;br /&gt;
It&#039;s possible to play custom games based on the thirty-four built-in levels.  This means you can customize the level&#039;s settings.  Of course, as a custom practice game, winning won&#039;t be reflected on your [[profile]].&lt;br /&gt;
&lt;br /&gt;
For example, it can be useful to turn off [[fog]] for the challenge levels.  This can help players in understanding how the AIs move and react.&lt;br /&gt;
&lt;br /&gt;
To accomplish this, follow these steps:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Click the Single Player tab&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Click Practice Game&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Click the button under Single Player Built-In Templates&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Select the level you want to customize&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Check the &amp;quot;Customize Template&amp;quot; box&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;On the next two steps, change any settings as desired, such as clicking &amp;quot;No Fog&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
==Saving==&lt;br /&gt;
&lt;br /&gt;
Single-player games are automatically saved to your [[local storage]] and can be resumed later. To view the saved games, visit [https://www.warzone.com/SinglePlayer/SavedGames the Single Player saved games page]. Saved games are saved onto your local computer, not the server, so you must resume each game on the same computer as you started it. If you have too much data stored on your local storage, single player games may not save. To fix this, [[Local storage#Clearing Local Storage storage|clear your local storage]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!---When you save a game for the first time, Warzone will ask if you if you want to enable &#039;&#039;&#039;auto-save&#039;&#039;&#039;. If you disable auto-save, it will work like most single-player games do in that you can save a game, try a few things, and then load the game back to an earlier turn.&lt;br /&gt;
&lt;br /&gt;
If you enable auto-save, the game will automatically overwrite the last save each time you take a turn. This means you cannot re-load back to an earlier turn. In order for a win of one of the six built-in levels to count, you must enable auto-save. This means that without auto-save, wins won’t award gold stars, appear on your [[profile]], or lower the turn times showed on the single player tab. not needed (DanWL 10 Nov 2016)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Levels}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Single Player|!]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Single-player_levels&amp;diff=5415</id>
		<title>Single-player levels</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Single-player_levels&amp;diff=5415"/>
		<updated>2022-11-20T08:57:44Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* Campaign Levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Warzone has a campaign of single-player levels that may be found under [https://www.warzone.com/SinglePlayer/Play the Single Player tab].&lt;br /&gt;
&lt;br /&gt;
Clearing each level within a certain number of turns will earn the player a gold star.&lt;br /&gt;
&lt;br /&gt;
If a player is struggling with a level the game will give the option to skip it and move on to the next level.&lt;br /&gt;
&lt;br /&gt;
== Campaign Levels ==&lt;br /&gt;
&lt;br /&gt;
As of 2022-03-17 there are 157 levels available in the single-player campaign (including the tutorial).&lt;br /&gt;
&lt;br /&gt;
The current campaign was introduced with [https://www.warzone.com/blog/index.php/2016/06/update-3-15-new-single-player-levels-community-levels/ Update 3.15] (2016-06-14), and contained 35 levels (all levels up to World War Pixel, except for Break the bank). In [https://www.warzone.com/blog/index.php/2019/05/update-4-17-expanded-single-player/ Update 4.17] (2019-05-08) the single-player campaign was expanded to 127 levels. All levels after World War Pixel are community-created. &lt;br /&gt;
&lt;br /&gt;
=== Inbuilt levels ===&lt;br /&gt;
&lt;br /&gt;
These can be played on the mobile app without an Internet connection.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Number&lt;br /&gt;
!Name&lt;br /&gt;
!Introduces&lt;br /&gt;
!Turns to get gold&lt;br /&gt;
!Players/Teams&lt;br /&gt;
!Map&lt;br /&gt;
|-&lt;br /&gt;
|0 || Tutorial || Basic mechanics || n/a || 1 player || [https://www.warzone.com/Map/8557-Tutorial Tutorial]&lt;br /&gt;
|-&lt;br /&gt;
|1 || Time to take a risk || [[AI]] || 7 || 1 v 1 || [https://www.warzone.com/Map/22014-Small-Earth-Board-Map Small Earth Board Map]&lt;br /&gt;
|-&lt;br /&gt;
|2 || Now you see me... || [[Fog]] (normal) || 11 || 3 player FFA || Small Earth Board Map&lt;br /&gt;
|-&lt;br /&gt;
|3 || Top of the plateau || [[Reinforcement Card]] || 7 || 3 player FFA || [https://www.warzone.com/Map/8355-Lost-Plateaus The Lost Plateaus]&lt;br /&gt;
|-&lt;br /&gt;
|4 || Get a clue || [[Manual Distribution]], [[Wastelands]] || 10 || 3 player FFA || [https://www.warzone.com/Map/750-Space-Invaders Space Invaders]&lt;br /&gt;
|-&lt;br /&gt;
|5 || Hard to get || [[Blockade and Emergency Blockade Cards|Emergency Blockade Card]] || 17 || 4 player FFA || [https://www.warzone.com/Map/7276-Atlantis Atlantis]&lt;br /&gt;
|-&lt;br /&gt;
|6 || Take the Castle || [[Blockade and Emergency Blockade Cards|Blockade Card]] || 21 || 4 player FFA || [https://www.warzone.com/Map/5055-Hurueys-Castle Huruey&#039;s Castle]&lt;br /&gt;
|-&lt;br /&gt;
|7 || Getting Strategic || [[Strategic 1 v 1]] || 13 || 1 v 1 || [https://www.warzone.com/Map/7224-Modified-Medium-Earth Modified Medium Earth]&lt;br /&gt;
|-&lt;br /&gt;
|8 || World War 2320 || [[Boss]] (type 1) || 19 || 5 player FFA || [https://www.warzone.com/Map/24229-War-Worlds War Of The Worlds]&lt;br /&gt;
|-&lt;br /&gt;
|9 || Kill or be killed || [[Commanders]] || 19 || 3 player FFA || [https://www.warzone.com/Map/745-Drakemors-World Drakemor&#039;s World]&lt;br /&gt;
|-&lt;br /&gt;
|10 || The Italian Hunt || [[Fog|Light Fog]], [[Move order|No-luck cycle move order]] || 3 || 1 v 1 || [https://www.warzone.com/Map/2303-Italy-Medium Italy Medium]&lt;br /&gt;
|-&lt;br /&gt;
|11 || Calling all reinforcements || [[Teams]], [[Airlift Card]] || 8 || 2 v 1 || [https://www.warzone.com/Map/155-Europe-Challenge-Map Europe Challenge Map]&lt;br /&gt;
|-&lt;br /&gt;
|12 || Floating Skills || [[Transfer only]] || 19 || 4 player FFA || [https://www.warzone.com/Map/19700-Floating-Rocks Floating Rocks]&lt;br /&gt;
|-&lt;br /&gt;
|13 || Race to the middle || [[Overridden Bonuses]] || 16 || 4 player FFA || [https://www.warzone.com/Map/3083-Four-Castles Four Castles]&lt;br /&gt;
|-&lt;br /&gt;
|14 || A different approach || [[Extra armies for territories]] || 15 || 4 player FFA || [https://www.warzone.com/Map/5310-Diplomacy-World Diplomacy (World)]&lt;br /&gt;
|-&lt;br /&gt;
|15 || Complex Complex ||[[Reinforcement Card]] (progressive) || 22 || 4 player FFA || [https://www.warzone.com/Map/6029-Concrete-complex Concrete complex]&lt;br /&gt;
|-&lt;br /&gt;
|16 || Break the bank || [[Commerce]] || 24 || 2 v 1 || [https://www.warzone.com/Map/7202-South-Africa South Africa]&lt;br /&gt;
|-&lt;br /&gt;
|17 || Someone stole my oil || [[Boss]] (type 2) || 16 || 4 player FFA || [https://www.warzone.com/Map/12769-Greater-Middle-East-III Greater Middle East 3]&lt;br /&gt;
|-&lt;br /&gt;
|18 || Ham or Turkey || [[Local deployments]] || . || 4 player FFA || [https://www.warzone.com/Map/5402-Turkey-T%C3%BCrkiye Turkey (Türkiye)]&lt;br /&gt;
|-&lt;br /&gt;
|19 || Feeling Blue || [[One Army Must Stand Guard]] || 22 || 4 player FFA || [https://www.warzone.com/Map/21694-Oceanica Oceanica]&lt;br /&gt;
|-&lt;br /&gt;
|20 || Stuck together || [[No-split mode]] || 25 || 4 player FFA || [https://www.warzone.com/Map/16632-Igostrol-Colonies Igostrol Colonies]&lt;br /&gt;
|-&lt;br /&gt;
|21 || Three blind mice || [[Fog|Heavy Fog]] || 18 || 4 player FFA || [https://www.warzone.com/Map/3801-Crescent-Island Crescent Island]&lt;br /&gt;
|-&lt;br /&gt;
|22 || Blind man&#039;s game || [[Fog|Complete Fog]] || 16 || 4 player FFA || [https://www.warzone.com/Map/10401-Qina Qina]&lt;br /&gt;
|-&lt;br /&gt;
|23 || Half and half || [[Bomb Card]] || 23 || 4 player FFA || [https://www.warzone.com/Map/8437-KPX K-PX]&lt;br /&gt;
|-&lt;br /&gt;
|24 || The best defense... || [[Offense and defense kill rates]] || 19 || 5 player FFA || [https://www.warzone.com/Map/14191-Battle-Dresden-1813 Battle of Dresden in 1813]&lt;br /&gt;
|-&lt;br /&gt;
|25 || Luck be a lady || [[Luck Modifier]] || 24 || 5 player FFA || [https://www.warzone.com/Map/4278-3-Planets 3 Planets]&lt;br /&gt;
|-&lt;br /&gt;
|26 || Caesar&#039;s challenge || [[Boss]] (type 3) || 32 || 4 player FFA || [https://www.warzone.com/Map/6618-Rise-Rome Rise of Rome]&lt;br /&gt;
|-&lt;br /&gt;
|27 || Island Hopping || [[Order Delay Card]] || 21 || 5 player FFA || [https://www.warzone.com/Map/10273-UrsaLuna Ursa:Luna]&lt;br /&gt;
|-&lt;br /&gt;
|28 || Wizard&#039;s lightning || [[Multi Attack|Multi-attack]] || 9 || 4 player FFA || [https://www.warzone.com/Map/13109-Medieval-Battleground Medieval Battleground]&lt;br /&gt;
|-&lt;br /&gt;
|29 || Sinister water || None || 23 || 6 player FFA || [https://www.warzone.com/Map/9108-Saligia Saligia]&lt;br /&gt;
|-&lt;br /&gt;
|30 || Hopscotch || None || 10 || 4 player FFA || [https://www.warzone.com/Map/2554-Hopscotch Hopscotch]&lt;br /&gt;
|-&lt;br /&gt;
|31 || Finding the limit || [[Army cap]] || 16 || 4 player FFA || [https://www.warzone.com/Map/5420-Republic-Macedonia Republic of Macedonia]&lt;br /&gt;
|-&lt;br /&gt;
|32 || Better to give || [[Gift Card]] || 18 || 2 v 3 || [https://www.warzone.com/Map/18584-Siege-Feldmere The Siege of Feldmere]&lt;br /&gt;
|-&lt;br /&gt;
|33 || Serfs up || [[Diplomacy Card]] || 23 || 5 player FFA || [https://www.warzone.com/Map/16938-Breaking-Green Breaking Green]&lt;br /&gt;
|-&lt;br /&gt;
|34 || Playing favorites || [[Sanctions Card]] || 19 || 5 player FFA || [https://www.warzone.com/Map/16739-Millennium-Mediterranean Millennium Mediterranean]&lt;br /&gt;
|-&lt;br /&gt;
|35 || World War Pixel || [[Boss]] (type 4) || 16 || 1 v 3 || [https://www.warzone.com/Map/14538-Final-Earth Final Earth]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Community levels ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Number&lt;br /&gt;
!Name&lt;br /&gt;
!Creator&lt;br /&gt;
!Turns to get gold&lt;br /&gt;
!Players/Teams&lt;br /&gt;
!Map&lt;br /&gt;
|-&lt;br /&gt;
|36 || [https://www.warzone.com/SinglePlayer/Level?ID=1049659 Castles battle to conquer Far Land] || Lionheart || 22 || 1 v 1 || [https://www.warzone.com/Map/28860-Far-Land Far Land]&lt;br /&gt;
|-&lt;br /&gt;
|37 || [https://www.warzone.com/SinglePlayer/Level?ID=1015652 A Battle in Jerusalem (LD)] || Tyrion || . || 1 v 2 v 2 || .&lt;br /&gt;
|-&lt;br /&gt;
|38 || Hiding Place&lt;br /&gt;
|-&lt;br /&gt;
|39 || pirates!&lt;br /&gt;
|-&lt;br /&gt;
|40 || Gungy 6&lt;br /&gt;
|-&lt;br /&gt;
|41 || Viking Battle in the Bork Land&lt;br /&gt;
|-&lt;br /&gt;
|42 || How many turns do you need?&lt;br /&gt;
|-&lt;br /&gt;
|43 || Chaos&lt;br /&gt;
|-&lt;br /&gt;
|44 || Vietnam War&lt;br /&gt;
|-&lt;br /&gt;
|45 || Zodiac Czar&lt;br /&gt;
|-&lt;br /&gt;
|46 || Surprise! (5)&lt;br /&gt;
|-&lt;br /&gt;
|47 || China teams&lt;br /&gt;
|-&lt;br /&gt;
|48 || Inchmeal&lt;br /&gt;
|-&lt;br /&gt;
|49 || who owns the moon?&lt;br /&gt;
|-&lt;br /&gt;
|50 || Pirate Trouble&lt;br /&gt;
|-&lt;br /&gt;
|51 || Wrath of the Aliens pt.4&lt;br /&gt;
|-&lt;br /&gt;
|52 || The Harbor&lt;br /&gt;
|-&lt;br /&gt;
|53 || Biomes - they swing both ways&lt;br /&gt;
|-&lt;br /&gt;
|54 || Island War B&lt;br /&gt;
|-&lt;br /&gt;
|55 || Patience is a Virtue&lt;br /&gt;
|-&lt;br /&gt;
|56 || Eight Bridges&lt;br /&gt;
|-&lt;br /&gt;
|57 || The Asteroid&lt;br /&gt;
|-&lt;br /&gt;
|58 || Thani&#039;s Stand&lt;br /&gt;
|-&lt;br /&gt;
|59 || Kill &#039;em all!!!&lt;br /&gt;
|-&lt;br /&gt;
|60 || The Yeti&lt;br /&gt;
|-&lt;br /&gt;
|61 || Viking landing&lt;br /&gt;
|-&lt;br /&gt;
|62 || Battle Arena&lt;br /&gt;
|-&lt;br /&gt;
|63 || ldb&lt;br /&gt;
|-&lt;br /&gt;
|64 || Korean War&lt;br /&gt;
|-&lt;br /&gt;
|65 || Skull Island - 1935 Venture Expedition&lt;br /&gt;
|-&lt;br /&gt;
|66 || x-factor&lt;br /&gt;
|-&lt;br /&gt;
|67 || landing&lt;br /&gt;
|-&lt;br /&gt;
|68 || kleintje off 11% def 91%&lt;br /&gt;
|-&lt;br /&gt;
|69 || Interesting WW1 Game&lt;br /&gt;
|-&lt;br /&gt;
|70 || Peloponnesian War&lt;br /&gt;
|-&lt;br /&gt;
|71 || 214&lt;br /&gt;
|-&lt;br /&gt;
|72 || War for Zargos (advanced)&lt;br /&gt;
|-&lt;br /&gt;
|73 || Crossword puzzle&lt;br /&gt;
|-&lt;br /&gt;
|74 || X, Y and Z&lt;br /&gt;
|-&lt;br /&gt;
|75 || Hadrian&#039;s Wall&lt;br /&gt;
|-&lt;br /&gt;
|76 || War of Ages&lt;br /&gt;
|-&lt;br /&gt;
|77 || Help the Priestess of Psion&lt;br /&gt;
|-&lt;br /&gt;
|78 || zapper&lt;br /&gt;
|-&lt;br /&gt;
|79 || Mound of War&lt;br /&gt;
|-&lt;br /&gt;
|80 || 217&lt;br /&gt;
|-&lt;br /&gt;
|81 || Siege of Feldmere&lt;br /&gt;
|-&lt;br /&gt;
|82 || support your AI&lt;br /&gt;
|-&lt;br /&gt;
|83 || Outer Space&lt;br /&gt;
|-&lt;br /&gt;
|84 || kronos&lt;br /&gt;
|-&lt;br /&gt;
|85 || Deadly Trio&lt;br /&gt;
|-&lt;br /&gt;
|86 || Snowflakes 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|87 || Live by the sword...&lt;br /&gt;
|-&lt;br /&gt;
|88 || Conquest of the Solar System Part 1&lt;br /&gt;
|-&lt;br /&gt;
|89 || A New World&lt;br /&gt;
|-&lt;br /&gt;
|90 || Beginner Level (7)&lt;br /&gt;
|-&lt;br /&gt;
|91 || survival strategy&lt;br /&gt;
|-&lt;br /&gt;
|92 || Forest Wars, Episode V - The Empire Strikes Back&lt;br /&gt;
|-&lt;br /&gt;
|93 || Survive and Thrive&lt;br /&gt;
|-&lt;br /&gt;
|94 || Volcano mayhem&lt;br /&gt;
|-&lt;br /&gt;
|95 || Hold the line&lt;br /&gt;
|-&lt;br /&gt;
|96 || Schleswig-Holstein&lt;br /&gt;
|-&lt;br /&gt;
|97 || Isthmus 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|98 || Battle of the Elements&lt;br /&gt;
|-&lt;br /&gt;
|99 || Rise of Assyria&lt;br /&gt;
|-&lt;br /&gt;
|100 || Monkey in the Middle..Harder Version&lt;br /&gt;
|-&lt;br /&gt;
|101 || Doom is Nigh - 4&lt;br /&gt;
|-&lt;br /&gt;
|102 || three front war - one at a time&lt;br /&gt;
|-&lt;br /&gt;
|103 || castle&lt;br /&gt;
|-&lt;br /&gt;
|104 || Rome - Partha vs Spain vs Italy&lt;br /&gt;
|-&lt;br /&gt;
|105 || Dog fight&lt;br /&gt;
|-&lt;br /&gt;
|106 || Team Work&lt;br /&gt;
|-&lt;br /&gt;
|107 || Corridor War&lt;br /&gt;
|-&lt;br /&gt;
|108 || keep the north&lt;br /&gt;
|-&lt;br /&gt;
|109 || 1 v 1&lt;br /&gt;
|- &lt;br /&gt;
|110 || Revolution&lt;br /&gt;
|-&lt;br /&gt;
|111 || Italian Free For All&lt;br /&gt;
|-&lt;br /&gt;
|112 || Civilisation Wars&lt;br /&gt;
|-&lt;br /&gt;
|113 || con&lt;br /&gt;
|-&lt;br /&gt;
|114 || Around Black Sea Total WAAAR&lt;br /&gt;
|-&lt;br /&gt;
|115 || Petrol&lt;br /&gt;
|-&lt;br /&gt;
|116 || Alaska Medium 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|117 || Rise of Fascist Romania P1&lt;br /&gt;
|-&lt;br /&gt;
|118 || Battle of the Nations 1813&lt;br /&gt;
|-&lt;br /&gt;
|119 || The Coliseum&lt;br /&gt;
|-&lt;br /&gt;
|120 || Mind Games&lt;br /&gt;
|-&lt;br /&gt;
|121 || Fisher Island&lt;br /&gt;
|-&lt;br /&gt;
|122 || Mehikonien and Aergard 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|123 || Impossible Intervention Challenge&lt;br /&gt;
|-&lt;br /&gt;
|124 || Warzone&lt;br /&gt;
|-&lt;br /&gt;
|125 || Prowl in Old Town&lt;br /&gt;
|-&lt;br /&gt;
|126 || FAST WD #1&lt;br /&gt;
|-&lt;br /&gt;
|127 || The Frenzy Lumberjack Duo&lt;br /&gt;
|-&lt;br /&gt;
|128 || Aklog Island&lt;br /&gt;
|-&lt;br /&gt;
|129 || outrageous v3&lt;br /&gt;
|-&lt;br /&gt;
|130 || Hirilia 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|131 || Defender&lt;br /&gt;
|-&lt;br /&gt;
|132 || 5 guys for the Mosslands&lt;br /&gt;
|-&lt;br /&gt;
|133 || A Ride Through Hell&lt;br /&gt;
|-&lt;br /&gt;
|134 || Your only ally&lt;br /&gt;
|-&lt;br /&gt;
|135 || Tricky Europe V2&lt;br /&gt;
|-&lt;br /&gt;
|136 || Italo Turkish War&lt;br /&gt;
|-&lt;br /&gt;
|137 || The Mischievous Neighbours&lt;br /&gt;
|-&lt;br /&gt;
|138 || Battle&lt;br /&gt;
|-&lt;br /&gt;
|139 || Conquer the island&lt;br /&gt;
|-&lt;br /&gt;
|140 || lol&lt;br /&gt;
|-&lt;br /&gt;
|141 || 2020&lt;br /&gt;
|-&lt;br /&gt;
|142 || Time to take a risk but something is wrong here&lt;br /&gt;
|-&lt;br /&gt;
|143 || Six Pack&lt;br /&gt;
|-&lt;br /&gt;
|144 || ...&lt;br /&gt;
|-&lt;br /&gt;
|145 || Please do not post ridiculous games&lt;br /&gt;
|-&lt;br /&gt;
|146 || 1 weak and 1 useless allied&lt;br /&gt;
|-&lt;br /&gt;
|147 || Quick Challenge&lt;br /&gt;
|-&lt;br /&gt;
|148 || Defense of Numenor&lt;br /&gt;
|-&lt;br /&gt;
|149 || Navy Battle 12 Player&lt;br /&gt;
|-&lt;br /&gt;
|150 || hard to get it&lt;br /&gt;
|-&lt;br /&gt;
|151 || Medieval Japan&lt;br /&gt;
|-&lt;br /&gt;
|152 || Triple Threat&lt;br /&gt;
|-&lt;br /&gt;
|153 || Getting Commercial&lt;br /&gt;
|-&lt;br /&gt;
|154 || The Concordia Duel&lt;br /&gt;
|-&lt;br /&gt;
|155 || Battle Perfection: Artifical Intelligence I&lt;br /&gt;
|-&lt;br /&gt;
|156 || Sri Lankan Hastiness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Old levels ==&lt;br /&gt;
&lt;br /&gt;
Before Update 3.15, there were only six levels (not including the tutorial). They were:&lt;br /&gt;
&lt;br /&gt;
*[[Level 1]] ([https://www.warzone.com/SinglePlayer?Level=12 play])&lt;br /&gt;
*[[Level 2]] ([https://www.warzone.com/SinglePlayer?Level=13 play])&lt;br /&gt;
*[[Level 3]] ([https://www.warzone.com/SinglePlayer?Level=14 play])&lt;br /&gt;
*[[Europe Challenge]] ([https://www.warzone.com/SinglePlayer?Level=15 play])&lt;br /&gt;
*[[Crazy Challenge]] ([https://www.warzone.com/SinglePlayer?Level=16 play])&lt;br /&gt;
*[[Insane Challenge]] ([https://www.warzone.com/SinglePlayer?Level=17 play])&lt;br /&gt;
&lt;br /&gt;
== Creating single player levels ==&lt;br /&gt;
&lt;br /&gt;
If you feel so inclined, you can also [[Creating single player levels|make your own levels]]!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
After each game is over (either by victory or defeat), you can use the [[History]] to see what happened behind the fog. If you want to end the game without waiting for elimination, you can simply press Players -&amp;gt; Surrender to end the game.&lt;br /&gt;
&lt;br /&gt;
==Customizing==&lt;br /&gt;
&lt;br /&gt;
It&#039;s possible to play custom games based on the thirty-four built-in levels.  This means you can customize the level&#039;s settings.  Of course, as a custom practice game, winning won&#039;t be reflected on your [[profile]].&lt;br /&gt;
&lt;br /&gt;
For example, it can be useful to turn off [[fog]] for the challenge levels.  This can help players in understanding how the AIs move and react.&lt;br /&gt;
&lt;br /&gt;
To accomplish this, follow these steps:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Click the Single Player tab&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Click Practice Game&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Click the button under Single Player Built-In Templates&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Select the level you want to customize&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Check the &amp;quot;Customize Template&amp;quot; box&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;On the next two steps, change any settings as desired, such as clicking &amp;quot;No Fog&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
==Saving==&lt;br /&gt;
&lt;br /&gt;
Single-player games are automatically saved to your [[local storage]] and can be resumed later. To view the saved games, visit [https://www.warzone.com/SinglePlayer/SavedGames the Single Player saved games page]. Saved games are saved onto your local computer, not the server, so you must resume each game on the same computer as you started it. If you have too much data stored on your local storage, single player games may not save. To fix this, [[Local storage#Clearing Local Storage storage|clear your local storage]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!---When you save a game for the first time, Warzone will ask if you if you want to enable &#039;&#039;&#039;auto-save&#039;&#039;&#039;. If you disable auto-save, it will work like most single-player games do in that you can save a game, try a few things, and then load the game back to an earlier turn.&lt;br /&gt;
&lt;br /&gt;
If you enable auto-save, the game will automatically overwrite the last save each time you take a turn. This means you cannot re-load back to an earlier turn. In order for a win of one of the six built-in levels to count, you must enable auto-save. This means that without auto-save, wins won’t award gold stars, appear on your [[profile]], or lower the turn times showed on the single player tab. not needed (DanWL 10 Nov 2016)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Levels}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Single Player|!]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Single-player_levels&amp;diff=5414</id>
		<title>Single-player levels</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Single-player_levels&amp;diff=5414"/>
		<updated>2022-11-19T07:30:11Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* Campaign Levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Warzone has a campaign of single-player levels that may be found under [https://www.warzone.com/SinglePlayer/Play the Single Player tab].&lt;br /&gt;
&lt;br /&gt;
Clearing each level within a certain number of turns will earn the player a gold star.&lt;br /&gt;
&lt;br /&gt;
If a player is struggling with a level the game will give the option to skip it and move on to the next level.&lt;br /&gt;
&lt;br /&gt;
== Campaign Levels ==&lt;br /&gt;
&lt;br /&gt;
As of 2022-03-17 there are 157 levels available in the single-player campaign (including the tutorial).&lt;br /&gt;
&lt;br /&gt;
The current campaign was introduced with [https://www.warzone.com/blog/index.php/2016/06/update-3-15-new-single-player-levels-community-levels/ Update 3.15] (2016-06-14), and contained 35 levels (all levels up to World War Pixel, except for Break the bank). In [https://www.warzone.com/blog/index.php/2019/05/update-4-17-expanded-single-player/ Update 4.17] (2019-05-08) the single-player campaign was expanded to 127 levels. All levels after World War Pixel are community-created. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Number&lt;br /&gt;
!Name&lt;br /&gt;
!Introduces&lt;br /&gt;
!Turns to get gold&lt;br /&gt;
!Players/Teams&lt;br /&gt;
!Map&lt;br /&gt;
|-&lt;br /&gt;
|0 || Tutorial || Basic mechanics || n/a || 1 player || [https://www.warzone.com/Map/8557-Tutorial Tutorial]&lt;br /&gt;
|-&lt;br /&gt;
|1 || Time to take a risk || [[AI]] || 7 || 1 v 1 || [https://www.warzone.com/Map/22014-Small-Earth-Board-Map Small Earth Board Map]&lt;br /&gt;
|-&lt;br /&gt;
|2 || Now you see me... || [[Fog]] (normal) || 11 || 3 player FFA || Small Earth Board Map&lt;br /&gt;
|-&lt;br /&gt;
|3 || Top of the plateau || [[Reinforcement Card]] || 7 || 3 player FFA || [https://www.warzone.com/Map/8355-Lost-Plateaus The Lost Plateaus]&lt;br /&gt;
|-&lt;br /&gt;
|4 || Get a clue || [[Manual Distribution]], [[Wastelands]] || 10 || 3 player FFA || [https://www.warzone.com/Map/750-Space-Invaders Space Invaders]&lt;br /&gt;
|-&lt;br /&gt;
|5 || Hard to get || [[Blockade and Emergency Blockade Cards|Emergency Blockade Card]] || 17 || 4 player FFA || [https://www.warzone.com/Map/7276-Atlantis Atlantis]&lt;br /&gt;
|-&lt;br /&gt;
|6 || Take the Castle || [[Blockade and Emergency Blockade Cards|Blockade Card]] || 21 || 4 player FFA || [https://www.warzone.com/Map/5055-Hurueys-Castle Huruey&#039;s Castle]&lt;br /&gt;
|-&lt;br /&gt;
|7 || Getting Strategic || [[Strategic 1 v 1]] || 13 || 1 v 1 || [https://www.warzone.com/Map/7224-Modified-Medium-Earth Modified Medium Earth]&lt;br /&gt;
|-&lt;br /&gt;
|8 || World War 2320 || [[Boss]] (type 1) || 19 || 5 player FFA || [https://www.warzone.com/Map/24229-War-Worlds War Of The Worlds]&lt;br /&gt;
|-&lt;br /&gt;
|9 || Kill or be killed || [[Commanders]] || 19 || 3 player FFA || [https://www.warzone.com/Map/745-Drakemors-World Drakemor&#039;s World]&lt;br /&gt;
|-&lt;br /&gt;
|10 || The Italian Hunt || [[Fog|Light Fog]], [[Move order|No-luck cycle move order]] || 3 || 1 v 1 || [https://www.warzone.com/Map/2303-Italy-Medium Italy Medium]&lt;br /&gt;
|-&lt;br /&gt;
|11 || Calling all reinforcements || [[Teams]], [[Airlift Card]] || 8 || 2 v 1 || [https://www.warzone.com/Map/155-Europe-Challenge-Map Europe Challenge Map]&lt;br /&gt;
|-&lt;br /&gt;
|12 || Floating Skills || [[Transfer only]] || 19 || 4 player FFA || [https://www.warzone.com/Map/19700-Floating-Rocks Floating Rocks]&lt;br /&gt;
|-&lt;br /&gt;
|13 || Race to the middle || [[Overridden Bonuses]] || 16 || 4 player FFA || [https://www.warzone.com/Map/3083-Four-Castles Four Castles]&lt;br /&gt;
|-&lt;br /&gt;
|14 || A different approach || [[Extra armies for territories]] || 15 || 4 player FFA || [https://www.warzone.com/Map/5310-Diplomacy-World Diplomacy (World)]&lt;br /&gt;
|-&lt;br /&gt;
|15 || Complex Complex ||[[Reinforcement Card]] (progressive) || 22 || 4 player FFA || [https://www.warzone.com/Map/6029-Concrete-complex Concrete complex]&lt;br /&gt;
|-&lt;br /&gt;
|16 || Break the bank || [[Commerce]] || 24 || 2 v 1 || [https://www.warzone.com/Map/7202-South-Africa South Africa]&lt;br /&gt;
|-&lt;br /&gt;
|17 || Someone stole my oil || [[Boss]] (type 2) || 16 || 4 player FFA || [https://www.warzone.com/Map/12769-Greater-Middle-East-III Greater Middle East 3]&lt;br /&gt;
|-&lt;br /&gt;
|18 || Ham or Turkey || [[Local deployments]] || . || 4 player FFA || [https://www.warzone.com/Map/5402-Turkey-T%C3%BCrkiye Turkey (Türkiye)]&lt;br /&gt;
|-&lt;br /&gt;
|19 || Feeling Blue || [[One Army Must Stand Guard]] || 22 || 4 player FFA || [https://www.warzone.com/Map/21694-Oceanica Oceanica]&lt;br /&gt;
|-&lt;br /&gt;
|20 || Stuck together || [[No-split mode]] || 25 || 4 player FFA || [https://www.warzone.com/Map/16632-Igostrol-Colonies Igostrol Colonies]&lt;br /&gt;
|-&lt;br /&gt;
|21 || Three blind mice || [[Fog|Heavy Fog]] || 18 || 4 player FFA || [https://www.warzone.com/Map/3801-Crescent-Island Crescent Island]&lt;br /&gt;
|-&lt;br /&gt;
|22 || Blind man&#039;s game || [[Fog|Complete Fog]] || 16 || 4 player FFA || [https://www.warzone.com/Map/10401-Qina Qina]&lt;br /&gt;
|-&lt;br /&gt;
|23 || Half and half || [[Bomb Card]] || 23 || 4 player FFA || [https://www.warzone.com/Map/8437-KPX K-PX]&lt;br /&gt;
|-&lt;br /&gt;
|24 || The best defense... || [[Offense and defense kill rates]] || 19 || 5 player FFA || [https://www.warzone.com/Map/14191-Battle-Dresden-1813 Battle of Dresden in 1813]&lt;br /&gt;
|-&lt;br /&gt;
|25 || Luck be a lady || [[Luck Modifier]] || 24 || 5 player FFA || [https://www.warzone.com/Map/4278-3-Planets 3 Planets]&lt;br /&gt;
|-&lt;br /&gt;
|26 || Caesar&#039;s challenge || [[Boss]] (type 3) || 32 || 4 player FFA || [https://www.warzone.com/Map/6618-Rise-Rome Rise of Rome]&lt;br /&gt;
|-&lt;br /&gt;
|27 || Island Hopping || [[Order Delay Card]] || 21 || 5 player FFA || [https://www.warzone.com/Map/10273-UrsaLuna Ursa:Luna]&lt;br /&gt;
|-&lt;br /&gt;
|28 || Wizard&#039;s lightning || [[Multi Attack|Multi-attack]] || 9 || 4 player FFA || [https://www.warzone.com/Map/13109-Medieval-Battleground Medieval Battleground]&lt;br /&gt;
|-&lt;br /&gt;
|29 || Sinister water || None || 23 || 6 player FFA || [https://www.warzone.com/Map/9108-Saligia Saligia]&lt;br /&gt;
|-&lt;br /&gt;
|30 || Hopscotch || None || 10 || 4 player FFA || [https://www.warzone.com/Map/2554-Hopscotch Hopscotch]&lt;br /&gt;
|-&lt;br /&gt;
|31 || Finding the limit || [[Army cap]] || 16 || 4 player FFA || [https://www.warzone.com/Map/5420-Republic-Macedonia Republic of Macedonia]&lt;br /&gt;
|-&lt;br /&gt;
|32 || Better to give || [[Gift Card]] || 18 || 2 v 3 || [https://www.warzone.com/Map/18584-Siege-Feldmere The Siege of Feldmere]&lt;br /&gt;
|-&lt;br /&gt;
|33 || Serfs up || [[Diplomacy Card]] || 23 || 5 player FFA || [https://www.warzone.com/Map/16938-Breaking-Green Breaking Green]&lt;br /&gt;
|-&lt;br /&gt;
|34 || Playing favorites || [[Sanctions Card]] || 19 || 5 player FFA || [https://www.warzone.com/Map/16739-Millennium-Mediterranean Millennium Mediterranean]&lt;br /&gt;
|-&lt;br /&gt;
|35 || World War Pixel || [[Boss]] (type 4) || 16 || 1 v 3 || [https://www.warzone.com/Map/14538-Final-Earth Final Earth]&lt;br /&gt;
|-&lt;br /&gt;
|36 || Castles battle to conquer Far Land || n/a || 22 || 1 v 1 || [https://www.warzone.com/Map/28860-Far-Land Far Land]&lt;br /&gt;
|-&lt;br /&gt;
|37 || A Battle in Jerusalem (LD)&lt;br /&gt;
|-&lt;br /&gt;
|38 || Hiding Place&lt;br /&gt;
|-&lt;br /&gt;
|39 || pirates!&lt;br /&gt;
|-&lt;br /&gt;
|40 || Gungy 6&lt;br /&gt;
|-&lt;br /&gt;
|41 || Viking Battle in the Bork Land&lt;br /&gt;
|-&lt;br /&gt;
|42 || How many turns do you need?&lt;br /&gt;
|-&lt;br /&gt;
|43 || Chaos&lt;br /&gt;
|-&lt;br /&gt;
|44 || Vietnam War&lt;br /&gt;
|-&lt;br /&gt;
|45 || Zodiac Czar&lt;br /&gt;
|-&lt;br /&gt;
|46 || Surprise! (5)&lt;br /&gt;
|-&lt;br /&gt;
|47 || China teams&lt;br /&gt;
|-&lt;br /&gt;
|48 || Inchmeal&lt;br /&gt;
|-&lt;br /&gt;
|49 || who owns the moon?&lt;br /&gt;
|-&lt;br /&gt;
|50 || Pirate Trouble&lt;br /&gt;
|-&lt;br /&gt;
|51 || Wrath of the Aliens pt.4&lt;br /&gt;
|-&lt;br /&gt;
|52 || The Harbor&lt;br /&gt;
|-&lt;br /&gt;
|53 || Biomes - they swing both ways&lt;br /&gt;
|-&lt;br /&gt;
|54 || Island War B&lt;br /&gt;
|-&lt;br /&gt;
|55 || Patience is a Virtue&lt;br /&gt;
|-&lt;br /&gt;
|56 || Eight Bridges&lt;br /&gt;
|-&lt;br /&gt;
|57 || The Asteroid&lt;br /&gt;
|-&lt;br /&gt;
|58 || Thani&#039;s Stand&lt;br /&gt;
|-&lt;br /&gt;
|59 || Kill &#039;em all!!!&lt;br /&gt;
|-&lt;br /&gt;
|60 || The Yeti&lt;br /&gt;
|-&lt;br /&gt;
|61 || Viking landing&lt;br /&gt;
|-&lt;br /&gt;
|62 || Battle Arena&lt;br /&gt;
|-&lt;br /&gt;
|63 || ldb&lt;br /&gt;
|-&lt;br /&gt;
|64 || Korean War&lt;br /&gt;
|-&lt;br /&gt;
|65 || Skull Island - 1935 Venture Expedition&lt;br /&gt;
|-&lt;br /&gt;
|66 || x-factor&lt;br /&gt;
|-&lt;br /&gt;
|67 || landing&lt;br /&gt;
|-&lt;br /&gt;
|68 || kleintje off 11% def 91%&lt;br /&gt;
|-&lt;br /&gt;
|69 || Interesting WW1 Game&lt;br /&gt;
|-&lt;br /&gt;
|70 || Peloponnesian War&lt;br /&gt;
|-&lt;br /&gt;
|71 || 214&lt;br /&gt;
|-&lt;br /&gt;
|72 || War for Zargos (advanced)&lt;br /&gt;
|-&lt;br /&gt;
|73 || Crossword puzzle&lt;br /&gt;
|-&lt;br /&gt;
|74 || X, Y and Z&lt;br /&gt;
|-&lt;br /&gt;
|75 || Hadrian&#039;s Wall&lt;br /&gt;
|-&lt;br /&gt;
|76 || War of Ages&lt;br /&gt;
|-&lt;br /&gt;
|77 || Help the Priestess of Psion&lt;br /&gt;
|-&lt;br /&gt;
|78 || zapper&lt;br /&gt;
|-&lt;br /&gt;
|79 || Mound of War&lt;br /&gt;
|-&lt;br /&gt;
|80 || 217&lt;br /&gt;
|-&lt;br /&gt;
|81 || Siege of Feldmere&lt;br /&gt;
|-&lt;br /&gt;
|82 || support your AI&lt;br /&gt;
|-&lt;br /&gt;
|83 || Outer Space&lt;br /&gt;
|-&lt;br /&gt;
|84 || kronos&lt;br /&gt;
|-&lt;br /&gt;
|85 || Deadly Trio&lt;br /&gt;
|-&lt;br /&gt;
|86 || Snowflakes 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|87 || Live by the sword...&lt;br /&gt;
|-&lt;br /&gt;
|88 || Conquest of the Solar System Part 1&lt;br /&gt;
|-&lt;br /&gt;
|89 || A New World&lt;br /&gt;
|-&lt;br /&gt;
|90 || Beginner Level (7)&lt;br /&gt;
|-&lt;br /&gt;
|91 || survival strategy&lt;br /&gt;
|-&lt;br /&gt;
|92 || Forest Wars, Episode V - The Empire Strikes Back&lt;br /&gt;
|-&lt;br /&gt;
|93 || Survive and Thrive&lt;br /&gt;
|-&lt;br /&gt;
|94 || Volcano mayhem&lt;br /&gt;
|-&lt;br /&gt;
|95 || Hold the line&lt;br /&gt;
|-&lt;br /&gt;
|96 || Schleswig-Holstein&lt;br /&gt;
|-&lt;br /&gt;
|97 || Isthmus 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|98 || Battle of the Elements&lt;br /&gt;
|-&lt;br /&gt;
|99 || Rise of Assyria&lt;br /&gt;
|-&lt;br /&gt;
|100 || Monkey in the Middle..Harder Version&lt;br /&gt;
|-&lt;br /&gt;
|101 || Doom is Nigh - 4&lt;br /&gt;
|-&lt;br /&gt;
|102 || three front war - one at a time&lt;br /&gt;
|-&lt;br /&gt;
|103 || castle&lt;br /&gt;
|-&lt;br /&gt;
|104 || Rome - Partha vs Spain vs Italy&lt;br /&gt;
|-&lt;br /&gt;
|105 || Dog fight&lt;br /&gt;
|-&lt;br /&gt;
|106 || Team Work&lt;br /&gt;
|-&lt;br /&gt;
|107 || Corridor War&lt;br /&gt;
|-&lt;br /&gt;
|108 || keep the north&lt;br /&gt;
|-&lt;br /&gt;
|109 || 1 v 1&lt;br /&gt;
|- &lt;br /&gt;
|110 || Revolution&lt;br /&gt;
|-&lt;br /&gt;
|111 || Italian Free For All&lt;br /&gt;
|-&lt;br /&gt;
|112 || Civilisation Wars&lt;br /&gt;
|-&lt;br /&gt;
|113 || con&lt;br /&gt;
|-&lt;br /&gt;
|114 || Around Black Sea Total WAAAR&lt;br /&gt;
|-&lt;br /&gt;
|115 || Petrol&lt;br /&gt;
|-&lt;br /&gt;
|116 || Alaska Medium 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|117 || Rise of Fascist Romania P1&lt;br /&gt;
|-&lt;br /&gt;
|118 || Battle of the Nations 1813&lt;br /&gt;
|-&lt;br /&gt;
|119 || The Coliseum&lt;br /&gt;
|-&lt;br /&gt;
|120 || Mind Games&lt;br /&gt;
|-&lt;br /&gt;
|121 || Fisher Island&lt;br /&gt;
|-&lt;br /&gt;
|122 || Mehikonien and Aergard 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|123 || Impossible Intervention Challenge&lt;br /&gt;
|-&lt;br /&gt;
|124 || Warzone&lt;br /&gt;
|-&lt;br /&gt;
|125 || Prowl in Old Town&lt;br /&gt;
|-&lt;br /&gt;
|126 || FAST WD #1&lt;br /&gt;
|-&lt;br /&gt;
|127 || The Frenzy Lumberjack Duo&lt;br /&gt;
|-&lt;br /&gt;
|128 || Aklog Island&lt;br /&gt;
|-&lt;br /&gt;
|129 || outrageous v3&lt;br /&gt;
|-&lt;br /&gt;
|130 || Hirilia 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|131 || Defender&lt;br /&gt;
|-&lt;br /&gt;
|132 || 5 guys for the Mosslands&lt;br /&gt;
|-&lt;br /&gt;
|133 || A Ride Through Hell&lt;br /&gt;
|-&lt;br /&gt;
|134 || Your only ally&lt;br /&gt;
|-&lt;br /&gt;
|135 || Tricky Europe V2&lt;br /&gt;
|-&lt;br /&gt;
|136 || Italo Turkish War&lt;br /&gt;
|-&lt;br /&gt;
|137 || The Mischievous Neighbours&lt;br /&gt;
|-&lt;br /&gt;
|138 || Battle&lt;br /&gt;
|-&lt;br /&gt;
|139 || Conquer the island&lt;br /&gt;
|-&lt;br /&gt;
|140 || lol&lt;br /&gt;
|-&lt;br /&gt;
|141 || 2020&lt;br /&gt;
|-&lt;br /&gt;
|142 || Time to take a risk but something is wrong here&lt;br /&gt;
|-&lt;br /&gt;
|143 || Six Pack&lt;br /&gt;
|-&lt;br /&gt;
|144 || ...&lt;br /&gt;
|-&lt;br /&gt;
|145 || Please do not post ridiculous games&lt;br /&gt;
|-&lt;br /&gt;
|146 || 1 weak and 1 useless allied&lt;br /&gt;
|-&lt;br /&gt;
|147 || Quick Challenge&lt;br /&gt;
|-&lt;br /&gt;
|148 || Defense of Numenor&lt;br /&gt;
|-&lt;br /&gt;
|149 || Navy Battle 12 Player&lt;br /&gt;
|-&lt;br /&gt;
|150 || hard to get it&lt;br /&gt;
|-&lt;br /&gt;
|151 || Medieval Japan&lt;br /&gt;
|-&lt;br /&gt;
|152 || Triple Threat&lt;br /&gt;
|-&lt;br /&gt;
|153 || Getting Commercial&lt;br /&gt;
|-&lt;br /&gt;
|154 || The Concordia Duel&lt;br /&gt;
|-&lt;br /&gt;
|155 || Battle Perfection: Artifical Intelligence I&lt;br /&gt;
|-&lt;br /&gt;
|156 || Sri Lankan Hastiness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Old levels ==&lt;br /&gt;
&lt;br /&gt;
Before Update 3.15, there were only six levels (not including the tutorial). They were:&lt;br /&gt;
&lt;br /&gt;
*[[Level 1]] ([https://www.warzone.com/SinglePlayer?Level=12 play])&lt;br /&gt;
*[[Level 2]] ([https://www.warzone.com/SinglePlayer?Level=13 play])&lt;br /&gt;
*[[Level 3]] ([https://www.warzone.com/SinglePlayer?Level=14 play])&lt;br /&gt;
*[[Europe Challenge]] ([https://www.warzone.com/SinglePlayer?Level=15 play])&lt;br /&gt;
*[[Crazy Challenge]] ([https://www.warzone.com/SinglePlayer?Level=16 play])&lt;br /&gt;
*[[Insane Challenge]] ([https://www.warzone.com/SinglePlayer?Level=17 play])&lt;br /&gt;
&lt;br /&gt;
== Creating single player levels ==&lt;br /&gt;
&lt;br /&gt;
If you feel so inclined, you can also [[Creating single player levels|make your own levels]]!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
After each game is over (either by victory or defeat), you can use the [[History]] to see what happened behind the fog. If you want to end the game without waiting for elimination, you can simply press Players -&amp;gt; Surrender to end the game.&lt;br /&gt;
&lt;br /&gt;
==Customizing==&lt;br /&gt;
&lt;br /&gt;
It&#039;s possible to play custom games based on the thirty-four built-in levels.  This means you can customize the level&#039;s settings.  Of course, as a custom practice game, winning won&#039;t be reflected on your [[profile]].&lt;br /&gt;
&lt;br /&gt;
For example, it can be useful to turn off [[fog]] for the challenge levels.  This can help players in understanding how the AIs move and react.&lt;br /&gt;
&lt;br /&gt;
To accomplish this, follow these steps:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Click the Single Player tab&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Click Practice Game&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Click the button under Single Player Built-In Templates&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Select the level you want to customize&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Check the &amp;quot;Customize Template&amp;quot; box&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;On the next two steps, change any settings as desired, such as clicking &amp;quot;No Fog&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
==Saving==&lt;br /&gt;
&lt;br /&gt;
Single-player games are automatically saved to your [[local storage]] and can be resumed later. To view the saved games, visit [https://www.warzone.com/SinglePlayer/SavedGames the Single Player saved games page]. Saved games are saved onto your local computer, not the server, so you must resume each game on the same computer as you started it. If you have too much data stored on your local storage, single player games may not save. To fix this, [[Local storage#Clearing Local Storage storage|clear your local storage]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!---When you save a game for the first time, Warzone will ask if you if you want to enable &#039;&#039;&#039;auto-save&#039;&#039;&#039;. If you disable auto-save, it will work like most single-player games do in that you can save a game, try a few things, and then load the game back to an earlier turn.&lt;br /&gt;
&lt;br /&gt;
If you enable auto-save, the game will automatically overwrite the last save each time you take a turn. This means you cannot re-load back to an earlier turn. In order for a win of one of the six built-in levels to count, you must enable auto-save. This means that without auto-save, wins won’t award gold stars, appear on your [[profile]], or lower the turn times showed on the single player tab. not needed (DanWL 10 Nov 2016)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Levels}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Single Player|!]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Single-player_levels&amp;diff=5413</id>
		<title>Single-player levels</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Single-player_levels&amp;diff=5413"/>
		<updated>2022-11-19T07:10:58Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* Campaign Levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Warzone has a campaign of single-player levels that may be found under [https://www.warzone.com/SinglePlayer/Play the Single Player tab].&lt;br /&gt;
&lt;br /&gt;
Clearing each level within a certain number of turns will earn the player a gold star.&lt;br /&gt;
&lt;br /&gt;
If a player is struggling with a level the game will give the option to skip it and move on to the next level.&lt;br /&gt;
&lt;br /&gt;
== Campaign Levels ==&lt;br /&gt;
&lt;br /&gt;
As of 2022-03-17 there are 157 levels available in the single-player campaign (including the tutorial).&lt;br /&gt;
&lt;br /&gt;
The current campaign was introduced with [https://www.warzone.com/blog/index.php/2016/06/update-3-15-new-single-player-levels-community-levels/ Update 3.15] (2016-06-14), and contained 35 levels (all levels up to World War Pixel, except for Break the bank). In [https://www.warzone.com/blog/index.php/2019/05/update-4-17-expanded-single-player/ Update 4.17] (2019-05-08) the single-player campaign was expanded to 127 levels. All levels after World War Pixel are community-created. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Number&lt;br /&gt;
!Name&lt;br /&gt;
!Introduces&lt;br /&gt;
!Turns to get gold&lt;br /&gt;
!Players/Teams&lt;br /&gt;
!Map&lt;br /&gt;
|-&lt;br /&gt;
|0 || Tutorial || Basic mechanics || n/a || 1 player || [https://www.warzone.com/Map/8557-Tutorial Tutorial]&lt;br /&gt;
|-&lt;br /&gt;
|1 || Time to take a risk || [[AI]] || 7 || 1 v 1 || [https://www.warzone.com/Map/22014-Small-Earth-Board-Map Small Earth Board Map]&lt;br /&gt;
|-&lt;br /&gt;
|2 || Now you see me... || [[Fog]] (normal) || 11 || 3 player FFA || Small Earth Board Map&lt;br /&gt;
|-&lt;br /&gt;
|3 || Top of the plateau || [[Reinforcement Card]] || 7 || 3 player FFA || [https://www.warzone.com/Map/8355-Lost-Plateaus The Lost Plateaus]&lt;br /&gt;
|-&lt;br /&gt;
|4 || Get a clue || [[Manual Distribution]], [[Wastelands]] || 10 || 3 player FFA || [https://www.warzone.com/Map/750-Space-Invaders Space Invaders]&lt;br /&gt;
|-&lt;br /&gt;
|5 || Hard to get || [[Blockade and Emergency Blockade Cards|Emergency Blockade Card]] || 17 || 4 player FFA || [https://www.warzone.com/Map/7276-Atlantis Atlantis]&lt;br /&gt;
|-&lt;br /&gt;
|6 || Take the Castle || [[Blockade and Emergency Blockade Cards|Blockade Card]] || 21 || 4 player FFA || [https://www.warzone.com/Map/5055-Hurueys-Castle Huruey&#039;s Castle]&lt;br /&gt;
|-&lt;br /&gt;
|7 || Getting Strategic || [[Strategic 1 v 1]] || 13 || 1 v 1 || [https://www.warzone.com/Map/7224-Modified-Medium-Earth Modified Medium Earth]&lt;br /&gt;
|-&lt;br /&gt;
|8 || World War 2320 || [[Boss]] (type 1) || 19 || 5 player FFA || [https://www.warzone.com/Map/24229-War-Worlds War Of The Worlds]&lt;br /&gt;
|-&lt;br /&gt;
|9 || Kill or be killed || [[Commanders]] || 19 || 3 player FFA || [https://www.warzone.com/Map/745-Drakemors-World Drakemor&#039;s World]&lt;br /&gt;
|-&lt;br /&gt;
|10 || The Italian Hunt || [[Fog|Light Fog]], [[Move order|No-luck cycle move order]] || 3 || 1 v 1 || [https://www.warzone.com/Map/2303-Italy-Medium Italy Medium]&lt;br /&gt;
|-&lt;br /&gt;
|11 || Calling all reinforcements || [[Teams]], [[Airlift Card]] || 8 || 2 v 1 || [https://www.warzone.com/Map/155-Europe-Challenge-Map Europe Challenge Map]&lt;br /&gt;
|-&lt;br /&gt;
|12 || Floating Skills || [[Transfer only]] || 19 || 4 player FFA || [https://www.warzone.com/Map/19700-Floating-Rocks Floating Rocks]&lt;br /&gt;
|-&lt;br /&gt;
|13 || Race to the middle || [[Overridden Bonuses]] || 16 || 4 player FFA || [https://www.warzone.com/Map/3083-Four-Castles Four Castles]&lt;br /&gt;
|-&lt;br /&gt;
|14 || A different approach || [[Extra armies for territories]] || 15 || 4 player FFA || [https://www.warzone.com/Map/5310-Diplomacy-World Diplomacy (World)]&lt;br /&gt;
|-&lt;br /&gt;
|15 || Complex Complex ||[[Reinforcement Card]] (progressive) || 22 || 4 player FFA || [https://www.warzone.com/Map/6029-Concrete-complex Concrete complex]&lt;br /&gt;
|-&lt;br /&gt;
|16 || Break the bank || [[Commerce]] || 24 || 2 v 1 || [https://www.warzone.com/Map/7202-South-Africa South Africa]&lt;br /&gt;
|-&lt;br /&gt;
|17 || Someone stole my oil || [[Boss]] (type 2) || 16 || 4 player FFA || [https://www.warzone.com/Map/12769-Greater-Middle-East-III Greater Middle East 3]&lt;br /&gt;
|-&lt;br /&gt;
|18 || Ham or Turkey || [[Local deployments]] || . || 4 player FFA || .&lt;br /&gt;
|-&lt;br /&gt;
|19 || Feeling Blue || [[One Army Must Stand Guard]] || 22 || 4 player FFA || .&lt;br /&gt;
|-&lt;br /&gt;
|20 || Stuck together || [[No-split mode]] || 25 || 4 player FFA || .&lt;br /&gt;
|-&lt;br /&gt;
|21 || Three blind mice || [[Fog|Heavy Fog]] || 18 || 4 player FFA || .&lt;br /&gt;
|-&lt;br /&gt;
|22 || Blind man&#039;s game || [[Fog|Complete Fog]] || 16 || 4 player FFA || .&lt;br /&gt;
|-&lt;br /&gt;
|23 || Half and half || [[Bomb Card]] || 23 || 4 player FFA || .&lt;br /&gt;
|-&lt;br /&gt;
|24 || The best defense... || [[Offense and defense kill rates]] || 19 || 5 player FFA || .&lt;br /&gt;
|-&lt;br /&gt;
|25 || Luck be a lady || [[Luck Modifier]] || 24 || 5 player FFA || [https://www.warzone.com/Map/4278-3-Planets 3 Planets]&lt;br /&gt;
|-&lt;br /&gt;
|26 || Caesar&#039;s challenge || [[Boss]] (type 3) || 32 || 4 player FFA || .&lt;br /&gt;
|-&lt;br /&gt;
|27 || Island Hopping || [[Order Delay Card]] || . || 5 player FFA || [https://www.warzone.com/Map/10273-UrsaLuna Ursa:Luna]&lt;br /&gt;
|-&lt;br /&gt;
|28 || Wizard&#039;s lightning&lt;br /&gt;
|-&lt;br /&gt;
|29 || Sinister water&lt;br /&gt;
|-&lt;br /&gt;
|30 || Hopscotch&lt;br /&gt;
|-&lt;br /&gt;
|31 || Finding the limit&lt;br /&gt;
|-&lt;br /&gt;
|32 || Better to give&lt;br /&gt;
|-&lt;br /&gt;
|33 || Serfs up&lt;br /&gt;
|-&lt;br /&gt;
|34 || Playing favorites&lt;br /&gt;
|-&lt;br /&gt;
|35 || World War Pixel&lt;br /&gt;
|-&lt;br /&gt;
|36 || Castles battle to conquer Far Land || n/a || 22 || 1 v 1 || [https://www.warzone.com/Map/28860-Far-Land Far Land]&lt;br /&gt;
|-&lt;br /&gt;
|37 || A Battle in Jerusalem (LD)&lt;br /&gt;
|-&lt;br /&gt;
|38 || Hiding Place&lt;br /&gt;
|-&lt;br /&gt;
|39 || pirates!&lt;br /&gt;
|-&lt;br /&gt;
|40 || Gungy 6&lt;br /&gt;
|-&lt;br /&gt;
|41 || Viking Battle in the Bork Land&lt;br /&gt;
|-&lt;br /&gt;
|42 || How many turns do you need?&lt;br /&gt;
|-&lt;br /&gt;
|43 || Chaos&lt;br /&gt;
|-&lt;br /&gt;
|44 || Vietnam War&lt;br /&gt;
|-&lt;br /&gt;
|45 || Zodiac Czar&lt;br /&gt;
|-&lt;br /&gt;
|46 || Surprise! (5)&lt;br /&gt;
|-&lt;br /&gt;
|47 || China teams&lt;br /&gt;
|-&lt;br /&gt;
|48 || Inchmeal&lt;br /&gt;
|-&lt;br /&gt;
|49 || who owns the moon?&lt;br /&gt;
|-&lt;br /&gt;
|50 || Pirate Trouble&lt;br /&gt;
|-&lt;br /&gt;
|51 || Wrath of the Aliens pt.4&lt;br /&gt;
|-&lt;br /&gt;
|52 || The Harbor&lt;br /&gt;
|-&lt;br /&gt;
|53 || Biomes - they swing both ways&lt;br /&gt;
|-&lt;br /&gt;
|54 || Island War B&lt;br /&gt;
|-&lt;br /&gt;
|55 || Patience is a Virtue&lt;br /&gt;
|-&lt;br /&gt;
|56 || Eight Bridges&lt;br /&gt;
|-&lt;br /&gt;
|57 || The Asteroid&lt;br /&gt;
|-&lt;br /&gt;
|58 || Thani&#039;s Stand&lt;br /&gt;
|-&lt;br /&gt;
|59 || Kill &#039;em all!!!&lt;br /&gt;
|-&lt;br /&gt;
|60 || The Yeti&lt;br /&gt;
|-&lt;br /&gt;
|61 || Viking landing&lt;br /&gt;
|-&lt;br /&gt;
|62 || Battle Arena&lt;br /&gt;
|-&lt;br /&gt;
|63 || ldb&lt;br /&gt;
|-&lt;br /&gt;
|64 || Korean War&lt;br /&gt;
|-&lt;br /&gt;
|65 || Skull Island - 1935 Venture Expedition&lt;br /&gt;
|-&lt;br /&gt;
|66 || x-factor&lt;br /&gt;
|-&lt;br /&gt;
|67 || landing&lt;br /&gt;
|-&lt;br /&gt;
|68 || kleintje off 11% def 91%&lt;br /&gt;
|-&lt;br /&gt;
|69 || Interesting WW1 Game&lt;br /&gt;
|-&lt;br /&gt;
|70 || Peloponnesian War&lt;br /&gt;
|-&lt;br /&gt;
|71 || 214&lt;br /&gt;
|-&lt;br /&gt;
|72 || War for Zargos (advanced)&lt;br /&gt;
|-&lt;br /&gt;
|73 || Crossword puzzle&lt;br /&gt;
|-&lt;br /&gt;
|74 || X, Y and Z&lt;br /&gt;
|-&lt;br /&gt;
|75 || Hadrian&#039;s Wall&lt;br /&gt;
|-&lt;br /&gt;
|76 || War of Ages&lt;br /&gt;
|-&lt;br /&gt;
|77 || Help the Priestess of Psion&lt;br /&gt;
|-&lt;br /&gt;
|78 || zapper&lt;br /&gt;
|-&lt;br /&gt;
|79 || Mound of War&lt;br /&gt;
|-&lt;br /&gt;
|80 || 217&lt;br /&gt;
|-&lt;br /&gt;
|81 || Siege of Feldmere&lt;br /&gt;
|-&lt;br /&gt;
|82 || support your AI&lt;br /&gt;
|-&lt;br /&gt;
|83 || Outer Space&lt;br /&gt;
|-&lt;br /&gt;
|84 || kronos&lt;br /&gt;
|-&lt;br /&gt;
|85 || Deadly Trio&lt;br /&gt;
|-&lt;br /&gt;
|86 || Snowflakes 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|87 || Live by the sword...&lt;br /&gt;
|-&lt;br /&gt;
|88 || Conquest of the Solar System Part 1&lt;br /&gt;
|-&lt;br /&gt;
|89 || A New World&lt;br /&gt;
|-&lt;br /&gt;
|90 || Beginner Level (7)&lt;br /&gt;
|-&lt;br /&gt;
|91 || survival strategy&lt;br /&gt;
|-&lt;br /&gt;
|92 || Forest Wars, Episode V - The Empire Strikes Back&lt;br /&gt;
|-&lt;br /&gt;
|93 || Survive and Thrive&lt;br /&gt;
|-&lt;br /&gt;
|94 || Volcano mayhem&lt;br /&gt;
|-&lt;br /&gt;
|95 || Hold the line&lt;br /&gt;
|-&lt;br /&gt;
|96 || Schleswig-Holstein&lt;br /&gt;
|-&lt;br /&gt;
|97 || Isthmus 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|98 || Battle of the Elements&lt;br /&gt;
|-&lt;br /&gt;
|99 || Rise of Assyria&lt;br /&gt;
|-&lt;br /&gt;
|100 || Monkey in the Middle..Harder Version&lt;br /&gt;
|-&lt;br /&gt;
|101 || Doom is Nigh - 4&lt;br /&gt;
|-&lt;br /&gt;
|102 || three front war - one at a time&lt;br /&gt;
|-&lt;br /&gt;
|103 || castle&lt;br /&gt;
|-&lt;br /&gt;
|104 || Rome - Partha vs Spain vs Italy&lt;br /&gt;
|-&lt;br /&gt;
|105 || Dog fight&lt;br /&gt;
|-&lt;br /&gt;
|106 || Team Work&lt;br /&gt;
|-&lt;br /&gt;
|107 || Corridor War&lt;br /&gt;
|-&lt;br /&gt;
|108 || keep the north&lt;br /&gt;
|-&lt;br /&gt;
|109 || 1 v 1&lt;br /&gt;
|- &lt;br /&gt;
|110 || Revolution&lt;br /&gt;
|-&lt;br /&gt;
|111 || Italian Free For All&lt;br /&gt;
|-&lt;br /&gt;
|112 || Civilisation Wars&lt;br /&gt;
|-&lt;br /&gt;
|113 || con&lt;br /&gt;
|-&lt;br /&gt;
|114 || Around Black Sea Total WAAAR&lt;br /&gt;
|-&lt;br /&gt;
|115 || Petrol&lt;br /&gt;
|-&lt;br /&gt;
|116 || Alaska Medium 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|117 || Rise of Fascist Romania P1&lt;br /&gt;
|-&lt;br /&gt;
|118 || Battle of the Nations 1813&lt;br /&gt;
|-&lt;br /&gt;
|119 || The Coliseum&lt;br /&gt;
|-&lt;br /&gt;
|120 || Mind Games&lt;br /&gt;
|-&lt;br /&gt;
|121 || Fisher Island&lt;br /&gt;
|-&lt;br /&gt;
|122 || Mehikonien and Aergard 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|123 || Impossible Intervention Challenge&lt;br /&gt;
|-&lt;br /&gt;
|124 || Warzone&lt;br /&gt;
|-&lt;br /&gt;
|125 || Prowl in Old Town&lt;br /&gt;
|-&lt;br /&gt;
|126 || FAST WD #1&lt;br /&gt;
|-&lt;br /&gt;
|127 || The Frenzy Lumberjack Duo&lt;br /&gt;
|-&lt;br /&gt;
|128 || Aklog Island&lt;br /&gt;
|-&lt;br /&gt;
|129 || outrageous v3&lt;br /&gt;
|-&lt;br /&gt;
|130 || Hirilia 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|131 || Defender&lt;br /&gt;
|-&lt;br /&gt;
|132 || 5 guys for the Mosslands&lt;br /&gt;
|-&lt;br /&gt;
|133 || A Ride Through Hell&lt;br /&gt;
|-&lt;br /&gt;
|134 || Your only ally&lt;br /&gt;
|-&lt;br /&gt;
|135 || Tricky Europe V2&lt;br /&gt;
|-&lt;br /&gt;
|136 || Italo Turkish War&lt;br /&gt;
|-&lt;br /&gt;
|137 || The Mischievous Neighbours&lt;br /&gt;
|-&lt;br /&gt;
|138 || Battle&lt;br /&gt;
|-&lt;br /&gt;
|139 || Conquer the island&lt;br /&gt;
|-&lt;br /&gt;
|140 || lol&lt;br /&gt;
|-&lt;br /&gt;
|141 || 2020&lt;br /&gt;
|-&lt;br /&gt;
|142 || Time to take a risk but something is wrong here&lt;br /&gt;
|-&lt;br /&gt;
|143 || Six Pack&lt;br /&gt;
|-&lt;br /&gt;
|144 || ...&lt;br /&gt;
|-&lt;br /&gt;
|145 || Please do not post ridiculous games&lt;br /&gt;
|-&lt;br /&gt;
|146 || 1 weak and 1 useless allied&lt;br /&gt;
|-&lt;br /&gt;
|147 || Quick Challenge&lt;br /&gt;
|-&lt;br /&gt;
|148 || Defense of Numenor&lt;br /&gt;
|-&lt;br /&gt;
|149 || Navy Battle 12 Player&lt;br /&gt;
|-&lt;br /&gt;
|150 || hard to get it&lt;br /&gt;
|-&lt;br /&gt;
|151 || Medieval Japan&lt;br /&gt;
|-&lt;br /&gt;
|152 || Triple Threat&lt;br /&gt;
|-&lt;br /&gt;
|153 || Getting Commercial&lt;br /&gt;
|-&lt;br /&gt;
|154 || The Concordia Duel&lt;br /&gt;
|-&lt;br /&gt;
|155 || Battle Perfection: Artifical Intelligence I&lt;br /&gt;
|-&lt;br /&gt;
|156 || Sri Lankan Hastiness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Old levels ==&lt;br /&gt;
&lt;br /&gt;
Before Update 3.15, there were only six levels (not including the tutorial). They were:&lt;br /&gt;
&lt;br /&gt;
*[[Level 1]] ([https://www.warzone.com/SinglePlayer?Level=12 play])&lt;br /&gt;
*[[Level 2]] ([https://www.warzone.com/SinglePlayer?Level=13 play])&lt;br /&gt;
*[[Level 3]] ([https://www.warzone.com/SinglePlayer?Level=14 play])&lt;br /&gt;
*[[Europe Challenge]] ([https://www.warzone.com/SinglePlayer?Level=15 play])&lt;br /&gt;
*[[Crazy Challenge]] ([https://www.warzone.com/SinglePlayer?Level=16 play])&lt;br /&gt;
*[[Insane Challenge]] ([https://www.warzone.com/SinglePlayer?Level=17 play])&lt;br /&gt;
&lt;br /&gt;
== Creating single player levels ==&lt;br /&gt;
&lt;br /&gt;
If you feel so inclined, you can also [[Creating single player levels|make your own levels]]!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
After each game is over (either by victory or defeat), you can use the [[History]] to see what happened behind the fog. If you want to end the game without waiting for elimination, you can simply press Players -&amp;gt; Surrender to end the game.&lt;br /&gt;
&lt;br /&gt;
==Customizing==&lt;br /&gt;
&lt;br /&gt;
It&#039;s possible to play custom games based on the thirty-four built-in levels.  This means you can customize the level&#039;s settings.  Of course, as a custom practice game, winning won&#039;t be reflected on your [[profile]].&lt;br /&gt;
&lt;br /&gt;
For example, it can be useful to turn off [[fog]] for the challenge levels.  This can help players in understanding how the AIs move and react.&lt;br /&gt;
&lt;br /&gt;
To accomplish this, follow these steps:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Click the Single Player tab&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Click Practice Game&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Click the button under Single Player Built-In Templates&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Select the level you want to customize&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Check the &amp;quot;Customize Template&amp;quot; box&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;On the next two steps, change any settings as desired, such as clicking &amp;quot;No Fog&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
==Saving==&lt;br /&gt;
&lt;br /&gt;
Single-player games are automatically saved to your [[local storage]] and can be resumed later. To view the saved games, visit [https://www.warzone.com/SinglePlayer/SavedGames the Single Player saved games page]. Saved games are saved onto your local computer, not the server, so you must resume each game on the same computer as you started it. If you have too much data stored on your local storage, single player games may not save. To fix this, [[Local storage#Clearing Local Storage storage|clear your local storage]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!---When you save a game for the first time, Warzone will ask if you if you want to enable &#039;&#039;&#039;auto-save&#039;&#039;&#039;. If you disable auto-save, it will work like most single-player games do in that you can save a game, try a few things, and then load the game back to an earlier turn.&lt;br /&gt;
&lt;br /&gt;
If you enable auto-save, the game will automatically overwrite the last save each time you take a turn. This means you cannot re-load back to an earlier turn. In order for a win of one of the six built-in levels to count, you must enable auto-save. This means that without auto-save, wins won’t award gold stars, appear on your [[profile]], or lower the turn times showed on the single player tab. not needed (DanWL 10 Nov 2016)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Levels}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Single Player|!]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Single-player_levels&amp;diff=5412</id>
		<title>Single-player levels</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Single-player_levels&amp;diff=5412"/>
		<updated>2022-11-19T06:53:22Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* Campaign Levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Warzone has a campaign of single-player levels that may be found under [https://www.warzone.com/SinglePlayer/Play the Single Player tab].&lt;br /&gt;
&lt;br /&gt;
Clearing each level within a certain number of turns will earn the player a gold star.&lt;br /&gt;
&lt;br /&gt;
If a player is struggling with a level the game will give the option to skip it and move on to the next level.&lt;br /&gt;
&lt;br /&gt;
== Campaign Levels ==&lt;br /&gt;
&lt;br /&gt;
As of 2022-03-17 there are 157 levels available in the single-player campaign (including the tutorial).&lt;br /&gt;
&lt;br /&gt;
The current campaign was introduced with [https://www.warzone.com/blog/index.php/2016/06/update-3-15-new-single-player-levels-community-levels/ Update 3.15] (2016-06-14), and contained 35 levels (all levels up to World War Pixel, except for Break the bank). In [https://www.warzone.com/blog/index.php/2019/05/update-4-17-expanded-single-player/ Update 4.17] (2019-05-08) the single-player campaign was expanded to 127 levels. All levels after World War Pixel are community-created. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Number&lt;br /&gt;
!Name&lt;br /&gt;
!Introduces&lt;br /&gt;
!Turns to get gold&lt;br /&gt;
!Players/Teams&lt;br /&gt;
!Map&lt;br /&gt;
|-&lt;br /&gt;
|0 || Tutorial || Basic mechanics || n/a || 1 player || [https://www.warzone.com/Map/8557-Tutorial Tutorial]&lt;br /&gt;
|-&lt;br /&gt;
|1 || Time to take a risk || [[AI]] || 7 || 1 v 1 || [https://www.warzone.com/Map/22014-Small-Earth-Board-Map Small Earth Board Map]&lt;br /&gt;
|-&lt;br /&gt;
|2 || Now you see me... || [[Fog]] (normal) || 11 || 3 player FFA || Small Earth Board Map&lt;br /&gt;
|-&lt;br /&gt;
|3 || Top of the plateau || [[Reinforcement Card]] || 7 || 3 player FFA || [https://www.warzone.com/Map/8355-Lost-Plateaus The Lost Plateaus]&lt;br /&gt;
|-&lt;br /&gt;
|4 || Get a clue || [[Manual Distribution]], [[Wastelands]] || 10 || 3 player FFA || [https://www.warzone.com/Map/750-Space-Invaders Space Invaders]&lt;br /&gt;
|-&lt;br /&gt;
|5 || Hard to get || [[Blockade and Emergency Blockade Cards|Emergency Blockade Card]] || 17 || 4 player FFA || [https://www.warzone.com/Map/7276-Atlantis Atlantis]&lt;br /&gt;
|-&lt;br /&gt;
|6 || Take the Castle || [[Blockade and Emergency Blockade Cards|Blockade Card]] || 21 || 4 player FFA || [https://www.warzone.com/Map/5055-Hurueys-Castle Huruey&#039;s Castle]&lt;br /&gt;
|-&lt;br /&gt;
|7 || Getting Strategic || [[Strategic 1 v 1]] || 13 || 1 v 1 || [https://www.warzone.com/Map/7224-Modified-Medium-Earth Modified Medium Earth]&lt;br /&gt;
|-&lt;br /&gt;
|8 || World War 2320 || [[Boss]] (type 1) || 19 || 5 player FFA || [https://www.warzone.com/Map/24229-War-Worlds War Of The Worlds]&lt;br /&gt;
|-&lt;br /&gt;
|9 || Kill or be killed || [[Commanders]] || 19 || 3 player FFA || [https://www.warzone.com/Map/745-Drakemors-World Drakemor&#039;s World]&lt;br /&gt;
|-&lt;br /&gt;
|10 || The Italian Hunt || [[Fog]] (light), [[Move order|No-luck cycle move order]] || 3 || 1 v 1 || [https://www.warzone.com/Map/2303-Italy-Medium Italy Medium]&lt;br /&gt;
|-&lt;br /&gt;
|11 || Calling all reinforcements || [[Teams]], [[Airlift Card]] || 8 || 2 v 1 || [https://www.warzone.com/Map/155-Europe-Challenge-Map Europe Challenge Map]&lt;br /&gt;
|-&lt;br /&gt;
|12 || Floating Skills || [[Transfer only]] || 19 || 4 player FFA || [https://www.warzone.com/Map/19700-Floating-Rocks Floating Rocks]&lt;br /&gt;
|-&lt;br /&gt;
|13 || Race to the middle || [[Overridden Bonuses]] || 16 || 4 player FFA || [https://www.warzone.com/Map/3083-Four-Castles Four Castles]&lt;br /&gt;
|-&lt;br /&gt;
|14 || A different approach || [[Extra armies for territories]] || 15 || 4 player FFA || [https://www.warzone.com/Map/5310-Diplomacy-World Diplomacy (World)]&lt;br /&gt;
|-&lt;br /&gt;
|15 || Complex Complex ||[[Reinforcement Card]] (progressive) || 22 || 4 player FFA || [https://www.warzone.com/Map/6029-Concrete-complex Concrete complex]&lt;br /&gt;
|-&lt;br /&gt;
|16 || Break the bank || [[Commerce]] || 24 || 2 v 1 || [https://www.warzone.com/Map/7202-South-Africa South Africa]&lt;br /&gt;
|-&lt;br /&gt;
|17 || Someone stole my oil || [[Boss]] (type 2) || 16 || 4 player FFA || [https://www.warzone.com/Map/12769-Greater-Middle-East-III Greater Middle East 3&lt;br /&gt;
|-&lt;br /&gt;
|18 || Ham or Turkey&lt;br /&gt;
|-&lt;br /&gt;
|19 || Feeling Blue&lt;br /&gt;
|-&lt;br /&gt;
|20 || Stuck together&lt;br /&gt;
|-&lt;br /&gt;
|21 || Three blind mice&lt;br /&gt;
|-&lt;br /&gt;
|22 || Blind man&#039;s game&lt;br /&gt;
|-&lt;br /&gt;
|23 || Half and half&lt;br /&gt;
|-&lt;br /&gt;
|24 || The best defense...&lt;br /&gt;
|-&lt;br /&gt;
|25 || Luck be a lady&lt;br /&gt;
|-&lt;br /&gt;
|26 || Caesar&#039;s challenge&lt;br /&gt;
|-&lt;br /&gt;
|27 || Island Hopping&lt;br /&gt;
|-&lt;br /&gt;
|28 || Wizard&#039;s lightning&lt;br /&gt;
|-&lt;br /&gt;
|29 || Sinister water&lt;br /&gt;
|-&lt;br /&gt;
|30 || Hopscotch&lt;br /&gt;
|-&lt;br /&gt;
|31 || Finding the limit&lt;br /&gt;
|-&lt;br /&gt;
|32 || Better to give&lt;br /&gt;
|-&lt;br /&gt;
|33 || Serfs up&lt;br /&gt;
|-&lt;br /&gt;
|34 || Playing favorites&lt;br /&gt;
|-&lt;br /&gt;
|35 || World War Pixel&lt;br /&gt;
|-&lt;br /&gt;
|36 || Castles battle to conquer Far Land&lt;br /&gt;
|-&lt;br /&gt;
|37 || A Battle in Jerusalem (LD)&lt;br /&gt;
|-&lt;br /&gt;
|38 || Hiding Place&lt;br /&gt;
|-&lt;br /&gt;
|39 || pirates!&lt;br /&gt;
|-&lt;br /&gt;
|40 || Gungy 6&lt;br /&gt;
|-&lt;br /&gt;
|41 || Viking Battle in the Bork Land&lt;br /&gt;
|-&lt;br /&gt;
|42 || How many turns do you need?&lt;br /&gt;
|-&lt;br /&gt;
|43 || Chaos&lt;br /&gt;
|-&lt;br /&gt;
|44 || Vietnam War&lt;br /&gt;
|-&lt;br /&gt;
|45 || Zodiac Czar&lt;br /&gt;
|-&lt;br /&gt;
|46 || Surprise! (5)&lt;br /&gt;
|-&lt;br /&gt;
|47 || China teams&lt;br /&gt;
|-&lt;br /&gt;
|48 || Inchmeal&lt;br /&gt;
|-&lt;br /&gt;
|49 || who owns the moon?&lt;br /&gt;
|-&lt;br /&gt;
|50 || Pirate Trouble&lt;br /&gt;
|-&lt;br /&gt;
|51 || Wrath of the Aliens pt.4&lt;br /&gt;
|-&lt;br /&gt;
|52 || The Harbor&lt;br /&gt;
|-&lt;br /&gt;
|53 || Biomes - they swing both ways&lt;br /&gt;
|-&lt;br /&gt;
|54 || Island War B&lt;br /&gt;
|-&lt;br /&gt;
|55 || Patience is a Virtue&lt;br /&gt;
|-&lt;br /&gt;
|56 || Eight Bridges&lt;br /&gt;
|-&lt;br /&gt;
|57 || The Asteroid&lt;br /&gt;
|-&lt;br /&gt;
|58 || Thani&#039;s Stand&lt;br /&gt;
|-&lt;br /&gt;
|59 || Kill &#039;em all!!!&lt;br /&gt;
|-&lt;br /&gt;
|60 || The Yeti&lt;br /&gt;
|-&lt;br /&gt;
|61 || Viking landing&lt;br /&gt;
|-&lt;br /&gt;
|62 || Battle Arena&lt;br /&gt;
|-&lt;br /&gt;
|63 || ldb&lt;br /&gt;
|-&lt;br /&gt;
|64 || Korean War&lt;br /&gt;
|-&lt;br /&gt;
|65 || Skull Island - 1935 Venture Expedition&lt;br /&gt;
|-&lt;br /&gt;
|66 || x-factor&lt;br /&gt;
|-&lt;br /&gt;
|67 || landing&lt;br /&gt;
|-&lt;br /&gt;
|68 || kleintje off 11% def 91%&lt;br /&gt;
|-&lt;br /&gt;
|69 || Interesting WW1 Game&lt;br /&gt;
|-&lt;br /&gt;
|70 || Peloponnesian War&lt;br /&gt;
|-&lt;br /&gt;
|71 || 214&lt;br /&gt;
|-&lt;br /&gt;
|72 || War for Zargos (advanced)&lt;br /&gt;
|-&lt;br /&gt;
|73 || Crossword puzzle&lt;br /&gt;
|-&lt;br /&gt;
|74 || X, Y and Z&lt;br /&gt;
|-&lt;br /&gt;
|75 || Hadrian&#039;s Wall&lt;br /&gt;
|-&lt;br /&gt;
|76 || War of Ages&lt;br /&gt;
|-&lt;br /&gt;
|77 || Help the Priestess of Psion&lt;br /&gt;
|-&lt;br /&gt;
|78 || zapper&lt;br /&gt;
|-&lt;br /&gt;
|79 || Mound of War&lt;br /&gt;
|-&lt;br /&gt;
|80 || 217&lt;br /&gt;
|-&lt;br /&gt;
|81 || Siege of Feldmere&lt;br /&gt;
|-&lt;br /&gt;
|82 || support your AI&lt;br /&gt;
|-&lt;br /&gt;
|83 || Outer Space&lt;br /&gt;
|-&lt;br /&gt;
|84 || kronos&lt;br /&gt;
|-&lt;br /&gt;
|85 || Deadly Trio&lt;br /&gt;
|-&lt;br /&gt;
|86 || Snowflakes 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|87 || Live by the sword...&lt;br /&gt;
|-&lt;br /&gt;
|88 || Conquest of the Solar System Part 1&lt;br /&gt;
|-&lt;br /&gt;
|89 || A New World&lt;br /&gt;
|-&lt;br /&gt;
|90 || Beginner Level (7)&lt;br /&gt;
|-&lt;br /&gt;
|91 || survival strategy&lt;br /&gt;
|-&lt;br /&gt;
|92 || Forest Wars, Episode V - The Empire Strikes Back&lt;br /&gt;
|-&lt;br /&gt;
|93 || Survive and Thrive&lt;br /&gt;
|-&lt;br /&gt;
|94 || Volcano mayhem&lt;br /&gt;
|-&lt;br /&gt;
|95 || Hold the line&lt;br /&gt;
|-&lt;br /&gt;
|96 || Schleswig-Holstein&lt;br /&gt;
|-&lt;br /&gt;
|97 || Isthmus 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|98 || Battle of the Elements&lt;br /&gt;
|-&lt;br /&gt;
|99 || Rise of Assyria&lt;br /&gt;
|-&lt;br /&gt;
|100 || Monkey in the Middle..Harder Version&lt;br /&gt;
|-&lt;br /&gt;
|101 || Doom is Nigh - 4&lt;br /&gt;
|-&lt;br /&gt;
|102 || three front war - one at a time&lt;br /&gt;
|-&lt;br /&gt;
|103 || castle&lt;br /&gt;
|-&lt;br /&gt;
|104 || Rome - Partha vs Spain vs Italy&lt;br /&gt;
|-&lt;br /&gt;
|105 || Dog fight&lt;br /&gt;
|-&lt;br /&gt;
|106 || Team Work&lt;br /&gt;
|-&lt;br /&gt;
|107 || Corridor War&lt;br /&gt;
|-&lt;br /&gt;
|108 || keep the north&lt;br /&gt;
|-&lt;br /&gt;
|109 || 1 v 1&lt;br /&gt;
|- &lt;br /&gt;
|110 || Revolution&lt;br /&gt;
|-&lt;br /&gt;
|111 || Italian Free For All&lt;br /&gt;
|-&lt;br /&gt;
|112 || Civilisation Wars&lt;br /&gt;
|-&lt;br /&gt;
|113 || con&lt;br /&gt;
|-&lt;br /&gt;
|114 || Around Black Sea Total WAAAR&lt;br /&gt;
|-&lt;br /&gt;
|115 || Petrol&lt;br /&gt;
|-&lt;br /&gt;
|116 || Alaska Medium 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|117 || Rise of Fascist Romania P1&lt;br /&gt;
|-&lt;br /&gt;
|118 || Battle of the Nations 1813&lt;br /&gt;
|-&lt;br /&gt;
|119 || The Coliseum&lt;br /&gt;
|-&lt;br /&gt;
|120 || Mind Games&lt;br /&gt;
|-&lt;br /&gt;
|121 || Fisher Island&lt;br /&gt;
|-&lt;br /&gt;
|122 || Mehikonien and Aergard 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|123 || Impossible Intervention Challenge&lt;br /&gt;
|-&lt;br /&gt;
|124 || Warzone&lt;br /&gt;
|-&lt;br /&gt;
|125 || Prowl in Old Town&lt;br /&gt;
|-&lt;br /&gt;
|126 || FAST WD #1&lt;br /&gt;
|-&lt;br /&gt;
|127 || The Frenzy Lumberjack Duo&lt;br /&gt;
|-&lt;br /&gt;
|128 || Aklog Island&lt;br /&gt;
|-&lt;br /&gt;
|129 || outrageous v3&lt;br /&gt;
|-&lt;br /&gt;
|130 || Hirilia 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|131 || Defender&lt;br /&gt;
|-&lt;br /&gt;
|132 || 5 guys for the Mosslands&lt;br /&gt;
|-&lt;br /&gt;
|133 || A Ride Through Hell&lt;br /&gt;
|-&lt;br /&gt;
|134 || Your only ally&lt;br /&gt;
|-&lt;br /&gt;
|135 || Tricky Europe V2&lt;br /&gt;
|-&lt;br /&gt;
|136 || Italo Turkish War&lt;br /&gt;
|-&lt;br /&gt;
|137 || The Mischievous Neighbours&lt;br /&gt;
|-&lt;br /&gt;
|138 || Battle&lt;br /&gt;
|-&lt;br /&gt;
|139 || Conquer the island&lt;br /&gt;
|-&lt;br /&gt;
|140 || lol&lt;br /&gt;
|-&lt;br /&gt;
|141 || 2020&lt;br /&gt;
|-&lt;br /&gt;
|142 || Time to take a risk but something is wrong here&lt;br /&gt;
|-&lt;br /&gt;
|143 || Six Pack&lt;br /&gt;
|-&lt;br /&gt;
|144 || ...&lt;br /&gt;
|-&lt;br /&gt;
|145 || Please do not post ridiculous games&lt;br /&gt;
|-&lt;br /&gt;
|146 || 1 weak and 1 useless allied&lt;br /&gt;
|-&lt;br /&gt;
|147 || Quick Challenge&lt;br /&gt;
|-&lt;br /&gt;
|148 || Defense of Numenor&lt;br /&gt;
|-&lt;br /&gt;
|149 || Navy Battle 12 Player&lt;br /&gt;
|-&lt;br /&gt;
|150 || hard to get it&lt;br /&gt;
|-&lt;br /&gt;
|151 || Medieval Japan&lt;br /&gt;
|-&lt;br /&gt;
|152 || Triple Threat&lt;br /&gt;
|-&lt;br /&gt;
|153 || Getting Commercial&lt;br /&gt;
|-&lt;br /&gt;
|154 || The Concordia Duel&lt;br /&gt;
|-&lt;br /&gt;
|155 || Battle Perfection: Artifical Intelligence I&lt;br /&gt;
|-&lt;br /&gt;
|156 || Sri Lankan Hastiness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Old levels ==&lt;br /&gt;
&lt;br /&gt;
Before Update 3.15, there were only six levels (not including the tutorial). They were:&lt;br /&gt;
&lt;br /&gt;
*[[Level 1]] ([https://www.warzone.com/SinglePlayer?Level=12 play])&lt;br /&gt;
*[[Level 2]] ([https://www.warzone.com/SinglePlayer?Level=13 play])&lt;br /&gt;
*[[Level 3]] ([https://www.warzone.com/SinglePlayer?Level=14 play])&lt;br /&gt;
*[[Europe Challenge]] ([https://www.warzone.com/SinglePlayer?Level=15 play])&lt;br /&gt;
*[[Crazy Challenge]] ([https://www.warzone.com/SinglePlayer?Level=16 play])&lt;br /&gt;
*[[Insane Challenge]] ([https://www.warzone.com/SinglePlayer?Level=17 play])&lt;br /&gt;
&lt;br /&gt;
== Creating single player levels ==&lt;br /&gt;
&lt;br /&gt;
If you feel so inclined, you can also [[Creating single player levels|make your own levels]]!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
After each game is over (either by victory or defeat), you can use the [[History]] to see what happened behind the fog. If you want to end the game without waiting for elimination, you can simply press Players -&amp;gt; Surrender to end the game.&lt;br /&gt;
&lt;br /&gt;
==Customizing==&lt;br /&gt;
&lt;br /&gt;
It&#039;s possible to play custom games based on the thirty-four built-in levels.  This means you can customize the level&#039;s settings.  Of course, as a custom practice game, winning won&#039;t be reflected on your [[profile]].&lt;br /&gt;
&lt;br /&gt;
For example, it can be useful to turn off [[fog]] for the challenge levels.  This can help players in understanding how the AIs move and react.&lt;br /&gt;
&lt;br /&gt;
To accomplish this, follow these steps:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Click the Single Player tab&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Click Practice Game&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Click the button under Single Player Built-In Templates&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Select the level you want to customize&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Check the &amp;quot;Customize Template&amp;quot; box&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;On the next two steps, change any settings as desired, such as clicking &amp;quot;No Fog&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
==Saving==&lt;br /&gt;
&lt;br /&gt;
Single-player games are automatically saved to your [[local storage]] and can be resumed later. To view the saved games, visit [https://www.warzone.com/SinglePlayer/SavedGames the Single Player saved games page]. Saved games are saved onto your local computer, not the server, so you must resume each game on the same computer as you started it. If you have too much data stored on your local storage, single player games may not save. To fix this, [[Local storage#Clearing Local Storage storage|clear your local storage]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!---When you save a game for the first time, Warzone will ask if you if you want to enable &#039;&#039;&#039;auto-save&#039;&#039;&#039;. If you disable auto-save, it will work like most single-player games do in that you can save a game, try a few things, and then load the game back to an earlier turn.&lt;br /&gt;
&lt;br /&gt;
If you enable auto-save, the game will automatically overwrite the last save each time you take a turn. This means you cannot re-load back to an earlier turn. In order for a win of one of the six built-in levels to count, you must enable auto-save. This means that without auto-save, wins won’t award gold stars, appear on your [[profile]], or lower the turn times showed on the single player tab. not needed (DanWL 10 Nov 2016)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Levels}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Single Player|!]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Artifacts&amp;diff=5405</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Artifacts&amp;diff=5405"/>
		<updated>2022-11-11T07:13:10Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* List of artifact types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artifacts&#039;&#039;&#039; are permanent upgrades you can find in [[Warzone Idle]].  Artifacts and [[advancements]] are the only things that give permanent Warzone Idle upgrades.&lt;br /&gt;
&lt;br /&gt;
You may only have 3 artifacts equipped at any time.  Those are the only 3 that have any effect.  Some artifacts are Passive which means their effects always apply while equipped, and others must be activated and then have a cooldown until you can activate them again.&lt;br /&gt;
&lt;br /&gt;
To change the three artifacts you have equipped, open the Advancements tab and click View All next to artifacts.  Then drag the one you want to equip into a box at the top.&lt;br /&gt;
&lt;br /&gt;
To activate a non-passive artifact, equip it and then look for the Activate button on the advancements tab.  It will then &amp;quot;cool down&amp;quot; until it can be used again.&lt;br /&gt;
&lt;br /&gt;
Note that you cannot un-equip an artifact that&#039;s cooling down.  You also cannot equip two identical artifacts (regardless of rarity).&lt;br /&gt;
&lt;br /&gt;
== Getting Artifacts ==&lt;br /&gt;
&lt;br /&gt;
Artifacts can be found by digging at dig sites that you find while playing Warzone Idle.  All Warzone Idle levels have dig sites other than the tutorial, the first level, and the bonus level.&lt;br /&gt;
&lt;br /&gt;
Once started, a dig site disappears from the map and will be shown on the Advancements tab. Starting a new Warzone Idle level does not affect the current dig but all dig sites left on the map will be lost.&lt;br /&gt;
&lt;br /&gt;
== Timing ==&lt;br /&gt;
&lt;br /&gt;
Note that the times specified in dig sites, as well as artifact cooldown and upgrade time, are in real-world time and are not affected by how often you open the game or what your maximum Idle Time is set to. They &#039;&#039;are&#039;&#039;, however, affected by Time Warp, both the power and the artifact (though the artifact does not affect its own cooldown).&lt;br /&gt;
&lt;br /&gt;
Additionally some clan war rewards may reduce artifact cooldown, affecting the Time Warp cooldown. There also exists an advancement which reduces digging time.&lt;br /&gt;
&lt;br /&gt;
== Rarities and Upgrades ==&lt;br /&gt;
&lt;br /&gt;
Each artifact has a rarity. Higher rarities correspond to stronger effects.&lt;br /&gt;
&lt;br /&gt;
The rarities are, from lowest to highest:&lt;br /&gt;
* Poor&lt;br /&gt;
* Common&lt;br /&gt;
* Uncommon&lt;br /&gt;
* Rare&lt;br /&gt;
* Epic&lt;br /&gt;
* Legendary&lt;br /&gt;
* Insane&lt;br /&gt;
&lt;br /&gt;
An artifact may have its rarity upgraded by sacrificing four artifacts of the same rarity. The upgrade will take some time, during which the artifact cannot be used. The amount of time required depends on the rarity:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Old rarity&lt;br /&gt;
! New rarity&lt;br /&gt;
! Time required&lt;br /&gt;
|-&lt;br /&gt;
|Poor || Common || 6 hours&lt;br /&gt;
|-&lt;br /&gt;
|Common || Uncommon || 12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Uncommmon || Rare || 1 day&lt;br /&gt;
|-&lt;br /&gt;
|Rare || Epic || 2 days&lt;br /&gt;
|-&lt;br /&gt;
|Epic || Legendary || 5 days&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of artifact types ==&lt;br /&gt;
&lt;br /&gt;
This is a (currently incomplete) list of artifacts and their effects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Effect&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |  Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Poor&lt;br /&gt;
!Common&lt;br /&gt;
!Uncommon&lt;br /&gt;
!Rare&lt;br /&gt;
!Epic&lt;br /&gt;
!Legendary&lt;br /&gt;
!Insane&lt;br /&gt;
|-&lt;br /&gt;
|Alloy Values || Passive || Alloy sell value increased by XX% || 3.5% || 7% || 14% || 28% || 56% || 112% || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache || Active || Instantly get an army cache of size XX% || 10% || 20% || 40% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache Boost || Passive || Increases armies received from all caches by XX% || 1% || 2% || 4% || 8% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Boost || Passive || Increases armies produced by army camps by XX% || 5% || 10% || 20% || 40% || 80% || 160% || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Discount || Passive || Reduces cost of upgrading army camps by XX% || 0.75% || 1.5% || 3% || 6% || 12% || 24% || I&lt;br /&gt;
|-&lt;br /&gt;
|Bonus Money Boost || Passive || Increases the money received from bonuses by XX% || 5% || 10% || 20% || 40% || 80% || 160% || I&lt;br /&gt;
|-&lt;br /&gt;
|Cache Boost || Passive || Money, armies, and resources received from all caches increased by XX% || 0.4% || 0.8% || 1.6% || 3.2% || 6.4% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Craft Double || Passive || XX% chance of crafters producing two items instead of one || 0.75% || 1.5% || 3% || 6% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Damage Territory || Active || Reduce armies needed to conquer a territory by XX% || 1.5% || 3% || 6% || 12% || 24% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Army Camp || Active || Purchase an army camp upgrade at a XX% discount || 3% || 6% || 12% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Hospital || Active || Purchase a hospital upgrade at a XX% discount || 3% || 6% || 12% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Mine || Active || Purchase a mine upgrade at a XX% discount || 3% || 6% || 12% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Draft Boost || Passive || Draft values increased by XX% || 2% || 4% || 8% || 16% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Crafters || Passive || Crafter ingredients reduced by XX% || 0.5% || 1% || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Smelters || Passive || Smelter ingredients reduced by XX% || 0.5% || 1% || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Field Hospital || Active || Deploy a field hospital that saves XX% from conquering neighboring territories || 1.5% || 3% || 6% || R || E || 48% || I&lt;br /&gt;
|-&lt;br /&gt;
|Fog Buster || Active || Reveals XX fogged territories on the map || P || 4 || 8 || 14 || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Boost || Passive || Armies saved by hospitals increased by XX% || 1% || 2% || 4% || 8% || 10% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Discount || Passive || Reduces the cost of upgrading hospitals by XX% || 0.75% || 1.5% || 3% || 6% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Idle Time || Passive || Increase your maximum idle time by XX || 10 minutes || 20 minutes || 40 minutes || 80 minutes || 160 minutes || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Inspire Mercenaries || Active || Get XX% of mercenaries from a mercenary camp for free || 1.5% || 3% || 6% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Item Values || Active || Item sell values increased by X% || 2% || 4% || 8% || 16% || 32% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Market Raid || Active || Instantly conduct a market raid of size XX% || 7.5% || 15% || 30% || 60% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mercenary Discount || Passive || Decrease cost of mercenaries by XX% || 1% || 2% || 4% || 8% || 16% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Boost || Passive || Ore received from mines increased by XX% || 1.75% || 3.5% || 7% || 14% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Discount || Passive || Reduces the cost of upgrading mines by XX% || 1.25% || 2.5% || 5% || 10% || 20% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache || Active || Instantly get a money cache of size XX% || P || 30% || 60% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache Boost || Passive || Increases money received from all caches by XX% || 2% || 4% || 8% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Ore Values || Passive|| Ore sell values increased by XX% || 4.5% || 9% || 18% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Quadruple Strike || Active|| Conquer a territory you have four or more borders to at a XX% discount || 6% || 12% || 24% || 48% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache || Active || Instantly get a resource cache of size XX% || 15% || 30% || 60% || 120% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache Boost || Passive || Increases resources received from all caches by XX% || 5% || 10% || 20% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Smelt Double || Passive || XX% chance of smelters producing two alloys instead of one || 0.75% || 1.5% || 3% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Crafters || Passive || Crafters work XX% faster || 5% || 10% || 15% || 25% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Smelters || Passive || Smelters work XX% faster || 5% || 10% || 15% || 25% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Army Camp || Active || Supercharge an army camp for XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || 120 minutes || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Mine || Active || Supercharge a mine for XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || E || 240 minutes || I&lt;br /&gt;
|-&lt;br /&gt;
|Tech Discount || Passive || Reduces requirements of techs by XX% || 0.75% || 1.5% || 3% || 6% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Territory Money Boost || Passive || Increases the money received from territories by XX% || 12.5% || 25% || 50% || 100% || 200% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Time Warp || Active || Advance time by XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || 120 minutes || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Triple Strike || Active|| Conquer a territory you have three or more borders to at a XX% discount || 5% || 10% || 20% || 40% || 80% ||  160% || I&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Achievements&amp;diff=5404</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Achievements&amp;diff=5404"/>
		<updated>2022-11-08T08:31:33Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* Achievements from Warzone Idle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An &#039;&#039;&#039;achievement&#039;&#039;&#039; in Warzone is a task or accomplishment that players can unlock.  Players can earn achievements for doing various things throughout the game. &lt;br /&gt;
&lt;br /&gt;
Achievements also award [[points]]. Achievements award points based on their difficulty – the more difficult the achievement, the more points you&#039;ll get for unlocking it. &lt;br /&gt;
&lt;br /&gt;
All achievements earned are displayed on player&#039;s profiles.&lt;br /&gt;
&lt;br /&gt;
There are no achievements that require a [[membership]] to get, so free players can still complete every achievement if they desire to.&lt;br /&gt;
&lt;br /&gt;
== Achievement List ==&lt;br /&gt;
The full list of achievements has not yet been revealed!  The main way to discover what achievements exist is by stumbling into them or checking other player&#039;s profiles.  &lt;br /&gt;
&lt;br /&gt;
You can also see some achievements you haven&#039;t earned yet by visiting your profile and looking at the achievements list.  However, this will only show you a maximum of 15 achievements that you haven&#039;t earned.  Once you unlock one of those, you can see another in its place.  If this section contains fewer than 15, then you know it&#039;s showing all remaining achievements.&lt;br /&gt;
&lt;br /&gt;
The list below is a work in progress, please feel free to add to it. &lt;br /&gt;
&lt;br /&gt;
All Warzone Classic-related achievements may only be earned in ranked multi-player games unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Achievement&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; | Description&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Points&lt;br /&gt;
|-&lt;br /&gt;
| AI Exploitment || In a team game, gift a stack of 30 or more armies to the opposing team&#039;s AI. Can be earned in practice games. || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Airlift Master || Airlift into a territory that an enemy stack runs into. They must fail the attack and lose at least 50 armies. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Against All Odds || Win an uneven team game as the smaller team. Must be a team of 3-5 fighting against a team with at least 2 more players. Can be earned in practice games. || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| All Gold || Get a gold star on all single-player levels || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Color Superiority || Deny someone else their color || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Control 100 armies || Total number of armies on the board at end of a turn is 100 or higher || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Control 200 armies || Total number of armies on the board at end of a turn is 200 or higher || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Control 1,000 armies || Total number of armies on the board at end of a turn is 1,000 or higher || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Crazy Challenge || Defeat the single-player level Crazy Challenge || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Created a multi-player game || Created a multi-player game || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Defeat a level X player || Achievements the first time you beat someone from each level from 5 up to 68 in a ranked game. || style=&amp;quot;text-align:right;&amp;quot; | (lvl 5-20?) 2,000&amp;lt;!--lvl 13 is definitely 2000--&amp;gt;&amp;lt;br/&amp;gt;(lvl 21-40?) 3,500&amp;lt;br/&amp;gt;(lvl 41+) 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Delay Apprentice || Issue at least 5 orders of one army each to delay a later attack (last attack must be 10+) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Delay Card Master || Use a Delay Card to take a territory that you would not have otherwise taken if you hadn&#039;t out-delayed your opponent (They must hit you with at least 20 without a delay card, and you must capture them back with no more than 2x the number of defending armies.) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Delay Master || Issue at least 15 orders of one army each to delay a later attack (last attack must be 10+) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Delay Veteran || Issue at least 10 orders of one army each to delay a later attack (last attack must be 10+) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Dense || Have at least 40 armies on 80% of your territories at the end of a turn. Must have at least 10 territories. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Diplomacy master || Play a diplomacy card on two opponents || style=&amp;quot;text-align:right;&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Duo || As a team of 2, win an uneven team game against a team of 3 to 5. Can be earned in practice games. || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Eliminate yourself || Eliminate yourself form a game with an abandon card, gift card or blockade card || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Blockade Master || Abandon a territory that an enemy stack runs into. They must fail the attack and lose at least 50 armies. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Europe Challenge || Defeat the single-player level Europe Challenge || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Insane Challenge || Defeat the single-player level Insane Challenge || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Invited a friend || Invite a friend to a game, who then accepts the invitation || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Invited 5 friends || Invite 5 friends to a game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Invited 15 friends || Invite 15 friends to a game || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 100 armies || A single territory has 100 or more armies at the end of a turn || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 200 armies || A single territory has 200 or more armies at the end of a turn || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 1,000 armies || A single territory has 1,000 or more armies at the end of a turn || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Peaceful Nation || Go at least 5 turns without issuing any attack orders || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Play Warzone from two platforms || Play from at least two of the three platforms (Website, iOS, Android) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Play Warzone from three platforms || Play from all three platforms (Website, iOS, Android) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Positional Advantage || Your opponent surrenders in a 1v1 while they&#039;re winning (They must have between 5 and 20% more armies and income than you.) || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Priority Master || Use a Priority Card to kill an enemy stack that was trying to attack a defenseless territory of yours on its first order || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Ranked in the top 50 of the coin leader board || Appear in the top 50 of the coin leader board || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Rate a map || Give a star rating to a map you play || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 10 maps || Give a star rating to 10 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 20 maps || Give a star rating to 20 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 50 maps || Give a star rating to 50 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 100 maps || Give a star rating to 100 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 200 maps || Give a star rating to 200 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 500 maps || Give a star rating to 500 maps you play || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Emergency Blockade Card || Use an Emergency Blockade card to abandon a territory and re-take the territory in the same turn in order to receive new card piece(s). You must not capture any other territories that turn. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Gift Card || Gift a territory to an opponent and re-take it in the same turn in order to receive new card piece(s). You must not capture any other territories that turn. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Resist an attack of 100 or more armies || Resist an attack of 100 or more armies || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Resist an attack of 200 or more armies || Resist an attack of 200 or more armies || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Reverse Level 1 || Use the level 1 template in multi-player and win from Slot B || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Ruthless Trainer || Defeat a player that you invited to Warzone || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Sanction Master || Sanction a player with 10x your income || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Second Birthday || Warzone account is over two years old || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Shared on Facebook || Shared a game on Facebook || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 15 || Someone you invited reached level 15 || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 30 || Someone you invited reached level 30 || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 50 || Someone you invited reached level 50 || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited purchased a membership || Someone you invited purchased a membership || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Spy Master || Spy on all opponents in the same turn. You must have at least four opponents, you must play all the spy cards on the same turn, and the game must have fogged territories || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Take a 1 with 1 || Capture a territory defended by one army while only attacking with one army (kill rates must be standard) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Take a 2 with 2 || Capture a territory defended by two armies while only attacking with two armies (kill rates must be standard) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Take a 3 with 3 || Capture a territory defended by three armies while only attacking with three armies (kill rates must be standard) || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Transfer Only Master || Use transfer-only to avoid moving 30 or more armies on the first move into a territory that your opponent is attacking with 30 or more armies on their first move. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Tutorial Breaker || Win the single-player tutorial level in three turns || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Viral Achievement || Defeat a player who has the Viral Achievement || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Warzone birthday || Warzone account is over one year old || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Well Timed Victory || Eliminate three or more opponents and win on the same turn. || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win your first game || Win any ranked game || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win 5 ladder games in a row || This can be earned on the real-time, 1v1, 2v2 and Seasonal ladders || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Win 10 games || Win 10 ranked games || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win 100 games || Win 100 ranked games || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 1,000 games || Win 1,000 ranked games || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 10,000 games || Win 10,000 ranked games || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 1v1 coin game || Win a 1v1 coin game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win a FFA Coin Game || Win a 1v1 coin game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win a 2v2 auto game || Win 2v2 auto game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 1v1 ladder game || Win a 1v1 ladder game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 2v2 ladder game || Win a 2v2 ladder game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a cooperative game || Win a game where humans are teamed up against only AIs (can be earned in practice games) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA auto game || Win a free-for-all game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 5 or more players || Win a free-for-all game with 5 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 10 or more players || Win a free-for-all game with 10 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 15 or more players || Win a free-for-all game with 15 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 20 or more players || Win a free-for-all game with 20 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 30 or more players || Win a free-for-all game with 30 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 40 or more players || Win a free-for-all game with 40 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a seasonal ladder game || Win a seasonal ladder game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a team game || Win any ranked team game || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win a tournament game || Win a tournament game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a real-time ladder game || Win a real-time ladder game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 5 different maps || Win ranked games on 5 different maps || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win on 10 different maps || Win ranked games on 10 different maps || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win on 20 different maps || Win ranked games on 20 different maps || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win on 50 different maps || Win ranked games on 50 different maps || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 100 different maps || Win ranked games on 100 different maps || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 500 different maps || Win ranked games on 500 different maps || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win multi-day 1v1 auto game || Win multi-day 1v1 auto game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win real-time 1v1 auto game || Win a ranked real-time 1v1 auto game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a multi-day Quickmatch game || Win a multi-day Quickmatch game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a real-time Quickmatch game || Win a real-time Quickmatch game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win 5 Quickmatch games in a row || Win 5 Quickmatch games in a row || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Quickmatch rate x || Achieving a global Quickmatch rate of x (intervals of 100) || style=&amp;quot;text-align:right;&amp;quot; | 100-400 (3,500)&amp;lt;br&amp;gt;500-600 (5,000)&amp;lt;br&amp;gt;700-1000 (10,000)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Achievements from Warzone Idle ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Achievement&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; | Description&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Points&lt;br /&gt;
|-&lt;br /&gt;
| Defeat all Idle levels twice || Defeating super-ascend-only levels is not required. Must be done without super ascending in the middle, but normal ascending is OK. || ?&lt;br /&gt;
|-&lt;br /&gt;
| Defeat all Idle levels thrice || Defeating super-ascend-only levels is not required. Must be done without super ascending in the middle, but normal ascending is OK. || ?&lt;br /&gt;
|-&lt;br /&gt;
| Super Ascend in Idle || n/a || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Defeat the Idle level X || n/a || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Acquire all techs in the Idle level X || n/a || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win 5 Idle challenge levels || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Win 10 Idle challenge levels || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Win 20 Idle challenge levels || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Win all Idle challenge levels || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Acquire a Rare artifact in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Acquire an Epic artifact in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Acquire a Legendary artifact in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Acquire an Insane artifact in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 1M armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 10M armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 100M armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 1B armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 10B armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 1M || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 10M || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 100M || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 1B || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 10B || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 100B || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 1T || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 1M mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 10M mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 100M mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 1B mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 10B mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || .&lt;br /&gt;
|-&lt;br /&gt;
| Claim 5 daily bonuses in a row || In a 5-day period, sign into Idle and claim the daily bonus each day || .&lt;br /&gt;
|-&lt;br /&gt;
| Claim 10 daily bonuses in a row || In a 10-day period, sign into Idle and claim the daily bonus each day || .&lt;br /&gt;
|-&lt;br /&gt;
| Claim 20 daily bonuses in a row || In a 20-day period, sign into Idle and claim the daily bonus each day || .&lt;br /&gt;
|-&lt;br /&gt;
| Claim 50 daily bonuses in a row || In a 50-day period, sign into Idle and claim the daily bonus each day || .&lt;br /&gt;
|-&lt;br /&gt;
| Finish an Idle Battle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Rank 1st in an Idle Battle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Accumulate 250 Idle Battle Points || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Accumulate 500 Idle Battle Points || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Accumulate 1000 Idle Battle Points || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Accumulate 10000 Idle Battle Points || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 1K armies / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 10K armies / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 100K armies / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 1M money / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 10M money / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 25M money / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: SE Auto || Play and win at an arena that uses the template Small Earth Auto Dist|| .&lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: SE 1 Wasteland || Play and win at an arena that uses the template Small Earth 1 Wasteland || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: Strategic 1v1 || Play and win at an arena that uses the template Strategic 1v1 || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: MME Commanders LD No Cards || Play and win at an arena that uses the template MME Commanders LD No Cards || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: Strategic 2v2 || Play and win at an arena that uses the template Strategic 2v2 || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: Multi-Attack MME Light Fog LD || Play and win at an arena that uses the template Multi-Attack MME Light Fog LD || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: Small Earth Commander and Bomb Card || Play and win at an arena that uses the template Small Earth Commander and Bomb Card || &lt;br /&gt;
|-&lt;br /&gt;
| Unlock all Ore rewards from defeating levels fast || n/a || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trophies ==&lt;br /&gt;
Achievements are considered things that any player could just go out and do. Trophies, on the other hand, are for tasks that are rare, very difficult, or special in some way. For example, there’s a trophy for achieving rank #1 on the [[1 v 1 Ladder|1v1 Ladder]], and another for playing Warzone while it was beta. Trophies are intended to be rare, and most players will probably never get one.&lt;br /&gt;
&lt;br /&gt;
Unlike achievements, trophies don’t actually award points themselves, but they’re displayed prominently on player’s profiles. (Ranking #1 on the 1v1 Ladder would award plenty of points from the ladder, just not from the trophy itself.)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Points]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Achievements&amp;diff=5403</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Achievements&amp;diff=5403"/>
		<updated>2022-11-08T08:29:47Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An &#039;&#039;&#039;achievement&#039;&#039;&#039; in Warzone is a task or accomplishment that players can unlock.  Players can earn achievements for doing various things throughout the game. &lt;br /&gt;
&lt;br /&gt;
Achievements also award [[points]]. Achievements award points based on their difficulty – the more difficult the achievement, the more points you&#039;ll get for unlocking it. &lt;br /&gt;
&lt;br /&gt;
All achievements earned are displayed on player&#039;s profiles.&lt;br /&gt;
&lt;br /&gt;
There are no achievements that require a [[membership]] to get, so free players can still complete every achievement if they desire to.&lt;br /&gt;
&lt;br /&gt;
== Achievement List ==&lt;br /&gt;
The full list of achievements has not yet been revealed!  The main way to discover what achievements exist is by stumbling into them or checking other player&#039;s profiles.  &lt;br /&gt;
&lt;br /&gt;
You can also see some achievements you haven&#039;t earned yet by visiting your profile and looking at the achievements list.  However, this will only show you a maximum of 15 achievements that you haven&#039;t earned.  Once you unlock one of those, you can see another in its place.  If this section contains fewer than 15, then you know it&#039;s showing all remaining achievements.&lt;br /&gt;
&lt;br /&gt;
The list below is a work in progress, please feel free to add to it. &lt;br /&gt;
&lt;br /&gt;
All Warzone Classic-related achievements may only be earned in ranked multi-player games unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Achievement&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; | Description&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Points&lt;br /&gt;
|-&lt;br /&gt;
| AI Exploitment || In a team game, gift a stack of 30 or more armies to the opposing team&#039;s AI. Can be earned in practice games. || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Airlift Master || Airlift into a territory that an enemy stack runs into. They must fail the attack and lose at least 50 armies. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Against All Odds || Win an uneven team game as the smaller team. Must be a team of 3-5 fighting against a team with at least 2 more players. Can be earned in practice games. || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| All Gold || Get a gold star on all single-player levels || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Color Superiority || Deny someone else their color || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Control 100 armies || Total number of armies on the board at end of a turn is 100 or higher || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Control 200 armies || Total number of armies on the board at end of a turn is 200 or higher || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Control 1,000 armies || Total number of armies on the board at end of a turn is 1,000 or higher || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Crazy Challenge || Defeat the single-player level Crazy Challenge || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Created a multi-player game || Created a multi-player game || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Defeat a level X player || Achievements the first time you beat someone from each level from 5 up to 68 in a ranked game. || style=&amp;quot;text-align:right;&amp;quot; | (lvl 5-20?) 2,000&amp;lt;!--lvl 13 is definitely 2000--&amp;gt;&amp;lt;br/&amp;gt;(lvl 21-40?) 3,500&amp;lt;br/&amp;gt;(lvl 41+) 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Delay Apprentice || Issue at least 5 orders of one army each to delay a later attack (last attack must be 10+) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Delay Card Master || Use a Delay Card to take a territory that you would not have otherwise taken if you hadn&#039;t out-delayed your opponent (They must hit you with at least 20 without a delay card, and you must capture them back with no more than 2x the number of defending armies.) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Delay Master || Issue at least 15 orders of one army each to delay a later attack (last attack must be 10+) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Delay Veteran || Issue at least 10 orders of one army each to delay a later attack (last attack must be 10+) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Dense || Have at least 40 armies on 80% of your territories at the end of a turn. Must have at least 10 territories. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Diplomacy master || Play a diplomacy card on two opponents || style=&amp;quot;text-align:right;&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Duo || As a team of 2, win an uneven team game against a team of 3 to 5. Can be earned in practice games. || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Eliminate yourself || Eliminate yourself form a game with an abandon card, gift card or blockade card || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Blockade Master || Abandon a territory that an enemy stack runs into. They must fail the attack and lose at least 50 armies. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Europe Challenge || Defeat the single-player level Europe Challenge || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Insane Challenge || Defeat the single-player level Insane Challenge || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Invited a friend || Invite a friend to a game, who then accepts the invitation || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Invited 5 friends || Invite 5 friends to a game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Invited 15 friends || Invite 15 friends to a game || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 100 armies || A single territory has 100 or more armies at the end of a turn || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 200 armies || A single territory has 200 or more armies at the end of a turn || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 1,000 armies || A single territory has 1,000 or more armies at the end of a turn || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Peaceful Nation || Go at least 5 turns without issuing any attack orders || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Play Warzone from two platforms || Play from at least two of the three platforms (Website, iOS, Android) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Play Warzone from three platforms || Play from all three platforms (Website, iOS, Android) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Positional Advantage || Your opponent surrenders in a 1v1 while they&#039;re winning (They must have between 5 and 20% more armies and income than you.) || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Priority Master || Use a Priority Card to kill an enemy stack that was trying to attack a defenseless territory of yours on its first order || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Ranked in the top 50 of the coin leader board || Appear in the top 50 of the coin leader board || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Rate a map || Give a star rating to a map you play || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 10 maps || Give a star rating to 10 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 20 maps || Give a star rating to 20 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 50 maps || Give a star rating to 50 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 100 maps || Give a star rating to 100 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 200 maps || Give a star rating to 200 maps you play || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 500 maps || Give a star rating to 500 maps you play || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Emergency Blockade Card || Use an Emergency Blockade card to abandon a territory and re-take the territory in the same turn in order to receive new card piece(s). You must not capture any other territories that turn. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Gift Card || Gift a territory to an opponent and re-take it in the same turn in order to receive new card piece(s). You must not capture any other territories that turn. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Resist an attack of 100 or more armies || Resist an attack of 100 or more armies || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Resist an attack of 200 or more armies || Resist an attack of 200 or more armies || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Reverse Level 1 || Use the level 1 template in multi-player and win from Slot B || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Ruthless Trainer || Defeat a player that you invited to Warzone || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Sanction Master || Sanction a player with 10x your income || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Second Birthday || Warzone account is over two years old || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Shared on Facebook || Shared a game on Facebook || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 15 || Someone you invited reached level 15 || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 30 || Someone you invited reached level 30 || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 50 || Someone you invited reached level 50 || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited purchased a membership || Someone you invited purchased a membership || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Spy Master || Spy on all opponents in the same turn. You must have at least four opponents, you must play all the spy cards on the same turn, and the game must have fogged territories || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Take a 1 with 1 || Capture a territory defended by one army while only attacking with one army (kill rates must be standard) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Take a 2 with 2 || Capture a territory defended by two armies while only attacking with two armies (kill rates must be standard) || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Take a 3 with 3 || Capture a territory defended by three armies while only attacking with three armies (kill rates must be standard) || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Transfer Only Master || Use transfer-only to avoid moving 30 or more armies on the first move into a territory that your opponent is attacking with 30 or more armies on their first move. || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Tutorial Breaker || Win the single-player tutorial level in three turns || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Viral Achievement || Defeat a player who has the Viral Achievement || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Warzone birthday || Warzone account is over one year old || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Well Timed Victory || Eliminate three or more opponents and win on the same turn. || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win your first game || Win any ranked game || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win 5 ladder games in a row || This can be earned on the real-time, 1v1, 2v2 and Seasonal ladders || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Win 10 games || Win 10 ranked games || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win 100 games || Win 100 ranked games || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 1,000 games || Win 1,000 ranked games || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 10,000 games || Win 10,000 ranked games || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 1v1 coin game || Win a 1v1 coin game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win a FFA Coin Game || Win a 1v1 coin game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win a 2v2 auto game || Win 2v2 auto game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 1v1 ladder game || Win a 1v1 ladder game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 2v2 ladder game || Win a 2v2 ladder game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a cooperative game || Win a game where humans are teamed up against only AIs (can be earned in practice games) || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA auto game || Win a free-for-all game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 5 or more players || Win a free-for-all game with 5 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 10 or more players || Win a free-for-all game with 10 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 15 or more players || Win a free-for-all game with 15 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 20 or more players || Win a free-for-all game with 20 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 30 or more players || Win a free-for-all game with 30 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 40 or more players || Win a free-for-all game with 40 or more players || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a seasonal ladder game || Win a seasonal ladder game || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a team game || Win any ranked team game || style=&amp;quot;text-align:right;&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win a tournament game || Win a tournament game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a real-time ladder game || Win a real-time ladder game || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 5 different maps || Win ranked games on 5 different maps || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win on 10 different maps || Win ranked games on 10 different maps || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win on 20 different maps || Win ranked games on 20 different maps || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win on 50 different maps || Win ranked games on 50 different maps || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 100 different maps || Win ranked games on 100 different maps || style=&amp;quot;text-align:right;&amp;quot; | 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 500 different maps || Win ranked games on 500 different maps || style=&amp;quot;text-align:right;&amp;quot; | ?&lt;br /&gt;
|-&lt;br /&gt;
| Win multi-day 1v1 auto game || Win multi-day 1v1 auto game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win real-time 1v1 auto game || Win a ranked real-time 1v1 auto game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a multi-day Quickmatch game || Win a multi-day Quickmatch game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win a real-time Quickmatch game || Win a real-time Quickmatch game || style=&amp;quot;text-align:right;&amp;quot; | 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Win 5 Quickmatch games in a row || Win 5 Quickmatch games in a row || style=&amp;quot;text-align:right;&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Quickmatch rate x || Achieving a global Quickmatch rate of x (intervals of 100) || style=&amp;quot;text-align:right;&amp;quot; | 100-400 (3,500)&amp;lt;br&amp;gt;500-600 (5,000)&amp;lt;br&amp;gt;700-1000 (10,000)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Achievements from Warzone Idle ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Achievement&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; | Description&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Points&lt;br /&gt;
|-&lt;br /&gt;
| Defeat all Idle levels twice || Defeating super-ascend-only levels is not required. Must be done without super ascending in the middle, but normal ascending is OK. || ?&lt;br /&gt;
|-&lt;br /&gt;
| Defeat all Idle levels thrice || Defeating super-ascend-only levels is not required. Must be done without super ascending in the middle, but normal ascending is OK. || ?&lt;br /&gt;
|-&lt;br /&gt;
| Super Ascend in Idle || n/a || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Defeat the Idle level X || n/a || 2,000&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Acquire all techs in the Idle level X || n/a || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Defeat the Idle level X || n/a || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Win 5 Idle challenge levels || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Win 10 Idle challenge levels || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Win 20 Idle challenge levels || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Win all Idle challenge levels || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Acquire a Rare artifact in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Acquire an Epic artifact in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Acquire a Legendary artifact in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Acquire an Insane artifact in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 1M armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 10M armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 100M armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 1B armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Conquer a territory in Idle with 10B armies || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 1M || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 10M || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 100M || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 1B || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 10B || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 100B || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Craft an Idle item worth 1T || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 1M mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 10M mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 100M mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 1B mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || .&lt;br /&gt;
|-&lt;br /&gt;
| Inspire 10B mercenaries || Use the Inspire Mercenaries on a camp with at least this many mercenaries remaining || .&lt;br /&gt;
|-&lt;br /&gt;
| Claim 5 daily bonuses in a row || In a 5-day period, sign into Idle and claim the daily bonus each day || .&lt;br /&gt;
|-&lt;br /&gt;
| Claim 10 daily bonuses in a row || In a 10-day period, sign into Idle and claim the daily bonus each day || .&lt;br /&gt;
|-&lt;br /&gt;
| Claim 20 daily bonuses in a row || In a 20-day period, sign into Idle and claim the daily bonus each day || .&lt;br /&gt;
|-&lt;br /&gt;
| Claim 50 daily bonuses in a row || In a 50-day period, sign into Idle and claim the daily bonus each day || .&lt;br /&gt;
|-&lt;br /&gt;
| Finish an Idle Battle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Rank 1st in an Idle Battle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Accumulate 250 Idle Battle Points || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Accumulate 500 Idle Battle Points || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Accumulate 1000 Idle Battle Points || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Accumulate 10000 Idle Battle Points || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 1K armies / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 10K armies / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 100K armies / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 1M money / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 10M money / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Achieve 25M money / sec in Idle || n/a || .&lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: SE Auto || Play and win at an arena that uses the template Small Earth Auto Dist|| .&lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: SE 1 Wasteland || Play and win at an arena that uses the template Small Earth 1 Wasteland || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: Strategic 1v1 || Play and win at an arena that uses the template Strategic 1v1 || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: MME Commanders LD No Cards || Play and win at an arena that uses the template MME Commanders LD No Cards || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: Strategic 2v2 || Play and win at an arena that uses the template Strategic 2v2 || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: Multi-Attack MME Light Fog LD || Play and win at an arena that uses the template Multi-Attack MME Light Fog LD || &lt;br /&gt;
|-&lt;br /&gt;
| Defeat Arena: Small Earth Commander and Bomb Card || Play and win at an arena that uses the template Small Earth Commander and Bomb Card || &lt;br /&gt;
|-&lt;br /&gt;
| Unlock all Ore rewards from defeating levels fast || n/a || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trophies ==&lt;br /&gt;
Achievements are considered things that any player could just go out and do. Trophies, on the other hand, are for tasks that are rare, very difficult, or special in some way. For example, there’s a trophy for achieving rank #1 on the [[1 v 1 Ladder|1v1 Ladder]], and another for playing Warzone while it was beta. Trophies are intended to be rare, and most players will probably never get one.&lt;br /&gt;
&lt;br /&gt;
Unlike achievements, trophies don’t actually award points themselves, but they’re displayed prominently on player’s profiles. (Ranking #1 on the 1v1 Ladder would award plenty of points from the ladder, just not from the trophy itself.)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Points]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Single-player_levels&amp;diff=5402</id>
		<title>Single-player levels</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Single-player_levels&amp;diff=5402"/>
		<updated>2022-11-08T07:07:59Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* Campaign Levels */ see https://www.warzone.com/wiki/User:DanWL60/Single_Player_Levels_2016&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Warzone has a campaign of single-player levels that may be found under [https://www.warzone.com/SinglePlayer/Play the Single Player tab].&lt;br /&gt;
&lt;br /&gt;
Clearing each level within a certain number of turns will earn the player a gold star.&lt;br /&gt;
&lt;br /&gt;
If a player is struggling with a level the game will give the option to skip it and move on to the next level.&lt;br /&gt;
&lt;br /&gt;
== Campaign Levels ==&lt;br /&gt;
&lt;br /&gt;
As of 2022-03-17 there are 157 levels available in the single-player campaign (including the tutorial).&lt;br /&gt;
&lt;br /&gt;
The current campaign was introduced with [https://www.warzone.com/blog/index.php/2016/06/update-3-15-new-single-player-levels-community-levels/ Update 3.15] (2016-06-14), and contained 35 levels (all levels up to World War Pixel, except for Break the bank). In [https://www.warzone.com/blog/index.php/2019/05/update-4-17-expanded-single-player/ Update 4.17] (2019-05-08) the single-player campaign was expanded to 127 levels. All levels after World War Pixel are community-created. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Number&lt;br /&gt;
!Name&lt;br /&gt;
!Introduces&lt;br /&gt;
!Turns to get gold&lt;br /&gt;
!Players/Teams&lt;br /&gt;
!Map&lt;br /&gt;
|-&lt;br /&gt;
|0 || Tutorial || Basic mechanics || n/a || 1 player || [https://www.warzone.com/Map/8557-Tutorial Tutorial]&lt;br /&gt;
|-&lt;br /&gt;
|1 || Time to take a risk || [[AI]] || 7 || 1 v 1 || [https://www.warzone.com/Map/22014-Small-Earth-Board-Map Small Earth Board Map]&lt;br /&gt;
|-&lt;br /&gt;
|2 || Now you see me... || [[Fog]] (normal) || 11 || 3 player FFA || Small Earth Board Map&lt;br /&gt;
|-&lt;br /&gt;
|3 || Top of the plateau || [[Reinforcement Card]] || 7 || 3 player FFA || [https://www.warzone.com/Map/8355-Lost-Plateaus The Lost Plateaus]&lt;br /&gt;
|-&lt;br /&gt;
|4 || Get a clue || [[Manual Distribution]], [[Wastelands]] || 10 || 3 player FFA || [https://www.warzone.com/Map/750-Space-Invaders Space Invaders]&lt;br /&gt;
|-&lt;br /&gt;
|5 || Hard to get || [[Blockade and Emergency Blockade Cards|Emergency Blockade Card]] || 17 || 4 player FFA || [https://www.warzone.com/Map/7276-Atlantis Atlantis]&lt;br /&gt;
|-&lt;br /&gt;
|6 || Take the Castle || [[Blockade and Emergency Blockade Cards|Blockade Card]] || 21 || 4 player FFA || [https://www.warzone.com/Map/5055-Hurueys-Castle Huruey&#039;s Castle]&lt;br /&gt;
|-&lt;br /&gt;
|7 || Getting Strategic || [[Strategic 1 v 1]] || 13 || 1 v 1 || [https://www.warzone.com/Map/7224-Modified-Medium-Earth Modified Medium Earth]&lt;br /&gt;
|-&lt;br /&gt;
|8 || World War 2320 || [[Boss]] (type 1) || 19 || 5 player FFA || [https://www.warzone.com/Map/24229-War-Worlds War Of The Worlds]&lt;br /&gt;
|-&lt;br /&gt;
|9 || Kill or be killed || [[Commanders]] || 19 || 3 player FFA || [https://www.warzone.com/Map/745-Drakemors-World Drakemor&#039;s World]&lt;br /&gt;
|-&lt;br /&gt;
|10 || The Italian Hunt || [[Fog]] (light), [[Move order|No-luck cycle move order]] || 3 || 1 v 1 || [https://www.warzone.com/Map/2303-Italy-Medium Italy Medium]&lt;br /&gt;
|-&lt;br /&gt;
|11 || Calling all reinforcements || [[Teams]], [[Airlift Card]] || 8 || 2 v 1 || [https://www.warzone.com/Map/155-Europe-Challenge-Map Europe Challenge Map]&lt;br /&gt;
|-&lt;br /&gt;
|12 || Floating Skills &lt;br /&gt;
|-&lt;br /&gt;
|13 || Race to the middle &lt;br /&gt;
|-&lt;br /&gt;
|14 || A different approach &lt;br /&gt;
|-&lt;br /&gt;
|15 || Complex Complex &lt;br /&gt;
|-&lt;br /&gt;
|16 || Break the bank&lt;br /&gt;
|-&lt;br /&gt;
|17 || Someone stole my oil&lt;br /&gt;
|-&lt;br /&gt;
|18 || Ham or Turkey&lt;br /&gt;
|-&lt;br /&gt;
|19 || Feeling Blue&lt;br /&gt;
|-&lt;br /&gt;
|20 || Stuck together&lt;br /&gt;
|-&lt;br /&gt;
|21 || Three blind mice&lt;br /&gt;
|-&lt;br /&gt;
|22 || Blind man&#039;s game&lt;br /&gt;
|-&lt;br /&gt;
|23 || Half and half&lt;br /&gt;
|-&lt;br /&gt;
|24 || The best defense...&lt;br /&gt;
|-&lt;br /&gt;
|25 || Luck be a lady&lt;br /&gt;
|-&lt;br /&gt;
|26 || Caesar&#039;s challenge&lt;br /&gt;
|-&lt;br /&gt;
|27 || Island Hopping&lt;br /&gt;
|-&lt;br /&gt;
|28 || Wizard&#039;s lightning&lt;br /&gt;
|-&lt;br /&gt;
|29 || Sinister water&lt;br /&gt;
|-&lt;br /&gt;
|30 || Hopscotch&lt;br /&gt;
|-&lt;br /&gt;
|31 || Finding the limit&lt;br /&gt;
|-&lt;br /&gt;
|32 || Better to give&lt;br /&gt;
|-&lt;br /&gt;
|33 || Serfs up&lt;br /&gt;
|-&lt;br /&gt;
|34 || Playing favorites&lt;br /&gt;
|-&lt;br /&gt;
|35 || World War Pixel&lt;br /&gt;
|-&lt;br /&gt;
|36 || Castles battle to conquer Far Land&lt;br /&gt;
|-&lt;br /&gt;
|37 || A Battle in Jerusalem (LD)&lt;br /&gt;
|-&lt;br /&gt;
|38 || Hiding Place&lt;br /&gt;
|-&lt;br /&gt;
|39 || pirates!&lt;br /&gt;
|-&lt;br /&gt;
|40 || Gungy 6&lt;br /&gt;
|-&lt;br /&gt;
|41 || Viking Battle in the Bork Land&lt;br /&gt;
|-&lt;br /&gt;
|42 || How many turns do you need?&lt;br /&gt;
|-&lt;br /&gt;
|43 || Chaos&lt;br /&gt;
|-&lt;br /&gt;
|44 || Vietnam War&lt;br /&gt;
|-&lt;br /&gt;
|45 || Zodiac Czar&lt;br /&gt;
|-&lt;br /&gt;
|46 || Surprise! (5)&lt;br /&gt;
|-&lt;br /&gt;
|47 || China teams&lt;br /&gt;
|-&lt;br /&gt;
|48 || Inchmeal&lt;br /&gt;
|-&lt;br /&gt;
|49 || who owns the moon?&lt;br /&gt;
|-&lt;br /&gt;
|50 || Pirate Trouble&lt;br /&gt;
|-&lt;br /&gt;
|51 || Wrath of the Aliens pt.4&lt;br /&gt;
|-&lt;br /&gt;
|52 || The Harbor&lt;br /&gt;
|-&lt;br /&gt;
|53 || Biomes - they swing both ways&lt;br /&gt;
|-&lt;br /&gt;
|54 || Island War B&lt;br /&gt;
|-&lt;br /&gt;
|55 || Patience is a Virtue&lt;br /&gt;
|-&lt;br /&gt;
|56 || Eight Bridges&lt;br /&gt;
|-&lt;br /&gt;
|57 || The Asteroid&lt;br /&gt;
|-&lt;br /&gt;
|58 || Thani&#039;s Stand&lt;br /&gt;
|-&lt;br /&gt;
|59 || Kill &#039;em all!!!&lt;br /&gt;
|-&lt;br /&gt;
|60 || The Yeti&lt;br /&gt;
|-&lt;br /&gt;
|61 || Viking landing&lt;br /&gt;
|-&lt;br /&gt;
|62 || Battle Arena&lt;br /&gt;
|-&lt;br /&gt;
|63 || ldb&lt;br /&gt;
|-&lt;br /&gt;
|64 || Korean War&lt;br /&gt;
|-&lt;br /&gt;
|65 || Skull Island - 1935 Venture Expedition&lt;br /&gt;
|-&lt;br /&gt;
|66 || x-factor&lt;br /&gt;
|-&lt;br /&gt;
|67 || landing&lt;br /&gt;
|-&lt;br /&gt;
|68 || kleintje off 11% def 91%&lt;br /&gt;
|-&lt;br /&gt;
|69 || Interesting WW1 Game&lt;br /&gt;
|-&lt;br /&gt;
|70 || Peloponnesian War&lt;br /&gt;
|-&lt;br /&gt;
|71 || 214&lt;br /&gt;
|-&lt;br /&gt;
|72 || War for Zargos (advanced)&lt;br /&gt;
|-&lt;br /&gt;
|73 || Crossword puzzle&lt;br /&gt;
|-&lt;br /&gt;
|74 || X, Y and Z&lt;br /&gt;
|-&lt;br /&gt;
|75 || Hadrian&#039;s Wall&lt;br /&gt;
|-&lt;br /&gt;
|76 || War of Ages&lt;br /&gt;
|-&lt;br /&gt;
|77 || Help the Priestess of Psion&lt;br /&gt;
|-&lt;br /&gt;
|78 || zapper&lt;br /&gt;
|-&lt;br /&gt;
|79 || Mound of War&lt;br /&gt;
|-&lt;br /&gt;
|80 || 217&lt;br /&gt;
|-&lt;br /&gt;
|81 || Siege of Feldmere&lt;br /&gt;
|-&lt;br /&gt;
|82 || support your AI&lt;br /&gt;
|-&lt;br /&gt;
|83 || Outer Space&lt;br /&gt;
|-&lt;br /&gt;
|84 || kronos&lt;br /&gt;
|-&lt;br /&gt;
|85 || Deadly Trio&lt;br /&gt;
|-&lt;br /&gt;
|86 || Snowflakes 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|87 || Live by the sword...&lt;br /&gt;
|-&lt;br /&gt;
|88 || Conquest of the Solar System Part 1&lt;br /&gt;
|-&lt;br /&gt;
|89 || A New World&lt;br /&gt;
|-&lt;br /&gt;
|90 || Beginner Level (7)&lt;br /&gt;
|-&lt;br /&gt;
|91 || survival strategy&lt;br /&gt;
|-&lt;br /&gt;
|92 || Forest Wars, Episode V - The Empire Strikes Back&lt;br /&gt;
|-&lt;br /&gt;
|93 || Survive and Thrive&lt;br /&gt;
|-&lt;br /&gt;
|94 || Volcano mayhem&lt;br /&gt;
|-&lt;br /&gt;
|95 || Hold the line&lt;br /&gt;
|-&lt;br /&gt;
|96 || Schleswig-Holstein&lt;br /&gt;
|-&lt;br /&gt;
|97 || Isthmus 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|98 || Battle of the Elements&lt;br /&gt;
|-&lt;br /&gt;
|99 || Rise of Assyria&lt;br /&gt;
|-&lt;br /&gt;
|100 || Monkey in the Middle..Harder Version&lt;br /&gt;
|-&lt;br /&gt;
|101 || Doom is Nigh - 4&lt;br /&gt;
|-&lt;br /&gt;
|102 || three front war - one at a time&lt;br /&gt;
|-&lt;br /&gt;
|103 || castle&lt;br /&gt;
|-&lt;br /&gt;
|104 || Rome - Partha vs Spain vs Italy&lt;br /&gt;
|-&lt;br /&gt;
|105 || Dog fight&lt;br /&gt;
|-&lt;br /&gt;
|106 || Team Work&lt;br /&gt;
|-&lt;br /&gt;
|107 || Corridor War&lt;br /&gt;
|-&lt;br /&gt;
|108 || keep the north&lt;br /&gt;
|-&lt;br /&gt;
|109 || 1 v 1&lt;br /&gt;
|- &lt;br /&gt;
|110 || Revolution&lt;br /&gt;
|-&lt;br /&gt;
|111 || Italian Free For All&lt;br /&gt;
|-&lt;br /&gt;
|112 || Civilisation Wars&lt;br /&gt;
|-&lt;br /&gt;
|113 || con&lt;br /&gt;
|-&lt;br /&gt;
|114 || Around Black Sea Total WAAAR&lt;br /&gt;
|-&lt;br /&gt;
|115 || Petrol&lt;br /&gt;
|-&lt;br /&gt;
|116 || Alaska Medium 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|117 || Rise of Fascist Romania P1&lt;br /&gt;
|-&lt;br /&gt;
|118 || Battle of the Nations 1813&lt;br /&gt;
|-&lt;br /&gt;
|119 || The Coliseum&lt;br /&gt;
|-&lt;br /&gt;
|120 || Mind Games&lt;br /&gt;
|-&lt;br /&gt;
|121 || Fisher Island&lt;br /&gt;
|-&lt;br /&gt;
|122 || Mehikonien and Aergard 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|123 || Impossible Intervention Challenge&lt;br /&gt;
|-&lt;br /&gt;
|124 || Warzone&lt;br /&gt;
|-&lt;br /&gt;
|125 || Prowl in Old Town&lt;br /&gt;
|-&lt;br /&gt;
|126 || FAST WD #1&lt;br /&gt;
|-&lt;br /&gt;
|127 || The Frenzy Lumberjack Duo&lt;br /&gt;
|-&lt;br /&gt;
|128 || Aklog Island&lt;br /&gt;
|-&lt;br /&gt;
|129 || outrageous v3&lt;br /&gt;
|-&lt;br /&gt;
|130 || Hirilia 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|131 || Defender&lt;br /&gt;
|-&lt;br /&gt;
|132 || 5 guys for the Mosslands&lt;br /&gt;
|-&lt;br /&gt;
|133 || A Ride Through Hell&lt;br /&gt;
|-&lt;br /&gt;
|134 || Your only ally&lt;br /&gt;
|-&lt;br /&gt;
|135 || Tricky Europe V2&lt;br /&gt;
|-&lt;br /&gt;
|136 || Italo Turkish War&lt;br /&gt;
|-&lt;br /&gt;
|137 || The Mischievous Neighbours&lt;br /&gt;
|-&lt;br /&gt;
|138 || Battle&lt;br /&gt;
|-&lt;br /&gt;
|139 || Conquer the island&lt;br /&gt;
|-&lt;br /&gt;
|140 || lol&lt;br /&gt;
|-&lt;br /&gt;
|141 || 2020&lt;br /&gt;
|-&lt;br /&gt;
|142 || Time to take a risk but something is wrong here&lt;br /&gt;
|-&lt;br /&gt;
|143 || Six Pack&lt;br /&gt;
|-&lt;br /&gt;
|144 || ...&lt;br /&gt;
|-&lt;br /&gt;
|145 || Please do not post ridiculous games&lt;br /&gt;
|-&lt;br /&gt;
|146 || 1 weak and 1 useless allied&lt;br /&gt;
|-&lt;br /&gt;
|147 || Quick Challenge&lt;br /&gt;
|-&lt;br /&gt;
|148 || Defense of Numenor&lt;br /&gt;
|-&lt;br /&gt;
|149 || Navy Battle 12 Player&lt;br /&gt;
|-&lt;br /&gt;
|150 || hard to get it&lt;br /&gt;
|-&lt;br /&gt;
|151 || Medieval Japan&lt;br /&gt;
|-&lt;br /&gt;
|152 || Triple Threat&lt;br /&gt;
|-&lt;br /&gt;
|153 || Getting Commercial&lt;br /&gt;
|-&lt;br /&gt;
|154 || The Concordia Duel&lt;br /&gt;
|-&lt;br /&gt;
|155 || Battle Perfection: Artifical Intelligence I&lt;br /&gt;
|-&lt;br /&gt;
|156 || Sri Lankan Hastiness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Old levels ==&lt;br /&gt;
&lt;br /&gt;
Before Update 3.15, there were only six levels (not including the tutorial). They were:&lt;br /&gt;
&lt;br /&gt;
*[[Level 1]] ([https://www.warzone.com/SinglePlayer?Level=12 play])&lt;br /&gt;
*[[Level 2]] ([https://www.warzone.com/SinglePlayer?Level=13 play])&lt;br /&gt;
*[[Level 3]] ([https://www.warzone.com/SinglePlayer?Level=14 play])&lt;br /&gt;
*[[Europe Challenge]] ([https://www.warzone.com/SinglePlayer?Level=15 play])&lt;br /&gt;
*[[Crazy Challenge]] ([https://www.warzone.com/SinglePlayer?Level=16 play])&lt;br /&gt;
*[[Insane Challenge]] ([https://www.warzone.com/SinglePlayer?Level=17 play])&lt;br /&gt;
&lt;br /&gt;
== Creating single player levels ==&lt;br /&gt;
&lt;br /&gt;
If you feel so inclined, you can also [[Creating single player levels|make your own levels]]!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
After each game is over (either by victory or defeat), you can use the [[History]] to see what happened behind the fog. If you want to end the game without waiting for elimination, you can simply press Players -&amp;gt; Surrender to end the game.&lt;br /&gt;
&lt;br /&gt;
==Customizing==&lt;br /&gt;
&lt;br /&gt;
It&#039;s possible to play custom games based on the thirty-four built-in levels.  This means you can customize the level&#039;s settings.  Of course, as a custom practice game, winning won&#039;t be reflected on your [[profile]].&lt;br /&gt;
&lt;br /&gt;
For example, it can be useful to turn off [[fog]] for the challenge levels.  This can help players in understanding how the AIs move and react.&lt;br /&gt;
&lt;br /&gt;
To accomplish this, follow these steps:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Click the Single Player tab&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Click Practice Game&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Click the button under Single Player Built-In Templates&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Select the level you want to customize&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Check the &amp;quot;Customize Template&amp;quot; box&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;On the next two steps, change any settings as desired, such as clicking &amp;quot;No Fog&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
==Saving==&lt;br /&gt;
&lt;br /&gt;
Single-player games are automatically saved to your [[local storage]] and can be resumed later. To view the saved games, visit [https://www.warzone.com/SinglePlayer/SavedGames the Single Player saved games page]. Saved games are saved onto your local computer, not the server, so you must resume each game on the same computer as you started it. If you have too much data stored on your local storage, single player games may not save. To fix this, [[Local storage#Clearing Local Storage storage|clear your local storage]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!---When you save a game for the first time, Warzone will ask if you if you want to enable &#039;&#039;&#039;auto-save&#039;&#039;&#039;. If you disable auto-save, it will work like most single-player games do in that you can save a game, try a few things, and then load the game back to an earlier turn.&lt;br /&gt;
&lt;br /&gt;
If you enable auto-save, the game will automatically overwrite the last save each time you take a turn. This means you cannot re-load back to an earlier turn. In order for a win of one of the six built-in levels to count, you must enable auto-save. This means that without auto-save, wins won’t award gold stars, appear on your [[profile]], or lower the turn times showed on the single player tab. not needed (DanWL 10 Nov 2016)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Levels}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Single Player|!]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Artifacts&amp;diff=5394</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Artifacts&amp;diff=5394"/>
		<updated>2022-11-01T11:30:23Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* List of artifact types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artifacts&#039;&#039;&#039; are permanent upgrades you can find in [[Warzone Idle]].  Artifacts and [[advancements]] are the only things that give permanent Warzone Idle upgrades.&lt;br /&gt;
&lt;br /&gt;
You may only have 3 artifacts equipped at any time.  Those are the only 3 that have any effect.  Some artifacts are Passive which means their effects always apply while equipped, and others must be activated and then have a cooldown until you can activate them again.&lt;br /&gt;
&lt;br /&gt;
To change the three artifacts you have equipped, open the Advancements tab and click View All next to artifacts.  Then drag the one you want to equip into a box at the top.&lt;br /&gt;
&lt;br /&gt;
To activate a non-passive artifact, equip it and then look for the Activate button on the advancements tab.  It will then &amp;quot;cool down&amp;quot; until it can be used again.&lt;br /&gt;
&lt;br /&gt;
Note that you cannot un-equip an artifact that&#039;s cooling down.  You also cannot equip two identical artifacts (regardless of rarity).&lt;br /&gt;
&lt;br /&gt;
== Getting Artifacts ==&lt;br /&gt;
&lt;br /&gt;
Artifacts can be found by digging at dig sites that you find while playing Warzone Idle.  All Warzone Idle levels have dig sites other than the tutorial, the first level, and the bonus level.&lt;br /&gt;
&lt;br /&gt;
Once started, a dig site disappears from the map and will be shown on the Advancements tab. Starting a new Warzone Idle level does not affect the current dig but all dig sites left on the map will be lost.&lt;br /&gt;
&lt;br /&gt;
== Timing ==&lt;br /&gt;
&lt;br /&gt;
Note that the times specified in dig sites, as well as artifact cooldown and upgrade time, are in real-world time and are not affected by how often you open the game or what your maximum Idle Time is set to. They &#039;&#039;are&#039;&#039;, however, affected by Time Warp, both the power and the artifact (though the artifact does not affect its own cooldown).&lt;br /&gt;
&lt;br /&gt;
Additionally some clan war rewards may reduce artifact cooldown, affecting the Time Warp cooldown. There also exists an advancement which reduces digging time.&lt;br /&gt;
&lt;br /&gt;
== Rarities and Upgrades ==&lt;br /&gt;
&lt;br /&gt;
Each artifact has a rarity. Higher rarities correspond to stronger effects.&lt;br /&gt;
&lt;br /&gt;
The rarities are, from lowest to highest:&lt;br /&gt;
* Poor&lt;br /&gt;
* Common&lt;br /&gt;
* Uncommon&lt;br /&gt;
* Rare&lt;br /&gt;
* Epic&lt;br /&gt;
* Legendary&lt;br /&gt;
* Insane&lt;br /&gt;
&lt;br /&gt;
An artifact may have its rarity upgraded by sacrificing four artifacts of the same rarity. The upgrade will take some time, during which the artifact cannot be used. The amount of time required depends on the rarity:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Old rarity&lt;br /&gt;
! New rarity&lt;br /&gt;
! Time required&lt;br /&gt;
|-&lt;br /&gt;
|Poor || Common || 6 hours&lt;br /&gt;
|-&lt;br /&gt;
|Common || Uncommon || 12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Uncommmon || Rare || 1 day&lt;br /&gt;
|-&lt;br /&gt;
|Rare || Epic || 2 days&lt;br /&gt;
|-&lt;br /&gt;
|Epic || Legendary || 5 days&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of artifact types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- not done, do we want to hide this in the meantime? --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a (currently incomplete) list of artifacts and their effects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Effect&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |  Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Poor&lt;br /&gt;
!Common&lt;br /&gt;
!Uncommon&lt;br /&gt;
!Rare&lt;br /&gt;
!Epic&lt;br /&gt;
!Legendary&lt;br /&gt;
!Insane&lt;br /&gt;
|-&lt;br /&gt;
|Alloy Values || Passive || Alloy sell value increased by XX% || . || 7% || 14% || 28% || 56% || 112% || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache || Active || Instantly get an army cache of size XX% || 10% || 20% || 40% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache Boost || Passive || Increases armies received from all caches by XX% || 1% || 2% || 4% || 8% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Boost || Passive || Increases armies produced by army camps by XX% || 5% || 10% || 20% || 40% || 80% || 160% || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Discount || Passive || Reduces cost of upgrading army camps by XX% || 0.75% || 1.5% || 3% || 6% || 12% || 24% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Bonus Money Boost || Passive || Increases the money received from bonuses by XX% || 5% || 10% || 20% || 40% || 80% || 160%&lt;br /&gt;
|-&lt;br /&gt;
|Cache Boost || Passive || Money, armies, and resources received from all caches increased by XX% || 0.4% || 0.8% || 1.6% || 3.2% || 6.4% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Craft Double || Passive || XX% chance of crafters producing two items instead of one || 0.75% || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Damage Territory || Active || Reduce armies needed to conquer a territory by XX% || 1.5% || 3% || 6% || 12% || 24% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Army Camp || Active || Purchase an army camp upgrade at a XX% discount || 3% || 6% || 12% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Hospital || Active || Purchase a hospital upgrade at a XX% discount || 3% || 6% || 12% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Mine || Active || Purchase a mine upgrade at a XX% discount || 3% || 6% || 12% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Draft Boost || Passive || Draft values increased by XX% || 2% || 4% || 8% || 16% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Crafters || Passive || Crafter ingredients reduced by XX% || 0.5% || 1% || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Smelters || Passive || Smelter ingredients reduced by XX% || 0.5% || 1% || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Field Hospital || Active || Deploy a field hospital that saves XX% from conquering neighboring territories || 1.5% || 3% || 6% || . || . || 48% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Fog Buster || Active || Reveals XX fogged territories on the map || . || 4 || 8 || 14 || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Boost || Passive || Armies saved by hospitals increased by XX% || 1% || 2% || 4% || 8% || 10% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Discount || Passive || Reduces the cost of upgrading hospitals by XX% || 0.75% || 1.5% || 3% || 6% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Idle Time || Passive || Increase your maximum idle time by XX || 10 minutes || 20 minutes || 40 minutes || 80 minutes || 160 minutes || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Inspire Mercenaries || Active || Get XX% of mercenaries from a mercenary camp for free || 1.5% || 3% || 6% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Item Values || Active || Item sell values increased by X% || 2% || 4% || 8% || 16% || 32% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Market Raid || Active || Instantly conduct a market raid of size XX% || 7.5% || 15% || 30% || 60% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mercenary Discount || Passive || Decrease cost of mercenaries by XX% || 1% || 2% || 4% || 8% || 16% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Boost || Passive || Ore received from mines increased by XX% || 1.75% || 3.5% || 7% || 14% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Discount || Passive || Reduces the cost of upgrading mines by XX% || 1.25% || 2.5% || 5% || 10% || 20% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache || Active || Instantly get a money cache of size XX% || P || 30% || 60% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache Boost || Passive || Increases money received from all caches by XX% || 2% || 4% || 8% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Ore Values || Passive|| Ore sell values increased by XX% || 4.5% || 9% || 18% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Quadruple Strike || Active|| Conquer a territory you have four or more borders to at a XX% discount || 6% || 12% || 24% || 48% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache || Active || Instantly get a resource cache of size XX% || 15% || 30% || 60% || 120% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache Boost || Passive || Increases resources received from all caches by XX% || 5% || 10% || 20% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Smelt Double || Passive || XX% chance of smelters producing two alloys instead of one || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Crafters || Passive || Crafters work XX% faster || 5% || 10% || 15% || 25% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Smelters || Passive || Smelters work XX% faster || 5% || 10% || 15% || 25% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Army Camp || Active || Supercharge an army camp for XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || 120 minutes || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Mine || Active || Supercharge a mine for XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || . || 240 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Tech Discount || Passive || Reduces requirements of techs by XX% || 0.75% || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Territory Money Boost || Passive || Increases the money received from territories by XX% || 12.5% || 25% || 50% || 100% || 200% ||&lt;br /&gt;
|-&lt;br /&gt;
|Time Warp || Active || Advance time by XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || 120 minutes || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Triple Strike || Active|| Conquer a territory you have three or more borders to at a XX% discount || 5% || 10% || 20% || 40% || 80% ||  160% || ...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Artifacts&amp;diff=5370</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Artifacts&amp;diff=5370"/>
		<updated>2022-10-06T12:52:18Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* List of artifact types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artifacts&#039;&#039;&#039; are permanent upgrades you can find in [[Warzone Idle]].  Artifacts and [[advancements]] are the only things that give permanent Warzone Idle upgrades.&lt;br /&gt;
&lt;br /&gt;
You may only have 3 artifacts equipped at any time.  Those are the only 3 that have any effect.  Some artifacts are Passive which means their effects always apply while equipped, and others must be activated and then have a cooldown until you can activate them again.&lt;br /&gt;
&lt;br /&gt;
To change the three artifacts you have equipped, open the Advancements tab and click View All next to artifacts.  Then drag the one you want to equip into a box at the top.&lt;br /&gt;
&lt;br /&gt;
To activate a non-passive artifact, equip it and then look for the Activate button on the advancements tab.  It will then &amp;quot;cool down&amp;quot; until it can be used again.&lt;br /&gt;
&lt;br /&gt;
Note that you cannot un-equip an artifact that&#039;s cooling down.  You also cannot equip two identical artifacts (regardless of rarity).&lt;br /&gt;
&lt;br /&gt;
== Getting Artifacts ==&lt;br /&gt;
&lt;br /&gt;
Artifacts can be found by digging at dig sites that you find while playing Warzone Idle.  All Warzone Idle levels have dig sites other than the tutorial, the first level, and the bonus level.&lt;br /&gt;
&lt;br /&gt;
Once started, a dig site disappears from the map and will be shown on the Advancements tab. Starting a new Warzone Idle level does not affect the current dig but all dig sites left on the map will be lost.&lt;br /&gt;
&lt;br /&gt;
== Timing ==&lt;br /&gt;
&lt;br /&gt;
Note that the times specified in dig sites, as well as artifact cooldown and upgrade time, are in real-world time and are not affected by how often you open the game or what your maximum Idle Time is set to. They &#039;&#039;are&#039;&#039;, however, affected by Time Warp, both the power and the artifact (though the artifact does not affect its own cooldown).&lt;br /&gt;
&lt;br /&gt;
Additionally some clan war rewards may reduce artifact cooldown, affecting the Time Warp cooldown. There also exists an advancement which reduces digging time.&lt;br /&gt;
&lt;br /&gt;
== Rarities and Upgrades ==&lt;br /&gt;
&lt;br /&gt;
Each artifact has a rarity. Higher rarities correspond to stronger effects.&lt;br /&gt;
&lt;br /&gt;
The rarities are, from lowest to highest:&lt;br /&gt;
* Poor&lt;br /&gt;
* Common&lt;br /&gt;
* Uncommon&lt;br /&gt;
* Rare&lt;br /&gt;
* Epic&lt;br /&gt;
* Legendary&lt;br /&gt;
* Insane&lt;br /&gt;
&lt;br /&gt;
An artifact may have its rarity upgraded by sacrificing four artifacts of the same rarity. The upgrade will take some time, during which the artifact cannot be used. The amount of time required depends on the rarity:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Old rarity&lt;br /&gt;
! New rarity&lt;br /&gt;
! Time required&lt;br /&gt;
|-&lt;br /&gt;
|Poor || Common || 6 hours&lt;br /&gt;
|-&lt;br /&gt;
|Common || Uncommon || 12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Uncommmon || Rare || 1 day&lt;br /&gt;
|-&lt;br /&gt;
|Rare || Epic || 2 days&lt;br /&gt;
|-&lt;br /&gt;
|Epic || Legendary || 5 days&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of artifact types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- not done, do we want to hide this in the meantime? --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a (currently incomplete) list of artifacts and their effects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Effect&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |  Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Poor&lt;br /&gt;
!Common&lt;br /&gt;
!Uncommon&lt;br /&gt;
!Rare&lt;br /&gt;
!Epic&lt;br /&gt;
!Legendary&lt;br /&gt;
!Insane&lt;br /&gt;
|-&lt;br /&gt;
|Alloy Values || Passive || Alloy sell value increased by XX% || . || 7% || 14% || 28% || 56% || 112% || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache || Active || Instantly get an army cache of size XX% || 10% || 20% || 40% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache Boost || Passive || Increases armies received from all caches by XX% || 1% || 2% || 4% || 8% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Boost || Passive || Increases armies produced by army camps by XX% || 5% || 10% || 20% || 40% || 80% || 160% || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Discount || Passive || Reduces cost of upgrading army camps by XX% || 0.75% || 1.5% || 3% || 6% || 12% || 24% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Bonus Money Boost || Passive || Increases the money received from bonuses by XX% || 5% || 10% || 20% || 40% || 80% || 160%&lt;br /&gt;
|-&lt;br /&gt;
|Cache Boost || Passive || Money, armies, and resources received from all caches increased by XX% || 0.4% || 0.8% || 1.6% || 3.2% || 6.4% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Craft Double || Passive || XX% chance of crafters producing two items instead of one || 0.75% || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Damage Territory || Active || Reduce armies needed to conquer a territory by XX% || 1.5% || 3% || 6% || 12% || 24% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Army Camp || Active || Purchase an army camp upgrade at a XX% discount || 3% || 6% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Hospital || Active || Purchase a hospital upgrade at a XX% discount || 3% || 6% || 12% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Mine || Active || Purchase a mine upgrade at a XX% discount || 3% || 6% || 12% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Draft Boost || Passive || Draft values increased by XX% || 2% || 4% || 8% || 16% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Crafters || Passive || Crafter ingredients reduced by XX% || 0.5% || 1% || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Smelters || Passive || Smelter ingredients reduced by XX% || 0.5% || 1% || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Field Hospital || Active || Deploy a field hospital that saves XX% from conquering neighboring territories || 1.5% || 3% || . || . || . || 48% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Fog Buster || Active || Reveals XX fogged territories on the map || . || 4 || 8 || 14 || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Boost || Passive || Armies saved by hospitals increased by XX% || 1% || 2% || 4% || 8% || 10% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Discount || Passive || Reduces the cost of upgrading hospitals by XX% || 0.75% || 1.5% || 3% || 6% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Idle Time || Passive || Increase your maximum idle time by XX || 10 minutes || 20 minutes || 40 minutes || 80 minutes || 160 minutes || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Inspire Mercenaries || Active || Get XX% of mercenaries from a mercenary camp for free || 1.5% || 3% || 6% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Item Values || Active || Item sell values increased by X% || 2% || 4% || 8% || 16% || 32% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Market Raid || Active || Instantly conduct a market raid of size XX% || 7.5% || 15% || 30% || 60% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mercenary Discount || Passive || Decrease cost of mercenaries by XX% || 1% || 2% || 4% || 8% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Boost || Passive || Ore received from mines increased by XX% || 1.75% || 3.5% || 7% || 14% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Discount || Passive || Reduces the cost of upgrading mines by XX% || 1.25% || 2.5% || 5% || 10% || 20% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache || Active || Instantly get a money cache of size XX% || P || 30% || 60% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache Boost || Passive || Increases money received from all caches by XX% || 2% || 4% || 8% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Ore Values || Passive|| Ore sell values increased by XX% || 4.5% || 9% || 18% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Quadruple Strike || Active|| Conquer a territory you have four or more borders to at a XX% discount || 6% || 12% || 24% || 48% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache || Active || Instantly get a resource cache of size XX% || 15% || 30% || 60% || 120% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache Boost || Passive || Increases resources received from all caches by XX% || 5% || 10% || 20% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Smelt Double || Passive || XX% chance of smelters producing two alloys instead of one || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Crafters || Passive || Crafters work XX% faster || 5% || 10% || 15% || 25% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Smelters || Passive || Smelters work XX% faster || 5% || 10% || 15% || 25% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Army Camp || Active || Supercharge an army camp for XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || 120 minutes || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Mine || Active || Supercharge a mine for XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || . || 240 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Tech Discount || Passive || Reduces requirements of techs by XX% || 0.75% || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Territory Money Boost || Passive || Increases the money received from territories by XX% || 12.5% || 25% || 50% || 100% || 200% ||&lt;br /&gt;
|-&lt;br /&gt;
|Time Warp || Active || Advance time by XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || 120 minutes || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Triple Strike || Active|| Conquer a territory you have three or more borders to at a XX% discount || 5% || 10% || 20% || 40% || 80% ||  160% || ...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Artifacts&amp;diff=5367</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Artifacts&amp;diff=5367"/>
		<updated>2022-09-11T14:04:28Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* List of artifact types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artifacts&#039;&#039;&#039; are permanent upgrades you can find in [[Warzone Idle]].  Artifacts and [[advancements]] are the only things that give permanent Warzone Idle upgrades.&lt;br /&gt;
&lt;br /&gt;
You may only have 3 artifacts equipped at any time.  Those are the only 3 that have any effect.  Some artifacts are Passive which means their effects always apply while equipped, and others must be activated and then have a cooldown until you can activate them again.&lt;br /&gt;
&lt;br /&gt;
To change the three artifacts you have equipped, open the Advancements tab and click View All next to artifacts.  Then drag the one you want to equip into a box at the top.&lt;br /&gt;
&lt;br /&gt;
To activate a non-passive artifact, equip it and then look for the Activate button on the advancements tab.  It will then &amp;quot;cool down&amp;quot; until it can be used again.&lt;br /&gt;
&lt;br /&gt;
Note that you cannot un-equip an artifact that&#039;s cooling down.  You also cannot equip two identical artifacts (regardless of rarity).&lt;br /&gt;
&lt;br /&gt;
== Getting Artifacts ==&lt;br /&gt;
&lt;br /&gt;
Artifacts can be found by digging at dig sites that you find while playing Warzone Idle.  All Warzone Idle levels have dig sites other than the tutorial, the first level, and the bonus level.&lt;br /&gt;
&lt;br /&gt;
Once started, a dig site disappears from the map and will be shown on the Advancements tab. Starting a new Warzone Idle level does not affect the current dig but all dig sites left on the map will be lost.&lt;br /&gt;
&lt;br /&gt;
== Timing ==&lt;br /&gt;
&lt;br /&gt;
Note that the times specified in dig sites, as well as artifact cooldown and upgrade time, are in real-world time and are not affected by how often you open the game or what your maximum Idle Time is set to. They &#039;&#039;are&#039;&#039;, however, affected by Time Warp, both the power and the artifact (though the artifact does not affect its own cooldown).&lt;br /&gt;
&lt;br /&gt;
Additionally some clan war rewards may reduce artifact cooldown, affecting the Time Warp cooldown. There also exists an advancement which reduces digging time.&lt;br /&gt;
&lt;br /&gt;
== Rarities and Upgrades ==&lt;br /&gt;
&lt;br /&gt;
Each artifact has a rarity. Higher rarities correspond to stronger effects.&lt;br /&gt;
&lt;br /&gt;
The rarities are, from lowest to highest:&lt;br /&gt;
* Poor&lt;br /&gt;
* Common&lt;br /&gt;
* Uncommon&lt;br /&gt;
* Rare&lt;br /&gt;
* Epic&lt;br /&gt;
* Legendary&lt;br /&gt;
* Insane&lt;br /&gt;
&lt;br /&gt;
An artifact may have its rarity upgraded by sacrificing four artifacts of the same rarity. The upgrade will take some time, during which the artifact cannot be used. The amount of time required depends on the rarity:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Old rarity&lt;br /&gt;
! New rarity&lt;br /&gt;
! Time required&lt;br /&gt;
|-&lt;br /&gt;
|Poor || Common || 6 hours&lt;br /&gt;
|-&lt;br /&gt;
|Common || Uncommon || 12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Uncommmon || Rare || 1 day&lt;br /&gt;
|-&lt;br /&gt;
|Rare || Epic || 2 days&lt;br /&gt;
|-&lt;br /&gt;
|Epic || Legendary || 5 days&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of artifact types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- not done, do we want to hide this in the meantime? --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a (currently incomplete) list of artifacts and their effects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Effect&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |  Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Poor&lt;br /&gt;
!Common&lt;br /&gt;
!Uncommon&lt;br /&gt;
!Rare&lt;br /&gt;
!Epic&lt;br /&gt;
!Legendary&lt;br /&gt;
!Insane&lt;br /&gt;
|-&lt;br /&gt;
|Alloy Values || Passive || Alloy sell value increased by XX% || . || 7% || 14% || 28% || 56% || 112% || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache || Active || Instantly get an army cache of size XX% || 10% || 20% || 40% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache Boost || Passive || Increases armies received from all caches by XX% || 1% || 2% || 4% || 8% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Boost || Passive || Increases armies produced by army camps by XX% || 5% || 10% || 20% || 40% || 80% || 160% || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Discount || Passive || Reduces cost of upgrading army camps by XX% || 0.75% || 1.5% || 3% || 6% || 12% || 24% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Bonus Money Boost || Passive || Increases the money received from bonuses by XX% || 5% || 10% || 20% || 40% || 80% || 160%&lt;br /&gt;
|-&lt;br /&gt;
|Cache Boost || Passive || Money, armies, and resources received from all caches increased by XX% || 0.4% || 0.8% || 1.6% || 3.2% || 6.4% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Craft Double || Passive || XX% chance of crafters producing two items instead of one || 0.75% || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Damage Territory || Active || Reduce armies needed to conquer a territory by XX% || 1.5% || 3% || 6% || 12% || 24% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Army Camp || Active || Purchase an army camp upgrade at a XX% discount || 3% || 6% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Hospital || Active || Purchase a hospital upgrade at a XX% discount || 3% || 6% || 12% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Mine || Active || Purchase a mine upgrade at a XX% discount || 3% || 6% || 12% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Draft Boost || Passive || Draft values increased by XX% || 2% || 4% || 8% || 16% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Crafters || Passive || Crafter ingredients reduced by XX% || 0.5% || 1% || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Smelters || Passive || Smelter ingredients reduced by XX% || 0.5% || 1% || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Field Hospital || Active || Deploy a field hospital that saves XX% from conquering neighboring territories || 1.5% || 3% || . || . || . || 48% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Fog Buster || Active || Reveals XX fogged territories on the map || . || 4 || 8 || 14 || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Boost || Passive || Armies saved by hospitals increased by XX% || 1% || 2% || 4% || 8% || 10% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Discount || Passive || Reduces the cost of upgrading hospitals by XX% || 0.75% || 1.5% || 3% || 6% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Idle Time || Passive || Increase your maximum idle time by XX || 10 minutes || 20 minutes || 40 minutes || 80 minutes || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Inspire Mercenaries || Active || Get XX% of mercenaries from a mercenary camp for free || 1.5% || 3% || 6% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Item Values || Active || Item sell values increased by X% || 2% || 4% || 8% || 16% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Market Raid || Active || Instantly conduct a market raid of size XX% || 7.5% || 15% || 30% || 60% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mercenary Discount || Passive || Decrease cost of mercenaries by XX% || 1% || 2% || 4% || 8% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Boost || Passive || Ore received from mines increased by XX% || 1.75% || 3.5% || 7% || 14% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Discount || Passive || Reduces the cost of upgrading mines by XX% || 1.25% || 2.5% || 5% || 10% || 20% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache || Active || Instantly get a money cache of size XX% || P || 30% || 60% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache Boost || Passive || Increases money received from all caches by XX% || . || 4% || 8% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Ore Values || Passive|| Ore sell values increased by XX% || 4.5% || 9% || 18% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Quadruple Strike || Active|| Conquer a territory you have four or more borders to at a XX% discount || 6% || 12% || 24% || 48% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache || Active || Instantly get a resource cache of size XX% || 15% || 30% || 60% || 120% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache Boost || Passive || Increases resources received from all caches by XX% || 5% || 10% || 20% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Smelt Double || Passive || XX% chance of smelters producing two alloys instead of one || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Crafters || Passive || Crafters work XX% faster || 5% || 10% || 15% || 25% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Smelters || Passive || Smelters work XX% faster || 5% || 10% || 15% || 25% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Army Camp || Active || Supercharge an army camp for XX || . || 15 minutes || 30 minutes || 60 minutes || 120 minutes || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Mine || Active || Supercharge a mine for XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || . || 240 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Tech Discount || Passive || Reduces requirements of techs by XX% || 0.75% || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Territory Money Boost || Passive || Increases the money received from territories by XX% || 12.5% || 25% || 50% || 100% || 200% ||&lt;br /&gt;
|-&lt;br /&gt;
|Time Warp || Active || Advance time by XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || 120 minutes || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Triple Strike || Active|| Conquer a territory you have three or more borders to at a XX% discount || 5% || 10% || 20% || 40% || 80% ||  160% || ...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Battles&amp;diff=5366</id>
		<title>Battles</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Battles&amp;diff=5366"/>
		<updated>2022-09-10T06:16:10Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039; are levels within Warzone Idle where you compete against other human players.&lt;br /&gt;
&lt;br /&gt;
A new battle is started every 30 minutes; however if too few players enter then the battle will not start.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
In a battle, each player has a copy of the same map, and the aim is to conquer the map as quickly as possible. Time progresses at an accelerated pace during the battle.&lt;br /&gt;
&lt;br /&gt;
Only one manual action can be taken every 4 seconds; this does not apply to auto-actions.&lt;br /&gt;
&lt;br /&gt;
In addition, attacks are found on the map. Using an attack on another player will hinder them in some way (e.g. by destroying army camps, mines, and/or smelters).&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
Battles give out Battle Points (BP), and after earning enough BP the player will receive rewards.&lt;br /&gt;
&lt;br /&gt;
The following is an incomplete table of BP earned for placing in battles:&lt;br /&gt;
&lt;br /&gt;
* 3rd: 35 BP&lt;br /&gt;
* 5th: 25 BP&lt;br /&gt;
* 6th - 10th: 20 BP&lt;br /&gt;
* 11th - 20th: 15 BP&lt;br /&gt;
* 21st: 10 BP&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Artifacts&amp;diff=5362</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Artifacts&amp;diff=5362"/>
		<updated>2022-09-09T06:11:03Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artifacts&#039;&#039;&#039; are permanent upgrades you can find in [[Warzone Idle]].  Artifacts and [[advancements]] are the only things that give permanent Warzone Idle upgrades.&lt;br /&gt;
&lt;br /&gt;
You may only have 3 artifacts equipped at any time.  Those are the only 3 that have any effect.  Some artifacts are Passive which means their effects always apply while equipped, and others must be activated and then have a cooldown until you can activate them again.&lt;br /&gt;
&lt;br /&gt;
To change the three artifacts you have equipped, open the Advancements tab and click View All next to artifacts.  Then drag the one you want to equip into a box at the top.&lt;br /&gt;
&lt;br /&gt;
To activate a non-passive artifact, equip it and then look for the Activate button on the advancements tab.  It will then &amp;quot;cool down&amp;quot; until it can be used again.&lt;br /&gt;
&lt;br /&gt;
Note that you cannot un-equip an artifact that&#039;s cooling down.  You also cannot equip two identical artifacts (regardless of rarity).&lt;br /&gt;
&lt;br /&gt;
== Getting Artifacts ==&lt;br /&gt;
&lt;br /&gt;
Artifacts can be found by digging at dig sites that you find while playing Warzone Idle.  All Warzone Idle levels have dig sites other than the tutorial, the first level, and the bonus level.&lt;br /&gt;
&lt;br /&gt;
Once started, a dig site disappears from the map and will be shown on the Advancements tab. Starting a new Warzone Idle level does not affect the current dig but all dig sites left on the map will be lost.&lt;br /&gt;
&lt;br /&gt;
== Timing ==&lt;br /&gt;
&lt;br /&gt;
Note that the times specified in dig sites, as well as artifact cooldown and upgrade time, are in real-world time and are not affected by how often you open the game or what your maximum Idle Time is set to. They &#039;&#039;are&#039;&#039;, however, affected by Time Warp, both the power and the artifact (though the artifact does not affect its own cooldown).&lt;br /&gt;
&lt;br /&gt;
Additionally some clan war rewards may reduce artifact cooldown, affecting the Time Warp cooldown. There also exists an advancement which reduces digging time.&lt;br /&gt;
&lt;br /&gt;
== Rarities and Upgrades ==&lt;br /&gt;
&lt;br /&gt;
Each artifact has a rarity. Higher rarities correspond to stronger effects.&lt;br /&gt;
&lt;br /&gt;
The rarities are, from lowest to highest:&lt;br /&gt;
* Poor&lt;br /&gt;
* Common&lt;br /&gt;
* Uncommon&lt;br /&gt;
* Rare&lt;br /&gt;
* Epic&lt;br /&gt;
* Legendary&lt;br /&gt;
* Insane&lt;br /&gt;
&lt;br /&gt;
An artifact may have its rarity upgraded by sacrificing four artifacts of the same rarity. The upgrade will take some time, during which the artifact cannot be used. The amount of time required depends on the rarity:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Old rarity&lt;br /&gt;
! New rarity&lt;br /&gt;
! Time required&lt;br /&gt;
|-&lt;br /&gt;
|Poor || Common || 6 hours&lt;br /&gt;
|-&lt;br /&gt;
|Common || Uncommon || 12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Uncommmon || Rare || 1 day&lt;br /&gt;
|-&lt;br /&gt;
|Rare || Epic || 2 days&lt;br /&gt;
|-&lt;br /&gt;
|Epic || Legendary || 5 days&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of artifact types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- not done, do we want to hide this in the meantime? --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a (currently incomplete) list of artifacts and their effects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Effect&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |  Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Poor&lt;br /&gt;
!Common&lt;br /&gt;
!Uncommon&lt;br /&gt;
!Rare&lt;br /&gt;
!Epic&lt;br /&gt;
!Legendary&lt;br /&gt;
!Insane&lt;br /&gt;
|-&lt;br /&gt;
|Alloy Values || Passive || Alloy sell value increased by XX% || . || 7% || 14% || 28% || 56% || 112% || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache || Active || Instantly get an army cache of size XX% || 10% || 20% || 40% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache Boost || Passive || Increases armies received from all caches by XX% || 1% || 2% || 4% || 8% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Boost || Passive || Increases armies produced by army camps by XX% || 5% || 10% || 20% || 40% || 80% || 160% || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Discount || Passive || Reduces cost of upgrading army camps by XX% || 0.75% || 1.5% || 3% || 6% || 12% || 24% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Bonus Money Boost || Passive || Increases the money received from bonuses by XX% || 5% || 10% || 20% || 40% || 80% || 160%&lt;br /&gt;
|-&lt;br /&gt;
|Cache Boost || Passive || Money, armies, and resources received from all caches increased by XX% || 0.4% || 0.8% || 1.6% || 3.2% || 6.4% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Craft Double || Passive || XX% chance of crafters producing two items instead of one || 0.75% || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Damage Territory || Active || Reduce armies needed to conquer a territory by XX% || 1.5% || 3% || 6% || 12% || 24% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Army Camp || Active || Purchase an army camp upgrade at a XX% discount || 3% || 6% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Hospital || Active || Purchase a hospital upgrade at a XX% discount || 3% || 6% || 12% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Mine || Active || Purchase a mine upgrade at a XX% discount || 3% || 6% || 12% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Draft Boost || Passive || Draft values increased by XX% || 2% || 4% || 8% || 16% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Crafters || Passive || Crafter ingredients reduced by XX% || 0.5% || 1% || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Smelters || Passive || Smelter ingredients reduced by XX% || 0.5% || 1% || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Field Hospital || Active || Deploy a field hospital that saves XX% from conquering neighboring territories || 1.5% || 3% || . || . || . || 48% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Fog Buster || Active || Reveals XX fogged territories on the map || . || 4 || 8 || 14 || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Boost || Passive || Armies saved by hospitals increased by XX% || 1% || 2% || 4% || 8% || 10% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Discount || Passive || Reduces the cost of upgrading hospitals by XX% || 0.75% || 1.5% || 3% || 6% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Idle Time || Passive || Increase your maximum idle time by XX || 10 minutes || 20 minutes || 40 minutes || 80 minutes || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Inspire Mercenaries || Active || Get XX% of mercenaries from a mercenary camp for free || 1.5% || 3% || 6% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Item Values || Active || Item sell values increased by X% || . || 4% || 8% || 16% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Market Raid || Active || Instantly conduct a market raid of size XX% || 7.5% || 15% || 30% || 60% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mercenary Discount || Passive || Decrease cost of mercenaries by XX% || 1% || 2% || 4% || 8% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Boost || Passive || Ore received from mines increased by XX% || 1.75% || 3.5% || 7% || 14% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Discount || Passive || Reduces the cost of upgrading mines by XX% || 1.25% || 2.5% || 5% || 10% || 20% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache || Active || Instantly get a money cache of size XX% || P || 30% || 60% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache Boost || Passive || Increases money received from all caches by XX% || . || 4% || 8% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Ore Values || Passive|| Ore sell values increased by XX% || 4.5% || 9% || 18% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Quadruple Strike || Active|| Conquer a territory you have four or more borders to at a XX% discount || 6% || 12% || 24% || 48% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache || Active || Instantly get a resource cache of size XX% || 15% || 30% || 60% || 120% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache Boost || Passive || Increases resources received from all caches by XX% || 5% || 10% || 20% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Smelt Double || Passive || XX% chance of smelters producing two alloys instead of one || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Crafters || Passive || Crafters work XX% faster || 5% || 10% || 15% || 25% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Smelters || Passive || Smelters work XX% faster || 5% || 10% || 15% || 25% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Army Camp || Active || Supercharge an army camp for XX || . || 15 minutes || 30 minutes || 60 minutes || 120 minutes || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Mine || Active || Supercharge a mine for XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || . || 240 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Tech Discount || Passive || Reduces requirements of techs by XX% || 0.75% || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Territory Money Boost || Passive || Increases the money received from territories by XX% || 12.5% || 25% || 50% || 100% || 200% ||&lt;br /&gt;
|-&lt;br /&gt;
|Time Warp || Active || Advance time by XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || 120 minutes || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Triple Strike || Active|| Conquer a territory you have three or more borders to at a XX% discount || 5% || 10% || 20% || 40% || 80% ||  160% || ...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Artifacts&amp;diff=5360</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Artifacts&amp;diff=5360"/>
		<updated>2022-08-28T14:06:41Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* List of artifact types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artifacts&#039;&#039;&#039; are permanent upgrades you can find in [[Warzone Idle]].  Artifacts and [[advancements]] are the only things that give permanent Warzone Idle upgrades.&lt;br /&gt;
&lt;br /&gt;
You may only have 3 artifacts equipped at any time.  Those are the only 3 that have any effect.  Some artifacts are Passive which means their effects always apply while equipped, and others must be activated and then have a cooldown until you can activate them again.&lt;br /&gt;
&lt;br /&gt;
To change the three artifacts you have equipped, open the Advancements tab and click View All next to artifacts.  Then drag the one you want to equip into a box at the top.&lt;br /&gt;
&lt;br /&gt;
To activate a non-passive artifact, equip it and then look for the Activate button on the advancements tab.  It will then &amp;quot;cool down&amp;quot; until it can be used again.&lt;br /&gt;
&lt;br /&gt;
Note that you cannot un-equip an artifact that&#039;s cooling down.  You also cannot equip two identical artifacts (regardless of rarity).&lt;br /&gt;
&lt;br /&gt;
== Getting Artifacts ==&lt;br /&gt;
&lt;br /&gt;
Artifacts can be found by digging at dig sites that you find while playing Warzone Idle.  All Warzone Idle levels have dig sites other than the tutorial, the first level, and the bonus level.&lt;br /&gt;
&lt;br /&gt;
Once started, a dig site disappears from the map and will be shown on the Advancements tab. Starting a new Warzone Idle level does not affect the current dig but all dig sites left on the map will be lost.&lt;br /&gt;
&lt;br /&gt;
== Timing ==&lt;br /&gt;
&lt;br /&gt;
Note that the times specified in dig sites, as well as artifact cooldown and upgrade time, are in real-world time and are not affected by how often you open the game or what your maximum Idle Time is set to. They &#039;&#039;are&#039;&#039;, however, affected by Time Warp, both the power and the artifact (though the artifact does not affect its own cooldown).&lt;br /&gt;
&lt;br /&gt;
Additionally some clan war rewards may reduce artifact cooldown, affecting the Time Warp cooldown. There also exists an advancement which reduces digging time.&lt;br /&gt;
&lt;br /&gt;
== Rarities and Upgrades ==&lt;br /&gt;
&lt;br /&gt;
Each artifact has a rarity. Higher rarities correspond to stronger effects.&lt;br /&gt;
&lt;br /&gt;
The rarities are, from lowest to highest:&lt;br /&gt;
* Poor&lt;br /&gt;
* Common&lt;br /&gt;
* Uncommon&lt;br /&gt;
* Rare&lt;br /&gt;
* Epic&lt;br /&gt;
* Legendary&lt;br /&gt;
* Insane&lt;br /&gt;
&lt;br /&gt;
An artifact may have its rarity upgraded by sacrificing four artifacts of the same rarity. The upgrade will take some time, during which the artifact cannot be used. The amount of time required depends on the rarity:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Old rarity&lt;br /&gt;
! New rarity&lt;br /&gt;
! Time required&lt;br /&gt;
|-&lt;br /&gt;
|Poor || Common || 6 hours&lt;br /&gt;
|-&lt;br /&gt;
|Common || Uncommon || 12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Uncommmon || Rare || 1 day&lt;br /&gt;
|-&lt;br /&gt;
|Rare || Epic || 2 days&lt;br /&gt;
|-&lt;br /&gt;
|Epic || Legendary || 5 days&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of artifact types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- not done, do we want to hide this in the meantime? --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a (currently incomplete) list of artifacts and their effects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Effect&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |  Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Poor&lt;br /&gt;
!Common&lt;br /&gt;
!Uncommon&lt;br /&gt;
!Rare&lt;br /&gt;
!Epic&lt;br /&gt;
!Legendary&lt;br /&gt;
!Insane&lt;br /&gt;
|-&lt;br /&gt;
|Alloy Values || Passive || Alloy sell value increased by XX% || . || 7% || 14% || 28% || 56% || 112% || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache || Active || Instantly get an army cache of size XX% || 10% || 20% || 40% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache Boost || Passive || Increases armies received from all caches by XX% || 1% || 2% || 4% || 8% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Boost || Passive || Increases armies produced by army camps by XX% || 5% || 10% || 20% || 40% || 80% || 160% || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Discount || Passive || Reduces cost of upgrading army camps by XX% || 0.75% || 1.5% || 3% || 6% || 12% || 24% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Bonus Money Boost || Passive || Increases the money received from bonuses by XX% || 5% || 10% || 20% || 40% || 80% || 160%&lt;br /&gt;
|-&lt;br /&gt;
|Cache Boost || Passive || Money, armies, and resources received from all caches increased by XX% || 0.4% || 0.8% || 1.6% || 3.2% || 6.4% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Craft Double || Passive || XX% chance of crafters producing two items instead of one || 0.75% || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Damage Territory || Active || Reduce armies needed to conquer a territory by XX% || 1.5% || 3% || 6% || 12% || 24% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Army Camp || Active || Purchase an army camp upgrade at a XX% discount || 3% || 6% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Hospital || Active || Purchase a hospital upgrade at a XX% discount || 3% || 6% || 12% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Mine || Active || Purchase a mine upgrade at a XX% discount || 3% || 6% || 12% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Draft Boost || Passive || Draft values increased by XX% || 2% || 4% || 8% || 16% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Crafters || Passive || Crafter ingredients reduced by XX% || 0.5% || 1% || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Smelters || Passive || Smelter ingredients reduced by XX% || 0.5% || 1% || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Field Hospital || Active || Deploy a field hospital that saves XX% from conquering neighboring territories || 1.5% || 3% || . || . || . || 48% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Fog Buster || Active || Reveals XX fogged territories on the map || . || 4 || 8 || 14 || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Boost || Passive || Armies saved by hospitals increased by XX% || 1% || 2% || 4% || 8% || 10% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Discount || Passive || Reduces the cost of upgrading hospitals by XX% || 0.75% || 1.5% || 3% || 6% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Idle Time || Passive || Increase your maximum idle time by XX || 10 minutes || 20 minutes || 40 minutes || 80 minutes || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Inspire Mercenaries || Active || Get XX% of mercenaries from a mercenary camp for free || 1.5% || 3% || 6% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Item Values || Active || Item sell values increased by X% || . || 4% || 8% || 16% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Market Raid || Active || Instantly conduct a market raid of size XX% || 7.5% || 15% || 30% || 60% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mercenary Discount || Passive || Decrease cost of mercenaries by XX% || 1% || 2% || 4% || 8% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Boost || Passive || Ore received from mines increased by XX% || 1.75% || 3.5% || 7% || 14% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Discount || Passive || Reduces the cost of upgrading mines by XX% || 1.25% || 2.5% || 5% || 10% || 20% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache || Active || Instantly get a money cache of size XX% || P || 30% || 60% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache Boost || Passive || Increases money received from all caches by XX% || . || 4% || 8% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Ore Values || Passive|| Ore sell values increased by XX% || 4.5% || 9% || 18% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Quadruple Strike || Active|| Conquer a territory you have four or more borders to at a XX% discount || 6% || 12% || 24% || 48% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache || Active || Instantly get a resource cache of size XX% || 15% || 30% || 60% || 120% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache Boost || Passive || Increases resources received from all caches by XX% || 5% || 10% || 20% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Smelt Double || Passive || XX% chance of smelters producing two alloys instead of one || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Crafters || Passive || Crafters work XX% faster || 5% || 10% || 15% || 25% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Smelters || Passive || Smelters work XX% faster || 5% || 10% || 15% || 25% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Army Camp || Active || Supercharge a mine for XX || . || 15 minutes || 30 minutes || 60 minutes || 120 minutes || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Mine || Active || Supercharge a mine for XX || 7.5 minutes || 15 minutes || 30 minutes || . || . || 240 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Tech Discount || Passive || Reduces requirements of techs by XX% || 0.75% || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Territory Money Boost || Passive || Increases the money received from territories by XX% || 12.5% || 25% || 50% || 100% || 200% ||&lt;br /&gt;
|-&lt;br /&gt;
|Time Warp || Active || Advance time by XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || 120 minutes || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Triple Strike || Active|| Conquer a territory you have three or more borders to at a XX% discount || 5% || 10% || 20% || 40% || 80% ||  160% || ...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Artifacts&amp;diff=5350</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Artifacts&amp;diff=5350"/>
		<updated>2022-08-01T11:06:05Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* List of artifact types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artifacts&#039;&#039;&#039; are permanent upgrades you can find in [[Warzone Idle]].  Artifacts and [[advancements]] are the only things that give permanent Warzone Idle upgrades.&lt;br /&gt;
&lt;br /&gt;
You may only have 3 artifacts equipped at any time.  Those are the only 3 that have any effect.  Some artifacts are Passive which means their effects always apply while equipped, and others must be activated and then have a cooldown until you can activate them again.&lt;br /&gt;
&lt;br /&gt;
To change the three artifacts you have equipped, open the Advancements tab and click View All next to artifacts.  Then drag the one you want to equip into a box at the top.&lt;br /&gt;
&lt;br /&gt;
To activate a non-passive artifact, equip it and then look for the Activate button on the advancements tab.  It will then &amp;quot;cool down&amp;quot; until it can be used again.&lt;br /&gt;
&lt;br /&gt;
Note that you cannot un-equip an artifact that&#039;s cooling down.  You also cannot equip two identical artifacts (regardless of rarity).&lt;br /&gt;
&lt;br /&gt;
== Getting Artifacts ==&lt;br /&gt;
&lt;br /&gt;
Artifacts can be found by digging at dig sites that you find while playing Warzone Idle.  All Warzone Idle levels have dig sites other than the tutorial, the first level, and the bonus level.&lt;br /&gt;
&lt;br /&gt;
Once started, a dig site disappears from the map and will be shown on the Advancements tab. Starting a new Warzone Idle level does not affect the current dig but all dig sites left on the map will be lost.&lt;br /&gt;
&lt;br /&gt;
== Timing ==&lt;br /&gt;
&lt;br /&gt;
Note that the times specified in dig sites, as well as artifact cooldown and upgrade time, are in real-world time and are not affected by how often you open the game or what your maximum Idle Time is set to. They &#039;&#039;are&#039;&#039;, however, affected by Time Warp, both the power and the artifact (though the artifact does not affect its own cooldown).&lt;br /&gt;
&lt;br /&gt;
Additionally some clan war rewards may reduce artifact cooldown, affecting the Time Warp cooldown. There also exists an advancement which reduces digging time.&lt;br /&gt;
&lt;br /&gt;
== Rarities and Upgrades ==&lt;br /&gt;
&lt;br /&gt;
Each artifact has a rarity. Higher rarities correspond to stronger effects.&lt;br /&gt;
&lt;br /&gt;
The rarities are, from lowest to highest:&lt;br /&gt;
* Poor&lt;br /&gt;
* Common&lt;br /&gt;
* Uncommon&lt;br /&gt;
* Rare&lt;br /&gt;
* Epic&lt;br /&gt;
* Legendary&lt;br /&gt;
* Insane&lt;br /&gt;
&lt;br /&gt;
An artifact may have its rarity upgraded by sacrificing four artifacts of the same rarity. The upgrade will take some time, during which the artifact cannot be used. The amount of time required depends on the rarity:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Old rarity&lt;br /&gt;
! New rarity&lt;br /&gt;
! Time required&lt;br /&gt;
|-&lt;br /&gt;
|Poor || Common || 6 hours&lt;br /&gt;
|-&lt;br /&gt;
|Common || Uncommon || 12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Uncommmon || Rare || 1 day&lt;br /&gt;
|-&lt;br /&gt;
|Rare || Epic || 2 days&lt;br /&gt;
|-&lt;br /&gt;
|Epic || Legendary || 5 days&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of artifact types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- not done, do we want to hide this in the meantime? --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a (currently incomplete) list of artifacts and their effects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Effect&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |  Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Poor&lt;br /&gt;
!Common&lt;br /&gt;
!Uncommon&lt;br /&gt;
!Rare&lt;br /&gt;
!Epic&lt;br /&gt;
!Legendary&lt;br /&gt;
!Insane&lt;br /&gt;
|-&lt;br /&gt;
|Alloy Values || Passive || Alloy sell value increased by XX% || . || 7% || 14% || 28% || 56% || 112% || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache || Active || Instantly get an army cache of size XX% || 10% || 20% || 40% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache Boost || Passive || Increases armies received from all caches by XX% || 1% || 2% || 4% || 8% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Boost || Passive || Increases armies produced by army camps by XX% || 5% || 10% || 20% || 40% || 80% || 160% || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Discount || Passive || Reduces cost of upgrading army camps by XX% || 0.75% || 1.5% || 3% || 6% || 12% || 24% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Bonus Money Boost || Passive || Increases the money received from bonuses by XX% || 5% || 10% || 20% || 40% || 80% || 160%&lt;br /&gt;
|-&lt;br /&gt;
|Cache Boost || Passive || Money, armies, and resources received from all caches increased by XX% || 0.4% || 0.8% || 1.6% || 3.2% || 6.4% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Craft Double || Passive || XX% chance of crafters producing two items instead of one || . || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Damage Territory || Active || Reduce armies needed to conquer a territory by XX% || 1.5% || 3% || 6% || 12% || 24% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Army Camp || Active || Purchase an army camp upgrade at a XX% discount || 3% || 6% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Hospital || Active || Purchase a hospital upgrade at a XX% discount || 3% || 6% || 12% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Mine || Active || Purchase a mine upgrade at a XX% discount || 3% || 6% || 12% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Draft Boost || Passive || Draft values increased by XX% || 2% || 4% || 8% || 16% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Crafters || Passive || Crafter ingredients reduced by XX% || 0.5% || 1% || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Smelters || Passive || Smelter ingredients reduced by XX% || 0.5% || 1% || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Field Hospital || Active || Deploy a field hospital that saves XX% from conquering neighboring territories || 1.5% || 3% || . || . || . || 48% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Fog Buster || Active || Reveals XX fogged territories on the map || . || 4 || 8 || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Boost || Passive || Armies saved by hospitals increased by XX% || 1% || 2% || 4% || 8% || 10% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Discount || Passive || Reduces the cost of upgrading hospitals by XX% || 0.75% || 1.5% || 3% || 6% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Idle Time || Passive || Increase your maximum idle time by XX || 10 minutes || 20 minutes || 40 minutes || 80 minutes || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Inspire Mercenaries || Active || Get XX% of mercenaries from a mercenary camp for free || 1.5% || 3% || 6% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Item Values || Active || Item sell values increased by X% || . || 4% || 8% || 16% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Market Raid || Active || Instantly conduct a market raid of size XX% || P || 15% || 30% || 60% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mercenary Discount || Passive || Decrease cost of mercenaries by XX% || 1% || 2% || 4% || 8% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Boost || Passive || Ore received from mines increased by XX% || 1.75% || 3.5% || 7% || 14% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Discount || Passive || Reduces the cost of upgrading mines by XX% || 1.25% || 2.5% || 5% || 10% || 20% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache || Active || Instantly get a money cache of size XX% || P || 30% || 60% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache Boost || Passive || Increases money received from all caches by XX% || . || 4% || 8% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Ore Values || Passive|| Ore sell values increased by XX% || 4.5% || 9% || 18% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Quadruple Strike || Active|| Conquer a territory you have four or more borders to at a XX% discount || 6% || 12% || 24% || . || ...&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache || Active || Instantly get a resource cache of size XX% || P || 30% || 60% || 120% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache Boost || Passive || Increases resources received from all caches by XX% || 5% || 10% || 20% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Smelt Double || Passive || XX% chance of smelters producing two alloys instead of one || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Crafters || Passive || Crafters work XX% faster || 5% || 10% || 15% || 35% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Smelters || Passive || Smelters work XX% faster || 5% || 10% || 15% || 25% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Army Camp || Active || Supercharge a mine for XX || . || 15 minutes || 30 minutes || 60 minutes || 120 minutes || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Mine || Active || Supercharge a mine for XX || 7.5 minutes || 15 minutes || 30 minutes || . || . || 240 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Tech Discount || Passive || Reduces requirements of techs by XX% || 0.75% || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Territory Money Boost || Passive || Increases the money received from territories by XX% || 12.5% || 25% || 50% || 100% || 200% ||&lt;br /&gt;
|-&lt;br /&gt;
|Time Warp || Active || Advance time by XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || 120 minutes || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Triple Strike || Active|| Conquer a territory you have three or more borders to at a XX% discount || 5% || 10% || 20% ||  . || 80% ||  160% || ...&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Artifacts&amp;diff=5349</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Artifacts&amp;diff=5349"/>
		<updated>2022-07-30T00:58:09Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* List of artifact types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artifacts&#039;&#039;&#039; are permanent upgrades you can find in [[Warzone Idle]].  Artifacts and [[advancements]] are the only things that give permanent Warzone Idle upgrades.&lt;br /&gt;
&lt;br /&gt;
You may only have 3 artifacts equipped at any time.  Those are the only 3 that have any effect.  Some artifacts are Passive which means their effects always apply while equipped, and others must be activated and then have a cooldown until you can activate them again.&lt;br /&gt;
&lt;br /&gt;
To change the three artifacts you have equipped, open the Advancements tab and click View All next to artifacts.  Then drag the one you want to equip into a box at the top.&lt;br /&gt;
&lt;br /&gt;
To activate a non-passive artifact, equip it and then look for the Activate button on the advancements tab.  It will then &amp;quot;cool down&amp;quot; until it can be used again.&lt;br /&gt;
&lt;br /&gt;
Note that you cannot un-equip an artifact that&#039;s cooling down.  You also cannot equip two identical artifacts (regardless of rarity).&lt;br /&gt;
&lt;br /&gt;
== Getting Artifacts ==&lt;br /&gt;
&lt;br /&gt;
Artifacts can be found by digging at dig sites that you find while playing Warzone Idle.  All Warzone Idle levels have dig sites other than the tutorial, the first level, and the bonus level.&lt;br /&gt;
&lt;br /&gt;
Once started, a dig site disappears from the map and will be shown on the Advancements tab. Starting a new Warzone Idle level does not affect the current dig but all dig sites left on the map will be lost.&lt;br /&gt;
&lt;br /&gt;
== Timing ==&lt;br /&gt;
&lt;br /&gt;
Note that the times specified in dig sites, as well as artifact cooldown and upgrade time, are in real-world time and are not affected by how often you open the game or what your maximum Idle Time is set to. They &#039;&#039;are&#039;&#039;, however, affected by Time Warp, both the power and the artifact (though the artifact does not affect its own cooldown).&lt;br /&gt;
&lt;br /&gt;
Additionally some clan war rewards may reduce artifact cooldown, affecting the Time Warp cooldown. There also exists an advancement which reduces digging time.&lt;br /&gt;
&lt;br /&gt;
== Rarities and Upgrades ==&lt;br /&gt;
&lt;br /&gt;
Each artifact has a rarity. Higher rarities correspond to stronger effects.&lt;br /&gt;
&lt;br /&gt;
The rarities are, from lowest to highest:&lt;br /&gt;
* Poor&lt;br /&gt;
* Common&lt;br /&gt;
* Uncommon&lt;br /&gt;
* Rare&lt;br /&gt;
* Epic&lt;br /&gt;
* Legendary&lt;br /&gt;
* Insane&lt;br /&gt;
&lt;br /&gt;
An artifact may have its rarity upgraded by sacrificing four artifacts of the same rarity. The upgrade will take some time, during which the artifact cannot be used. The amount of time required depends on the rarity:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Old rarity&lt;br /&gt;
! New rarity&lt;br /&gt;
! Time required&lt;br /&gt;
|-&lt;br /&gt;
|Poor || Common || 6 hours&lt;br /&gt;
|-&lt;br /&gt;
|Common || Uncommon || 12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Uncommmon || Rare || 1 day&lt;br /&gt;
|-&lt;br /&gt;
|Rare || Epic || 2 days&lt;br /&gt;
|-&lt;br /&gt;
|Epic || Legendary || 5 days&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of artifact types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- not done, do we want to hide this in the meantime? --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a (currently incomplete) list of artifacts and their effects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Effect&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |  Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Poor&lt;br /&gt;
!Common&lt;br /&gt;
!Uncommon&lt;br /&gt;
!Rare&lt;br /&gt;
!Epic&lt;br /&gt;
!Legendary&lt;br /&gt;
!Insane&lt;br /&gt;
|-&lt;br /&gt;
|Alloy Values || Passive || Alloy sell value increased by XX% || . || 7% || 14% || 28% || 56% || 112% || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache || Active || Instantly get an army cache of size XX% || 10% || 20% || 40% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache Boost || Passive || Increases armies received from all caches by XX% || 1% || 2% || 4% || 8% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Boost || Passive || Increases armies produced by army camps by XX% || 5% || 10% || 20% || 40% || 80% || 160% || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Discount || Passive || Reduces cost of upgrading army camps by XX% || 0.75% || 1.5% || 3% || 6% || 12% || 24% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Bonus Money Boost || Passive || Increases the money received from bonuses by XX% || 5% || 10% || 20% || 40% || 80% || 160%&lt;br /&gt;
|-&lt;br /&gt;
|Cache Boost || Passive || Money, armies, and resources received from all caches increased by XX% || 0.4% || 0.8% || 1.6% || 3.2% || 6.4% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Craft Double || Passive || XX% chance of crafters producing two items instead of one || . || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Damage Territory || Active || Reduce armies needed to conquer a territory by XX% || 1.5% || 3% || 6% || 12% || 24% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Army Camp || Active || Purchase an army camp upgrade at a XX% discount || 3% || 6% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Hospital || Active || Purchase a hospital upgrade at a XX% discount || 3% || 6% || 12% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Mine || Active || Purchase a mine upgrade at a XX% discount || 3% || 6% || 12% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Draft Boost || Passive || Draft values increased by XX% || 2% || 4% || 8% || 16% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Crafters || Passive || Crafter ingredients reduced by XX% || 0.5% || 1% || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Smelters || Passive || Smelter ingredients reduced by XX% || 0.5% || 1% || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Field Hospital || Active || Deploy a field hospital that saves XX% from conquering neighboring territories || 1.5% || 3% || . || . || . || 48% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Fog Buster || Active || Reveals XX fogged territories on the map || . || 4 || 8 || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Boost || Passive || Armies saved by hospitals increased by XX% || 1% || 2% || 4% || 8% || 10% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Discount || Passive || Reduces the cost of upgrading hospitals by XX% || 0.75% || 1.5% || 3% || 6% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Idle Time || Passive || Increase your maximum idle time by XX || 10 minutes || 20 minutes || 40 minutes || 80 minutes || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Inspire Mercenaries || Active || Get XX% of mercenaries from a mercenary camp for free || 1.5% || 3% || 6% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Item Values || Active || Item sell values increased by X% || . || 4% || 8% || 16% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Market Raid || Active || Instantly conduct a market raid of size XX% || P || 15% || 30% || 60% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mercenary Discount || Passive || Decrease cost of mercenaries by XX% || 1% || 2% || 4% || 8% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Boost || Passive || Ore received from mines increased by XX% || 1.75% || 3.5% || 7% || 14% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Discount || Passive || Reduces the cost of upgrading mines by XX% || 1.25% || 2.5% || 5% || 10% || 20% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache || Active || Instantly get a money cache of size XX% || P || 30% || 60% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache Boost || Passive || Increases money received from all caches by XX% || . || 4% || 8% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Ore Values || Passive|| Ore sell values increased by XX% || 4.5% || 9% || 18% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Quadruple Strike || Active|| Conquer a territory you have four or more borders to at a XX% discount || 6% || 12% || 24% || . || ...&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache || Active || Instantly get a resource cache of size XX% || P || 30% || 60% || 120% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache Boost || Passive || Increases resources received from all caches by XX% || 5% || 10% || 20% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Smelt Double || Passive || XX% chance of smelters producing two alloys instead of one || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Crafters || Passive || Crafters work XX% faster || 5% || 10% || 15% || 35% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Smelters || Passive || Smelters work XX% faster || 5% || 10% || 15% || 25% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Army Camp || Active || Supercharge a mine for XX || . || 15 minutes || 30 minutes || 60 minutes || 120 minutes || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Mine || Active || Supercharge a mine for XX || 7.5 minutes || 15 minutes || 30 minutes || . || . || 240 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Tech Discount || Passive || Reduces requirements of techs by XX% || 0.75% || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Territory Money Boost || Passive || Increases the money received from territories by XX% || 12.5% || 25% || 50% || 100% || 200% ||&lt;br /&gt;
|-&lt;br /&gt;
|Time Warp || Active || Advance time by XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || 120 minutes || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Triple Strike || Active|| Conquer a territory you have three or more borders to at a XX% discount || 5% || 10% || 20% ||  . || . ||  160% || ...&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Artifacts&amp;diff=5346</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Artifacts&amp;diff=5346"/>
		<updated>2022-07-17T12:50:54Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* List of artifact types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artifacts&#039;&#039;&#039; are permanent upgrades you can find in [[Warzone Idle]].  Artifacts and [[advancements]] are the only things that give permanent Warzone Idle upgrades.&lt;br /&gt;
&lt;br /&gt;
You may only have 3 artifacts equipped at any time.  Those are the only 3 that have any effect.  Some artifacts are Passive which means their effects always apply while equipped, and others must be activated and then have a cooldown until you can activate them again.&lt;br /&gt;
&lt;br /&gt;
To change the three artifacts you have equipped, open the Advancements tab and click View All next to artifacts.  Then drag the one you want to equip into a box at the top.&lt;br /&gt;
&lt;br /&gt;
To activate a non-passive artifact, equip it and then look for the Activate button on the advancements tab.  It will then &amp;quot;cool down&amp;quot; until it can be used again.&lt;br /&gt;
&lt;br /&gt;
Note that you cannot un-equip an artifact that&#039;s cooling down.  You also cannot equip two identical artifacts (regardless of rarity).&lt;br /&gt;
&lt;br /&gt;
== Getting Artifacts ==&lt;br /&gt;
&lt;br /&gt;
Artifacts can be found by digging at dig sites that you find while playing Warzone Idle.  All Warzone Idle levels have dig sites other than the tutorial, the first level, and the bonus level.&lt;br /&gt;
&lt;br /&gt;
Once started, a dig site disappears from the map and will be shown on the Advancements tab. Starting a new Warzone Idle level does not affect the current dig but all dig sites left on the map will be lost.&lt;br /&gt;
&lt;br /&gt;
== Timing ==&lt;br /&gt;
&lt;br /&gt;
Note that the times specified in dig sites, as well as artifact cooldown and upgrade time, are in real-world time and are not affected by how often you open the game or what your maximum Idle Time is set to. They &#039;&#039;are&#039;&#039;, however, affected by Time Warp, both the power and the artifact (though the artifact does not affect its own cooldown).&lt;br /&gt;
&lt;br /&gt;
Additionally some clan war rewards may reduce artifact cooldown, affecting the Time Warp cooldown. There also exists an advancement which reduces digging time.&lt;br /&gt;
&lt;br /&gt;
== Rarities and Upgrades ==&lt;br /&gt;
&lt;br /&gt;
Each artifact has a rarity. Higher rarities correspond to stronger effects.&lt;br /&gt;
&lt;br /&gt;
The rarities are, from lowest to highest:&lt;br /&gt;
* Poor&lt;br /&gt;
* Common&lt;br /&gt;
* Uncommon&lt;br /&gt;
* Rare&lt;br /&gt;
* Epic&lt;br /&gt;
* Legendary&lt;br /&gt;
* Insane&lt;br /&gt;
&lt;br /&gt;
An artifact may have its rarity upgraded by sacrificing four artifacts of the same rarity. The upgrade will take some time, during which the artifact cannot be used. The amount of time required depends on the rarity:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Old rarity&lt;br /&gt;
! New rarity&lt;br /&gt;
! Time required&lt;br /&gt;
|-&lt;br /&gt;
|Poor || Common || 6 hours&lt;br /&gt;
|-&lt;br /&gt;
|Common || Uncommon || 12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Uncommmon || Rare || 1 day&lt;br /&gt;
|-&lt;br /&gt;
|Rare || Epic || 2 days&lt;br /&gt;
|-&lt;br /&gt;
|Epic || Legendary || 5 days&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of artifact types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- not done, do we want to hide this in the meantime? --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a (currently incomplete) list of artifacts and their effects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Effect&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |  Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Poor&lt;br /&gt;
!Common&lt;br /&gt;
!Uncommon&lt;br /&gt;
!Rare&lt;br /&gt;
!Epic&lt;br /&gt;
!Legendary&lt;br /&gt;
!Insane&lt;br /&gt;
|-&lt;br /&gt;
|Alloy Values || Passive || Alloy sell value increased by XX% || . || 7% || 14% || 28% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache || Active || Instantly get an army cache of size XX% || 10% || 20% || 40% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache Boost || Passive || Increases armies received from all caches by XX% || 1% || 2% || 4% || 8% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Boost || Passive || Increases armies produced by army camps by XX% || 5% || 10% || 20% || 40% || 80% || 160% || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Discount || Passive || Reduces cost of upgrading army camps by XX% || 0.75% || 1.5% || 3% || 6% || 12% || 24% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Bonus Money Boost || Passive || Increases the money received from bonuses by XX% || 5% || 10% || 20% || ... || 80% || 160%&lt;br /&gt;
|-&lt;br /&gt;
|Cache Boost || Passive || Money, armies, and resources received from all caches increased by XX% || 0.4% || 0.8% || 1.6% || 3.2% || 6.4% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Craft Double || Passive || XX% chance of crafters producing two items instead of one || . || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Damage Territory || Active || Reduce armies needed to conquer a territory by XX% || 1.5% || 3% || 6% || 12% || 24% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Army Camp || Active || Purchase an army camp upgrade at a XX% discount || 3% || 6% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Hospital || Active || Purchase a hospital upgrade at a XX% discount || 3% || 6% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Mine || Active || Purchase a mine upgrade at a XX% discount || 3% || 6% || 12% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Draft Boost || Passive || Draft values increased by XX% || 2% || 4% || 8% || 16% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Crafters || Passive || Crafter ingredients reduced by XX% || 0.5% || 1% || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Smelters || Passive || Smelter ingredients reduced by XX% || 0.5% || 1% || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Field Hospital || Active || Deploy a field hospital that saves XX% from conquering neighboring territories || 1.5% || 3% || . || . || . || 48% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Fog Buster || Active || Reveals XX fogged territories on the map || . || 4 || 8 || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Boost || Passive || Armies saved by hospitals increased by XX% || 1% || 2% || 4% || 8% || 10% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Discount || Passive || Reduces the cost of upgrading hospitals by XX% || 0.75% || 1.5% || 3% || 6% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Idle Time || Passive || Increase your maximum idle time by XX || 10 minutes || 20 minutes || 40 minutes || 80 minutes || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Inspire Mercenaries || Active || Get XX% of mercenaries from a mercenary camp for free || 1.5% || 3% || 6% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Item Values || Active || Item sell values increased by X% || . || 4% || 8% || 16% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Market Raid || Active || Instantly conduct a market raid of size XX% || P || 15% || 30% || 60% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mercenary Discount || Passive || Decrease cost of mercenaries by XX% || 1% || 2% || 4% || 8% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Boost || Passive || Ore received from mines increased by XX% || P || 3.5% || 7% || 14% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Discount || Passive || Reduces the cost of upgrading mines by XX% || 1.25% || 2.5% || 5% || 10% || 20% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache || Active || Instantly get a money cache of size XX% || P || 30% || 60% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache Boost || Passive || Increases money received from all caches by XX% || . || 4% || 8% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Ore Values || Passive|| Ore sell values increased by XX% || 4.5% || 9% || 18% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Quadruple Strike || Active|| Conquer a territory you have four or more borders to at a XX% discount || 6% || 12% || 24% || . || ...&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache || Active || Instantly get a resource cache of size XX% || P || 30% || 60% || 120% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache Boost || Passive || Increases resources received from all caches by XX% || 5% || 10% || 20% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Smelt Double || Passive || XX% chance of smelters producing two alloys instead of one || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Crafters || Passive || Crafters work XX% faster || 5% || 10% || 15% || 35% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Smelters || Passive || Smelters work XX% faster || 5% || 10% || 15% || 25% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Army Camp || Active || Supercharge a mine for XX || . || 15 minutes || 30 minutes || 60 minutes || 120 minutes || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Mine || Active || Supercharge a mine for XX || . || 15 minutes || 30 minutes || . || . || 240 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Tech Discount || Passive || Reduces requirements of techs by XX% || 0.75% || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Territory Money Boost || Passive || Increases the money received from territories by XX% || 12.5% || 25% || 50% || 100% || 200% ||&lt;br /&gt;
|-&lt;br /&gt;
|Time Warp || Active || Advance time by XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || 120 minutes || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Triple Strike || Active|| Conquer a territory you have three or more borders to at a XX% discount || 5% || 10% || 20% ||  . || . ||  160% || ...&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Artifacts&amp;diff=5344</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Artifacts&amp;diff=5344"/>
		<updated>2022-07-10T12:14:54Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* List of artifact types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artifacts&#039;&#039;&#039; are permanent upgrades you can find in [[Warzone Idle]].  Artifacts and [[advancements]] are the only things that give permanent Warzone Idle upgrades.&lt;br /&gt;
&lt;br /&gt;
You may only have 3 artifacts equipped at any time.  Those are the only 3 that have any effect.  Some artifacts are Passive which means their effects always apply while equipped, and others must be activated and then have a cooldown until you can activate them again.&lt;br /&gt;
&lt;br /&gt;
To change the three artifacts you have equipped, open the Advancements tab and click View All next to artifacts.  Then drag the one you want to equip into a box at the top.&lt;br /&gt;
&lt;br /&gt;
To activate a non-passive artifact, equip it and then look for the Activate button on the advancements tab.  It will then &amp;quot;cool down&amp;quot; until it can be used again.&lt;br /&gt;
&lt;br /&gt;
Note that you cannot un-equip an artifact that&#039;s cooling down.  You also cannot equip two identical artifacts (regardless of rarity).&lt;br /&gt;
&lt;br /&gt;
== Getting Artifacts ==&lt;br /&gt;
&lt;br /&gt;
Artifacts can be found by digging at dig sites that you find while playing Warzone Idle.  All Warzone Idle levels have dig sites other than the tutorial, the first level, and the bonus level.&lt;br /&gt;
&lt;br /&gt;
Once started, a dig site disappears from the map and will be shown on the Advancements tab. Starting a new Warzone Idle level does not affect the current dig but all dig sites left on the map will be lost.&lt;br /&gt;
&lt;br /&gt;
== Timing ==&lt;br /&gt;
&lt;br /&gt;
Note that the times specified in dig sites, as well as artifact cooldown and upgrade time, are in real-world time and are not affected by how often you open the game or what your maximum Idle Time is set to. They &#039;&#039;are&#039;&#039;, however, affected by Time Warp, both the power and the artifact (though the artifact does not affect its own cooldown).&lt;br /&gt;
&lt;br /&gt;
Additionally some clan war rewards may reduce artifact cooldown, affecting the Time Warp cooldown. There also exists an advancement which reduces digging time.&lt;br /&gt;
&lt;br /&gt;
== Rarities and Upgrades ==&lt;br /&gt;
&lt;br /&gt;
Each artifact has a rarity. Higher rarities correspond to stronger effects.&lt;br /&gt;
&lt;br /&gt;
The rarities are, from lowest to highest:&lt;br /&gt;
* Poor&lt;br /&gt;
* Common&lt;br /&gt;
* Uncommon&lt;br /&gt;
* Rare&lt;br /&gt;
* Epic&lt;br /&gt;
* Legendary&lt;br /&gt;
* Insane&lt;br /&gt;
&lt;br /&gt;
An artifact may have its rarity upgraded by sacrificing four artifacts of the same rarity. The upgrade will take some time, during which the artifact cannot be used. The amount of time required depends on the rarity:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Old rarity&lt;br /&gt;
! New rarity&lt;br /&gt;
! Time required&lt;br /&gt;
|-&lt;br /&gt;
|Poor || Common || 6 hours&lt;br /&gt;
|-&lt;br /&gt;
|Common || Uncommon || 12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Uncommmon || Rare || 1 day&lt;br /&gt;
|-&lt;br /&gt;
|Rare || Epic || 2 days&lt;br /&gt;
|-&lt;br /&gt;
|Epic || Legendary || 5 days&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of artifact types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- not done, do we want to hide this in the meantime? --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a (currently incomplete) list of artifacts and their effects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Effect&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |  Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Poor&lt;br /&gt;
!Common&lt;br /&gt;
!Uncommon&lt;br /&gt;
!Rare&lt;br /&gt;
!Epic&lt;br /&gt;
!Legendary&lt;br /&gt;
!Insane&lt;br /&gt;
|-&lt;br /&gt;
|Alloy Values || Passive || Alloy sell value increased by XX% || . || 7% || 14% || 28% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache || Active || Instantly get an army cache of size XX% || 10% || 20% || 40% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache Boost || Passive || Increases armies received from all caches by XX% || 1% || 2% || 4% || 8% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Boost || Passive || Increases armies produced by army camps by XX% || 5% || 10% || 20% || 40% || 80% || 160% || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Discount || Passive || Reduces cost of upgrading army camps by XX% || 0.75% || 1.5% || 3% || 6% || 12% || 24% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Bonus Money Boost || Passive || Increases the money received from bonuses by XX% || 5% || 10% || 20% || ... || 80% || 160%&lt;br /&gt;
|-&lt;br /&gt;
|Cache Boost || Passive || Money, armies, and resources received from all caches increased by XX% || 0.4% || 0.8% || 1.6% || 3.2% || 6.4% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Craft Double || Passive || XX% chance of crafters producing two items instead of one || . || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Damage Territory || Active || Reduce armies needed to conquer a territory by XX% || 1.5% || 3% || 6% || 12% || 24% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Army Camp || Active || Purchase an army camp upgrade at a XX% discount || 3% || 6% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Hospital || Active || Purchase a hospital upgrade at a XX% discount || 3% || 6% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Mine || Active || Purchase a mine upgrade at a XX% discount || 3% || 6% || 12% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Draft Boost || Passive || Draft values increased by XX% || 2% || 4% || 8% || 16% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Crafters || Passive || Crafter ingredients reduced by XX% || 0.5% || 1% || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Smelters || Passive || Smelter ingredients reduced by XX% || 0.5% || 1% || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Field Hospital || Active || Deploy a field hospital that saves XX% from conquering neighboring territories || 1.5% || 3% || . || . || . || 48% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Fog Buster || Active || Reveals XX fogged territories on the map || . || 4 || 8 || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Boost || Passive || Armies saved by hospitals increased by XX% || 1% || 2% || 4% || 8% || 10% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Discount || Passive || Reduces the cost of upgrading hospitals by XX% || 0.75% || 1.5% || 3% || 6% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Idle Time || Passive || Increase your maximum idle time by XX || 10 minutes || 20 minutes || 40 minutes || 80 minutes || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Inspire Mercenaries || Active || Get XX% of mercenaries from a mercenary camp for free || 1.5% || 3% || 6% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Item Values || Active || Item sell values increased by X% || . || 4% || 8% || 16% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Market Raid || Active || Instantly conduct a market raid of size XX% || P || 15% || 30% || 60% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mercenary Discount || Passive || Decrease cost of mercenaries by XX% || 1% || 2% || 4% || 8% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Boost || Passive || Ore received from mines increased by XX% || P || 3.5% || 7% || 14% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Discount || Passive || Reduces the cost of upgrading mines by XX% || 1.25% || 2.5% || 5% || 10% || 20% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache || Active || Instantly get a money cache of size XX% || P || 30% || 60% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache Boost || Passive || Increases money received from all caches by XX% || . || 4% || 8% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Ore Values || Passive|| Ore sell values increased by XX% || 4.5% || 9% || 18% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Quadruple Strike || Active|| Conquer a territory you have four or more borders to at a XX% discount || 6% || 12% || 24% || . || ...&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache || Active || Instantly get a resource cache of size XX% || P || 30% || 60% || 120% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache Boost || Passive || Increases resources received from all caches by XX% || 5% || 10% || 20% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Smelt Double || Passive || XX% chance of smelters producing two alloys instead of one || 0.75% || . || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Crafters || Passive || Crafters work XX% faster || 5% || 10% || 15% || 35% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Smelters || Passive || Smelters work XX% faster || 5% || . || 15% || 25% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Army Camp || Active || Supercharge a mine for XX || . || 15 minutes || 30 minutes || 60 minutes || 120 minutes || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Mine || Active || Supercharge a mine for XX || . || 15 minutes || 30 minutes || . || . || 240 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Tech Discount || Passive || Reduces requirements of techs by XX% || 0.75% || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Territory Money Boost || Passive || Increases the money received from territories by XX% || 12.5% || 25% || 50% || 100% || 200% ||&lt;br /&gt;
|-&lt;br /&gt;
|Time Warp || Active || Advance time by XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || 120 minutes || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Triple Strike || Active|| Conquer a territory you have three or more borders to at a XX% discount || 5% || 10% || 20% ||  . || . ||  160% || ...&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Artifacts&amp;diff=5338</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Artifacts&amp;diff=5338"/>
		<updated>2022-07-03T02:45:46Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* List of artifact types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artifacts&#039;&#039;&#039; are permanent upgrades you can find in [[Warzone Idle]].  Artifacts and [[advancements]] are the only things that give permanent Warzone Idle upgrades.&lt;br /&gt;
&lt;br /&gt;
You may only have 3 artifacts equipped at any time.  Those are the only 3 that have any effect.  Some artifacts are Passive which means their effects always apply while equipped, and others must be activated and then have a cooldown until you can activate them again.&lt;br /&gt;
&lt;br /&gt;
To change the three artifacts you have equipped, open the Advancements tab and click View All next to artifacts.  Then drag the one you want to equip into a box at the top.&lt;br /&gt;
&lt;br /&gt;
To activate a non-passive artifact, equip it and then look for the Activate button on the advancements tab.  It will then &amp;quot;cool down&amp;quot; until it can be used again.&lt;br /&gt;
&lt;br /&gt;
Note that you cannot un-equip an artifact that&#039;s cooling down.  You also cannot equip two identical artifacts (regardless of rarity).&lt;br /&gt;
&lt;br /&gt;
== Getting Artifacts ==&lt;br /&gt;
&lt;br /&gt;
Artifacts can be found by digging at dig sites that you find while playing Warzone Idle.  All Warzone Idle levels have dig sites other than the tutorial, the first level, and the bonus level.&lt;br /&gt;
&lt;br /&gt;
Once started, a dig site disappears from the map and will be shown on the Advancements tab. Starting a new Warzone Idle level does not affect the current dig but all dig sites left on the map will be lost.&lt;br /&gt;
&lt;br /&gt;
== Timing ==&lt;br /&gt;
&lt;br /&gt;
Note that the times specified in dig sites, as well as artifact cooldown and upgrade time, are in real-world time and are not affected by how often you open the game or what your maximum Idle Time is set to. They &#039;&#039;are&#039;&#039;, however, affected by Time Warp, both the power and the artifact (though the artifact does not affect its own cooldown).&lt;br /&gt;
&lt;br /&gt;
Additionally some clan war rewards may reduce artifact cooldown, affecting the Time Warp cooldown. There also exists an advancement which reduces digging time.&lt;br /&gt;
&lt;br /&gt;
== Rarities and Upgrades ==&lt;br /&gt;
&lt;br /&gt;
Each artifact has a rarity. Higher rarities correspond to stronger effects.&lt;br /&gt;
&lt;br /&gt;
The rarities are, from lowest to highest:&lt;br /&gt;
* Poor&lt;br /&gt;
* Common&lt;br /&gt;
* Uncommon&lt;br /&gt;
* Rare&lt;br /&gt;
* Epic&lt;br /&gt;
* Legendary&lt;br /&gt;
* Insane&lt;br /&gt;
&lt;br /&gt;
An artifact may have its rarity upgraded by sacrificing four artifacts of the same rarity. The upgrade will take some time, during which the artifact cannot be used. The amount of time required depends on the rarity:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Old rarity&lt;br /&gt;
! New rarity&lt;br /&gt;
! Time required&lt;br /&gt;
|-&lt;br /&gt;
|Poor || Common || 6 hours&lt;br /&gt;
|-&lt;br /&gt;
|Common || Uncommon || 12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Uncommmon || Rare || 1 day&lt;br /&gt;
|-&lt;br /&gt;
|Rare || Epic || 2 days&lt;br /&gt;
|-&lt;br /&gt;
|Epic || Legendary || 5 days&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of artifact types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- not done, do we want to hide this in the meantime? --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a (currently incomplete) list of artifacts and their effects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Effect&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |  Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Poor&lt;br /&gt;
!Common&lt;br /&gt;
!Uncommon&lt;br /&gt;
!Rare&lt;br /&gt;
!Epic&lt;br /&gt;
!Legendary&lt;br /&gt;
!Insane&lt;br /&gt;
|-&lt;br /&gt;
|Alloy Values || Passive || Alloy sell value increased by XX% || . || 7% || 14% || 28% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache || Active || Instantly get an army cache of size XX% || 10% || 20% || 40% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache Boost || Passive || Increases armies received from all caches by XX% || . || 2% || 4% || 8% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Boost || Passive || Increases armies produced by army camps by XX% || 5% || 10% || 20% || 40% || 80% || 160% || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Discount || Passive || Reduces cost of upgrading army camps by XX% || 0.75% || 1.5% || 3% || 6% || 12% || 24% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Bonus Money Boost || Passive || Increases the money received from bonuses by XX% || 5% || 10% || 20% || ... || 80% || 160%&lt;br /&gt;
|-&lt;br /&gt;
|Cache Boost || Passive || Money, armies, and resources received from all caches increased by XX% || 0.4% || 0.8% || 1.6% || 3.2% || 6.4% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Craft Double || Passive || XX% chance of crafters producing two items instead of one || . || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Damage Territory || Active || Reduce armies needed to conquer a territory by XX% || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Discount Army Camp || Active || Purchase an army camp upgrade at a XX% discount || 3% || 6% || U || R ||  E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Hospital || Active || Purchase a hospital upgrade at a XX% discount || 3% || 6% || U ||  R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Mine || Active || Purchase a mine upgrade at a XX% discount || 3% || 6% || 12% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Draft Boost || Passive || Draft values increased by XX% || 2% || 4% || 8% || 16% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Crafters || Passive || Crafter ingredients reduced by XX% || 0.5% || 1% || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Smelters || Passive || Smelter ingredients reduced by XX% || 0.5% || 1% || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Field Hospital || Active || Deploy a field hospital that saves XX% from conquering neighboring territories || 1.5% || 3% || . || . || . || 48% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Fog Buster || Active || Reveals XX fogged territories on the map || . || 4 || 8 || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Boost || Passive || Armies saved by hospitals increased by XX% || 1% || 2% || 4% || 8% || 10% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Discount || Passive || Reduces the cost of upgrading hospitals by XX% || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Idle Time || Passive || Increase your maximum idle time by XX || 10 minutes || 20 minutes || 40 minutes || 80 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Inspire Mercenaries || Active || Get XX% of mercenaries from a mercenary camp for free || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Item Values || Active || Item sell values increased by X% || . || 4% || 8% || 16% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Market Raid || Active || Instantly conduct a market raid of size XX% || P || 15% || 30% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mercenary Discount || Passive || Decrease cost of mercenaries by XX% || 1% || 2% || 4% || 8% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Boost || Passive || Ore received from mines increased by XX% || P || 3.5% || 7% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Discount || Passive || Reduces the cost of upgrading mines by XX% || . || 2.5% || 5% || 10% || 20% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache || Active || Instantly get a money cache of size XX% || P || 30% || 60% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache Boost || Passive || Increases money received from all caches by XX% || . || 4% || 8% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Ore Values || Passive|| Ore sell values increased by XX% || 4.5% || 9% || 18% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Quadruple Strike || Active|| Conquer a territory you have four or more borders to at a XX% discount || 6% || 12% || 24% || . || ...&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache || Active || Instantly get a resource cache of size XX% || P || 30% || 60% || 120% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache Boost || Passive || Increases resources received from all caches by XX% || 5% || 10% || 20% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Smelt Double || Passive || XX% chance of smelters producing two alloys instead of one || 0.75% || . || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Crafters || Passive || Crafters work XX% faster || 5% || 10% || 15% || 35% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Smelters || Passive || Smelters work XX% faster || 5% || . || 15% || 25% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Army Camp || Active || Supercharge a mine for XX || . || 15 minutes || 30 minutes || 60 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Mine || Active || Supercharge a mine for XX || . || 15 minutes || 30 minutes || . || . || 240 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Tech Discount || Passive || Reduces requirements of techs by XX% || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Territory Money Boost || Passive || Increases the money received from territories by XX% || 12.5% || 25% || 50% || 100% || 200% ||&lt;br /&gt;
|-&lt;br /&gt;
|Time Warp || Active || Advance time by XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Triple Strike || Active|| Conquer a territory you have three or more borders to at a XX% discount || 5% || 10% || 20% ||  . || . ||  160% || ...&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Artifacts&amp;diff=5337</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Artifacts&amp;diff=5337"/>
		<updated>2022-07-03T02:41:58Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* List of artifact types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artifacts&#039;&#039;&#039; are permanent upgrades you can find in [[Warzone Idle]].  Artifacts and [[advancements]] are the only things that give permanent Warzone Idle upgrades.&lt;br /&gt;
&lt;br /&gt;
You may only have 3 artifacts equipped at any time.  Those are the only 3 that have any effect.  Some artifacts are Passive which means their effects always apply while equipped, and others must be activated and then have a cooldown until you can activate them again.&lt;br /&gt;
&lt;br /&gt;
To change the three artifacts you have equipped, open the Advancements tab and click View All next to artifacts.  Then drag the one you want to equip into a box at the top.&lt;br /&gt;
&lt;br /&gt;
To activate a non-passive artifact, equip it and then look for the Activate button on the advancements tab.  It will then &amp;quot;cool down&amp;quot; until it can be used again.&lt;br /&gt;
&lt;br /&gt;
Note that you cannot un-equip an artifact that&#039;s cooling down.  You also cannot equip two identical artifacts (regardless of rarity).&lt;br /&gt;
&lt;br /&gt;
== Getting Artifacts ==&lt;br /&gt;
&lt;br /&gt;
Artifacts can be found by digging at dig sites that you find while playing Warzone Idle.  All Warzone Idle levels have dig sites other than the tutorial, the first level, and the bonus level.&lt;br /&gt;
&lt;br /&gt;
Once started, a dig site disappears from the map and will be shown on the Advancements tab. Starting a new Warzone Idle level does not affect the current dig but all dig sites left on the map will be lost.&lt;br /&gt;
&lt;br /&gt;
== Timing ==&lt;br /&gt;
&lt;br /&gt;
Note that the times specified in dig sites, as well as artifact cooldown and upgrade time, are in real-world time and are not affected by how often you open the game or what your maximum Idle Time is set to. They &#039;&#039;are&#039;&#039;, however, affected by Time Warp, both the power and the artifact (though the artifact does not affect its own cooldown).&lt;br /&gt;
&lt;br /&gt;
Additionally some clan war rewards may reduce artifact cooldown, affecting the Time Warp cooldown. There also exists an advancement which reduces digging time.&lt;br /&gt;
&lt;br /&gt;
== Rarities and Upgrades ==&lt;br /&gt;
&lt;br /&gt;
Each artifact has a rarity. Higher rarities correspond to stronger effects.&lt;br /&gt;
&lt;br /&gt;
The rarities are, from lowest to highest:&lt;br /&gt;
* Poor&lt;br /&gt;
* Common&lt;br /&gt;
* Uncommon&lt;br /&gt;
* Rare&lt;br /&gt;
* Epic&lt;br /&gt;
* Legendary&lt;br /&gt;
* Insane&lt;br /&gt;
&lt;br /&gt;
An artifact may have its rarity upgraded by sacrificing four artifacts of the same rarity. The upgrade will take some time, during which the artifact cannot be used. The amount of time required depends on the rarity:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Old rarity&lt;br /&gt;
! New rarity&lt;br /&gt;
! Time required&lt;br /&gt;
|-&lt;br /&gt;
|Poor || Common || 6 hours&lt;br /&gt;
|-&lt;br /&gt;
|Common || Uncommon || 12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Uncommmon || Rare || 1 day&lt;br /&gt;
|-&lt;br /&gt;
|Rare || Epic || 2 days&lt;br /&gt;
|-&lt;br /&gt;
|Epic || Legendary || 5 days&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of artifact types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- not done, do we want to hide this in the meantime? --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a (currently incomplete) list of artifacts and their effects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Effect&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |  Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Poor&lt;br /&gt;
!Common&lt;br /&gt;
!Uncommon&lt;br /&gt;
!Rare&lt;br /&gt;
!Epic&lt;br /&gt;
!Legendary&lt;br /&gt;
!Insane&lt;br /&gt;
|-&lt;br /&gt;
|Alloy Values || Passive || Alloy sell value increased by XX% || . || 7% || 14% || 28% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache || Active || Instantly get an army cache of size XX% || 10% || 20% || 40% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache Boost || Passive || Increases armies received from all caches by XX% || . || 2% || 4% || 8% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Boost || Passive || Increases armies produced by army camps by XX% || 5% || 10% || 20% || 40% || 80% || 160% || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Discount || Passive || Reduces cost of upgrading army camps by XX% || 0.75% || 1.5% || 3% || 6% || 12% || 24% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Bonus Money Boost || Passive || Increases the money received from bonuses by XX% || 5% || 10% || 20% || ... || 80% || 160%&lt;br /&gt;
|-&lt;br /&gt;
|Cache Boost || Passive || Money, armies, and resources received from all caches increased by XX% || 0.4% || 0.8% || 1.6% || 3.2% || 6.4% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Craft Double || Passive || XX% chance of crafters producing two items instead of one || . || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Damage Territory || Active || Reduce armies needed to conquer a territory by XX% || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Discount Army Camp || Active || Purchase an army camp upgrade at a XX% discount || 3% || 6% || U || R ||  E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Hospital || Active || Purchase a hospital upgrade at a XX% discount || 3% || 6% || U ||  R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Mine || Active || Purchase a mine upgrade at a XX% discount || 3% || 6% || 12% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Draft Boost || Passive || Draft values increased by XX% || 2% || 4% || 8% || 16% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Crafters || Passive || Crafter ingredients reduced by XX% || 0.5% || 1% || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Smelters || Passive || Smelter ingredients reduced by XX% || 0.5% || 1% || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Field Hospital || Active || Deploy a field hospital that saves XX% from conquering neighboring territories || 1.5% || 3% || . || . || . || 48% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Fog Buster || Active || Reveals XX fogged territories on the map || . || 4 || 8 || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Boost || Passive || Armies saved by hospitals increased by XX% || 1% || 2% || 4% || 8% || 10% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Discount || Passive || Reduces the cost of upgrading hospitals by XX% || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Idle Time || Passive || Increase your maximum idle time by XX || 10 minutes || 20 minutes || 40 minutes || 80 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Inspire Mercenaries || Active || Get XX% of mercenaries from a mercenary camp for free || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Item Values || Active || Item sell values increased by X% || . || 4% || 8% || 16% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Market Raid || Active || Instantly conduct a market raid of size XX% || P || 15% || 30% || R || E || L || I&lt;br /&gt;
|&lt;br /&gt;
|Mercenary Discount || Passive || Decrease cost of mercenaries by XX% || 1% || 2% || 4% || 8% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Boost || Passive || Ore received from mines increased by XX% || P || 3.5% || 7% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Discount || Passive || Reduces the cost of upgrading mines by XX% || . || 2.5% || 5% || 10% || 20% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache || Active || Instantly get a money cache of size XX% || P || 30% || 60% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache Boost || Passive || Increases money received from all caches by XX% || . || 4% || 8% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Ore Values || Passive|| Ore sell values increased by XX% || 4.5% || 9% || 18% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Quadruple Strike || Active|| Conquer a territory you have four or more borders to at a XX% discount || 6% || 12% || 24% || . || ...&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache || Active || Instantly get a resource cache of size XX% || P || 30% || 60% || 120% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache Boost || Passive || Increases resources received from all caches by XX% || 5% || 10% || 20% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Smelt Double || Passive || XX% chance of smelters producing two alloys instead of one || 0.75% || . || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Crafters || Passive || Crafters work XX% faster || 5% || 10% || 15% || 35% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Smelters || Passive || Smelters work XX% faster || 5% || . || 15% || 25% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Army Camp || Active || Supercharge a mine for XX || . || 15 minutes || 30 minutes || 60 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Mine || Active || Supercharge a mine for XX || . || 15 minutes || 30 minutes || . || . || 240 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Tech Discount || Passive || Reduces requirements of techs by XX% || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Territory Money Boost || Passive || Increases the money received from territories by XX% || 12.5% || 25% || 50% || 100% || 200% ||&lt;br /&gt;
|-&lt;br /&gt;
|Time Warp || Active || Advance time by XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Triple Strike || Active|| Conquer a territory you have three or more borders to at a XX% discount || 5% || 10% || 20% ||  . || . ||  160% || ...&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Artifacts&amp;diff=5335</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Artifacts&amp;diff=5335"/>
		<updated>2022-06-20T12:36:02Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* List of artifact types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artifacts&#039;&#039;&#039; are permanent upgrades you can find in [[Warzone Idle]].  Artifacts and [[advancements]] are the only things that give permanent Warzone Idle upgrades.&lt;br /&gt;
&lt;br /&gt;
You may only have 3 artifacts equipped at any time.  Those are the only 3 that have any effect.  Some artifacts are Passive which means their effects always apply while equipped, and others must be activated and then have a cooldown until you can activate them again.&lt;br /&gt;
&lt;br /&gt;
To change the three artifacts you have equipped, open the Advancements tab and click View All next to artifacts.  Then drag the one you want to equip into a box at the top.&lt;br /&gt;
&lt;br /&gt;
To activate a non-passive artifact, equip it and then look for the Activate button on the advancements tab.  It will then &amp;quot;cool down&amp;quot; until it can be used again.&lt;br /&gt;
&lt;br /&gt;
Note that you cannot un-equip an artifact that&#039;s cooling down.  You also cannot equip two identical artifacts (regardless of rarity).&lt;br /&gt;
&lt;br /&gt;
== Getting Artifacts ==&lt;br /&gt;
&lt;br /&gt;
Artifacts can be found by digging at dig sites that you find while playing Warzone Idle.  All Warzone Idle levels have dig sites other than the tutorial, the first level, and the bonus level.&lt;br /&gt;
&lt;br /&gt;
Once started, a dig site disappears from the map and will be shown on the Advancements tab. Starting a new Warzone Idle level does not affect the current dig but all dig sites left on the map will be lost.&lt;br /&gt;
&lt;br /&gt;
== Timing ==&lt;br /&gt;
&lt;br /&gt;
Note that the times specified in dig sites, as well as artifact cooldown and upgrade time, are in real-world time and are not affected by how often you open the game or what your maximum Idle Time is set to. They &#039;&#039;are&#039;&#039;, however, affected by Time Warp, both the power and the artifact (though the artifact does not affect its own cooldown).&lt;br /&gt;
&lt;br /&gt;
Additionally some clan war rewards may reduce artifact cooldown, affecting the Time Warp cooldown. There also exists an advancement which reduces digging time.&lt;br /&gt;
&lt;br /&gt;
== Rarities and Upgrades ==&lt;br /&gt;
&lt;br /&gt;
Each artifact has a rarity. Higher rarities correspond to stronger effects.&lt;br /&gt;
&lt;br /&gt;
The rarities are, from lowest to highest:&lt;br /&gt;
* Poor&lt;br /&gt;
* Common&lt;br /&gt;
* Uncommon&lt;br /&gt;
* Rare&lt;br /&gt;
* Epic&lt;br /&gt;
* Legendary&lt;br /&gt;
* Insane&lt;br /&gt;
&lt;br /&gt;
An artifact may have its rarity upgraded by sacrificing four artifacts of the same rarity. The upgrade will take some time, during which the artifact cannot be used. The amount of time required depends on the rarity:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Old rarity&lt;br /&gt;
! New rarity&lt;br /&gt;
! Time required&lt;br /&gt;
|-&lt;br /&gt;
|Poor || Common || 6 hours&lt;br /&gt;
|-&lt;br /&gt;
|Common || Uncommon || 12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Uncommmon || Rare || 1 day&lt;br /&gt;
|-&lt;br /&gt;
|Rare || Epic|| 2 day&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of artifact types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- not done, do we want to hide this in the meantime? --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a (currently incomplete) list of artifacts and their effects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Effect&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |  Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Poor&lt;br /&gt;
!Common&lt;br /&gt;
!Uncommon&lt;br /&gt;
!Rare&lt;br /&gt;
!Epic&lt;br /&gt;
!Legendary&lt;br /&gt;
!Insane&lt;br /&gt;
|-&lt;br /&gt;
|Alloy Values || Passive || Alloy sell value increased by XX% || . || 7% || 14% || 28% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache || Active || Instantly get an army cache of size XX% || 10% || 20% || 40% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache Boost || Passive || Increases armies received from all caches by XX% || . || 2% || 4% || 8% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Boost || Passive || Increases armies produced by army camps by XX% || 5% || 10% || 20% || 40% || 80% || 160% || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Discount || Passive || Reduces cost of upgrading army camps by XX% || 0.75% || 1.5% || 3% || 6% || 12% || 24% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Bonus Money Boost || Passive || Increases the money received from bonuses by XX% || 5% || 10% || 20% || ... || 80% || 160%&lt;br /&gt;
|-&lt;br /&gt;
|Cache Boost || Passive || Money, armies, and resources received from all caches increased by XX% || 0.4% || 0.8% || 1.6% || 3.2% || 6.4% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Craft Double || Passive || XX% chance of crafters producing two items instead of one || . || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Damage Territory || Active || Reduce armies needed to conquer a territory by XX% || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Discount Army Camp || Active || Purchase an army camp upgrade at a XX% discount || 3% || 6% || U || R ||  E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Hospital || Active || Purchase a hospital upgrade at a XX% discount || 3% || 6% || U ||  R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Mine || Active || Purchase a mine upgrade at a XX% discount || 3% || 6% || 12% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Draft Boost || Passive || Draft values increased by XX% || 2% || 4% || 8% || 16% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Crafters || Passive || Crafter ingredients reduced by XX% || 0.5% || 1% || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Smelters || Passive || Smelter ingredients reduced by XX% || 0.5% || 1% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Field Hospital || Active || Deploy a field hospital that saves XX% from conquering neighboring territories || 1.5% || 3% || . || . || . || 48% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Fog Buster || Active || Reveals XX fogged territories on the map || . || 4 || 8 || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Boost || Passive || Armies saved by hospitals increased by XX% || 1% || 2% || 4% || 8% || 10% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Discount || Passive || Reduces the cost of upgrading hospitals by XX% || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Idle Time || Passive || Increase your maximum idle time by XX || 10 minutes || 20 minutes || 40 minutes || 80 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Inspire Mercenaries || Active || Get XX% of mercenaries from a mercenary camp for free || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Item Values || Active || Item sell values increased by X% || . || 4% || 8% || 16% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Market Raid || Active || Instantly conduct a market raid of size XX% || P || 4% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mercenary Discount || Passive || Decrease cost of mercenaries by XX% || 1% || 2% || U || 8% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Boost || Passive || Ore received from mines increased by XX% || P || 3.5% || 7% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Discount || Passive || Reduces the cost of upgrading mines by XX% || . || 2.5% || 5% || 10% || 20% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache || Active || Instantly get a money cache of size XX% || P || 30% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache Boost || Passive || Increases money received from all caches by XX% || . || 4% || 8% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Ore Values || Passive|| Ore sell values increased by XX% || 4.5% || 9% || 18% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Quadruple Strike || Active|| Conquer a territory you have four or more borders to at a XX% discount || 6% || 12% || 24% || . || ...&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache || Active || Instantly get a resource cache of size XX% || P || 30% || U || 120% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache Boost || Passive || Increases resources received from all caches by XX% || 5% || 10% || 20% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Smelt Double || Passive || XX% chance of smelters producing two alloys instead of one || 0.75% || . || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Crafters || Passive || Crafters work XX% faster || 5% || 10% || . || 35% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Smelters || Passive || Smelters work XX% faster || 5% || . || 15% || 25% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Army Camp || Active || Supercharge a mine for XX || . || 15 minutes || 30 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Mine || Active || Supercharge a mine for XX || . || 15 minutes || 30 minutes || . || . || 240 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Tech Discount || Passive || Reduces requirements of techs by XX% || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Territory Money Boost || Passive || Increases the money received from territories by XX% || 12.5% || 25% || 50% || 100% || 200% ||&lt;br /&gt;
|-&lt;br /&gt;
|Time Warp || Active || Advance time by XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Triple Strike || Active|| Conquer a territory you have three or more borders to at a XX% discount || 5% || 10% || 20% ||  . || . ||  160% || ...&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Artifacts&amp;diff=5328</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Artifacts&amp;diff=5328"/>
		<updated>2022-06-11T08:50:59Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* List of artifact types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artifacts&#039;&#039;&#039; are permanent upgrades you can find in [[Warzone Idle]].  Artifacts and [[advancements]] are the only things that give permanent Warzone Idle upgrades.&lt;br /&gt;
&lt;br /&gt;
You may only have 3 artifacts equipped at any time.  Those are the only 3 that have any effect.  Some artifacts are Passive which means their effects always apply while equipped, and others must be activated and then have a cooldown until you can activate them again.&lt;br /&gt;
&lt;br /&gt;
To change the three artifacts you have equipped, open the Advancements tab and click View All next to artifacts.  Then drag the one you want to equip into a box at the top.&lt;br /&gt;
&lt;br /&gt;
To activate a non-passive artifact, equip it and then look for the Activate button on the advancements tab.  It will then &amp;quot;cool down&amp;quot; until it can be used again.&lt;br /&gt;
&lt;br /&gt;
Note that you cannot un-equip an artifact that&#039;s cooling down.  You also cannot equip two identical artifacts (regardless of rarity).&lt;br /&gt;
&lt;br /&gt;
== Getting Artifacts ==&lt;br /&gt;
&lt;br /&gt;
Artifacts can be found by digging at dig sites that you find while playing Warzone Idle.  All Warzone Idle levels have dig sites other than the tutorial, the first level, and the bonus level.&lt;br /&gt;
&lt;br /&gt;
Once started, a dig site disappears from the map and will be shown on the Advancements tab. Starting a new Warzone Idle level does not affect the current dig but all dig sites left on the map will be lost.&lt;br /&gt;
&lt;br /&gt;
== Timing ==&lt;br /&gt;
&lt;br /&gt;
Note that the times specified in dig sites, as well as artifact cooldown and upgrade time, are in real-world time and are not affected by how often you open the game or what your maximum Idle Time is set to. They &#039;&#039;are&#039;&#039;, however, affected by Time Warp, both the power and the artifact (though the artifact does not affect its own cooldown).&lt;br /&gt;
&lt;br /&gt;
Additionally some clan war rewards may reduce artifact cooldown, affecting the Time Warp cooldown. There also exists an advancement which reduces digging time.&lt;br /&gt;
&lt;br /&gt;
== Rarities and Upgrades ==&lt;br /&gt;
&lt;br /&gt;
Each artifact has a rarity. Higher rarities correspond to stronger effects.&lt;br /&gt;
&lt;br /&gt;
The rarities are, from lowest to highest:&lt;br /&gt;
* Poor&lt;br /&gt;
* Common&lt;br /&gt;
* Uncommon&lt;br /&gt;
* Rare&lt;br /&gt;
* Epic&lt;br /&gt;
* Legendary&lt;br /&gt;
* Insane&lt;br /&gt;
&lt;br /&gt;
An artifact may have its rarity upgraded by sacrificing four artifacts of the same rarity. The upgrade will take some time, during which the artifact cannot be used. The amount of time required depends on the rarity:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Old rarity&lt;br /&gt;
! New rarity&lt;br /&gt;
! Time required&lt;br /&gt;
|-&lt;br /&gt;
|Poor || Common || 6 hours&lt;br /&gt;
|-&lt;br /&gt;
|Common || Uncommon || 12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Uncommmon || Rare || 1 day&lt;br /&gt;
|-&lt;br /&gt;
|Rare || Epic|| 2 day&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of artifact types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- not done, do we want to hide this in the meantime? --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a (currently incomplete) list of artifacts and their effects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Effect&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |  Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Poor&lt;br /&gt;
!Common&lt;br /&gt;
!Uncommon&lt;br /&gt;
!Rare&lt;br /&gt;
!Epic&lt;br /&gt;
!Legendary&lt;br /&gt;
!Insane&lt;br /&gt;
|-&lt;br /&gt;
|Alloy Values || Passive || Alloy sell value increased by XX% || . || 7% || 14% || 28% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache || Active || Instantly get an army cache of size XX% || 10% || 20% || 40% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache Boost || Passive || Increases armies received from all caches by XX% || . || 2% || 4% || 8% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Boost || Passive || Increases armies produced by army camps by XX% || 5% || 10% || 20% || ... || 80% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Discount || Passive || Reduces cost of upgrading army camps by XX% || 0.75% || 1.5% || 3% || 6% || 12% || 24% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Bonus Money Boost || Passive || Increases the money received from bonuses by XX% || 5% || 10% || 20% || ... || 80% || 160%&lt;br /&gt;
|-&lt;br /&gt;
|Cache Boost || Passive || Money, armies, and resources received from all caches increased by XX% || 0.4% || . || 1.6% || 3.2% || 6.4% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Craft Double || Passive || XX% chance of crafters producing two items instead of one || . || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Damage Territory || Active || Reduce armies needed to conquer a territory by XX% || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Discount Army Camp || Active || Purchase an army camp upgrade at a XX% discount || 3% || 6% || U || R ||  E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Hospital || Active || Purchase a hospital upgrade at a XX% discount || 3% || 6% || U ||  R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Mine || Active || Purchase a mine upgrade at a XX% discount || 3% || 6% || 12% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Draft Boost || Passive || Draft values increased by XX% || 2% || 4% || 8% || 16% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Crafters || Passive || Crafter ingredients reduced by XX% || 0.5% || . || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Smelters || Passive || Smelter ingredients reduced by XX% || 0.5% || 1% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Field Hospital || Active || Deploy a field hospital that saves XX% from conquering neighboring territories || 1.5% || 3% || . || . || . || 48% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Fog Buster || Active || Reveals XX fogged territories on the map || . || 4 || 8 || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Boost || Passive || Armies saved by hospitals increased by XX% || 1% || 2% || 4% || 8% || 10% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Discount || Passive || Reduces the cost of upgrading hospitals by XX% || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Idle Time || Passive || Increase your maximum idle time by XX || 10 minutes || 20 minutes || 40 minutes || 80 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Inspire Mercenaries || Active || Get XX% of mercenaries from a mercenary camp for free || . || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Item Values || Active || Item sell values increased by X% || . || 4% || 8% || 16% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Market Raid || Active || Instantly conduct a market raid of size XX% || P || 4% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mercenary Discount || Passive || Decrease cost of mercenaries by XX% || 1% || 2% || U || 8% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Boost || Passive || Ore received from mines increased by XX% || . || 3.5% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Discount || Passive || Reduces the cost of upgrading mines by XX% || . || 2.5% || 5% || 10% || 20% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache || Active || Instantly get a money cache of size XX% || P || 30% || . || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache Boost || Passive || Increases money received from all caches by XX% || . || 4% || 8% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Ore Values || Passive|| Ore sell values increased by XX% || 4.5% || 9% || . || . || ...&lt;br /&gt;
|-&lt;br /&gt;
|Quadruple Strike || Active|| Conquer a territory you have four or more borders to at a XX% discount || 6% || 12% || 24% || . || ...&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache || Active || Instantly get a resource cache of size XX% || P || 30% || U || 120% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache Boost || Passive || Increases resources received from all caches by XX% || 5% || 10% || 20% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Smelt Double || Passive || XX% chance of smelters producing two alloys instead of one || 0.75% || . || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Crafters || Passive || Crafters work XX% faster || 5% || 10% || . || 35% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Smelters || Passive || Smelters work XX% faster || 5% || . || 15% || 25% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Army Camp || Active || Supercharge a mine for XX || . || 15 minutes || 30 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Mine || Active || Supercharge a mine for XX || . || 15 minutes || 30 minutes || . || . || 240 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Tech Discount || Passive || Reduces requirements of techs by XX% || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Territory Money Boost || Passive || Increases the money received from territories by XX% || . || 25% || 50% || 100% || 200% ||&lt;br /&gt;
|-&lt;br /&gt;
|Time Warp || Active || Advance time by XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Triple Strike || Active|| Conquer a territory you have three or more borders to at a XX% discount || 5% || 10% || 20% ||  . || . ||  160% || ...&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Artifacts&amp;diff=5323</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Artifacts&amp;diff=5323"/>
		<updated>2022-05-29T10:26:19Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* List of artifact types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artifacts&#039;&#039;&#039; are permanent upgrades you can find in [[Warzone Idle]].  Artifacts and [[advancements]] are the only things that give permanent Warzone Idle upgrades.&lt;br /&gt;
&lt;br /&gt;
You may only have 3 artifacts equipped at any time.  Those are the only 3 that have any effect.  Some artifacts are Passive which means their effects always apply while equipped, and others must be activated and then have a cooldown until you can activate them again.&lt;br /&gt;
&lt;br /&gt;
To change the three artifacts you have equipped, open the Advancements tab and click View All next to artifacts.  Then drag the one you want to equip into a box at the top.&lt;br /&gt;
&lt;br /&gt;
To activate a non-passive artifact, equip it and then look for the Activate button on the advancements tab.  It will then &amp;quot;cool down&amp;quot; until it can be used again.&lt;br /&gt;
&lt;br /&gt;
Note that you cannot un-equip an artifact that&#039;s cooling down.  You also cannot equip two identical artifacts (regardless of rarity).&lt;br /&gt;
&lt;br /&gt;
== Getting Artifacts ==&lt;br /&gt;
&lt;br /&gt;
Artifacts can be found by digging at dig sites that you find while playing Warzone Idle.  All Warzone Idle levels have dig sites other than the tutorial, the first level, and the bonus level.&lt;br /&gt;
&lt;br /&gt;
Once started, a dig site disappears from the map and will be shown on the Advancements tab. Starting a new Warzone Idle level does not affect the current dig but all dig sites left on the map will be lost.&lt;br /&gt;
&lt;br /&gt;
== Timing ==&lt;br /&gt;
&lt;br /&gt;
Note that the times specified in dig sites, as well as artifact cooldown and upgrade time, are in real-world time and are not affected by how often you open the game or what your maximum Idle Time is set to. They &#039;&#039;are&#039;&#039;, however, affected by Time Warp, both the power and the artifact (though the artifact does not affect its own cooldown).&lt;br /&gt;
&lt;br /&gt;
Additionally some clan war rewards may reduce artifact cooldown, affecting the Time Warp cooldown. There also exists an advancement which reduces digging time.&lt;br /&gt;
&lt;br /&gt;
== Rarities and Upgrades ==&lt;br /&gt;
&lt;br /&gt;
Each artifact has a rarity. Higher rarities correspond to stronger effects.&lt;br /&gt;
&lt;br /&gt;
The rarities are, from lowest to highest:&lt;br /&gt;
* Poor&lt;br /&gt;
* Common&lt;br /&gt;
* Uncommon&lt;br /&gt;
* Rare&lt;br /&gt;
* Epic&lt;br /&gt;
* Legendary&lt;br /&gt;
* Insane&lt;br /&gt;
&lt;br /&gt;
An artifact may have its rarity upgraded by sacrificing four artifacts of the same rarity. The upgrade will take some time, during which the artifact cannot be used. The amount of time required depends on the rarity:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Old rarity&lt;br /&gt;
! New rarity&lt;br /&gt;
! Time required&lt;br /&gt;
|-&lt;br /&gt;
|Poor || Common || 6 hours&lt;br /&gt;
|-&lt;br /&gt;
|Common || Uncommon || 12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Uncommmon || Rare || 1 day&lt;br /&gt;
|-&lt;br /&gt;
|Rare || Epic|| 2 day&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of artifact types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- not done, do we want to hide this in the meantime? --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a (currently incomplete) list of artifacts and their effects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Effect&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |  Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Poor&lt;br /&gt;
!Common&lt;br /&gt;
!Uncommon&lt;br /&gt;
!Rare&lt;br /&gt;
!Epic&lt;br /&gt;
!Legendary&lt;br /&gt;
!Insane&lt;br /&gt;
|-&lt;br /&gt;
|Alloy Values || Passive || Alloy sell value increased by XX% || . || 7% || 14% || 28% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache || Active || Instantly get an army cache of size XX% || 10% || 20% || 40% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache Boost || Passive || Increases armies received from all caches by XX% || . || 2% || 4% || 8% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Boost || Passive || Increases armies produced by army camps by XX% || 5% || 10% || 20% || ... || 80% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Discount || Passive || Reduces cost of upgrading army camps by XX% || 0.75% || 1.5% || 3% || 6% || 12% || 24% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Bonus Money Boost || Passive || Increases the money received from bonuses by XX% || 5% || 10% || 20% || ... || 80% || 160%&lt;br /&gt;
|-&lt;br /&gt;
|Cache Boost || Passive || Money, armies, and resources received from all caches increased by XX% || 0.4% || . || 1.6% || 3.2% || 6.4% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Craft Double || Passive || XX% chance of crafters producing two items instead of one || . || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Damage Territory || Active || Reduce armies needed to conquer a territory by XX% || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Discount Army Camp || Active || Purchase an army camp upgrade at a XX% discount || . || 6% || U || R ||  E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Hospital || Active || Purchase a hospital upgrade at a XX% discount || 3% || 6% || U ||  R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Mine || Active || Purchase a mine upgrade at a XX% discount || 3% || 6% || 12% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Draft Boost || Passive || Draft values increased by XX% || . || 4% || 8% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Crafters || Passive || Crafter ingredients reduced by XX% || 0.5% || . || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Smelters || Passive || Smelter ingredients reduced by XX% || 0.5% || 1% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Field Hospital || Active || Deploy a field hospital that saves XX% from conquering neighboring territories || 1.5% || 3% || . || . || . || 48% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Fog Buster || Active || Reveals XX fogged territories on the map || . || 4 || 8 || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Boost || Passive || Armies saved by hospitals increased by XX% || 1% || . || 4% || 8% || 10% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Discount || Passive || Reduces the cost of upgrading hospitals by XX% || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Idle Time || Passive || Increase your maximum idle time by XX || 10 minutes || 20 minutes || 40 minutes || 80 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Inspire Mercenaries || Active || Get XX% of mercenaries from a mercenary camp for free || . || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Item Values || Active || Item sell values increased by X% || . || 4% || ... || 16%&lt;br /&gt;
|-&lt;br /&gt;
|Market Raid || Active || Instantly conduct a market raid of size XX% || P || 4% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mercenary Discount || Passive || Decrease cost of mercenaries by XX% || 1% || 2% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Mine Boost || Passive || Ore received from mines increased by XX% || . || 3.5% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Discount || Passive || Reduces the cost of upgrading mines by XX% || . || 2.5% || 5% || 10% || 20% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache || Active || Instantly get a money cache of size XX% || P || 30% || . || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache Boost || Passive || Increases money received from all caches by XX% || . || 4% || 8% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Ore Values || Passive|| Ore sell values increased by XX% || 4.5% || 9% || . || . || ...&lt;br /&gt;
|-&lt;br /&gt;
|Quadruple Strike || Active|| Conquer a territory you have four or more borders to at a XX% discount || 6% || 12% || 24% || . || ...&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache || Active || Instantly get a resource cache of size XX% || P || 30% || U || 120% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache Boost || Passive || Increases resources received from all caches by XX% || P || C || 20% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Smelt Double || Passive || XX% chance of smelters producing two alloys instead of one || 0.75% || . || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Crafters || Passive || Crafters work XX% faster || 5% || 10% || . || 35% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Smelters || Passive || Smelters work XX% faster || 5% || . || 15% || 25% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Army Camp || Active || Supercharge a mine for XX || . || 15 minutes || 30 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Mine || Active || Supercharge a mine for XX || . || 15 minutes || 30 minutes || . || . || 240 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Tech Discount || Passive || Reduces requirements of techs by XX% || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Territory Money Boost || Passive || Increases the money received from territories by XX% || . || 25% || 50% || 100% || 200% ||&lt;br /&gt;
|-&lt;br /&gt;
|Time Warp || Active || Advance time by XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Triple Strike || Active|| Conquer a territory you have three or more borders to at a XX% discount || 5% || 10% || 20% ||  . || . ||  160% || ...&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Artifacts&amp;diff=5322</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Artifacts&amp;diff=5322"/>
		<updated>2022-05-27T01:28:31Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* List of artifact types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artifacts&#039;&#039;&#039; are permanent upgrades you can find in [[Warzone Idle]].  Artifacts and [[advancements]] are the only things that give permanent Warzone Idle upgrades.&lt;br /&gt;
&lt;br /&gt;
You may only have 3 artifacts equipped at any time.  Those are the only 3 that have any effect.  Some artifacts are Passive which means their effects always apply while equipped, and others must be activated and then have a cooldown until you can activate them again.&lt;br /&gt;
&lt;br /&gt;
To change the three artifacts you have equipped, open the Advancements tab and click View All next to artifacts.  Then drag the one you want to equip into a box at the top.&lt;br /&gt;
&lt;br /&gt;
To activate a non-passive artifact, equip it and then look for the Activate button on the advancements tab.  It will then &amp;quot;cool down&amp;quot; until it can be used again.&lt;br /&gt;
&lt;br /&gt;
Note that you cannot un-equip an artifact that&#039;s cooling down.  You also cannot equip two identical artifacts (regardless of rarity).&lt;br /&gt;
&lt;br /&gt;
== Getting Artifacts ==&lt;br /&gt;
&lt;br /&gt;
Artifacts can be found by digging at dig sites that you find while playing Warzone Idle.  All Warzone Idle levels have dig sites other than the tutorial, the first level, and the bonus level.&lt;br /&gt;
&lt;br /&gt;
Once started, a dig site disappears from the map and will be shown on the Advancements tab. Starting a new Warzone Idle level does not affect the current dig but all dig sites left on the map will be lost.&lt;br /&gt;
&lt;br /&gt;
== Timing ==&lt;br /&gt;
&lt;br /&gt;
Note that the times specified in dig sites, as well as artifact cooldown and upgrade time, are in real-world time and are not affected by how often you open the game or what your maximum Idle Time is set to. They &#039;&#039;are&#039;&#039;, however, affected by Time Warp, both the power and the artifact (though the artifact does not affect its own cooldown).&lt;br /&gt;
&lt;br /&gt;
Additionally some clan war rewards may reduce artifact cooldown, affecting the Time Warp cooldown. There also exists an advancement which reduces digging time.&lt;br /&gt;
&lt;br /&gt;
== Rarities and Upgrades ==&lt;br /&gt;
&lt;br /&gt;
Each artifact has a rarity. Higher rarities correspond to stronger effects.&lt;br /&gt;
&lt;br /&gt;
The rarities are, from lowest to highest:&lt;br /&gt;
* Poor&lt;br /&gt;
* Common&lt;br /&gt;
* Uncommon&lt;br /&gt;
* Rare&lt;br /&gt;
* Epic&lt;br /&gt;
* Legendary&lt;br /&gt;
* Insane&lt;br /&gt;
&lt;br /&gt;
An artifact may have its rarity upgraded by sacrificing four artifacts of the same rarity. The upgrade will take some time, during which the artifact cannot be used. The amount of time required depends on the rarity:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Old rarity&lt;br /&gt;
! New rarity&lt;br /&gt;
! Time required&lt;br /&gt;
|-&lt;br /&gt;
|Poor || Common || 6 hours&lt;br /&gt;
|-&lt;br /&gt;
|Common || Uncommon || 12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Uncommmon || Rare || 1 day&lt;br /&gt;
|-&lt;br /&gt;
|Rare || Epic|| 2 day&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of artifact types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- not done, do we want to hide this in the meantime? --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a (currently incomplete) list of artifacts and their effects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Effect&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |  Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Poor&lt;br /&gt;
!Common&lt;br /&gt;
!Uncommon&lt;br /&gt;
!Rare&lt;br /&gt;
!Epic&lt;br /&gt;
!Legendary&lt;br /&gt;
!Insane&lt;br /&gt;
|-&lt;br /&gt;
|Alloy Values || Passive || Alloy sell value increased by XX% || . || 7% || 14% || 28% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache || Active || Instantly get an army cache of size XX% || 10% || 20% || 40% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache Boost || Passive || Increases armies received from all caches by XX% || . || 2% || 4% || 8% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Boost || Passive || Increases armies produced by army camps by XX% || 5% || 10% || 20% || ... || 80% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Discount || Passive || Reduces cost of upgrading army camps by XX% || 0.75% || 1.5% || 3% || 6% || 12% || 24% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Bonus Money Boost || Passive || Increases the money received from bonuses by XX% || 5% || 10% || 20% || ... || 80% || 160%&lt;br /&gt;
|-&lt;br /&gt;
|Cache Boost || Passive || Money, armies, and resources received from all caches increased by XX% || 0.4% || . || 1.6% || 3.2% || 6.4% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Craft Double || Passive || XX% chance of crafters producing two items instead of one || . || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Damage Territory || Active || Reduce armies needed to conquer a territory by XX% || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Discount Army Camp || Active || Purchase an army camp upgrade at a XX% discount || . || 6% || U || R ||  E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Hospital || Active || Purchase a hospital upgrade at a XX% discount || 3% || 6% || U ||  R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Mine || Active || Purchase a mine upgrade at a XX% discount || 3% || 6% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Draft Boost || Passive || Draft values increased by XX% || . || 4% || 8% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Crafters || Passive || Crafter ingredients reduced by XX% || 0.5% || . || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Smelters || Passive || Smelter ingredients reduced by XX% || 0.5% || 1% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Field Hospital || Active || Deploy a field hospital that saves XX% from conquering neighboring territories || 1.5% || 3% || . || . || . || 48% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Fog Buster || Active || Reveals XX fogged territories on the map || . || 4 || 8 || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Boost || Passive || Armies saved by hospitals increased by XX% || 1% || . || 4% || 8% || 10% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Discount || Passive || Reduces the cost of upgrading hospitals by XX% || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Idle Time || Passive || Increase your maximum idle time by XX || 10 minutes || 20 minutes || 40 minutes || 80 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Inspire Mercenaries || Active || Get XX% of mercenaries from a mercenary camp for free || . || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Item Values || Active || Item sell values increased by X% || . || 4% || ... || 16%&lt;br /&gt;
|-&lt;br /&gt;
|Market Raid || Active || Instantly conduct a market raid of size XX% || P || 4% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mercenary Discount || Passive || Decrease cost of mercenaries by XX% || 1% || 2% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Mine Boost || Passive || Ore received from mines increased by XX% || . || 3.5% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Discount || Passive || Reduces the cost of upgrading mines by XX% || . || 2.5% || 5% || 10% || 20% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache || Active || Instantly get a money cache of size XX% || P || 30% || . || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache Boost || Passive || Increases money received from all caches by XX% || . || 4% || 8% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Ore Values || Passive|| Ore sell values increased by XX% || 4.5% || 9% || . || . || ...&lt;br /&gt;
|-&lt;br /&gt;
|Quadruple Strike || Active|| Conquer a territory you have four or more borders to at a XX% discount || 6% || 12% || 24% || . || ...&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache || Active || Instantly get a resource cache of size XX% || P || 30% || U || 120% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache Boost || Passive || Increases resources received from all caches by XX% || P || C || 20% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Smelt Double || Passive || XX% chance of smelters producing two alloys instead of one || 0.75% || . || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Crafters || Passive || Crafters work XX% faster || 5% || 10% || . || 35% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Smelters || Passive || Smelters work XX% faster || 5% || . || 15% || 25% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Army Camp || Active || Supercharge a mine for XX || . || 15 minutes || 30 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Mine || Active || Supercharge a mine for XX || . || 15 minutes || 30 minutes || . || . || 240 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Tech Discount || Passive || Reduces requirements of techs by XX% || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Territory Money Boost || Passive || Increases the money received from territories by XX% || . || 25% || 50% || 100% || 200% ||&lt;br /&gt;
|-&lt;br /&gt;
|Time Warp || Active || Advance time by XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Triple Strike || Active|| Conquer a territory you have three or more borders to at a XX% discount || 5% || 10% || 20% ||  . || . ||  160% || ...&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Artifacts&amp;diff=5320</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Artifacts&amp;diff=5320"/>
		<updated>2022-05-19T12:43:14Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* List of artifact types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artifacts&#039;&#039;&#039; are permanent upgrades you can find in [[Warzone Idle]].  Artifacts and [[advancements]] are the only things that give permanent Warzone Idle upgrades.&lt;br /&gt;
&lt;br /&gt;
You may only have 3 artifacts equipped at any time.  Those are the only 3 that have any effect.  Some artifacts are Passive which means their effects always apply while equipped, and others must be activated and then have a cooldown until you can activate them again.&lt;br /&gt;
&lt;br /&gt;
To change the three artifacts you have equipped, open the Advancements tab and click View All next to artifacts.  Then drag the one you want to equip into a box at the top.&lt;br /&gt;
&lt;br /&gt;
To activate a non-passive artifact, equip it and then look for the Activate button on the advancements tab.  It will then &amp;quot;cool down&amp;quot; until it can be used again.&lt;br /&gt;
&lt;br /&gt;
Note that you cannot un-equip an artifact that&#039;s cooling down.  You also cannot equip two identical artifacts (regardless of rarity).&lt;br /&gt;
&lt;br /&gt;
== Getting Artifacts ==&lt;br /&gt;
&lt;br /&gt;
Artifacts can be found by digging at dig sites that you find while playing Warzone Idle.  All Warzone Idle levels have dig sites other than the tutorial, the first level, and the bonus level.&lt;br /&gt;
&lt;br /&gt;
Once started, a dig site disappears from the map and will be shown on the Advancements tab. Starting a new Warzone Idle level does not affect the current dig but all dig sites left on the map will be lost.&lt;br /&gt;
&lt;br /&gt;
== Timing ==&lt;br /&gt;
&lt;br /&gt;
Note that the times specified in dig sites, as well as artifact cooldown and upgrade time, are in real-world time and are not affected by how often you open the game or what your maximum Idle Time is set to. They &#039;&#039;are&#039;&#039;, however, affected by Time Warp, both the power and the artifact (though the artifact does not affect its own cooldown).&lt;br /&gt;
&lt;br /&gt;
Additionally some clan war rewards may reduce artifact cooldown, affecting the Time Warp cooldown. There also exists an advancement which reduces digging time.&lt;br /&gt;
&lt;br /&gt;
== Rarities and Upgrades ==&lt;br /&gt;
&lt;br /&gt;
Each artifact has a rarity. Higher rarities correspond to stronger effects.&lt;br /&gt;
&lt;br /&gt;
The rarities are, from lowest to highest:&lt;br /&gt;
* Poor&lt;br /&gt;
* Common&lt;br /&gt;
* Uncommon&lt;br /&gt;
* Rare&lt;br /&gt;
* Epic&lt;br /&gt;
* Legendary&lt;br /&gt;
* Insane&lt;br /&gt;
&lt;br /&gt;
An artifact may have its rarity upgraded by sacrificing four artifacts of the same rarity. The upgrade will take some time, during which the artifact cannot be used. The amount of time required depends on the rarity:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Old rarity&lt;br /&gt;
! New rarity&lt;br /&gt;
! Time required&lt;br /&gt;
|-&lt;br /&gt;
|Poor || Common || 6 hours&lt;br /&gt;
|-&lt;br /&gt;
|Common || Uncommon || 12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Uncommmon || Rare || 1 day&lt;br /&gt;
|-&lt;br /&gt;
|Rare || Epic|| 2 day&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of artifact types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- not done, do we want to hide this in the meantime? --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a (currently incomplete) list of artifacts and their effects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Effect&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |  Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Poor&lt;br /&gt;
!Common&lt;br /&gt;
!Uncommon&lt;br /&gt;
!Rare&lt;br /&gt;
!Epic&lt;br /&gt;
!Legendary&lt;br /&gt;
!Insane&lt;br /&gt;
|-&lt;br /&gt;
|Alloy Values || Passive || Alloy sell value increased by XX% || . || 7% || 14% || 28% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache || Active || Instantly get an army cache of size XX% || 10% || 20% || 40% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache Boost || Passive || Increases armies received from all caches by XX% || . || 2% || 4% ||  R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Boost || Passive || Increases armies produced by army camps by XX% || 5% || 10% || 20% || ... || 80% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Discount || Passive || Reduces cost of upgrading army camps by XX% || 0.75% || 1.5% || 3% || 6% || 12% || 24% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Bonus Money Boost || Passive || Increases the money received from bonuses by XX% || 5% || 10% || 20% || ... || 80% || 160%&lt;br /&gt;
|-&lt;br /&gt;
|Cache Boost || Passive || Money, armies, and resources received from all caches increased by XX% || 0.4% || . || 1.6% || 3.2% || 6.4% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Craft Double || Passive || XX% chance of crafters producing two items instead of one || . || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Damage Territory || Active || Reduce armies needed to conquer a territory by XX% || 1.5% || . || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Discount Army Camp || Active || Purchase an army camp upgrade at a XX% discount || . || 6% || U || R ||  E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Hospital || Active || Purchase a hospital upgrade at a XX% discount || 3% || 6% || U ||  R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Mine || Active || Purchase a mine upgrade at a XX% discount || 3% || 6% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Draft Boost || Passive || Draft values increased by XX% || . || 4% || 8% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Crafters || Passive || Crafter ingredients reduced by XX% || 0.5% || . || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Smelters || Passive || Smelter ingredients reduced by XX% || 0.5% || 1% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Field Hospital || Active || Deploy a field hospital that saves XX% from conquering neighboring territories || 1.5% || 3% || . || . || . || 48% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Fog Buster || Active || Reveals XX fogged territories on the map || . || 4 || 8 || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Boost || Passive || Armies saved by hospitals increased by XX% || 1% || . || 4% || 8% || 10% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Discount || Passive || Reduces the cost of upgrading hospitals by XX% || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Idle Time || Passive || Increase your maximum idle time by XX || 10 minutes || 20 minutes || 40 minutes || 80 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Inspire Mercenaries || Active || Get XX% of mercenaries from a mercenary camp for free || . || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Item Values || Active || Item sell values increased by X% || . || ... || ... || 16%&lt;br /&gt;
|-&lt;br /&gt;
|Market Raid || Active || Instantly conduct a market raid of size XX% || P || 4% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mercenary Discount || Passive || Decrease cost of mercenaries by XX% || 1% || 2% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Mine Boost || Passive || Ore received from mines increased by XX% || . || 3.5% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Discount || Passive || Reduces the cost of upgrading mines by XX% || . || 2.5% || 5% || 10% || 20% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache || Active || Instantly get a money cache of size XX% || P || 30% || . || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache Boost || Passive || Increases money received from all caches by XX% || . || 4% || 8% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Ore Values || Passive|| Ore sell values increased by XX% || 4.5% || 9% || . || . || ...&lt;br /&gt;
|-&lt;br /&gt;
|Quadruple Strike || Active|| Conquer a territory you have four or more borders to at a XX% discount || 6% || 12% || 24% || . || ...&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache || Active || Instantly get a resource cache of size XX% || . || 30% || ... || 40%&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache Boost || Passive || Increases resources received from all caches by XX% || P || C || 20% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Smelt Double || Passive || XX% chance of smelters producing two alloys instead of one || 0.75% || . || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Crafters || Passive || Crafters work XX% faster || 5% || 10% || . || 35% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Smelters || Passive || Smelters work XX% faster || 5% || . || 15% || 25% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Army Camp || Active || Supercharge a mine for XX || . || 15 minutes || 30 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Mine || Active || Supercharge a mine for XX || . || 15 minutes || 30 minutes || . || . || 240 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Tech Discount || Passive || Reduces requirements of techs by XX% || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Territory Money Boost || Passive || Increases the money received from territories by XX% || . || 25% || 50% || 100% || 200% ||&lt;br /&gt;
|-&lt;br /&gt;
|Time Warp || Active || Advance time by XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Triple Strike || Active|| Conquer a territory you have three or more borders to at a XX% discount || 5% || 10% || . ||  . || . ||  160% || ...&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Artifacts&amp;diff=5319</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Artifacts&amp;diff=5319"/>
		<updated>2022-05-16T02:36:02Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* List of artifact types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artifacts&#039;&#039;&#039; are permanent upgrades you can find in [[Warzone Idle]].  Artifacts and [[advancements]] are the only things that give permanent Warzone Idle upgrades.&lt;br /&gt;
&lt;br /&gt;
You may only have 3 artifacts equipped at any time.  Those are the only 3 that have any effect.  Some artifacts are Passive which means their effects always apply while equipped, and others must be activated and then have a cooldown until you can activate them again.&lt;br /&gt;
&lt;br /&gt;
To change the three artifacts you have equipped, open the Advancements tab and click View All next to artifacts.  Then drag the one you want to equip into a box at the top.&lt;br /&gt;
&lt;br /&gt;
To activate a non-passive artifact, equip it and then look for the Activate button on the advancements tab.  It will then &amp;quot;cool down&amp;quot; until it can be used again.&lt;br /&gt;
&lt;br /&gt;
Note that you cannot un-equip an artifact that&#039;s cooling down.  You also cannot equip two identical artifacts (regardless of rarity).&lt;br /&gt;
&lt;br /&gt;
== Getting Artifacts ==&lt;br /&gt;
&lt;br /&gt;
Artifacts can be found by digging at dig sites that you find while playing Warzone Idle.  All Warzone Idle levels have dig sites other than the tutorial, the first level, and the bonus level.&lt;br /&gt;
&lt;br /&gt;
Once started, a dig site disappears from the map and will be shown on the Advancements tab. Starting a new Warzone Idle level does not affect the current dig but all dig sites left on the map will be lost.&lt;br /&gt;
&lt;br /&gt;
== Timing ==&lt;br /&gt;
&lt;br /&gt;
Note that the times specified in dig sites, as well as artifact cooldown and upgrade time, are in real-world time and are not affected by how often you open the game or what your maximum Idle Time is set to. They &#039;&#039;are&#039;&#039;, however, affected by Time Warp, both the power and the artifact (though the artifact does not affect its own cooldown).&lt;br /&gt;
&lt;br /&gt;
Additionally some clan war rewards may reduce artifact cooldown, affecting the Time Warp cooldown. There also exists an advancement which reduces digging time.&lt;br /&gt;
&lt;br /&gt;
== Rarities and Upgrades ==&lt;br /&gt;
&lt;br /&gt;
Each artifact has a rarity. Higher rarities correspond to stronger effects.&lt;br /&gt;
&lt;br /&gt;
The rarities are, from lowest to highest:&lt;br /&gt;
* Poor&lt;br /&gt;
* Common&lt;br /&gt;
* Uncommon&lt;br /&gt;
* Rare&lt;br /&gt;
* Epic&lt;br /&gt;
* Legendary&lt;br /&gt;
* Insane&lt;br /&gt;
&lt;br /&gt;
An artifact may have its rarity upgraded by sacrificing four artifacts of the same rarity. The upgrade will take some time, during which the artifact cannot be used. The amount of time required depends on the rarity:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Old rarity&lt;br /&gt;
! New rarity&lt;br /&gt;
! Time required&lt;br /&gt;
|-&lt;br /&gt;
|Poor || Common || 6 hours&lt;br /&gt;
|-&lt;br /&gt;
|Common || Uncommon || 12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Uncommmon || Rare || 1 day&lt;br /&gt;
|-&lt;br /&gt;
|Rare || Epic|| 2 day&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of artifact types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- not done, do we want to hide this in the meantime? --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a (currently incomplete) list of artifacts and their effects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Effect&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |  Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Poor&lt;br /&gt;
!Common&lt;br /&gt;
!Uncommon&lt;br /&gt;
!Rare&lt;br /&gt;
!Epic&lt;br /&gt;
!Legendary&lt;br /&gt;
!Insane&lt;br /&gt;
|-&lt;br /&gt;
|Alloy Values || Passive || Alloy sell value increased by XX% || . || 7% || 14% || 28% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache || Active || Instantly get an army cache of size XX% || 10% || 20% || 40% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache Boost || Passive || Increases armies received from all caches by XX% || . || 2% || 4% ||  R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Boost || Passive || Increases armies produced by army camps by XX% || 5% || 10% || 20% || ... || 80% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Discount || Passive || Reduces cost of upgrading army camps by XX% || 0.75% || 1.5% || 3% || 6% || 12% || 24% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Bonus Money Boost || Passive || Increases the money received from bonuses by XX% || 5% || 10% || 20% || ... || 80% || 160%&lt;br /&gt;
|-&lt;br /&gt;
|Cache Boost || Passive || Money, armies, and resources received from all caches increased by XX% || 0.4% || . || 1.6% || 3.2% || 6.4% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Craft Double || Passive || XX% chance of crafters producing two items instead of one || . || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Damage Territory || Active || Reduce armies needed to conquer a territory by XX% || 1.5% || . || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Discount Army Camp || Active || Purchase an army camp upgrade at a XX% discount || . || 6% || U || R ||  E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Hospital || Active || Purchase a hospital upgrade at a XX% discount || 3% || 6% || U ||  R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Mine || Active || Purchase a mine upgrade at a XX% discount || 3% || 6% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Draft Boost || Passive || Draft values increased by XX% || . || 4% || 8% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Crafters || Passive || Crafter ingredients reduced by XX% || 0.5% || . || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Smelters || Passive || Smelter ingredients reduced by XX% || 0.5% || 1% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Field Hospital || Active || Deploy a field hospital that saves XX% from conquering neighboring territories || 1.5% || 3% || . || . || . || 48% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Fog Buster || Active || Reveals XX fogged territories on the map || . || 4 || 8 || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Boost || Passive || Armies saved by hospitals increased by XX% || 1% || . || 4% || 8% || 10% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Discount || Passive || Reduces the cost of upgrading hospitals by XX% || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Idle Time || Passive || Increase your maximum idle time by XX || 10 minutes || 20 minutes || 40 minutes || 80 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Inspire Mercenaries || Active || Get XX% of mercenaries from a mercenary camp for free || . || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Item Values || Active || Item sell values increased by X% || . || ... || ... || 16%&lt;br /&gt;
|-&lt;br /&gt;
|Market Raid || Active || Instantly conduct a market raid of size XX% || P || 4% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mercenary Discount || Passive || Decrease cost of mercenaries by XX% || 1% || 2% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Mine Boost || Passive || Ore received from mines increased by XX% || . || 3.5% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Discount || Passive || Reduces the cost of upgrading mines by XX% || . || 2.5% || 5% || 10% || 20% || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache || Active || Instantly get a money cache of size XX% || P || C || 20% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Money Cache Boost || Passive || Increases money received from all caches by XX% || . || . || 8% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Ore Values || Passive|| Ore sell values increased by XX% || 4.5% || 9% || . || . || ...&lt;br /&gt;
|-&lt;br /&gt;
|Quadruple Strike || Active|| Conquer a territory you have four or more borders to at a XX% discount || 6% || 12% || 24% || . || ...&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache || Active || Instantly get a resource cache of size XX% || . || 30% || ... || 40%&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache Boost || Passive || Increases resources received from all caches by XX% || P || C || 20% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Smelt Double || Passive || XX% chance of smelters producing two alloys instead of one || 0.75% || . || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Crafters || Passive || Crafters work XX% faster || 5% || 10% || . || 35% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Smelters || Passive || Smelters work XX% faster || 5% || . || 15% || 25% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Army Camp || Active || Supercharge a mine for XX || . || 15 minutes || 30 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Mine || Active || Supercharge a mine for XX || . || 15 minutes || 30 minutes || . || . || 240 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Tech Discount || Passive || Reduces requirements of techs by XX% || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Territory Money Boost || Passive || Increases the money received from territories by XX% || . || 25% || 50% || 100% || 200% ||&lt;br /&gt;
|-&lt;br /&gt;
|Time Warp || Active || Advance time by XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Triple Strike || Active|| Conquer a territory you have three or more borders to at a XX% discount || 5% || 10% || . ||  . || . ||  160% || ...&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Artifacts&amp;diff=5314</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Artifacts&amp;diff=5314"/>
		<updated>2022-05-11T12:42:56Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* List of artifact types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artifacts&#039;&#039;&#039; are permanent upgrades you can find in [[Warzone Idle]].  Artifacts and [[advancements]] are the only things that give permanent Warzone Idle upgrades.&lt;br /&gt;
&lt;br /&gt;
You may only have 3 artifacts equipped at any time.  Those are the only 3 that have any effect.  Some artifacts are Passive which means their effects always apply while equipped, and others must be activated and then have a cooldown until you can activate them again.&lt;br /&gt;
&lt;br /&gt;
To change the three artifacts you have equipped, open the Advancements tab and click View All next to artifacts.  Then drag the one you want to equip into a box at the top.&lt;br /&gt;
&lt;br /&gt;
To activate a non-passive artifact, equip it and then look for the Activate button on the advancements tab.  It will then &amp;quot;cool down&amp;quot; until it can be used again.&lt;br /&gt;
&lt;br /&gt;
Note that you cannot un-equip an artifact that&#039;s cooling down.  You also cannot equip two identical artifacts (regardless of rarity).&lt;br /&gt;
&lt;br /&gt;
== Getting Artifacts ==&lt;br /&gt;
&lt;br /&gt;
Artifacts can be found by digging at dig sites that you find while playing Warzone Idle.  All Warzone Idle levels have dig sites other than the tutorial, the first level, and the bonus level.&lt;br /&gt;
&lt;br /&gt;
Once started, a dig site disappears from the map and will be shown on the Advancements tab. Starting a new Warzone Idle level does not affect the current dig but all dig sites left on the map will be lost.&lt;br /&gt;
&lt;br /&gt;
== Timing ==&lt;br /&gt;
&lt;br /&gt;
Note that the times specified in dig sites, as well as artifact cooldown and upgrade time, are in real-world time and are not affected by how often you open the game or what your maximum Idle Time is set to. They &#039;&#039;are&#039;&#039;, however, affected by Time Warp, both the power and the artifact (though the artifact does not affect its own cooldown).&lt;br /&gt;
&lt;br /&gt;
Additionally some clan war rewards may reduce artifact cooldown, affecting the Time Warp cooldown. There also exists an advancement which reduces digging time.&lt;br /&gt;
&lt;br /&gt;
== Rarities and Upgrades ==&lt;br /&gt;
&lt;br /&gt;
Each artifact has a rarity. Higher rarities correspond to stronger effects.&lt;br /&gt;
&lt;br /&gt;
The rarities are, from lowest to highest:&lt;br /&gt;
* Poor&lt;br /&gt;
* Common&lt;br /&gt;
* Uncommon&lt;br /&gt;
* Rare&lt;br /&gt;
* Epic&lt;br /&gt;
* Legendary&lt;br /&gt;
* Insane&lt;br /&gt;
&lt;br /&gt;
An artifact may have its rarity upgraded by sacrificing four artifacts of the same rarity. The upgrade will take some time, during which the artifact cannot be used. The amount of time required depends on the rarity:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Old rarity&lt;br /&gt;
! New rarity&lt;br /&gt;
! Time required&lt;br /&gt;
|-&lt;br /&gt;
|Poor || Common || 6 hours&lt;br /&gt;
|-&lt;br /&gt;
|Common || Uncommon || 12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Uncommmon || Rare || 1 day&lt;br /&gt;
|-&lt;br /&gt;
|Rare || Epic|| 2 day&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of artifact types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- not done, do we want to hide this in the meantime? --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a (currently incomplete) list of artifacts and their effects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Effect&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |  Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Poor&lt;br /&gt;
!Common&lt;br /&gt;
!Uncommon&lt;br /&gt;
!Rare&lt;br /&gt;
!Epic&lt;br /&gt;
!Legendary&lt;br /&gt;
!Insane&lt;br /&gt;
|-&lt;br /&gt;
|Alloy Values || Passive || Alloy sell value increased by XX% || . || 7% || 14% || 28% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache || Active || Instantly get an army cache of size XX% || . || 20% || 40% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache Boost || Passive || Increases armies received from all caches by XX% || . || 2% || 4% ||  R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Boost || Passive || Increases armies produced by army camps by XX% || 5% || 10% || 20% || ... || 80% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Discount || Passive || Reduces cost of upgrading army camps by XX% || 0.75% || 1.5% || 3% || 6% || . || 24% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Bonus Money Boost || Passive || Increases the money received from bonuses by XX% || 5% || 10% || 20% || ... || 80% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Cache Boost || Passive || Money, armies, and resources received from all caches increased by XX% || 0.4% || . || 1.6% || 3.2% || 6.4% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Craft Double || Passive || XX% chance of crafters producing two items instead of one || . || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Damage Territory || Active || Reduce armies needed to conquer a territory by XX% || 1.5% || . || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Discount Army Camp || Active || Purchase an army camp upgrade at a XX% discount || . || 6% || U || R ||  E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Mine || Active || Purchase a mine upgrade at a XX% discount || 3% || 6% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Discount Hospital || Active || Purchase a hospital upgrade at a XX% discount || 3% || 6% || U ||  R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Draft Boost || Passive || Draft values increased by XX% || . || 4% || 8% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Crafters || Passive || Crafter ingredients reduced by XX% || 0.5% || . || 2% || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Smelters || Passive || Smelter ingredients reduced by XX% || 0.5% || 1% || U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Field Hospital || Active || Deploy a field hospital that saves XX% from conquering neighboring territories || 1.5% || 3% || . || . || . || 48% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Fog Buster || Active || Reveals XX fogged territories on the map || . || 4 || 8 || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Boost || Passive || Armies saved by hospitals increased by XX% || 1% || . || 4% || 8% || ... || ...&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Discount || Passive || Reduces the cost of upgrading hospitals by XX% || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Idle Time || Passive || Increase your maximum idle time by XX || 10 minutes || 20 minutes || 40 minutes || 80 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Item Values || Active || Item sell values increased by X% || . || ... || ... || 16%&lt;br /&gt;
|-&lt;br /&gt;
|Inspire Mercenaries || Active || Get XX% of mercenaries from a mercenary camp for free || . || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Mercenary Discount || Passive || Decrease cost of mercenaries by XX% || 1% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Mine Boost || Passive || Ore received from mines increased by XX% || . || 3.5% ||  U || R || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Mine Discount || Passive || Reduces the cost of upgrading mines by XX% || . || 2.5% || 5% || 10% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Quadruple Strike || Active|| Conquer a territory you have four or more borders to at a XX% discount || 6% || 12% || 24% || . || ...&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache || Active || Instantly get a resource cache of size XX% || . || 30% || ... || 40%&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Crafters || Passive || Smelters work XX% faster || 5% || . || . || 35% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Smelters || Passive || Smelters work XX% faster || 5% || . || 15% || 25% || E || L || I&lt;br /&gt;
|-&lt;br /&gt;
|Smelt Double || Passive || XX% chance of smelters producing two alloys instead of one || 0.75% || . || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Army Camp || Active || Supercharge a mine for XX || . || 15 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Mine || Active || Supercharge a mine for XX || . || 15 minutes || . || . || . || 240 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Tech Discount || Passive || Reduces requirements of techs by XX% || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Territory Money Boost || Passive || Increases the money received from territories by XX% || . || 25% || 50% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Time Warp || Active || Advance time by XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Triple Strike || Active|| Conquer a territory you have three or more borders to at a XX% discount || 5% || 10% || . ||  . || . ||  160% || ...&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Artifacts&amp;diff=5308</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Artifacts&amp;diff=5308"/>
		<updated>2022-04-29T12:57:27Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* List of artifact types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artifacts&#039;&#039;&#039; are permanent upgrades you can find in [[Warzone Idle]].  Artifacts and [[advancements]] are the only things that give permanent Warzone Idle upgrades.&lt;br /&gt;
&lt;br /&gt;
You may only have 3 artifacts equipped at any time.  Those are the only 3 that have any effect.  Some artifacts are Passive which means their effects always apply while equipped, and others must be activated and then have a cooldown until you can activate them again.&lt;br /&gt;
&lt;br /&gt;
To change the three artifacts you have equipped, open the Advancements tab and click View All next to artifacts.  Then drag the one you want to equip into a box at the top.&lt;br /&gt;
&lt;br /&gt;
To activate a non-passive artifact, equip it and then look for the Activate button on the advancements tab.  It will then &amp;quot;cool down&amp;quot; until it can be used again.&lt;br /&gt;
&lt;br /&gt;
Note that you cannot un-equip an artifact that&#039;s cooling down.  You also cannot equip two identical artifacts (regardless of rarity).&lt;br /&gt;
&lt;br /&gt;
== Getting Artifacts ==&lt;br /&gt;
&lt;br /&gt;
Artifacts can be found by digging at dig sites that you find while playing Warzone Idle.  All Warzone Idle levels have dig sites other than the tutorial, the first level, and the bonus level.&lt;br /&gt;
&lt;br /&gt;
Once started, a dig site disappears from the map and will be shown on the Advancements tab. Starting a new Warzone Idle level does not affect the current dig but all dig sites left on the map will be lost.&lt;br /&gt;
&lt;br /&gt;
== Timing ==&lt;br /&gt;
&lt;br /&gt;
Note that the times specified in dig sites, as well as artifact cooldown and upgrade time, are in real-world time and are not affected by how often you open the game or what your maximum Idle Time is set to. They &#039;&#039;are&#039;&#039;, however, affected by Time Warp, both the power and the artifact (though the artifact does not affect its own cooldown).&lt;br /&gt;
&lt;br /&gt;
Additionally some clan war rewards may reduce artifact cooldown, affecting the Time Warp cooldown. There also exists an advancement which reduces digging time.&lt;br /&gt;
&lt;br /&gt;
== Rarities and Upgrades ==&lt;br /&gt;
&lt;br /&gt;
Each artifact has a rarity. Higher rarities correspond to stronger effects.&lt;br /&gt;
&lt;br /&gt;
The rarities are, from lowest to highest:&lt;br /&gt;
* Poor&lt;br /&gt;
* Common&lt;br /&gt;
* Uncommon&lt;br /&gt;
* Rare&lt;br /&gt;
* Epic&lt;br /&gt;
* Legendary&lt;br /&gt;
* Insane&lt;br /&gt;
&lt;br /&gt;
An artifact may have its rarity upgraded by sacrificing four artifacts of the same rarity. The upgrade will take some time, during which the artifact cannot be used. The amount of time required depends on the rarity:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Old rarity&lt;br /&gt;
! New rarity&lt;br /&gt;
! Time required&lt;br /&gt;
|-&lt;br /&gt;
|Poor || Common || 6 hours&lt;br /&gt;
|-&lt;br /&gt;
|Common || Uncommon || 12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Uncommmon || Rare || 1 day&lt;br /&gt;
|-&lt;br /&gt;
|Rare || Epic|| 2 day&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of artifact types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- not done, do we want to hide this in the meantime? --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a (currently incomplete) list of artifacts and their effects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Effect&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |  Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Poor&lt;br /&gt;
!Common&lt;br /&gt;
!Uncommon&lt;br /&gt;
!Rare&lt;br /&gt;
!Epic&lt;br /&gt;
!Legendary&lt;br /&gt;
!Insane&lt;br /&gt;
|-&lt;br /&gt;
|Alloy Values || Passive || Alloy sell value increased by XX% || . || 7% || 14% || 28% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache || Active || Instantly get an army cache of size XX% || . || 20% || 40% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache Boost || Passive || Increases armies received from all caches by XX% || . || 2% || 4% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Boost || Passive || Increases armies produced by army camps by XX% || 5% || 10% || 20% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Discount || Passive || Reduces cost of upgrading army camps by XX% || 0.75% || 1.5% || 3% || . || . || 24% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Bonus Money Boost || Passive || Increases the money received from bonuses by XX% || 5% || 10% || 20% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Territory Money Boost || Passive || Increases the money received from territories by XX% || . || . || 50% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Damage Territory || Active || Reduce armies needed to conquer a territory by XX% || 1.5% || . || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Discount Army Camp || Active || Purchase an army camp upgrade at a XX% discount || . || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Discount Mine || Active || Purchase a mine upgrade at a XX% discount || 3% || 6% ||| ...&lt;br /&gt;
|-&lt;br /&gt;
|Discount Hospital || Active || Purchase a hospital upgrade at a XX% discount || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Boost || Passive || Armies saved by hospitals increased by XX% || 1% || . || 4% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Field Hospital || Active || Deploy a field hospital that saves XX% from conquering neighboring territories || 1.5% || 3% || . || . || . || 48% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Discount || Passive || Reduces the cost of upgrading hospitals by XX% || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Draft Boost || Passive || Draft values increased by XX% || . || 4% || 8% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Fog Buster || Active || Reveals XX fogged territories on the map || . || 4 || 8 || ...&lt;br /&gt;
|-&lt;br /&gt;
|Inspire Mercenaries || Active || Get XX% of mercenaries from a mercenary camp for free || . || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Mine Boost || Passive || Ore received from mines increased by XX% || . || 3.5% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Mine Discount || Passive || Reduces the cost of upgrading mines by XX% || . || . || 5% || 10% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache || Active || Instantly get a resource cache of size XX% || . || 30% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Smelters || Passive || Smelters work XX% faster || 5% || . || 15% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Smelt Double || Passive || XX% chance of smelters producing two alloys instead of one || . || . || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Smelters || Passive || Smelter ingredients reduced by XX% || 0.5% || 1% || . || ...&lt;br /&gt;
|-&lt;br /&gt;
|Craft Double || Passive || XX% chance of crafters producing two items instead of one&lt;br /&gt;
 || . || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Crafters || Passive || Crafter ingredients reduced by XX% || 0.5% || . || 2% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Army Camp || Active || Supercharge a mine for XX || . || 15 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Mine || Active || Supercharge a mine for XX || . || 15 minutes || . || . || . || 240 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Tech Discount || Passive || Reduces requirements of techs by XX% || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Time Warp || Active || Advance time by XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Idle Time || Passive || Increase your maximum idle time by XX || 10 minutes || 20 minutes || 40 minutes || 80 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Quadruple Strike || Active|| Conquer a territory you have four or more borders to at a XX% discount&lt;br /&gt;
 || 6% || 12% || 24% || . || ...&lt;br /&gt;
|-&lt;br /&gt;
|Triple Strike || Active|| Conquer a territory you have three or more borders to at a XX% discount&lt;br /&gt;
 || 5% || 10% || . || . || ...&lt;br /&gt;
|-&lt;br /&gt;
|Cache Boost || Passive || Money, armies, and resources received from all caches increased by XX% || 0.4% || . || 1.6% || 3.2% || ...&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Single-player_levels&amp;diff=5307</id>
		<title>Single-player levels</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Single-player_levels&amp;diff=5307"/>
		<updated>2022-04-14T06:33:39Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* Campaign Levels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Warzone has a campaign of single-player levels that may be found under [https://www.warzone.com/SinglePlayer/Play the Single Player tab].&lt;br /&gt;
&lt;br /&gt;
Clearing each level within a certain number of turns will earn the player a gold star.&lt;br /&gt;
&lt;br /&gt;
If a player is struggling with a level the game will give the option to skip it and move on to the next level.&lt;br /&gt;
&lt;br /&gt;
== Campaign Levels ==&lt;br /&gt;
&lt;br /&gt;
As of 2022-03-17 there are 157 levels available in the single-player campaign (including the tutorial).&lt;br /&gt;
&lt;br /&gt;
The current campaign was introduced with [https://www.warzone.com/blog/index.php/2016/06/update-3-15-new-single-player-levels-community-levels/ Update 3.15] (2016-06-14), and contained 35 levels (all levels up to World War Pixel, except for Break the bank). In [https://www.warzone.com/blog/index.php/2019/05/update-4-17-expanded-single-player/ Update 4.17] (2019-05-08) the single-player campaign was expanded to 127 levels and all levels after World War Pixel are community-created. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Number&lt;br /&gt;
!Name&lt;br /&gt;
!Introduces&lt;br /&gt;
!Turns to get gold&lt;br /&gt;
!Players/Teams&lt;br /&gt;
!Map&lt;br /&gt;
|-&lt;br /&gt;
|0 || Tutorial || Basic mechanics || n/a || . || .&lt;br /&gt;
|-&lt;br /&gt;
|1 || Time to take a risk &lt;br /&gt;
|-&lt;br /&gt;
|2 || Now you see me...&lt;br /&gt;
|-&lt;br /&gt;
|3 || Top of the plateau&lt;br /&gt;
|-&lt;br /&gt;
|4 || Get a clue&lt;br /&gt;
|-&lt;br /&gt;
|5 || Hard to get&lt;br /&gt;
|-&lt;br /&gt;
|6 || Take the Castle&lt;br /&gt;
|-&lt;br /&gt;
|7 || Getting Strategic&lt;br /&gt;
|-&lt;br /&gt;
|8 || World War 2320&lt;br /&gt;
|-&lt;br /&gt;
|9 || Kill or be killed &lt;br /&gt;
|-&lt;br /&gt;
|10 || The Italian Hunt &lt;br /&gt;
|-&lt;br /&gt;
|11 || Calling all reinforcements &lt;br /&gt;
|-&lt;br /&gt;
|12 || Floating Skills &lt;br /&gt;
|-&lt;br /&gt;
|13 || Race to the middle &lt;br /&gt;
|-&lt;br /&gt;
|14 || A different approach &lt;br /&gt;
|-&lt;br /&gt;
|15 || Complex Complex &lt;br /&gt;
|-&lt;br /&gt;
|16 || Break the bank&lt;br /&gt;
|-&lt;br /&gt;
|17 || Someone stole my oil&lt;br /&gt;
|-&lt;br /&gt;
|18 || Ham or Turkey&lt;br /&gt;
|-&lt;br /&gt;
|19 || Feeling Blue&lt;br /&gt;
|-&lt;br /&gt;
|20 || Stuck together&lt;br /&gt;
|-&lt;br /&gt;
|21 || Three blind mice&lt;br /&gt;
|-&lt;br /&gt;
|22 || Blind man&#039;s game&lt;br /&gt;
|-&lt;br /&gt;
|23 || Half and half&lt;br /&gt;
|-&lt;br /&gt;
|24 || The best defense...&lt;br /&gt;
|-&lt;br /&gt;
|25 || Luck be a lady&lt;br /&gt;
|-&lt;br /&gt;
|26 || Caesar&#039;s challenge&lt;br /&gt;
|-&lt;br /&gt;
|27 || Island Hopping&lt;br /&gt;
|-&lt;br /&gt;
|28 || Wizard&#039;s lightning&lt;br /&gt;
|-&lt;br /&gt;
|29 || Sinister water&lt;br /&gt;
|-&lt;br /&gt;
|30 || Hopscotch&lt;br /&gt;
|-&lt;br /&gt;
|31 || Finding the limit&lt;br /&gt;
|-&lt;br /&gt;
|32 || Better to give&lt;br /&gt;
|-&lt;br /&gt;
|33 || Serfs up&lt;br /&gt;
|-&lt;br /&gt;
|34 || Playing favorites&lt;br /&gt;
|-&lt;br /&gt;
|35 || World War Pixel&lt;br /&gt;
|-&lt;br /&gt;
|36 || Castles battle to conquer Far Land&lt;br /&gt;
|-&lt;br /&gt;
|37 || A Battle in Jerusalem (LD)&lt;br /&gt;
|-&lt;br /&gt;
|38 || Hiding Place&lt;br /&gt;
|-&lt;br /&gt;
|39 || pirates!&lt;br /&gt;
|-&lt;br /&gt;
|40 || Gungy 6&lt;br /&gt;
|-&lt;br /&gt;
|41 || Viking Battle in the Bork Land&lt;br /&gt;
|-&lt;br /&gt;
|42 || How many turns do you need?&lt;br /&gt;
|-&lt;br /&gt;
|43 || Chaos&lt;br /&gt;
|-&lt;br /&gt;
|44 || Vietnam War&lt;br /&gt;
|-&lt;br /&gt;
|45 || Zodiac Czar&lt;br /&gt;
|-&lt;br /&gt;
|46 || Surprise! (5)&lt;br /&gt;
|-&lt;br /&gt;
|47 || China teams&lt;br /&gt;
|-&lt;br /&gt;
|48 || Inchmeal&lt;br /&gt;
|-&lt;br /&gt;
|49 || who owns the moon?&lt;br /&gt;
|-&lt;br /&gt;
|50 || Pirate Trouble&lt;br /&gt;
|-&lt;br /&gt;
|51 || Wrath of the Aliens pt.4&lt;br /&gt;
|-&lt;br /&gt;
|52 || The Harbor&lt;br /&gt;
|-&lt;br /&gt;
|53 || Biomes - they swing both ways&lt;br /&gt;
|-&lt;br /&gt;
|54 || Island War B&lt;br /&gt;
|-&lt;br /&gt;
|55 || Patience is a Virtue&lt;br /&gt;
|-&lt;br /&gt;
|56 || Eight Bridges&lt;br /&gt;
|-&lt;br /&gt;
|57 || The Asteroid&lt;br /&gt;
|-&lt;br /&gt;
|58 || Thani&#039;s Stand&lt;br /&gt;
|-&lt;br /&gt;
|59 || Kill &#039;em all!!!&lt;br /&gt;
|-&lt;br /&gt;
|60 || The Yeti&lt;br /&gt;
|-&lt;br /&gt;
|61 || Viking landing&lt;br /&gt;
|-&lt;br /&gt;
|62 || Battle Arena&lt;br /&gt;
|-&lt;br /&gt;
|63 || ldb&lt;br /&gt;
|-&lt;br /&gt;
|64 || Korean War&lt;br /&gt;
|-&lt;br /&gt;
|65 || Skull Island - 1935 Venture Expedition&lt;br /&gt;
|-&lt;br /&gt;
|66 || x-factor&lt;br /&gt;
|-&lt;br /&gt;
|67 || landing&lt;br /&gt;
|-&lt;br /&gt;
|68 || kleintje off 11% def 91%&lt;br /&gt;
|-&lt;br /&gt;
|69 || Interesting WW1 Game&lt;br /&gt;
|-&lt;br /&gt;
|70 || Peloponnesian War&lt;br /&gt;
|-&lt;br /&gt;
|71 || 214&lt;br /&gt;
|-&lt;br /&gt;
|72 || War for Zargos (advanced)&lt;br /&gt;
|-&lt;br /&gt;
|73 || Crossword puzzle&lt;br /&gt;
|-&lt;br /&gt;
|74 || X, Y and Z&lt;br /&gt;
|-&lt;br /&gt;
|75 || Hadrian&#039;s Wall&lt;br /&gt;
|-&lt;br /&gt;
|76 || War of Ages&lt;br /&gt;
|-&lt;br /&gt;
|77 || Help the Priestess of Psion&lt;br /&gt;
|-&lt;br /&gt;
|78 || zapper&lt;br /&gt;
|-&lt;br /&gt;
|79 || Mound of War&lt;br /&gt;
|-&lt;br /&gt;
|80 || 217&lt;br /&gt;
|-&lt;br /&gt;
|81 || Siege of Feldmere&lt;br /&gt;
|-&lt;br /&gt;
|82 || support your AI&lt;br /&gt;
|-&lt;br /&gt;
|83 || Outer Space&lt;br /&gt;
|-&lt;br /&gt;
|84 || kronos&lt;br /&gt;
|-&lt;br /&gt;
|85 || Deadly Trio&lt;br /&gt;
|-&lt;br /&gt;
|86 || Snowflakes 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|87 || Live by the sword...&lt;br /&gt;
|-&lt;br /&gt;
|88 || Conquest of the Solar System Part 1&lt;br /&gt;
|-&lt;br /&gt;
|89 || A New World&lt;br /&gt;
|-&lt;br /&gt;
|90 || Beginner Level (7)&lt;br /&gt;
|-&lt;br /&gt;
|91 || survival strategy&lt;br /&gt;
|-&lt;br /&gt;
|92 || Forest Wars, Episode V - The Empire Strikes Back&lt;br /&gt;
|-&lt;br /&gt;
|93 || Survive and Thrive&lt;br /&gt;
|-&lt;br /&gt;
|94 || Volcano mayhem&lt;br /&gt;
|-&lt;br /&gt;
|95 || Hold the line&lt;br /&gt;
|-&lt;br /&gt;
|96 || Schleswig-Holstein&lt;br /&gt;
|-&lt;br /&gt;
|97 || Isthmus 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|98 || Battle of the Elements&lt;br /&gt;
|-&lt;br /&gt;
|99 || Rise of Assyria&lt;br /&gt;
|-&lt;br /&gt;
|100 || Monkey in the Middle..Harder Version&lt;br /&gt;
|-&lt;br /&gt;
|101 || Doom is Nigh - 4&lt;br /&gt;
|-&lt;br /&gt;
|102 || three front war - one at a time&lt;br /&gt;
|-&lt;br /&gt;
|103 || castle&lt;br /&gt;
|-&lt;br /&gt;
|104 || Rome - Partha vs Spain vs Italy&lt;br /&gt;
|-&lt;br /&gt;
|105 || Dog fight&lt;br /&gt;
|-&lt;br /&gt;
|106 || Team Work&lt;br /&gt;
|-&lt;br /&gt;
|107 || Corridor War&lt;br /&gt;
|-&lt;br /&gt;
|108 || keep the north&lt;br /&gt;
|-&lt;br /&gt;
|109 || 1 v 1&lt;br /&gt;
|- &lt;br /&gt;
|110 || Revolution&lt;br /&gt;
|-&lt;br /&gt;
|111 || Italian Free For All&lt;br /&gt;
|-&lt;br /&gt;
|112 || Civilisation Wars&lt;br /&gt;
|-&lt;br /&gt;
|113 || con&lt;br /&gt;
|-&lt;br /&gt;
|114 || Around Black Sea Total WAAAR&lt;br /&gt;
|-&lt;br /&gt;
|115 || Petrol&lt;br /&gt;
|-&lt;br /&gt;
|116 || Alaska Medium 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|117 || Rise of Fascist Romania P1&lt;br /&gt;
|-&lt;br /&gt;
|118 || Battle of the Nations 1813&lt;br /&gt;
|-&lt;br /&gt;
|119 || The Coliseum&lt;br /&gt;
|-&lt;br /&gt;
|120 || Mind Games&lt;br /&gt;
|-&lt;br /&gt;
|121 || Fisher Island&lt;br /&gt;
|-&lt;br /&gt;
|122 || Mehikonien and Aergard 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|123 || Impossible Intervention Challenge&lt;br /&gt;
|-&lt;br /&gt;
|124 || Warzone&lt;br /&gt;
|-&lt;br /&gt;
|125 || Prowl in Old Town&lt;br /&gt;
|-&lt;br /&gt;
|126 || FAST WD #1&lt;br /&gt;
|-&lt;br /&gt;
|127 || The Frenzy Lumberjack Duo&lt;br /&gt;
|-&lt;br /&gt;
|128 || Aklog Island&lt;br /&gt;
|-&lt;br /&gt;
|129 || outrageous v3&lt;br /&gt;
|-&lt;br /&gt;
|130 || Hirilia 3-Way&lt;br /&gt;
|-&lt;br /&gt;
|131 || Defender&lt;br /&gt;
|-&lt;br /&gt;
|132 || 5 guys for the Mosslands&lt;br /&gt;
|-&lt;br /&gt;
|133 || A Ride Through Hell&lt;br /&gt;
|-&lt;br /&gt;
|134 || Your only ally&lt;br /&gt;
|-&lt;br /&gt;
|135 || Tricky Europe V2&lt;br /&gt;
|-&lt;br /&gt;
|136 || Italo Turkish War&lt;br /&gt;
|-&lt;br /&gt;
|137 || The Mischievous Neighbours&lt;br /&gt;
|-&lt;br /&gt;
|138 || Battle&lt;br /&gt;
|-&lt;br /&gt;
|139 || Conquer the island&lt;br /&gt;
|-&lt;br /&gt;
|140 || lol&lt;br /&gt;
|-&lt;br /&gt;
|141 || 2020&lt;br /&gt;
|-&lt;br /&gt;
|142 || Time to take a risk but something is wrong here&lt;br /&gt;
|-&lt;br /&gt;
|143 || Six Pack&lt;br /&gt;
|-&lt;br /&gt;
|144 || ...&lt;br /&gt;
|-&lt;br /&gt;
|145 || Please do not post ridiculous games&lt;br /&gt;
|-&lt;br /&gt;
|146 || 1 weak and 1 useless allied&lt;br /&gt;
|-&lt;br /&gt;
|147 || Quick Challenge&lt;br /&gt;
|-&lt;br /&gt;
|148 || Defense of Numenor&lt;br /&gt;
|-&lt;br /&gt;
|149 || Navy Battle 12 Player&lt;br /&gt;
|-&lt;br /&gt;
|150 || hard to get it&lt;br /&gt;
|-&lt;br /&gt;
|151 || Medieval Japan&lt;br /&gt;
|-&lt;br /&gt;
|152 || Triple Threat&lt;br /&gt;
|-&lt;br /&gt;
|153 || Getting Commercial&lt;br /&gt;
|-&lt;br /&gt;
|154 || The Concordia Duel&lt;br /&gt;
|-&lt;br /&gt;
|155 || Battle Perfection: Artifical Intelligence I&lt;br /&gt;
|-&lt;br /&gt;
|156 || Sri Lankan Hastiness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Old levels ==&lt;br /&gt;
&lt;br /&gt;
Before Update 3.15, there were only six levels (not including the tutorial). They were:&lt;br /&gt;
&lt;br /&gt;
*[[Level 1]] ([https://www.warzone.com/SinglePlayer?Level=12 play])&lt;br /&gt;
*[[Level 2]] ([https://www.warzone.com/SinglePlayer?Level=13 play])&lt;br /&gt;
*[[Level 3]] ([https://www.warzone.com/SinglePlayer?Level=14 play])&lt;br /&gt;
*[[Europe Challenge]] ([https://www.warzone.com/SinglePlayer?Level=15 play])&lt;br /&gt;
*[[Crazy Challenge]] ([https://www.warzone.com/SinglePlayer?Level=16 play])&lt;br /&gt;
*[[Insane Challenge]] ([https://www.warzone.com/SinglePlayer?Level=17 play])&lt;br /&gt;
&lt;br /&gt;
== Creating single player levels ==&lt;br /&gt;
&lt;br /&gt;
If you feel so inclined, you can also [[Creating single player levels|make your own levels]]!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
After each game is over (either by victory or defeat), you can use the [[History]] to see what happened behind the fog. If you want to end the game without waiting for elimination, you can simply press Players -&amp;gt; Surrender to end the game.&lt;br /&gt;
&lt;br /&gt;
==Customizing==&lt;br /&gt;
&lt;br /&gt;
It&#039;s possible to play custom games based on the thirty-four built-in levels.  This means you can customize the level&#039;s settings.  Of course, as a custom practice game, winning won&#039;t be reflected on your [[profile]].&lt;br /&gt;
&lt;br /&gt;
For example, it can be useful to turn off [[fog]] for the challenge levels.  This can help players in understanding how the AIs move and react.&lt;br /&gt;
&lt;br /&gt;
To accomplish this, follow these steps:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Click the Single Player tab&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Click Practice Game&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Click the button under Single Player Built-In Templates&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Select the level you want to customize&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;Check the &amp;quot;Customize Template&amp;quot; box&amp;lt;/li&amp;gt;&lt;br /&gt;
	&amp;lt;li&amp;gt;On the next two steps, change any settings as desired, such as clicking &amp;quot;No Fog&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
==Saving==&lt;br /&gt;
&lt;br /&gt;
Single-player games are automatically saved to your [[local storage]] and can be resumed later. To view the saved games, visit [https://www.warzone.com/SinglePlayer/SavedGames the Single Player saved games page]. Saved games are saved onto your local computer, not the server, so you must resume each game on the same computer as you started it. If you have too much data stored on your local storage, single player games may not save. To fix this, [[Local storage#Clearing Local Storage storage|clear your local storage]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!---When you save a game for the first time, Warzone will ask if you if you want to enable &#039;&#039;&#039;auto-save&#039;&#039;&#039;. If you disable auto-save, it will work like most single-player games do in that you can save a game, try a few things, and then load the game back to an earlier turn.&lt;br /&gt;
&lt;br /&gt;
If you enable auto-save, the game will automatically overwrite the last save each time you take a turn. This means you cannot re-load back to an earlier turn. In order for a win of one of the six built-in levels to count, you must enable auto-save. This means that without auto-save, wins won’t award gold stars, appear on your [[profile]], or lower the turn times showed on the single player tab. not needed (DanWL 10 Nov 2016)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Levels}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Single Player|!]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Artifacts&amp;diff=5306</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Artifacts&amp;diff=5306"/>
		<updated>2022-04-14T05:13:47Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* List of artifact types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artifacts&#039;&#039;&#039; are permanent upgrades you can find in [[Warzone Idle]].  Artifacts and [[advancements]] are the only things that give permanent Warzone Idle upgrades.&lt;br /&gt;
&lt;br /&gt;
You may only have 3 artifacts equipped at any time.  Those are the only 3 that have any effect.  Some artifacts are Passive which means their effects always apply while equipped, and others must be activated and then have a cooldown until you can activate them again.&lt;br /&gt;
&lt;br /&gt;
To change the three artifacts you have equipped, open the Advancements tab and click View All next to artifacts.  Then drag the one you want to equip into a box at the top.&lt;br /&gt;
&lt;br /&gt;
To activate a non-passive artifact, equip it and then look for the Activate button on the advancements tab.  It will then &amp;quot;cool down&amp;quot; until it can be used again.&lt;br /&gt;
&lt;br /&gt;
Note that you cannot un-equip an artifact that&#039;s cooling down.  You also cannot equip two identical artifacts (regardless of rarity).&lt;br /&gt;
&lt;br /&gt;
== Getting Artifacts ==&lt;br /&gt;
&lt;br /&gt;
Artifacts can be found by digging at dig sites that you find while playing Warzone Idle.  All Warzone Idle levels have dig sites other than the tutorial, the first level, and the bonus level.&lt;br /&gt;
&lt;br /&gt;
Once started, a dig site disappears from the map and will be shown on the Advancements tab. Starting a new Warzone Idle level does not affect the current dig but all dig sites left on the map will be lost.&lt;br /&gt;
&lt;br /&gt;
== Timing ==&lt;br /&gt;
&lt;br /&gt;
Note that the times specified in dig sites, as well as artifact cooldown and upgrade time, are in real-world time and are not affected by how often you open the game or what your maximum Idle Time is set to. They &#039;&#039;are&#039;&#039;, however, affected by Time Warp, both the power and the artifact (though the artifact does not affect its own cooldown).&lt;br /&gt;
&lt;br /&gt;
Additionally some clan war rewards may reduce artifact cooldown, affecting the Time Warp cooldown. There also exists an advancement which reduces digging time.&lt;br /&gt;
&lt;br /&gt;
== Rarities and Upgrades ==&lt;br /&gt;
&lt;br /&gt;
Each artifact has a rarity. Higher rarities correspond to stronger effects.&lt;br /&gt;
&lt;br /&gt;
The rarities are, from lowest to highest:&lt;br /&gt;
* Poor&lt;br /&gt;
* Common&lt;br /&gt;
* Uncommon&lt;br /&gt;
* Rare&lt;br /&gt;
* Epic&lt;br /&gt;
* Legendary&lt;br /&gt;
* Insane&lt;br /&gt;
&lt;br /&gt;
An artifact may have its rarity upgraded by sacrificing four artifacts of the same rarity. The upgrade will take some time, during which the artifact cannot be used. The amount of time required depends on the rarity:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Old rarity&lt;br /&gt;
! New rarity&lt;br /&gt;
! Time required&lt;br /&gt;
|-&lt;br /&gt;
|Poor || Common || 6 hours&lt;br /&gt;
|-&lt;br /&gt;
|Common || Uncommon || 12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Uncommmon || Rare || 1 day&lt;br /&gt;
|-&lt;br /&gt;
|Rare || Epic|| 2 day&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of artifact types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- not done, do we want to hide this in the meantime? --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a (currently incomplete) list of artifacts and their effects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Effect&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |  Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Poor&lt;br /&gt;
!Common&lt;br /&gt;
!Uncommon&lt;br /&gt;
!Rare&lt;br /&gt;
!Epic&lt;br /&gt;
!Legendary&lt;br /&gt;
!Insane&lt;br /&gt;
|-&lt;br /&gt;
|Alloy Values || Passive || Alloy sell value increased by XX% || . || 7% || 14% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache || Active || Instantly get an army cache of size XX% || . || 20% || 40% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache Boost || Passive || Increases armies received from all caches by XX% || . || 2% || 4% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Boost || Passive || Increases armies produced by army camps by XX% || . || 10% || 20% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Discount || Passive || Reduces cost of upgrading army camps by XX% || 0.75% || 1.5% || 3% || . || . || 24% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Bonus Money Boost || Passive || Increases the money received from bonuses by XX% || 5% || 10% || 20% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Territory Money Boost || Passive || Increases the money received from territories by XX% || . || . || 50% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Damage Territory || Active || Reduce armies needed to conquer a territory by XX% || 1.5% || . || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Discount Army Camp || Active || Purchase an army camp upgrade at a XX% discount || . || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Discount Mine || Active || Purchase a mine upgrade at a XX% discount || 3% || 6% ||| ...&lt;br /&gt;
|-&lt;br /&gt;
|Discount Hospital || Active || Purchase a hospital upgrade at a XX% discount || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Boost || Passive || Armies saved by hospitals increased by XX% || 1% || . || 4% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Field Hospital || Active || Deploy a field hospital that saves XX% from conquering neighboring territories || 1.5% || 3% || . || . || . || 48% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Discount || Passive || Reduces the cost of upgrading hospitals by XX% || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Draft Boost || Passive || Draft values increased by XX% || . || 4% || 8% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Fog Buster || Active || Reveals XX fogged territories on the map || . || 4 || 8 || ...&lt;br /&gt;
|-&lt;br /&gt;
|Inspire Mercenaries || Active || Get XX% of mercenaries from a mercenary camp for free || . || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Mine Boost || Passive || Ore received from mines increased by XX% || . || 3.5% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Mine Discount || Passive || Reduces the cost of upgrading mines by XX% || . || . || 5% || 10% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache || Active || Instantly get a resource cache of size XX% || . || 30% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Smelters || Passive || Smelters work XX% faster || 5% || . || 15% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Smelt Double || Passive || XX% chance of smelters producing two alloys instead of one || . || . || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Smelters || Passive || Smelter ingredients reduced by XX% || 0.5% || 1% || . || ...&lt;br /&gt;
|-&lt;br /&gt;
|Craft Double || Passive || XX% chance of crafters producing two items instead of one&lt;br /&gt;
 || . || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Crafters || Passive || Crafter ingredients reduced by XX% || 0.5% || . || 2% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Army Camp || Active || Supercharge a mine for XX || . || 15 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Mine || Active || Supercharge a mine for XX || . || 15 minutes || . || . || . || 240 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Tech Discount || Passive || Reduces requirements of techs by XX% || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Time Warp || Active || Advance time by XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Idle Time || Passive || Increase your maximum idle time by XX || . || 20 minutes || 40 minutes || 80 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Quadruple Strike || Active|| Conquer a territory you have four or more borders to at a XX% discount&lt;br /&gt;
 || 6% || 12% || 24% || . || ...&lt;br /&gt;
|-&lt;br /&gt;
|Triple Strike || Active|| Conquer a territory you have three or more borders to at a XX% discount&lt;br /&gt;
 || 5% || 10% || . || . || ...&lt;br /&gt;
|-&lt;br /&gt;
|Cache Boost || Passive || Money, armies, and resources received from all caches increased by XX% || 0.4% || . || 1.6% || 3.2% || ...&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Battles&amp;diff=5305</id>
		<title>Battles</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Battles&amp;diff=5305"/>
		<updated>2022-04-14T03:12:17Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039; are levels within Warzone Idle where you compete against other human players.&lt;br /&gt;
&lt;br /&gt;
A new battle is started every 30 minutes; however if too few players enter then the battle will not start.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
In a battle, each player has a copy of the same map, and the aim is to conquer the map as quickly as possible. Time progresses at an accelerated pace during the battle.&lt;br /&gt;
&lt;br /&gt;
Only one manual action can be taken every 4 seconds; this does not apply to auto-actions.&lt;br /&gt;
&lt;br /&gt;
In addition, attacks are found on the map. Using an attack on another player will hinder them in some way.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
Battles give out Battle Points (BP), and after earning enough BP the player will receive rewards.&lt;br /&gt;
&lt;br /&gt;
The following is an incomplete table of BP earned for placing in battles:&lt;br /&gt;
&lt;br /&gt;
* 5th: 25 BP&lt;br /&gt;
* 6th - 10th: 20 BP&lt;br /&gt;
* 11th - 20th: 15 BP&lt;br /&gt;
* 21st: 10 BP&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Battles&amp;diff=5304</id>
		<title>Battles</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Battles&amp;diff=5304"/>
		<updated>2022-04-13T13:11:10Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039; are levels within Warzone Idle where you compete against other human players.&lt;br /&gt;
&lt;br /&gt;
A new battle is started every 30 minutes; however if too few players enter then the battle will not start.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
In a battle, each player has a copy of the same map, and the aim is to conquer the map as quickly as possible. Time progresses at an accelerated pace during the battle.&lt;br /&gt;
&lt;br /&gt;
Only one manual action can be taken every 4 seconds; this does not apply to auto-actions.&lt;br /&gt;
&lt;br /&gt;
In addition, attacks are found on the map. Using an attack on another player will hinder them in some way.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
Battles give out Battle Points (BP), and after earning enough BP the player will receive rewards.&lt;br /&gt;
&lt;br /&gt;
The following is an incomplete table of BP earned for placing in battles:&lt;br /&gt;
&lt;br /&gt;
* 6th - 10th: 20 BP&lt;br /&gt;
* 11th - 20th: 15 BP&lt;br /&gt;
* 21st: 10 BP&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Battles&amp;diff=5298</id>
		<title>Battles</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Battles&amp;diff=5298"/>
		<updated>2022-04-09T11:13:21Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039; are levels within Warzone Idle where you compete against other human players.&lt;br /&gt;
&lt;br /&gt;
A new battle is started every 30 minutes; however if too few players enter then the battle will not start.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
In a battle, each player has a copy of the same map, and the aim is to conquer the map as quickly as possible. Time progresses at an accelerated pace during the battle.&lt;br /&gt;
&lt;br /&gt;
Only one manual action can be taken every 4 seconds; this does not apply to auto-actions.&lt;br /&gt;
&lt;br /&gt;
In addition, attacks are found on the map. Using an attack on another player will hinder them in some way.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
Battles give out Battle Points (BP), and after earning enough BP the player will receive rewards.&lt;br /&gt;
&lt;br /&gt;
The following is an incomplete table of BP earned for placing in battles:&lt;br /&gt;
&lt;br /&gt;
* 6th - 10th: 20 BP&lt;br /&gt;
* 11th - 13th: 15 BP&lt;br /&gt;
* 21st: 10 BP&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Artifacts&amp;diff=5297</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Artifacts&amp;diff=5297"/>
		<updated>2022-04-07T09:09:42Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artifacts&#039;&#039;&#039; are permanent upgrades you can find in [[Warzone Idle]].  Artifacts and [[advancements]] are the only things that give permanent Warzone Idle upgrades.&lt;br /&gt;
&lt;br /&gt;
You may only have 3 artifacts equipped at any time.  Those are the only 3 that have any effect.  Some artifacts are Passive which means their effects always apply while equipped, and others must be activated and then have a cooldown until you can activate them again.&lt;br /&gt;
&lt;br /&gt;
To change the three artifacts you have equipped, open the Advancements tab and click View All next to artifacts.  Then drag the one you want to equip into a box at the top.&lt;br /&gt;
&lt;br /&gt;
To activate a non-passive artifact, equip it and then look for the Activate button on the advancements tab.  It will then &amp;quot;cool down&amp;quot; until it can be used again.&lt;br /&gt;
&lt;br /&gt;
Note that you cannot un-equip an artifact that&#039;s cooling down.  You also cannot equip two identical artifacts (regardless of rarity).&lt;br /&gt;
&lt;br /&gt;
== Getting Artifacts ==&lt;br /&gt;
&lt;br /&gt;
Artifacts can be found by digging at dig sites that you find while playing Warzone Idle.  All Warzone Idle levels have dig sites other than the tutorial, the first level, and the bonus level.&lt;br /&gt;
&lt;br /&gt;
Once started, a dig site disappears from the map and will be shown on the Advancements tab. Starting a new Warzone Idle level does not affect the current dig but all dig sites left on the map will be lost.&lt;br /&gt;
&lt;br /&gt;
== Timing ==&lt;br /&gt;
&lt;br /&gt;
Note that the times specified in dig sites, as well as artifact cooldown and upgrade time, are in real-world time and are not affected by how often you open the game or what your maximum Idle Time is set to. They &#039;&#039;are&#039;&#039;, however, affected by Time Warp, both the power and the artifact (though the artifact does not affect its own cooldown).&lt;br /&gt;
&lt;br /&gt;
Additionally some clan war rewards may reduce artifact cooldown, affecting the Time Warp cooldown. There also exists an advancement which reduces digging time.&lt;br /&gt;
&lt;br /&gt;
== Rarities and Upgrades ==&lt;br /&gt;
&lt;br /&gt;
Each artifact has a rarity. Higher rarities correspond to stronger effects.&lt;br /&gt;
&lt;br /&gt;
The rarities are, from lowest to highest:&lt;br /&gt;
* Poor&lt;br /&gt;
* Common&lt;br /&gt;
* Uncommon&lt;br /&gt;
* Rare&lt;br /&gt;
* Epic&lt;br /&gt;
* Legendary&lt;br /&gt;
* Insane&lt;br /&gt;
&lt;br /&gt;
An artifact may have its rarity upgraded by sacrificing four artifacts of the same rarity. The upgrade will take some time, during which the artifact cannot be used. The amount of time required depends on the rarity:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Old rarity&lt;br /&gt;
! New rarity&lt;br /&gt;
! Time required&lt;br /&gt;
|-&lt;br /&gt;
|Poor || Common || 6 hours&lt;br /&gt;
|-&lt;br /&gt;
|Common || Uncommon || 12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Uncommmon || Rare || 1 day&lt;br /&gt;
|-&lt;br /&gt;
|Rare || Epic|| 2 day&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of artifact types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- not done, do we want to hide this in the meantime? --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a (currently incomplete) list of artifacts and their effects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Effect&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |  Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Poor&lt;br /&gt;
!Common&lt;br /&gt;
!Uncommon&lt;br /&gt;
!Rare&lt;br /&gt;
!Epic&lt;br /&gt;
!Legendary&lt;br /&gt;
!Insane&lt;br /&gt;
|-&lt;br /&gt;
|Alloy Values || Passive || Alloy sell value increased by XX% || . || 7% || 14% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache || Active || Instantly get an army cache of size XX% || . || 20% || 40% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache Boost || Passive || Increases armies received from all caches by XX% || . || . || 4% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Boost || Passive || Increases armies produced by army camps by XX% || . || 10% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Discount || Passive || Reduces cost of upgrading army camps by XX% || 0.75% || 1.5% || 3% || . || . || 24% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Bonus Money Boost || Passive || Increases the money received from bonuses by XX% || 5% || 10% || 20% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Territory Money Boost || Passive || Increases the money received from territories by XX% || . || . || 50% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Damage Territory || Active || Reduce armies needed to conquer a territory by XX% || 1.5% || . || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Discount Army Camp || Active || Purchase an army camp upgrade at a XX% discount || . || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Discount Mine || Active || Purchase a mine upgrade at a XX% discount || 3% || 6% ||| ...&lt;br /&gt;
|-&lt;br /&gt;
|Discount Hospital || Active || Purchase a hospital upgrade at a XX% discount || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Boost || Passive || Armies saved by hospitals increased by XX% || 1% || . || 4% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Field Hospital || Active || Deploy a field hospital that saves XX% from conquering neighboring territories || 1.5% || 3% || . || . || . || 48% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Discount || Passive || Reduces the cost of upgrading hospitals by XX% || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Draft Boost || Passive || Draft values increased by XX% || . || 4% || 8% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Fog Buster || Active || Reveals XX fogged territories on the map || . || 4 || 8 || ...&lt;br /&gt;
|-&lt;br /&gt;
|Inspire Mercenaries || Active || Get XX% of mercenaries from a mercenary camp for free || . || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Mine Boost || Passive || Ore received from mines increased by XX% || . || 3.5% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Mine Discount || Passive || Reduces the cost of upgrading mines by XX% || . || . || 5% || 10% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache || Active || Instantly get a resource cache of size XX% || . || 30% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Smelters || Passive || Smelters work XX% faster || 5% || . || 15% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Smelt Double || Passive || XX% chance of smelters producing two alloys instead of one || . || . || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Smelters || Passive || Smelter ingredients reduced by XX% || 0.5% || 1% || . || ...&lt;br /&gt;
|-&lt;br /&gt;
|Craft Double || Passive || XX% chance of crafters producing two items instead of one&lt;br /&gt;
 || . || 1.5% || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Crafters || Passive || Crafter ingredients reduced by XX% || 0.5% || . || 2% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Army Camp || Active || Supercharge a mine for XX || . || 15 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Mine || Active || Supercharge a mine for XX || . || 15 minutes || . || . || . || 240 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Tech Discount || Passive || Reduces requirements of techs by XX% || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Time Warp || Active || Advance time by XX || 7.5 minutes || 15 minutes || 30 minutes || 60 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Idle Time || Passive || Increase your maximum idle time by XX || . || 20 minutes || . || 80 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Quadruple Strike || Active|| Conquer a territory you have four or more borders to at a XX% discount&lt;br /&gt;
 || 6% || 12% || 24% || . || ...&lt;br /&gt;
|-&lt;br /&gt;
|Triple Strike || Active|| Conquer a territory you have three or more borders to at a XX% discount&lt;br /&gt;
 || 5% || 10% || . || . || ...&lt;br /&gt;
|-&lt;br /&gt;
|Cache Boost || Passive || Money, armies, and resources received from all caches increased by XX% || 0.4% || . || 1.6% || 3.2% || ...&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Artifacts&amp;diff=5290</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Artifacts&amp;diff=5290"/>
		<updated>2022-03-30T12:43:18Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* List of artifact types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artifacts&#039;&#039;&#039; are permanent upgrades you can find in [[Warzone Idle]].  Artifacts and [[advancements]] are the only things that give permanent Warzone Idle upgrades.&lt;br /&gt;
&lt;br /&gt;
You may only have 3 artifacts equipped at any time.  Those are the only 3 that have any effect.  Some artifacts are Passive which means their effects always apply while equipped, and others must be activated and then have a cooldown until you can activate them again.&lt;br /&gt;
&lt;br /&gt;
To change the three artifacts you have equipped, open the Advancements tab and click View All next to artifacts.  Then drag the one you want to equip into a box at the top.&lt;br /&gt;
&lt;br /&gt;
To activate a non-passive artifact, equip it and then look for the Activate button on the advancements tab.  It will then &amp;quot;cool down&amp;quot; until it can be used again.&lt;br /&gt;
&lt;br /&gt;
Note that you cannot un-equip an artifact that&#039;s cooling down.  You also cannot equip two identical artifacts (regardless of rarity).&lt;br /&gt;
&lt;br /&gt;
== Getting Artifacts ==&lt;br /&gt;
&lt;br /&gt;
Artifacts can be found by digging at dig sites that you find while playing Warzone Idle.  All Warzone Idle levels have dig sites other than the tutorial, the first level, and the bonus level.&lt;br /&gt;
&lt;br /&gt;
Once started, a dig site disappears from the map and will be shown on the Advancements tab.&lt;br /&gt;
&lt;br /&gt;
== Timing ==&lt;br /&gt;
&lt;br /&gt;
Note that the times specified in dig sites, as well as artifact cooldown and upgrade time, are in real-world time and are not affected by how often you open the game or what your maximum Idle Time is set to. They &#039;&#039;are&#039;&#039;, however, affected by Time Warp, both the power and the artifact (though the artifact does not affect its own cooldown).&lt;br /&gt;
&lt;br /&gt;
== Rarities and Upgrades ==&lt;br /&gt;
&lt;br /&gt;
Each artifact has a rarity. Higher rarities correspond to stronger effects.&lt;br /&gt;
&lt;br /&gt;
The rarities are, from lowest to highest:&lt;br /&gt;
* Poor&lt;br /&gt;
* Common&lt;br /&gt;
* Uncommon&lt;br /&gt;
* Rare&lt;br /&gt;
* Epic&lt;br /&gt;
* Legendary&lt;br /&gt;
* Insane&lt;br /&gt;
&lt;br /&gt;
An artifact may have its rarity upgraded by sacrificing four artifacts of the same rarity. The upgrade will take some time, during which the artifact cannot be used. The amount of time required depends on the rarity:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Old rarity&lt;br /&gt;
! New rarity&lt;br /&gt;
! Time required&lt;br /&gt;
|-&lt;br /&gt;
|Poor || Common || 6 hours&lt;br /&gt;
|-&lt;br /&gt;
|Common || Uncommon || 12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Uncommmon || Rare || 1 day&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of artifact types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- not done, do we want to hide this in the meantime? --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a (currently incomplete) list of artifacts and their effects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Effect&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |  Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Poor&lt;br /&gt;
!Common&lt;br /&gt;
!Uncommon&lt;br /&gt;
!Rare&lt;br /&gt;
!Epic&lt;br /&gt;
!Legendary&lt;br /&gt;
!Insane&lt;br /&gt;
|-&lt;br /&gt;
|Alloy Values || Passive || Alloy sell value increased by XX% || . || 7% || 14% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache || Active || Instantly get an army cache of size XX% || . || 20% || 40% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache Boost || Passive || Increases armies received from all caches by XX% || . || . || 4% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Discount || Passive || Reduces cost of upgrading army camps by XX% || 0.75% || 1.5% || 3% || . || . || 24% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Bonus Money Boost || Passive || Increases the money received from bonuses by XX% || 5% || 10% || 20% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Damage Territory || Active || Reduce armies needed to conquer a territory by XX% || . || . || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Discount Army Camp || Active || Purchase an army camp upgrade at a XX% discount || . || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Discount Mine || Active || Purchase a mine upgrade at a XX% discount || 3% || 6% ||| ...&lt;br /&gt;
|-&lt;br /&gt;
|Discount Hospital || Active || Purchase a hospital upgrade at a XX% discount || . || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Draft Boost || Passive || Draft values increased by XX% || . || . || 8% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Crafters || Passive || Crafter ingredients reduced by XX% || 0.5% || . || 2% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Field Hospital || Active || Deploy a field hospital that saves XX% from conquering neighboring territories || . || 3% || . || . || . || 48% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Fog Buster || Active || Reveals XX fogged territories on the map || . || . || 8 || ...&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Discount || Passive || Reduces the cost of upgrading hospitals by XX% || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Idle Time || Passive || Increase your maximum idle time by XX || . || 20 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Inspire Mercenaries || Active || Get XX% of mercenaries from a mercenary camp for free || . || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Mine Boost || Passive || Ore received from mines increased by XX% || . || 3.5% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache || Active || Instantly get a resource cache of size XX% || . || 30% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Smelters || Passive || Smelters work XX% faster || . || . || 15% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Mine || Active || Supercharge a mine for XX || . || 15 minutes || . || . || . || 240 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Tech Discount || Passive || Reduces requirements of techs by XX% || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Time Warp || Active || Advance time by XX || . || . || 30 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Battles&amp;diff=5289</id>
		<title>Battles</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Battles&amp;diff=5289"/>
		<updated>2022-03-28T10:14:48Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039; are levels within Warzone Idle where you compete against other human players.&lt;br /&gt;
&lt;br /&gt;
A new battle is started every 30 minutes; however if too few players enter then the battle will not start.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
In a battle, each player has a copy of the same map, and the aim is to conquer the map as quickly as possible. Time progresses at an accelerated pace during the battle.&lt;br /&gt;
&lt;br /&gt;
Only one manual action can be taken every 4 seconds; this does not apply to auto-actions.&lt;br /&gt;
&lt;br /&gt;
In addition, attacks are found on the map. Using an attack on another player will hinder them in some way.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
Battles give out Battle Points (BP), and after earning enough BP the player will receive rewards.&lt;br /&gt;
&lt;br /&gt;
The following is an incomplete table of BP earned for placing in battles:&lt;br /&gt;
&lt;br /&gt;
* 6th - 9th: 20 BP&lt;br /&gt;
* 11th - 13th: 15 BP&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Battles&amp;diff=5288</id>
		<title>Battles</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Battles&amp;diff=5288"/>
		<updated>2022-03-25T11:07:11Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039; are levels within Warzone Idle where you compete against other human players.&lt;br /&gt;
&lt;br /&gt;
A new battle is started every 30 minutes; however if too few players enter then the battle will not start.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
In a battle, each player has a copy of the same map, and the aim is to conquer the map as quickly as possible. Time progresses at an accelerated pace during the battle.&lt;br /&gt;
&lt;br /&gt;
Only one manual action can be taken every 4 seconds; this does not apply to auto-actions.&lt;br /&gt;
&lt;br /&gt;
In addition, attacks are found on the map. Using an attack on another player will hinder them in some way.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
Battles give out Battle Points (BP), and after earning enough BP the player will receive rewards.&lt;br /&gt;
&lt;br /&gt;
The following is an incomplete table of BP earned for placing in battles:&lt;br /&gt;
&lt;br /&gt;
* 6th: 20 BP&lt;br /&gt;
* 11th - 13th: 15 BP&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Battles&amp;diff=5286</id>
		<title>Battles</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Battles&amp;diff=5286"/>
		<updated>2022-03-24T10:44:03Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: Created page with &amp;quot;{{stub}}  &amp;#039;&amp;#039;&amp;#039;Battles&amp;#039;&amp;#039;&amp;#039; are levels within Warzone Idle where you compete against other human players.  A new battle is started every 30 minutes.  == Description ==  In a battl...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039; are levels within Warzone Idle where you compete against other human players.&lt;br /&gt;
&lt;br /&gt;
A new battle is started every 30 minutes.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
In a battle, each player has a copy of the same map, and the aim is to conquer the map as quickly as possible. &lt;br /&gt;
&lt;br /&gt;
Only one manual action can be taken every 4 seconds; this does not apply to auto-actions.&lt;br /&gt;
&lt;br /&gt;
In addition, attacks are found on the map. Using an attack on another player will hinder them in some way.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
Battles give out Battle Points (BP), and after earning enough BP the player will receive rewards.&lt;br /&gt;
&lt;br /&gt;
The following is an incomplete table of BP earned for placing in battles:&lt;br /&gt;
&lt;br /&gt;
* 11th: 15 BP&lt;br /&gt;
* 12th: 15 BP&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=War.app_Idle&amp;diff=5285</id>
		<title>War.app Idle</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=War.app_Idle&amp;diff=5285"/>
		<updated>2022-03-24T10:40:00Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* Useful links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[http://www.warzone.com/Idle/Play Warzone Idle]&#039;&#039;&#039; is a spin-off game using the Warzone engine.  See [https://www.youtube.com/watch?v=1JR31ABzsIc this video] for an introduction to what Warzone Idle is.&lt;br /&gt;
&lt;br /&gt;
The game was announced in July of 2020.&lt;br /&gt;
&lt;br /&gt;
== About this Wiki ==&lt;br /&gt;
&lt;br /&gt;
The Warzone Idle section of this wiki is currently under construction.&lt;br /&gt;
&lt;br /&gt;
The goal is to document the way the core engine works, without including any level-specific information.  For now, level-specific information is considered a spoiler, and should not be published to the wiki.  We want players to discover this on their own.  Level-specific information is defined as anything that changes between each level, such as the maps, tech costs, recipe costs, and item sell prices.&lt;br /&gt;
&lt;br /&gt;
== Useful links ==&lt;br /&gt;
&lt;br /&gt;
See these pages for more information about Warzone Idle:&lt;br /&gt;
&lt;br /&gt;
* [[Warzone Idle FAQ|FAQ]]&lt;br /&gt;
* [[Smelters/Crafters]]&lt;br /&gt;
* [[Army Camps]]&lt;br /&gt;
* [[Hospitals]]&lt;br /&gt;
* [[Mines]]&lt;br /&gt;
* [[Arena]]&lt;br /&gt;
* [[Challenges]]&lt;br /&gt;
* [[Artifacts]]&lt;br /&gt;
* [[Drafting]]&lt;br /&gt;
* [[Advancements]]&lt;br /&gt;
* [[Battles]]&lt;br /&gt;
* [[Warzone Idle Syncing|Syncing]]&lt;br /&gt;
&lt;br /&gt;
== Cheating in Warzone Idle ==&lt;br /&gt;
&lt;br /&gt;
Any attempts to cheat will result in your Warzone account being banned (along with any of your alts).  Do not attempt to modify the game data, modify your system clock, or automate the game in any fashion except as provided within the game&#039;s normal UI.  You have been warned.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Artifacts&amp;diff=5284</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Artifacts&amp;diff=5284"/>
		<updated>2022-03-23T22:53:42Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* List of artifact types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artifacts&#039;&#039;&#039; are permanent upgrades you can find in [[Warzone Idle]].  Artifacts and [[advancements]] are the only things that give permanent Warzone Idle upgrades.&lt;br /&gt;
&lt;br /&gt;
You may only have 3 artifacts equipped at any time.  Those are the only 3 that have any effect.  Some artifacts are Passive which means their effects always apply while equipped, and others must be activated and then have a cooldown until you can activate them again.&lt;br /&gt;
&lt;br /&gt;
To change the three artifacts you have equipped, open the Advancements tab and click View All next to artifacts.  Then drag the one you want to equip into a box at the top.&lt;br /&gt;
&lt;br /&gt;
To activate a non-passive artifact, equip it and then look for the Activate button on the advancements tab.  It will then &amp;quot;cool down&amp;quot; until it can be used again.&lt;br /&gt;
&lt;br /&gt;
Note that you cannot un-equip an artifact that&#039;s cooling down.  You also cannot equip two identical artifacts (regardless of rarity).&lt;br /&gt;
&lt;br /&gt;
== Getting Artifacts ==&lt;br /&gt;
&lt;br /&gt;
Artifacts can be found by digging at dig sites that you find while playing Warzone Idle.  All Warzone Idle levels have dig sites other than the tutorial, the first level, and the bonus level.&lt;br /&gt;
&lt;br /&gt;
Once started, a dig site disappears from the map and will be shown on the Advancements tab.&lt;br /&gt;
&lt;br /&gt;
== Timing ==&lt;br /&gt;
&lt;br /&gt;
Note that the times specified in dig sites, as well as artifact cooldown and upgrade time, are in real-world time and are not affected by how often you open the game or what your maximum Idle Time is set to. They &#039;&#039;are&#039;&#039;, however, affected by Time Warp, both the power and the artifact (though the artifact does not affect its own cooldown).&lt;br /&gt;
&lt;br /&gt;
== Rarities and Upgrades ==&lt;br /&gt;
&lt;br /&gt;
Each artifact has a rarity. Higher rarities correspond to stronger effects.&lt;br /&gt;
&lt;br /&gt;
The rarities are, from lowest to highest:&lt;br /&gt;
* Poor&lt;br /&gt;
* Common&lt;br /&gt;
* Uncommon&lt;br /&gt;
* Rare&lt;br /&gt;
* Epic&lt;br /&gt;
* Legendary&lt;br /&gt;
* Insane&lt;br /&gt;
&lt;br /&gt;
An artifact may have its rarity upgraded by sacrificing four artifacts of the same rarity. The upgrade will take some time, during which the artifact cannot be used. The amount of time required depends on the rarity:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Old rarity&lt;br /&gt;
! New rarity&lt;br /&gt;
! Time required&lt;br /&gt;
|-&lt;br /&gt;
|Poor || Common || 6 hours&lt;br /&gt;
|-&lt;br /&gt;
|Common || Uncommon || 12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Uncommmon || Rare || 1 day&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of artifact types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- not done, do we want to hide this in the meantime? --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a (currently incomplete) list of artifacts and their effects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Effect&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |  Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Poor&lt;br /&gt;
!Common&lt;br /&gt;
!Uncommon&lt;br /&gt;
!Rare&lt;br /&gt;
!Epic&lt;br /&gt;
!Legendary&lt;br /&gt;
!Insane&lt;br /&gt;
|-&lt;br /&gt;
|Alloy Values || Passive || Alloy sell value increased by XX% || . || . || 7% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache || Active || Instantly get an army cache of size XX% || . || 20% || 40% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache Boost || Passive || Increases armies received from all caches by XX% || . || . || 4% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Discount || Passive || Reduces cost of upgrading army camps by XX% || 0.75% || . || 3% || . || . || 24% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Bonus Money Boost || Passive || Increases the money received from bonuses by XX% || 5% || 10% || 20% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Damage Territory || Active || Reduce armies needed to conquer a territory by XX% || . || . || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Discount Army Camp || Active || Purchase an army camp upgrade at a XX% discount || . || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Discount Mine || Active || Purchase a mine upgrade at a XX% discount || 3% || 6% ||| ...&lt;br /&gt;
|-&lt;br /&gt;
|Discount Hospital || Active || Purchase a hospital upgrade at a XX% discount || . || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Draft Boost || Passive || Draft values increased by XX% || . || . || 8% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Field Hospital || Active || Deploy a field hospital that saves XX% from conquering neighboring territories || . || 3% || . || . || . || 48% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Fog Buster || Active || Reveals XX fogged territories on the map || . || . || 8 || ...&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Discount || Passive || Reduces the cost of upgrading hospitals by XX% || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Idle Time || Passive || Increase your maximum idle time by XX || . || 20 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Inspire Mercenaries || Active || Get XX% of mercenaries from a mercenary camp for free || . || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Mine Boost || Passive || Ore received from mines increased by XX% || . || 3.5% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache || Active || Instantly get a resource cache of size XX% || . || 30% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Smelters || Passive || Smelters work XX% faster || . || . || 15% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Mine || Active || Supercharge a mine for XX || . || 15 minutes || . || . || . || 240 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Tech Discount || Passive || Reduces requirements of techs by XX% || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Time Warp || Active || Advance time by XX || . || . || 30 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Artifacts&amp;diff=5283</id>
		<title>Artifacts</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Artifacts&amp;diff=5283"/>
		<updated>2022-03-22T11:30:29Z</updated>

		<summary type="html">&lt;p&gt;Arcorann: /* List of artifact types */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artifacts&#039;&#039;&#039; are permanent upgrades you can find in [[Warzone Idle]].  Artifacts and [[advancements]] are the only things that give permanent Warzone Idle upgrades.&lt;br /&gt;
&lt;br /&gt;
You may only have 3 artifacts equipped at any time.  Those are the only 3 that have any effect.  Some artifacts are Passive which means their effects always apply while equipped, and others must be activated and then have a cooldown until you can activate them again.&lt;br /&gt;
&lt;br /&gt;
To change the three artifacts you have equipped, open the Advancements tab and click View All next to artifacts.  Then drag the one you want to equip into a box at the top.&lt;br /&gt;
&lt;br /&gt;
To activate a non-passive artifact, equip it and then look for the Activate button on the advancements tab.  It will then &amp;quot;cool down&amp;quot; until it can be used again.&lt;br /&gt;
&lt;br /&gt;
Note that you cannot un-equip an artifact that&#039;s cooling down.  You also cannot equip two identical artifacts (regardless of rarity).&lt;br /&gt;
&lt;br /&gt;
== Getting Artifacts ==&lt;br /&gt;
&lt;br /&gt;
Artifacts can be found by digging at dig sites that you find while playing Warzone Idle.  All Warzone Idle levels have dig sites other than the tutorial, the first level, and the bonus level.&lt;br /&gt;
&lt;br /&gt;
Once started, a dig site disappears from the map and will be shown on the Advancements tab.&lt;br /&gt;
&lt;br /&gt;
== Timing ==&lt;br /&gt;
&lt;br /&gt;
Note that the times specified in dig sites, as well as artifact cooldown and upgrade time, are in real-world time and are not affected by how often you open the game or what your maximum Idle Time is set to. They &#039;&#039;are&#039;&#039;, however, affected by Time Warp, both the power and the artifact (though the artifact does not affect its own cooldown).&lt;br /&gt;
&lt;br /&gt;
== Rarities and Upgrades ==&lt;br /&gt;
&lt;br /&gt;
Each artifact has a rarity. Higher rarities correspond to stronger effects.&lt;br /&gt;
&lt;br /&gt;
The rarities are, from lowest to highest:&lt;br /&gt;
* Poor&lt;br /&gt;
* Common&lt;br /&gt;
* Uncommon&lt;br /&gt;
* Rare&lt;br /&gt;
* Epic&lt;br /&gt;
* Legendary&lt;br /&gt;
* Insane&lt;br /&gt;
&lt;br /&gt;
An artifact may have its rarity upgraded by sacrificing four artifacts of the same rarity. The upgrade will take some time, during which the artifact cannot be used. The amount of time required depends on the rarity:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Old rarity&lt;br /&gt;
! New rarity&lt;br /&gt;
! Time required&lt;br /&gt;
|-&lt;br /&gt;
|Poor || Common || 6 hours&lt;br /&gt;
|-&lt;br /&gt;
|Common || Uncommon || 12 hours&lt;br /&gt;
|-&lt;br /&gt;
|Uncommmon || Rare || 1 day&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of artifact types ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- not done, do we want to hide this in the meantime? --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a (currently incomplete) list of artifacts and their effects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |  Effect&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |  Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Poor&lt;br /&gt;
!Common&lt;br /&gt;
!Uncommon&lt;br /&gt;
!Rare&lt;br /&gt;
!Epic&lt;br /&gt;
!Legendary&lt;br /&gt;
!Insane&lt;br /&gt;
|-&lt;br /&gt;
|Alloy Values || Passive || Alloy sell value increased by XX% || . || . || 7% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache || Active || Instantly get an army cache of size XX% || . || 20% || 40% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Army Cache Boost || Passive || Increases armies received from all caches by XX% || . || . || 4% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Army Camp Discount || Passive || Reduces cost of upgrading army camps by XX% || 0.75% || . || 3% || . || . || 24% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Bonus Money Boost || Passive || Increases the money received from bonuses by XX% || 5% || 10% || 20% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Damage Territory || Active || Reduce armies needed to conquer a territory by XX% || . || . || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Discount Army Camp || Active || Purchase an army camp upgrade at a XX% discount || . || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Discount Mine || Active || Purchase a mine upgrade at a XX% discount || 3% || 6% ||| ...&lt;br /&gt;
|-&lt;br /&gt;
|Discount Hospital || Active || Purchase a hospital upgrade at a XX% discount || . || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Draft Boost || Passive || Draft values increased by XX% || . || . || 8% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Field Hospital || Active || Deploy a field hospital that saves XX% from conquering neighboring territories || . || 3% || . || . || . || 48% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Fog Buster || Active || Reveals XX fogged territories on the map || . || . || 8 || ...&lt;br /&gt;
|-&lt;br /&gt;
|Hospital Discount || Passive || Reduces the cost of upgrading hospitals by XX% || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Inspire Mercenaries || Active || Get XX% of mercenaries from a mercenary camp for free || . || 3% || 6% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Mine Boost || Passive || Ore received from mines increased by XX% || . || 3.5% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Resource Cache || Active || Instantly get a resource cache of size XX% || . || 30% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Smelters || Passive || Smelters work XX% faster || . || . || 15% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Supercharge Mine || Active || Supercharge a mine for XX || . || 15 minutes || . || . || . || 240 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|Tech Discount || Passive || Reduces requirements of techs by XX% || 0.75% || 1.5% || 3% || ...&lt;br /&gt;
|-&lt;br /&gt;
|Time Warp || Active || Advance time by XX || . || . || 30 minutes || ...&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Warzone Idle]]&lt;/div&gt;</summary>
		<author><name>Arcorann</name></author>
	</entry>
</feed>