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	<updated>2026-04-18T19:58:45Z</updated>
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	<entry>
		<id>https://war.app/wiki/index.php?title=Percentage_attacks&amp;diff=2096</id>
		<title>Percentage attacks</title>
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		<updated>2012-09-05T19:24:18Z</updated>

		<summary type="html">&lt;p&gt;83.208.213.135: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Game creators can choose to allow attacks by percentage instead of fixed army numbers.&lt;br /&gt;
&lt;br /&gt;
When this is enabled, a new option appears under the Advanced menu of the attack/transfer dialog labeled &#039;&#039;&#039;by percentage&#039;&#039;&#039;.  When checked, the attack/transfer order will be issued based on a percentage of the available armies to attack with instead of a fixed number.&lt;br /&gt;
&lt;br /&gt;
This is most useful in [[multi-attack]] games, so it&#039;s recommended to enable this setting if you also enable multi-attack.  Outside of multi-attack games its uses are limited.&lt;br /&gt;
&lt;br /&gt;
In multi-attack games, all attacks default to percentage mode.&lt;br /&gt;
&lt;br /&gt;
== Calculations ==&lt;br /&gt;
&lt;br /&gt;
The percentage is applied to the total number of movable armies when the attack occurs.  Therefore, if you want to split a stack equally between two attacks, you should first issue a 50% attack order and then a 100% attack order.  &lt;br /&gt;
&lt;br /&gt;
For example, say you have a stack of 41 armies and you issue a 50% attack order.  One army must always stay behind, so 40 armies are movable.  50% of 40 is 20, so 20 armies will attack.&lt;br /&gt;
&lt;br /&gt;
21 armies remain on the territory.  If your second attack also says 50%, only 10 of the remaining 20 armies will attack.  Entering 100% for the second attack causes an even split, 20 and 20.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Settings]]&lt;/div&gt;</summary>
		<author><name>83.208.213.135</name></author>
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