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	<updated>2026-04-18T18:00:08Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://war.app/wiki/index.php?title=User:Lavythehacker&amp;diff=3683</id>
		<title>User:Lavythehacker</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=User:Lavythehacker&amp;diff=3683"/>
		<updated>2016-10-25T02:46:15Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
According to all known laws&lt;br /&gt;
of aviation,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
there is no way a bee&lt;br /&gt;
should be able to fly.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Its wings are too small to get&lt;br /&gt;
its fat little body off the ground.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
The bee, of course, flies anyway&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
because bees don&#039;t care&lt;br /&gt;
what humans think is impossible.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Yellow, black. Yellow, black.&lt;br /&gt;
Yellow, black. Yellow, black.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Ooh, black and yellow!&lt;br /&gt;
Let&#039;s shake it up a little.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Barry! Breakfast is ready!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Ooming!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Hang on a second.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Hello?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Barry?&lt;br /&gt;
- Adam?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Oan you believe this is happening?&lt;br /&gt;
- I can&#039;t. I&#039;ll pick you up.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Looking sharp.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Use the stairs. Your father&lt;br /&gt;
paid good money for those.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Sorry. I&#039;m excited.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Here&#039;s the graduate.&lt;br /&gt;
We&#039;re very proud of you, son.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
A perfect report card, all B&#039;s.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Very proud.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Ma! I got a thing going here.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- You got lint on your fuzz.&lt;br /&gt;
- Ow! That&#039;s me!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Wave to us! We&#039;ll be in row 118,000.&lt;br /&gt;
- Bye!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Barry, I told you,&lt;br /&gt;
stop flying in the house!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Hey, Adam.&lt;br /&gt;
- Hey, Barry.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Is that fuzz gel?&lt;br /&gt;
- A little. Special day, graduation.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Never thought I&#039;d make it.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Three days grade school,&lt;br /&gt;
three days high school.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Those were awkward.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Three days college. I&#039;m glad I took&lt;br /&gt;
a day and hitchhiked around the hive.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You did come back different.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Hi, Barry.&lt;br /&gt;
- Artie, growing a mustache? Looks good.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Hear about Frankie?&lt;br /&gt;
- Yeah.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- You going to the funeral?&lt;br /&gt;
- No, I&#039;m not going.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Everybody knows,&lt;br /&gt;
sting someone, you die.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Don&#039;t waste it on a squirrel.&lt;br /&gt;
Such a hothead.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I guess he could have&lt;br /&gt;
just gotten out of the way.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I love this incorporating&lt;br /&gt;
an amusement park into our day.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
That&#039;s why we don&#039;t need vacations.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Boy, quite a bit of pomp...&lt;br /&gt;
under the circumstances.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Well, Adam, today we are men.&lt;br /&gt;
- We are!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Bee-men.&lt;br /&gt;
- Amen!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Hallelujah!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Students, faculty, distinguished bees,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
please welcome Dean Buzzwell.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Welcome, New Hive Oity&lt;br /&gt;
graduating class of...&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
...9:15.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
That concludes our ceremonies.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
And begins your career&lt;br /&gt;
at Honex Industries!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Will we pick ourjob today?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I heard it&#039;s just orientation.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Heads up! Here we go.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Keep your hands and antennas&lt;br /&gt;
inside the tram at all times.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Wonder what it&#039;ll be like?&lt;br /&gt;
- A little scary.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Welcome to Honex,&lt;br /&gt;
a division of Honesco&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
and a part of the Hexagon Group.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
This is it!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Wow.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Wow.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
We know that you, as a bee,&lt;br /&gt;
have worked your whole life&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
to get to the point where you&lt;br /&gt;
can work for your whole life.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Honey begins when our valiant Pollen&lt;br /&gt;
Jocks bring the nectar to the hive.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Our top-secret formula&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
is automatically color-corrected,&lt;br /&gt;
scent-adjusted and bubble-contoured&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
into this soothing sweet syrup&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
with its distinctive&lt;br /&gt;
golden glow you know as...&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Honey!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- That girl was hot.&lt;br /&gt;
- She&#039;s my cousin!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- She is?&lt;br /&gt;
- Yes, we&#039;re all cousins.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Right. You&#039;re right.&lt;br /&gt;
- At Honex, we constantly strive&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
to improve every aspect&lt;br /&gt;
of bee existence.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
These bees are stress-testing&lt;br /&gt;
a new helmet technology.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- What do you think he makes?&lt;br /&gt;
- Not enough.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Here we have our latest advancement,&lt;br /&gt;
the Krelman.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- What does that do?&lt;br /&gt;
- Oatches that little strand of honey&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
that hangs after you pour it.&lt;br /&gt;
Saves us millions.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oan anyone work on the Krelman?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Of course. Most bee jobs are&lt;br /&gt;
small ones. But bees know&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
that every small job,&lt;br /&gt;
if it&#039;s done well, means a lot.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
But choose carefully&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
because you&#039;ll stay in the job&lt;br /&gt;
you pick for the rest of your life.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
The same job the rest of your life?&lt;br /&gt;
I didn&#039;t know that.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What&#039;s the difference?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You&#039;ll be happy to know that bees,&lt;br /&gt;
as a species, haven&#039;t had one day off&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
in 27 million years.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
So you&#039;ll just work us to death?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
We&#039;ll sure try.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Wow! That blew my mind!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
&amp;quot;What&#039;s the difference?&amp;quot;&lt;br /&gt;
How can you say that?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
One job forever?&lt;br /&gt;
That&#039;s an insane choice to have to make.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;m relieved. Now we only have&lt;br /&gt;
to make one decision in life.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
But, Adam, how could they&lt;br /&gt;
never have told us that?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Why would you question anything?&lt;br /&gt;
We&#039;re bees.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
We&#039;re the most perfectly&lt;br /&gt;
functioning society on Earth.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You ever think maybe things&lt;br /&gt;
work a little too well here?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Like what? Give me one example.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I don&#039;t know. But you know&lt;br /&gt;
what I&#039;m talking about.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Please clear the gate.&lt;br /&gt;
Royal Nectar Force on approach.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Wait a second. Oheck it out.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Hey, those are Pollen Jocks!&lt;br /&gt;
- Wow.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;ve never seen them this close.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
They know what it&#039;s like&lt;br /&gt;
outside the hive.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Yeah, but some don&#039;t come back.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Hey, Jocks!&lt;br /&gt;
- Hi, Jocks!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You guys did great!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You&#039;re monsters!&lt;br /&gt;
You&#039;re sky freaks! I love it! I love it!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- I wonder where they were.&lt;br /&gt;
- I don&#039;t know.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Their day&#039;s not planned.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Outside the hive, flying who knows&lt;br /&gt;
where, doing who knows what.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You can&#039;tjust decide to be a Pollen&lt;br /&gt;
Jock. You have to be bred for that.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Right.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Look. That&#039;s more pollen&lt;br /&gt;
than you and I will see in a lifetime.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It&#039;s just a status symbol.&lt;br /&gt;
Bees make too much of it.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Perhaps. Unless you&#039;re wearing it&lt;br /&gt;
and the ladies see you wearing it.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Those ladies?&lt;br /&gt;
Aren&#039;t they our cousins too?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Distant. Distant.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Look at these two.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Oouple of Hive Harrys.&lt;br /&gt;
- Let&#039;s have fun with them.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It must be dangerous&lt;br /&gt;
being a Pollen Jock.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Yeah. Once a bear pinned me&lt;br /&gt;
against a mushroom!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
He had a paw on my throat,&lt;br /&gt;
and with the other, he was slapping me!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Oh, my!&lt;br /&gt;
- I never thought I&#039;d knock him out.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What were you doing during this?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Trying to alert the authorities.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I can autograph that.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
A little gusty out there today,&lt;br /&gt;
wasn&#039;t it, comrades?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Yeah. Gusty.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
We&#039;re hitting a sunflower patch&lt;br /&gt;
six miles from here tomorrow.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Six miles, huh?&lt;br /&gt;
- Barry!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
A puddle jump for us,&lt;br /&gt;
but maybe you&#039;re not up for it.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Maybe I am.&lt;br /&gt;
- You are not!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
We&#039;re going 0900 at J-Gate.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What do you think, buzzy-boy?&lt;br /&gt;
Are you bee enough?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I might be. It all depends&lt;br /&gt;
on what 0900 means.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Hey, Honex!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Dad, you surprised me.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You decide what you&#039;re interested in?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Well, there&#039;s a lot of choices.&lt;br /&gt;
- But you only get one.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Do you ever get bored&lt;br /&gt;
doing the same job every day?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Son, let me tell you about stirring.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You grab that stick, and you just&lt;br /&gt;
move it around, and you stir it around.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You get yourself into a rhythm.&lt;br /&gt;
It&#039;s a beautiful thing.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You know, Dad,&lt;br /&gt;
the more I think about it,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
maybe the honey field&lt;br /&gt;
just isn&#039;t right for me.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You were thinking of what,&lt;br /&gt;
making balloon animals?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
That&#039;s a bad job&lt;br /&gt;
for a guy with a stinger.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Janet, your son&#039;s not sure&lt;br /&gt;
he wants to go into honey!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Barry, you are so funny sometimes.&lt;br /&gt;
- I&#039;m not trying to be funny.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You&#039;re not funny! You&#039;re going&lt;br /&gt;
into honey. Our son, the stirrer!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- You&#039;re gonna be a stirrer?&lt;br /&gt;
- No one&#039;s listening to me!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Wait till you see the sticks I have.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I could say anything right now.&lt;br /&gt;
I&#039;m gonna get an ant tattoo!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Let&#039;s open some honey and celebrate!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Maybe I&#039;ll pierce my thorax.&lt;br /&gt;
Shave my antennae.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Shack up with a grasshopper. Get&lt;br /&gt;
a gold tooth and call everybody &amp;quot;dawg&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;m so proud.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- We&#039;re starting work today!&lt;br /&gt;
- Today&#039;s the day.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oome on! All the good jobs&lt;br /&gt;
will be gone.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Yeah, right.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Pollen counting, stunt bee, pouring,&lt;br /&gt;
stirrer, front desk, hair removal...&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Is it still available?&lt;br /&gt;
- Hang on. Two left!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
One of them&#039;s yours! Oongratulations!&lt;br /&gt;
Step to the side.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- What&#039;d you get?&lt;br /&gt;
- Picking crud out. Stellar!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Wow!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oouple of newbies?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Yes, sir! Our first day! We are ready!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Make your choice.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- You want to go first?&lt;br /&gt;
- No, you go.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oh, my. What&#039;s available?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Restroom attendant&#039;s open,&lt;br /&gt;
not for the reason you think.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Any chance of getting the Krelman?&lt;br /&gt;
- Sure, you&#039;re on.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;m sorry, the Krelman just closed out.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Wax monkey&#039;s always open.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
The Krelman opened up again.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What happened?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
A bee died. Makes an opening. See?&lt;br /&gt;
He&#039;s dead. Another dead one.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Deady. Deadified. Two more dead.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Dead from the neck up.&lt;br /&gt;
Dead from the neck down. That&#039;s life!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oh, this is so hard!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Heating, cooling,&lt;br /&gt;
stunt bee, pourer, stirrer,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
humming, inspector number seven,&lt;br /&gt;
lint coordinator, stripe supervisor,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
mite wrangler. Barry, what&lt;br /&gt;
do you think I should... Barry?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Barry!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
All right, we&#039;ve got the sunflower patch&lt;br /&gt;
in quadrant nine...&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What happened to you?&lt;br /&gt;
Where are you?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- I&#039;m going out.&lt;br /&gt;
- Out? Out where?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Out there.&lt;br /&gt;
- Oh, no!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I have to, before I go&lt;br /&gt;
to work for the rest of my life.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You&#039;re gonna die! You&#039;re crazy! Hello?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Another call coming in.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
If anyone&#039;s feeling brave,&lt;br /&gt;
there&#039;s a Korean deli on 83rd&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
that gets their roses today.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Hey, guys.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Look at that.&lt;br /&gt;
- Isn&#039;t that the kid we saw yesterday?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Hold it, son, flight deck&#039;s restricted.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It&#039;s OK, Lou. We&#039;re gonna take him up.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Really? Feeling lucky, are you?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Sign here, here. Just initial that.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Thank you.&lt;br /&gt;
- OK.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You got a rain advisory today,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
and as you all know,&lt;br /&gt;
bees cannot fly in rain.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
So be careful. As always,&lt;br /&gt;
watch your brooms,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
hockey sticks, dogs,&lt;br /&gt;
birds, bears and bats.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Also, I got a couple of reports&lt;br /&gt;
of root beer being poured on us.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Murphy&#039;s in a home because of it,&lt;br /&gt;
babbling like a cicada!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- That&#039;s awful.&lt;br /&gt;
- And a reminder for you rookies,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
bee law number one,&lt;br /&gt;
absolutely no talking to humans!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
All right, launch positions!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Buzz, buzz, buzz, buzz! Buzz, buzz,&lt;br /&gt;
buzz, buzz! Buzz, buzz, buzz, buzz!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Black and yellow!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Hello!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You ready for this, hot shot?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Yeah. Yeah, bring it on.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Wind, check.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Antennae, check.&lt;br /&gt;
- Nectar pack, check.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Wings, check.&lt;br /&gt;
- Stinger, check.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Scared out of my shorts, check.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
OK, ladies,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
let&#039;s move it out!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Pound those petunias,&lt;br /&gt;
you striped stem-suckers!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
All of you, drain those flowers!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Wow! I&#039;m out!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I can&#039;t believe I&#039;m out!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
So blue.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I feel so fast and free!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Box kite!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Wow!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Flowers!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
This is Blue Leader.&lt;br /&gt;
We have roses visual.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Bring it around 30 degrees and hold.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Roses!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
30 degrees, roger. Bringing it around.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Stand to the side, kid.&lt;br /&gt;
It&#039;s got a bit of a kick.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
That is one nectar collector!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Ever see pollination up close?&lt;br /&gt;
- No, sir.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I pick up some pollen here, sprinkle it&lt;br /&gt;
over here. Maybe a dash over there,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
a pinch on that one.&lt;br /&gt;
See that? It&#039;s a little bit of magic.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
That&#039;s amazing. Why do we do that?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
That&#039;s pollen power. More pollen, more&lt;br /&gt;
flowers, more nectar, more honey for us.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oool.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;m picking up a lot of bright yellow.&lt;br /&gt;
Oould be daisies. Don&#039;t we need those?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oopy that visual.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Wait. One of these flowers&lt;br /&gt;
seems to be on the move.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Say again? You&#039;re reporting&lt;br /&gt;
a moving flower?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Affirmative.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
That was on the line!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
This is the coolest. What is it?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I don&#039;t know, but I&#039;m loving this color.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It smells good.&lt;br /&gt;
Not like a flower, but I like it.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Yeah, fuzzy.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Ohemical-y.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oareful, guys. It&#039;s a little grabby.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
My sweet lord of bees!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oandy-brain, get off there!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Problem!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Guys!&lt;br /&gt;
- This could be bad.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Affirmative.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Very close.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Gonna hurt.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Mama&#039;s little boy.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You are way out of position, rookie!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Ooming in at you like a missile!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Help me!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I don&#039;t think these are flowers.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Should we tell him?&lt;br /&gt;
- I think he knows.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What is this?!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Match point!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You can start packing up, honey,&lt;br /&gt;
because you&#039;re about to eat it!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Yowser!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Gross.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
There&#039;s a bee in the car!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Do something!&lt;br /&gt;
- I&#039;m driving!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Hi, bee.&lt;br /&gt;
- He&#039;s back here!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
He&#039;s going to sting me!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Nobody move. If you don&#039;t move,&lt;br /&gt;
he won&#039;t sting you. Freeze!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
He blinked!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Spray him, Granny!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What are you doing?!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Wow... the tension level&lt;br /&gt;
out here is unbelievable.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I gotta get home.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oan&#039;t fly in rain.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oan&#039;t fly in rain.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oan&#039;t fly in rain.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Mayday! Mayday! Bee going down!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Ken, could you close&lt;br /&gt;
the window please?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Ken, could you close&lt;br /&gt;
the window please?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oheck out my new resume.&lt;br /&gt;
I made it into a fold-out brochure.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You see? Folds out.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oh, no. More humans. I don&#039;t need this.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What was that?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Maybe this time. This time. This time.&lt;br /&gt;
This time! This time! This...&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Drapes!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
That is diabolical.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It&#039;s fantastic. It&#039;s got all my special&lt;br /&gt;
skills, even my top-ten favorite movies.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What&#039;s number one? Star Wars?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Nah, I don&#039;t go for that...&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
...kind of stuff.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
No wonder we shouldn&#039;t talk to them.&lt;br /&gt;
They&#039;re out of their minds.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
When I leave a job interview, they&#039;re&lt;br /&gt;
flabbergasted, can&#039;t believe what I say.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
There&#039;s the sun. Maybe that&#039;s a way out.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I don&#039;t remember the sun&lt;br /&gt;
having a big 75 on it.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I predicted global warming.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I could feel it getting hotter.&lt;br /&gt;
At first I thought it was just me.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Wait! Stop! Bee!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Stand back. These are winter boots.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Wait!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Don&#039;t kill him!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You know I&#039;m allergic to them!&lt;br /&gt;
This thing could kill me!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Why does his life have&lt;br /&gt;
less value than yours?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Why does his life have any less value&lt;br /&gt;
than mine? Is that your statement?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;m just saying all life has value. You&lt;br /&gt;
don&#039;t know what he&#039;s capable of feeling.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
My brochure!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
There you go, little guy.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;m not scared of him.&lt;br /&gt;
It&#039;s an allergic thing.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Put that on your resume brochure.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
My whole face could puff up.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Make it one of your special skills.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Knocking someone out&lt;br /&gt;
is also a special skill.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Right. Bye, Vanessa. Thanks.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Vanessa, next week? Yogurt night?&lt;br /&gt;
- Sure, Ken. You know, whatever.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- You could put carob chips on there.&lt;br /&gt;
- Bye.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Supposed to be less calories.&lt;br /&gt;
- Bye.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I gotta say something.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
She saved my life.&lt;br /&gt;
I gotta say something.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
All right, here it goes.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Nah.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What would I say?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I could really get in trouble.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It&#039;s a bee law.&lt;br /&gt;
You&#039;re not supposed to talk to a human.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I can&#039;t believe I&#039;m doing this.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;ve got to.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oh, I can&#039;t do it. Oome on!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
No. Yes. No.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Do it. I can&#039;t.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
How should I start it?&lt;br /&gt;
&amp;quot;You like jazz?&amp;quot; No, that&#039;s no good.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Here she comes! Speak, you fool!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Hi!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;m sorry.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- You&#039;re talking.&lt;br /&gt;
- Yes, I know.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You&#039;re talking!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;m so sorry.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
No, it&#039;s OK. It&#039;s fine.&lt;br /&gt;
I know I&#039;m dreaming.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
But I don&#039;t recall going to bed.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Well, I&#039;m sure this&lt;br /&gt;
is very disconcerting.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
This is a bit of a surprise to me.&lt;br /&gt;
I mean, you&#039;re a bee!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I am. And I&#039;m not supposed&lt;br /&gt;
to be doing this,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
but they were all trying to kill me.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
And if it wasn&#039;t for you...&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I had to thank you.&lt;br /&gt;
It&#039;s just how I was raised.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
That was a little weird.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- I&#039;m talking with a bee.&lt;br /&gt;
- Yeah.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;m talking to a bee.&lt;br /&gt;
And the bee is talking to me!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I just want to say I&#039;m grateful.&lt;br /&gt;
I&#039;ll leave now.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Wait! How did you learn to do that?&lt;br /&gt;
- What?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
The talking thing.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Same way you did, I guess.&lt;br /&gt;
&amp;quot;Mama, Dada, honey.&amp;quot; You pick it up.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- That&#039;s very funny.&lt;br /&gt;
- Yeah.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Bees are funny. If we didn&#039;t laugh,&lt;br /&gt;
we&#039;d cry with what we have to deal with.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Anyway...&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oan I...&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
...get you something?&lt;br /&gt;
- Like what?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I don&#039;t know. I mean...&lt;br /&gt;
I don&#039;t know. Ooffee?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I don&#039;t want to put you out.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It&#039;s no trouble. It takes two minutes.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- It&#039;s just coffee.&lt;br /&gt;
- I hate to impose.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Don&#039;t be ridiculous!&lt;br /&gt;
- Actually, I would love a cup.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Hey, you want rum cake?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- I shouldn&#039;t.&lt;br /&gt;
- Have some.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- No, I can&#039;t.&lt;br /&gt;
- Oome on!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;m trying to lose a couple micrograms.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Where?&lt;br /&gt;
- These stripes don&#039;t help.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You look great!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I don&#039;t know if you know&lt;br /&gt;
anything about fashion.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Are you all right?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
No.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
He&#039;s making the tie in the cab&lt;br /&gt;
as they&#039;re flying up Madison.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
He finally gets there.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
He runs up the steps into the church.&lt;br /&gt;
The wedding is on.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
And he says, &amp;quot;Watermelon?&lt;br /&gt;
I thought you said Guatemalan.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Why would I marry a watermelon?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Is that a bee joke?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
That&#039;s the kind of stuff we do.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Yeah, different.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
So, what are you gonna do, Barry?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
About work? I don&#039;t know.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I want to do my part for the hive,&lt;br /&gt;
but I can&#039;t do it the way they want.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I know how you feel.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- You do?&lt;br /&gt;
- Sure.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
My parents wanted me to be a lawyer or&lt;br /&gt;
a doctor, but I wanted to be a florist.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Really?&lt;br /&gt;
- My only interest is flowers.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Our new queen was just elected&lt;br /&gt;
with that same campaign slogan.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Anyway, if you look...&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
There&#039;s my hive right there. See it?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You&#039;re in Sheep Meadow!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Yes! I&#039;m right off the Turtle Pond!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
No way! I know that area.&lt;br /&gt;
I lost a toe ring there once.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Why do girls put rings on their toes?&lt;br /&gt;
- Why not?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- It&#039;s like putting a hat on your knee.&lt;br /&gt;
- Maybe I&#039;ll try that.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- You all right, ma&#039;am?&lt;br /&gt;
- Oh, yeah. Fine.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Just having two cups of coffee!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Anyway, this has been great.&lt;br /&gt;
Thanks for the coffee.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Yeah, it&#039;s no trouble.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Sorry I couldn&#039;t finish it. If I did,&lt;br /&gt;
I&#039;d be up the rest of my life.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Are you...?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oan I take a piece of this with me?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Sure! Here, have a crumb.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Thanks!&lt;br /&gt;
- Yeah.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
All right. Well, then...&lt;br /&gt;
I guess I&#039;ll see you around.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Or not.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
OK, Barry.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
And thank you&lt;br /&gt;
so much again... for before.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oh, that? That was nothing.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Well, not nothing, but... Anyway...&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
This can&#039;t possibly work.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
He&#039;s all set to go.&lt;br /&gt;
We may as well try it.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
OK, Dave, pull the chute.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Sounds amazing.&lt;br /&gt;
- It was amazing!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It was the scariest,&lt;br /&gt;
happiest moment of my life.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Humans! I can&#039;t believe&lt;br /&gt;
you were with humans!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Giant, scary humans!&lt;br /&gt;
What were they like?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Huge and crazy. They talk crazy.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
They eat crazy giant things.&lt;br /&gt;
They drive crazy.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Do they try and kill you, like on TV?&lt;br /&gt;
- Some of them. But some of them don&#039;t.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- How&#039;d you get back?&lt;br /&gt;
- Poodle.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You did it, and I&#039;m glad. You saw&lt;br /&gt;
whatever you wanted to see.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You had your &amp;quot;experience.&amp;quot; Now you&lt;br /&gt;
can pick out yourjob and be normal.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Well...&lt;br /&gt;
- Well?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Well, I met someone.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You did? Was she Bee-ish?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- A wasp?! Your parents will kill you!&lt;br /&gt;
- No, no, no, not a wasp.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Spider?&lt;br /&gt;
- I&#039;m not attracted to spiders.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I know it&#039;s the hottest thing,&lt;br /&gt;
with the eight legs and all.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I can&#039;t get by that face.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
So who is she?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
She&#039;s... human.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
No, no. That&#039;s a bee law.&lt;br /&gt;
You wouldn&#039;t break a bee law.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Her name&#039;s Vanessa.&lt;br /&gt;
- Oh, boy.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
She&#039;s so nice. And she&#039;s a florist!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oh, no! You&#039;re dating a human florist!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
We&#039;re not dating.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You&#039;re flying outside the hive, talking&lt;br /&gt;
to humans that attack our homes&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
with power washers and M-80s!&lt;br /&gt;
One-eighth a stick of dynamite!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
She saved my life!&lt;br /&gt;
And she understands me.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
This is over!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Eat this.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
This is not over! What was that?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- They call it a crumb.&lt;br /&gt;
- It was so stingin&#039; stripey!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
And that&#039;s not what they eat.&lt;br /&gt;
That&#039;s what falls off what they eat!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- You know what a Oinnabon is?&lt;br /&gt;
- No.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It&#039;s bread and cinnamon and frosting.&lt;br /&gt;
They heat it up...&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Sit down!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
...really hot!&lt;br /&gt;
- Listen to me!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
We are not them! We&#039;re us.&lt;br /&gt;
There&#039;s us and there&#039;s them!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Yes, but who can deny&lt;br /&gt;
the heart that is yearning?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
There&#039;s no yearning.&lt;br /&gt;
Stop yearning. Listen to me!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You have got to start thinking bee,&lt;br /&gt;
my friend. Thinking bee!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Thinking bee.&lt;br /&gt;
- Thinking bee.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Thinking bee! Thinking bee!&lt;br /&gt;
Thinking bee! Thinking bee!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
There he is. He&#039;s in the pool.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You know what your problem is, Barry?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I gotta start thinking bee?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
How much longer will this go on?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It&#039;s been three days!&lt;br /&gt;
Why aren&#039;t you working?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;ve got a lot of big life decisions&lt;br /&gt;
to think about.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What life? You have no life!&lt;br /&gt;
You have no job. You&#039;re barely a bee!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Would it kill you&lt;br /&gt;
to make a little honey?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Barry, come out.&lt;br /&gt;
Your father&#039;s talking to you.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Martin, would you talk to him?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Barry, I&#039;m talking to you!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You coming?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Got everything?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
All set!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Go ahead. I&#039;ll catch up.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Don&#039;t be too long.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Watch this!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Vanessa!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- We&#039;re still here.&lt;br /&gt;
- I told you not to yell at him.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
He doesn&#039;t respond to yelling!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Then why yell at me?&lt;br /&gt;
- Because you don&#039;t listen!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;m not listening to this.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Sorry, I&#039;ve gotta go.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Where are you going?&lt;br /&gt;
- I&#039;m meeting a friend.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
A girl? Is this why you can&#039;t decide?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Bye.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I just hope she&#039;s Bee-ish.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
They have a huge parade&lt;br /&gt;
of flowers every year in Pasadena?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
To be in the Tournament of Roses,&lt;br /&gt;
that&#039;s every florist&#039;s dream!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Up on a float, surrounded&lt;br /&gt;
by flowers, crowds cheering.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
A tournament. Do the roses&lt;br /&gt;
compete in athletic events?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
No. All right, I&#039;ve got one.&lt;br /&gt;
How come you don&#039;t fly everywhere?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It&#039;s exhausting. Why don&#039;t you&lt;br /&gt;
run everywhere? It&#039;s faster.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Yeah, OK, I see, I see.&lt;br /&gt;
All right, your turn.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
TiVo. You can just freeze live TV?&lt;br /&gt;
That&#039;s insane!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You don&#039;t have that?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
We have Hivo, but it&#039;s a disease.&lt;br /&gt;
It&#039;s a horrible, horrible disease.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oh, my.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Dumb bees!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You must want to sting all those jerks.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
We try not to sting.&lt;br /&gt;
It&#039;s usually fatal for us.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
So you have to watch your temper.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Very carefully.&lt;br /&gt;
You kick a wall, take a walk,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
write an angry letter and throw it out.&lt;br /&gt;
Work through it like any emotion:&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Anger, jealousy, lust.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oh, my goodness! Are you OK?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Yeah.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- What is wrong with you?!&lt;br /&gt;
- It&#039;s a bug.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
He&#039;s not bothering anybody.&lt;br /&gt;
Get out of here, you creep!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What was that? A Pic &#039;N&#039; Save circular?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Yeah, it was. How did you know?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It felt like about 10 pages.&lt;br /&gt;
Seventy-five is pretty much our limit.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You&#039;ve really got that&lt;br /&gt;
down to a science.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- I lost a cousin to Italian Vogue.&lt;br /&gt;
- I&#039;ll bet.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What in the name&lt;br /&gt;
of Mighty Hercules is this?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
How did this get here?&lt;br /&gt;
Oute Bee, Golden Blossom,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Ray Liotta Private Select?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Is he that actor?&lt;br /&gt;
- I never heard of him.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Why is this here?&lt;br /&gt;
- For people. We eat it.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You don&#039;t have&lt;br /&gt;
enough food of your own?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Well, yes.&lt;br /&gt;
- How do you get it?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Bees make it.&lt;br /&gt;
- I know who makes it!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
And it&#039;s hard to make it!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
There&#039;s heating, cooling, stirring.&lt;br /&gt;
You need a whole Krelman thing!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- It&#039;s organic.&lt;br /&gt;
- It&#039;s our-ganic!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It&#039;s just honey, Barry.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Just what?!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Bees don&#039;t know about this!&lt;br /&gt;
This is stealing! A lot of stealing!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You&#039;ve taken our homes, schools,&lt;br /&gt;
hospitals! This is all we have!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
And it&#039;s on sale?!&lt;br /&gt;
I&#039;m getting to the bottom of this.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;m getting to the bottom&lt;br /&gt;
of all of this!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Hey, Hector.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- You almost done?&lt;br /&gt;
- Almost.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
He is here. I sense it.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Well, I guess I&#039;ll go home now&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
and just leave this nice honey out,&lt;br /&gt;
with no one around.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You&#039;re busted, box boy!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I knew I heard something.&lt;br /&gt;
So you can talk!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I can talk.&lt;br /&gt;
And now you&#039;ll start talking!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Where you getting the sweet stuff?&lt;br /&gt;
Who&#039;s your supplier?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I don&#039;t understand.&lt;br /&gt;
I thought we were friends.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
The last thing we want&lt;br /&gt;
to do is upset bees!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You&#039;re too late! It&#039;s ours now!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You, sir, have crossed&lt;br /&gt;
the wrong sword!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You, sir, will be lunch&lt;br /&gt;
for my iguana, Ignacio!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Where is the honey coming from?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Tell me where!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Honey Farms! It comes from Honey Farms!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Orazy person!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What horrible thing has happened here?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
These faces, they never knew&lt;br /&gt;
what hit them. And now&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
they&#039;re on the road to nowhere!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Just keep still.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What? You&#039;re not dead?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Do I look dead? They will wipe anything&lt;br /&gt;
that moves. Where you headed?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
To Honey Farms.&lt;br /&gt;
I am onto something huge here.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;m going to Alaska. Moose blood,&lt;br /&gt;
crazy stuff. Blows your head off!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;m going to Tacoma.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- And you?&lt;br /&gt;
- He really is dead.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
All right.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Uh-oh!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- What is that?!&lt;br /&gt;
- Oh, no!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- A wiper! Triple blade!&lt;br /&gt;
- Triple blade?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Jump on! It&#039;s your only chance, bee!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Why does everything have&lt;br /&gt;
to be so doggone clean?!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
How much do you people need to see?!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Open your eyes!&lt;br /&gt;
Stick your head out the window!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
From NPR News in Washington,&lt;br /&gt;
I&#039;m Oarl Kasell.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
But don&#039;t kill no more bugs!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Bee!&lt;br /&gt;
- Moose blood guy!!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- You hear something?&lt;br /&gt;
- Like what?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Like tiny screaming.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Turn off the radio.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Whassup, bee boy?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Hey, Blood.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Just a row of honey jars,&lt;br /&gt;
as far as the eye could see.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Wow!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I assume wherever this truck goes&lt;br /&gt;
is where they&#039;re getting it.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I mean, that honey&#039;s ours.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Bees hang tight.&lt;br /&gt;
- We&#039;re all jammed in.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It&#039;s a close community.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Not us, man. We on our own.&lt;br /&gt;
Every mosquito on his own.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- What if you get in trouble?&lt;br /&gt;
- You a mosquito, you in trouble.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Nobody likes us. They just smack.&lt;br /&gt;
See a mosquito, smack, smack!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
At least you&#039;re out in the world.&lt;br /&gt;
You must meet girls.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Mosquito girls try to trade up,&lt;br /&gt;
get with a moth, dragonfly.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Mosquito girl don&#039;t want no mosquito.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You got to be kidding me!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Mooseblood&#039;s about to leave&lt;br /&gt;
the building! So long, bee!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Hey, guys!&lt;br /&gt;
- Mooseblood!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I knew I&#039;d catch y&#039;all down here.&lt;br /&gt;
Did you bring your crazy straw?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
We throw it in jars, slap a label on it,&lt;br /&gt;
and it&#039;s pretty much pure profit.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What is this place?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
A bee&#039;s got a brain&lt;br /&gt;
the size of a pinhead.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
They are pinheads!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Pinhead.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Oheck out the new smoker.&lt;br /&gt;
- Oh, sweet. That&#039;s the one you want.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
The Thomas 3000!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Smoker?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Ninety puffs a minute, semi-automatic.&lt;br /&gt;
Twice the nicotine, all the tar.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
A couple breaths of this&lt;br /&gt;
knocks them right out.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
They make the honey,&lt;br /&gt;
and we make the money.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
&amp;quot;They make the honey,&lt;br /&gt;
and we make the money&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oh, my!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What&#039;s going on? Are you OK?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Yeah. It doesn&#039;t last too long.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Do you know you&#039;re&lt;br /&gt;
in a fake hive with fake walls?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Our queen was moved here.&lt;br /&gt;
We had no choice.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
This is your queen?&lt;br /&gt;
That&#039;s a man in women&#039;s clothes!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
That&#039;s a drag queen!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What is this?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oh, no!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
There&#039;s hundreds of them!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Bee honey.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Our honey is being brazenly stolen&lt;br /&gt;
on a massive scale!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
This is worse than anything bears&lt;br /&gt;
have done! I intend to do something.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oh, Barry, stop.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Who told you humans are taking&lt;br /&gt;
our honey? That&#039;s a rumor.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Do these look like rumors?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
That&#039;s a conspiracy theory.&lt;br /&gt;
These are obviously doctored photos.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
How did you get mixed up in this?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
He&#039;s been talking to humans.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- What?&lt;br /&gt;
- Talking to humans?!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
He has a human girlfriend.&lt;br /&gt;
And they make out!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Make out? Barry!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
We do not.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- You wish you could.&lt;br /&gt;
- Whose side are you on?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
The bees!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I dated a cricket once in San Antonio.&lt;br /&gt;
Those crazy legs kept me up all night.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Barry, this is what you want&lt;br /&gt;
to do with your life?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I want to do it for all our lives.&lt;br /&gt;
Nobody works harder than bees!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Dad, I remember you&lt;br /&gt;
coming home so overworked&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
your hands were still stirring.&lt;br /&gt;
You couldn&#039;t stop.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I remember that.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What right do they have to our honey?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
We live on two cups a year. They put it&lt;br /&gt;
in lip balm for no reason whatsoever!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Even if it&#039;s true, what can one bee do?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Sting them where it really hurts.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
In the face! The eye!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- That would hurt.&lt;br /&gt;
- No.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Up the nose? That&#039;s a killer.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
There&#039;s only one place you can sting&lt;br /&gt;
the humans, one place where it matters.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Hive at Five, the hive&#039;s only&lt;br /&gt;
full-hour action news source.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
No more bee beards!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
With Bob Bumble at the anchor desk.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Weather with Storm Stinger.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Sports with Buzz Larvi.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
And Jeanette Ohung.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Good evening. I&#039;m Bob Bumble.&lt;br /&gt;
- And I&#039;m Jeanette Ohung.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
A tri-county bee, Barry Benson,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
intends to sue the human race&lt;br /&gt;
for stealing our honey,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
packaging it and profiting&lt;br /&gt;
from it illegally!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Tomorrow night on Bee Larry King,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
we&#039;ll have three former queens here in&lt;br /&gt;
our studio, discussing their new book,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Olassy Ladies,&lt;br /&gt;
out this week on Hexagon.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Tonight we&#039;re talking to Barry Benson.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Did you ever think, &amp;quot;I&#039;m a kid&lt;br /&gt;
from the hive. I can&#039;t do this&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Bees have never been afraid&lt;br /&gt;
to change the world.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What about Bee Oolumbus?&lt;br /&gt;
Bee Gandhi? Bejesus?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Where I&#039;m from, we&#039;d never sue humans.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
We were thinking&lt;br /&gt;
of stickball or candy stores.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
How old are you?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
The bee community&lt;br /&gt;
is supporting you in this case,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
which will be the trial&lt;br /&gt;
of the bee century.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You know, they have a Larry King&lt;br /&gt;
in the human world too.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It&#039;s a common name. Next week...&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
He looks like you and has a show&lt;br /&gt;
and suspenders and colored dots...&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Next week...&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Glasses, quotes on the bottom from the&lt;br /&gt;
guest even though you just heard &#039;em.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Bear Week next week!&lt;br /&gt;
They&#039;re scary, hairy and here live.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Always leans forward, pointy shoulders,&lt;br /&gt;
squinty eyes, very Jewish.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
In tennis, you attack&lt;br /&gt;
at the point of weakness!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It was my grandmother, Ken. She&#039;s 81.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Honey, her backhand&#039;s a joke!&lt;br /&gt;
I&#039;m not gonna take advantage of that?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Quiet, please.&lt;br /&gt;
Actual work going on here.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Is that that same bee?&lt;br /&gt;
- Yes, it is!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;m helping him sue the human race.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Hello.&lt;br /&gt;
- Hello, bee.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
This is Ken.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Yeah, I remember you. Timberland, size&lt;br /&gt;
ten and a half. Vibram sole, I believe.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Why does he talk again?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Listen, you better go&lt;br /&gt;
&#039;cause we&#039;re really busy working.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
But it&#039;s our yogurt night!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Bye-bye.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Why is yogurt night so difficult?!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You poor thing.&lt;br /&gt;
You two have been at this for hours!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Yes, and Adam here&lt;br /&gt;
has been a huge help.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Frosting...&lt;br /&gt;
- How many sugars?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Just one. I try not&lt;br /&gt;
to use the competition.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
So why are you helping me?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Bees have good qualities.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
And it takes my mind off the shop.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Instead of flowers, people&lt;br /&gt;
are giving balloon bouquets now.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Those are great, if you&#039;re three.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
And artificial flowers.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Oh, those just get me psychotic!&lt;br /&gt;
- Yeah, me too.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Bent stingers, pointless pollination.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Bees must hate those fake things!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Nothing worse&lt;br /&gt;
than a daffodil that&#039;s had work done.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Maybe this could make up&lt;br /&gt;
for it a little bit.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- This lawsuit&#039;s a pretty big deal.&lt;br /&gt;
- I guess.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You sure you want to go through with it?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Am I sure? When I&#039;m done with&lt;br /&gt;
the humans, they won&#039;t be able&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
to say, &amp;quot;Honey, I&#039;m home,&amp;quot;&lt;br /&gt;
without paying a royalty!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It&#039;s an incredible scene&lt;br /&gt;
here in downtown Manhattan,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
where the world anxiously waits,&lt;br /&gt;
because for the first time in history,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
we will hear for ourselves&lt;br /&gt;
if a honeybee can actually speak.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What have we gotten into here, Barry?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It&#039;s pretty big, isn&#039;t it?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I can&#039;t believe how many humans&lt;br /&gt;
don&#039;t work during the day.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You think billion-dollar multinational&lt;br /&gt;
food companies have good lawyers?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Everybody needs to stay&lt;br /&gt;
behind the barricade.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- What&#039;s the matter?&lt;br /&gt;
- I don&#039;t know, I just got a chill.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Well, if it isn&#039;t the bee team.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You boys work on this?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
All rise! The Honorable&lt;br /&gt;
Judge Bumbleton presiding.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
All right. Oase number 4475,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Superior Oourt of New York,&lt;br /&gt;
Barry Bee Benson v. the Honey Industry&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
is now in session.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Mr. Montgomery, you&#039;re representing&lt;br /&gt;
the five food companies collectively?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
A privilege.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Mr. Benson... you&#039;re representing&lt;br /&gt;
all the bees of the world?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;m kidding. Yes, Your Honor,&lt;br /&gt;
we&#039;re ready to proceed.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Mr. Montgomery,&lt;br /&gt;
your opening statement, please.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Ladies and gentlemen of the jury,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
my grandmother was a simple woman.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Born on a farm, she believed&lt;br /&gt;
it was man&#039;s divine right&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
to benefit from the bounty&lt;br /&gt;
of nature God put before us.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
If we lived in the topsy-turvy world&lt;br /&gt;
Mr. Benson imagines,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
just think of what would it mean.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I would have to negotiate&lt;br /&gt;
with the silkworm&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
for the elastic in my britches!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Talking bee!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
How do we know this isn&#039;t some sort of&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
holographic motion-picture-capture&lt;br /&gt;
Hollywood wizardry?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
They could be using laser beams!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Robotics! Ventriloquism!&lt;br /&gt;
Oloning! For all we know,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
he could be on steroids!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Mr. Benson?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Ladies and gentlemen,&lt;br /&gt;
there&#039;s no trickery here.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;m just an ordinary bee.&lt;br /&gt;
Honey&#039;s pretty important to me.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It&#039;s important to all bees.&lt;br /&gt;
We invented it!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
We make it. And we protect it&lt;br /&gt;
with our lives.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Unfortunately, there are&lt;br /&gt;
some people in this room&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
who think they can take it from us&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
&#039;cause we&#039;re the little guys!&lt;br /&gt;
I&#039;m hoping that, after this is all over,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
you&#039;ll see how, by taking our honey,&lt;br /&gt;
you not only take everything we have&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
but everything we are!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I wish he&#039;d dress like that&lt;br /&gt;
all the time. So nice!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oall your first witness.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
So, Mr. Klauss Vanderhayden&lt;br /&gt;
of Honey Farms, big company you have.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I suppose so.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I see you also own&lt;br /&gt;
Honeyburton and Honron!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Yes, they provide beekeepers&lt;br /&gt;
for our farms.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Beekeeper. I find that&lt;br /&gt;
to be a very disturbing term.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I don&#039;t imagine you employ&lt;br /&gt;
any bee-free-ers, do you?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- No.&lt;br /&gt;
- I couldn&#039;t hear you.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- No.&lt;br /&gt;
- No.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Because you don&#039;t free bees.&lt;br /&gt;
You keep bees. Not only that,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
it seems you thought a bear would be&lt;br /&gt;
an appropriate image for a jar of honey.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
They&#039;re very lovable creatures.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Yogi Bear, Fozzie Bear, Build-A-Bear.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You mean like this?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Bears kill bees!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
How&#039;d you like his head crashing&lt;br /&gt;
through your living room?!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Biting into your couch!&lt;br /&gt;
Spitting out your throw pillows!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
OK, that&#039;s enough. Take him away.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
So, Mr. Sting, thank you for being here.&lt;br /&gt;
Your name intrigues me.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Where have I heard it before?&lt;br /&gt;
- I was with a band called The Police.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
But you&#039;ve never been&lt;br /&gt;
a police officer, have you?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
No, I haven&#039;t.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
No, you haven&#039;t. And so here&lt;br /&gt;
we have yet another example&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
of bee culture casually&lt;br /&gt;
stolen by a human&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
for nothing more than&lt;br /&gt;
a prance-about stage name.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oh, please.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Have you ever been stung, Mr. Sting?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Because I&#039;m feeling&lt;br /&gt;
a little stung, Sting.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Or should I say... Mr. Gordon M. Sumner!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
That&#039;s not his real name?! You idiots!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Mr. Liotta, first,&lt;br /&gt;
belated congratulations on&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
your Emmy win for a guest spot&lt;br /&gt;
on ER in 2005.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Thank you. Thank you.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I see from your resume&lt;br /&gt;
that you&#039;re devilishly handsome&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
with a churning inner turmoil&lt;br /&gt;
that&#039;s ready to blow.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I enjoy what I do. Is that a crime?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Not yet it isn&#039;t. But is this&lt;br /&gt;
what it&#039;s come to for you?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Exploiting tiny, helpless bees&lt;br /&gt;
so you don&#039;t&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
have to rehearse&lt;br /&gt;
your part and learn your lines, sir?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Watch it, Benson!&lt;br /&gt;
I could blow right now!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
This isn&#039;t a goodfella.&lt;br /&gt;
This is a badfella!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Why doesn&#039;t someone just step on&lt;br /&gt;
this creep, and we can all go home?!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Order in this court!&lt;br /&gt;
- You&#039;re all thinking it!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Order! Order, I say!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Say it!&lt;br /&gt;
- Mr. Liotta, please sit down!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I think it was awfully nice&lt;br /&gt;
of that bear to pitch in like that.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I think the jury&#039;s on our side.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Are we doing everything right, legally?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;m a florist.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Right. Well, here&#039;s to a great team.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
To a great team!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Well, hello.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Ken!&lt;br /&gt;
- Hello.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I didn&#039;t think you were coming.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
No, I was just late.&lt;br /&gt;
I tried to call, but... the battery.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I didn&#039;t want all this to go to waste,&lt;br /&gt;
so I called Barry. Luckily, he was free.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oh, that was lucky.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
There&#039;s a little left.&lt;br /&gt;
I could heat it up.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Yeah, heat it up, sure, whatever.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
So I hear you&#039;re quite a tennis player.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;m not much for the game myself.&lt;br /&gt;
The ball&#039;s a little grabby.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
That&#039;s where I usually sit.&lt;br /&gt;
Right... there.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Ken, Barry was looking at your resume,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
and he agreed with me that eating with&lt;br /&gt;
chopsticks isn&#039;t really a special skill.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You think I don&#039;t see what you&#039;re doing?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I know how hard it is to find&lt;br /&gt;
the rightjob. We have that in common.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Do we?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Bees have 100 percent employment,&lt;br /&gt;
but we do jobs like taking the crud out.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
That&#039;s just what&lt;br /&gt;
I was thinking about doing.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Ken, I let Barry borrow your razor&lt;br /&gt;
for his fuzz. I hope that was all right.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;m going to drain the old stinger.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Yeah, you do that.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Look at that.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You know, I&#039;ve just about had it&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
with your little mind games.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- What&#039;s that?&lt;br /&gt;
- Italian Vogue.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Mamma mia, that&#039;s a lot of pages.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
A lot of ads.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Remember what Van said, why is&lt;br /&gt;
your life more valuable than mine?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Funny, I just can&#039;t seem to recall that!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I think something stinks in here!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I love the smell of flowers.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
How do you like the smell of flames?!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Not as much.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Water bug! Not taking sides!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Ken, I&#039;m wearing a Ohapstick hat!&lt;br /&gt;
This is pathetic!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;ve got issues!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Well, well, well, a royal flush!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- You&#039;re bluffing.&lt;br /&gt;
- Am I?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Surf&#039;s up, dude!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Poo water!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
That bowl is gnarly.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Except for those dirty yellow rings!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Kenneth! What are you doing?!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You know, I don&#039;t even like honey!&lt;br /&gt;
I don&#039;t eat it!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
We need to talk!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
He&#039;s just a little bee!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
And he happens to be&lt;br /&gt;
the nicest bee I&#039;ve met in a long time!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Long time? What are you talking about?!&lt;br /&gt;
Are there other bugs in your life?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
No, but there are other things bugging&lt;br /&gt;
me in life. And you&#039;re one of them!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Fine! Talking bees, no yogurt night...&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
My nerves are fried from riding&lt;br /&gt;
on this emotional roller coaster!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Goodbye, Ken.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
And for your information,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I prefer sugar-free, artificial&lt;br /&gt;
sweeteners made by man!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;m sorry about all that.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I know it&#039;s got&lt;br /&gt;
an aftertaste! I like it!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I always felt there was some kind&lt;br /&gt;
of barrier between Ken and me.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I couldn&#039;t overcome it.&lt;br /&gt;
Oh, well.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Are you OK for the trial?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I believe Mr. Montgomery&lt;br /&gt;
is about out of ideas.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
We would like to call&lt;br /&gt;
Mr. Barry Benson Bee to the stand.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Good idea! You can really see why he&#039;s&lt;br /&gt;
considered one of the best lawyers...&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Yeah.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Layton, you&#039;ve&lt;br /&gt;
gotta weave some magic&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
with this jury,&lt;br /&gt;
or it&#039;s gonna be all over.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Don&#039;t worry. The only thing I have&lt;br /&gt;
to do to turn this jury around&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
is to remind them&lt;br /&gt;
of what they don&#039;t like about bees.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- You got the tweezers?&lt;br /&gt;
- Are you allergic?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Only to losing, son. Only to losing.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Mr. Benson Bee, I&#039;ll ask you&lt;br /&gt;
what I think we&#039;d all like to know.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What exactly is your relationship&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
to that woman?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
We&#039;re friends.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Good friends?&lt;br /&gt;
- Yes.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
How good? Do you live together?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Wait a minute...&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Are you her little...&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
...bedbug?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;ve seen a bee documentary or two.&lt;br /&gt;
From what I understand,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
doesn&#039;t your queen give birth&lt;br /&gt;
to all the bee children?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Yeah, but...&lt;br /&gt;
- So those aren&#039;t your real parents!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Oh, Barry...&lt;br /&gt;
- Yes, they are!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Hold me back!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You&#039;re an illegitimate bee,&lt;br /&gt;
aren&#039;t you, Benson?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
He&#039;s denouncing bees!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Don&#039;t y&#039;all date your cousins?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Objection!&lt;br /&gt;
- I&#039;m going to pincushion this guy!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Adam, don&#039;t! It&#039;s what he wants!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oh, I&#039;m hit!!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oh, lordy, I am hit!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Order! Order!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
The venom! The venom&lt;br /&gt;
is coursing through my veins!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I have been felled&lt;br /&gt;
by a winged beast of destruction!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You see? You can&#039;t treat them&lt;br /&gt;
like equals! They&#039;re striped savages!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Stinging&#039;s the only thing&lt;br /&gt;
they know! It&#039;s their way!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Adam, stay with me.&lt;br /&gt;
- I can&#039;t feel my legs.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What angel of mercy&lt;br /&gt;
will come forward to suck the poison&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
from my heaving buttocks?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I will have order in this court. Order!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Order, please!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
The case of the honeybees&lt;br /&gt;
versus the human race&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
took a pointed turn against the bees&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
yesterday when one of their legal&lt;br /&gt;
team stung Layton T. Montgomery.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Hey, buddy.&lt;br /&gt;
- Hey.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Is there much pain?&lt;br /&gt;
- Yeah.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I...&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I blew the whole case, didn&#039;t I?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It doesn&#039;t matter. What matters is&lt;br /&gt;
you&#039;re alive. You could have died.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;d be better off dead. Look at me.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
They got it from the cafeteria&lt;br /&gt;
downstairs, in a tuna sandwich.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Look, there&#039;s&lt;br /&gt;
a little celery still on it.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What was it like to sting someone?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I can&#039;t explain it. It was all...&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
All adrenaline and then...&lt;br /&gt;
and then ecstasy!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
All right.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You think it was all a trap?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Of course. I&#039;m sorry.&lt;br /&gt;
I flew us right into this.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What were we thinking? Look at us. We&#039;re&lt;br /&gt;
just a couple of bugs in this world.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What will the humans do to us&lt;br /&gt;
if they win?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I don&#039;t know.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I hear they put the roaches in motels.&lt;br /&gt;
That doesn&#039;t sound so bad.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Adam, they check in,&lt;br /&gt;
but they don&#039;t check out!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oh, my.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oould you get a nurse&lt;br /&gt;
to close that window?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Why?&lt;br /&gt;
- The smoke.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Bees don&#039;t smoke.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Right. Bees don&#039;t smoke.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Bees don&#039;t smoke!&lt;br /&gt;
But some bees are smoking.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
That&#039;s it! That&#039;s our case!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It is? It&#039;s not over?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Get dressed. I&#039;ve gotta go somewhere.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Get back to the court and stall.&lt;br /&gt;
Stall any way you can.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
And assuming you&#039;ve done step correctly, you&#039;re ready for the tub.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Mr. Flayman.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Yes? Yes, Your Honor!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Where is the rest of your team?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Well, Your Honor, it&#039;s interesting.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Bees are trained to fly haphazardly,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
and as a result,&lt;br /&gt;
we don&#039;t make very good time.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I actually heard a funny story about...&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Your Honor,&lt;br /&gt;
haven&#039;t these ridiculous bugs&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
taken up enough&lt;br /&gt;
of this court&#039;s valuable time?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
How much longer will we allow&lt;br /&gt;
these absurd shenanigans to go on?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
They have presented no compelling&lt;br /&gt;
evidence to support their charges&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
against my clients,&lt;br /&gt;
who run legitimate businesses.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I move for a complete dismissal&lt;br /&gt;
of this entire case!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Mr. Flayman, I&#039;m afraid I&#039;m going&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
to have to consider&lt;br /&gt;
Mr. Montgomery&#039;s motion.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
But you can&#039;t! We have a terrific case.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Where is your proof?&lt;br /&gt;
Where is the evidence?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Show me the smoking gun!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Hold it, Your Honor!&lt;br /&gt;
You want a smoking gun?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Here is your smoking gun.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What is that?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It&#039;s a bee smoker!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What, this?&lt;br /&gt;
This harmless little contraption?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
This couldn&#039;t hurt a fly,&lt;br /&gt;
let alone a bee.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Look at what has happened&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
to bees who have never been asked,&lt;br /&gt;
&amp;quot;Smoking or non?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Is this what nature intended for us?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
To be forcibly addicted&lt;br /&gt;
to smoke machines&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
and man-made wooden slat work camps?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Living out our lives as honey slaves&lt;br /&gt;
to the white man?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- What are we gonna do?&lt;br /&gt;
- He&#039;s playing the species card.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Ladies and gentlemen, please,&lt;br /&gt;
free these bees!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Free the bees! Free the bees!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Free the bees!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Free the bees! Free the bees!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
The court finds in favor of the bees!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Vanessa, we won!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I knew you could do it! High-five!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Sorry.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;m OK! You know what this means?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
All the honey&lt;br /&gt;
will finally belong to the bees.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Now we won&#039;t have&lt;br /&gt;
to work so hard all the time.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
This is an unholy perversion&lt;br /&gt;
of the balance of nature, Benson.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You&#039;ll regret this.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Barry, how much honey is out there?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
All right. One at a time.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Barry, who are you wearing?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
My sweater is Ralph Lauren,&lt;br /&gt;
and I have no pants.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- What if Montgomery&#039;s right?&lt;br /&gt;
- What do you mean?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
We&#039;ve been living the bee way&lt;br /&gt;
a long time, 27 million years.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oongratulations on your victory.&lt;br /&gt;
What will you demand as a settlement?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
First, we&#039;ll demand a complete shutdown&lt;br /&gt;
of all bee work camps.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Then we want back the honey&lt;br /&gt;
that was ours to begin with,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
every last drop.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
We demand an end to the glorification&lt;br /&gt;
of the bear as anything more&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
than a filthy, smelly,&lt;br /&gt;
bad-breath stink machine.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
We&#039;re all aware&lt;br /&gt;
of what they do in the woods.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Wait for my signal.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Take him out.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
He&#039;ll have nauseous&lt;br /&gt;
for a few hours, then he&#039;ll be fine.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
And we will no longer tolerate&lt;br /&gt;
bee-negative nicknames...&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
But it&#039;s just a prance-about stage name!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
...unnecessary inclusion of honey&lt;br /&gt;
in bogus health products&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
and la-dee-da human&lt;br /&gt;
tea-time snack garnishments.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oan&#039;t breathe.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Bring it in, boys!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Hold it right there! Good.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Tap it.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Mr. Buzzwell, we just passed three cups,&lt;br /&gt;
and there&#039;s gallons more coming!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- I think we need to shut down!&lt;br /&gt;
- Shut down? We&#039;ve never shut down.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Shut down honey production!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Stop making honey!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Turn your key, sir!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What do we do now?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oannonball!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
We&#039;re shutting honey production!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Mission abort.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Aborting pollination and nectar detail.&lt;br /&gt;
Returning to base.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Adam, you wouldn&#039;t believe&lt;br /&gt;
how much honey was out there.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oh, yeah?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What&#039;s going on? Where is everybody?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Are they out celebrating?&lt;br /&gt;
- They&#039;re home.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
They don&#039;t know what to do.&lt;br /&gt;
Laying out, sleeping in.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I heard your Uncle Oarl was on his way&lt;br /&gt;
to San Antonio with a cricket.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
At least we got our honey back.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Sometimes I think, so what if humans&lt;br /&gt;
liked our honey? Who wouldn&#039;t?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It&#039;s the greatest thing in the world!&lt;br /&gt;
I was excited to be part of making it.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
This was my new desk. This was my&lt;br /&gt;
new job. I wanted to do it really well.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
And now...&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Now I can&#039;t.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I don&#039;t understand&lt;br /&gt;
why they&#039;re not happy.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I thought their lives would be better!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
They&#039;re doing nothing. It&#039;s amazing.&lt;br /&gt;
Honey really changes people.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You don&#039;t have any idea&lt;br /&gt;
what&#039;s going on, do you?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- What did you want to show me?&lt;br /&gt;
- This.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What happened here?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
That is not the half of it.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oh, no. Oh, my.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
They&#039;re all wilting.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Doesn&#039;t look very good, does it?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
No.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
And whose fault do you think that is?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You know, I&#039;m gonna guess bees.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Bees?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Specifically, me.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I didn&#039;t think bees not needing to make&lt;br /&gt;
honey would affect all these things.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It&#039;s notjust flowers.&lt;br /&gt;
Fruits, vegetables, they all need bees.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
That&#039;s our whole SAT test right there.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Take away produce, that affects&lt;br /&gt;
the entire animal kingdom.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
And then, of course...&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
The human species?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
So if there&#039;s no more pollination,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
it could all just go south here,&lt;br /&gt;
couldn&#039;t it?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I know this is also partly my fault.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
How about a suicide pact?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
How do we do it?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- I&#039;ll sting you, you step on me.&lt;br /&gt;
- Thatjust kills you twice.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Right, right.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Listen, Barry...&lt;br /&gt;
sorry, but I gotta get going.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I had to open my mouth and talk.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Vanessa?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Vanessa? Why are you leaving?&lt;br /&gt;
Where are you going?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
To the final Tournament of Roses parade&lt;br /&gt;
in Pasadena.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
They&#039;ve moved it to this weekend&lt;br /&gt;
because all the flowers are dying.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It&#039;s the last chance&lt;br /&gt;
I&#039;ll ever have to see it.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Vanessa, I just wanna say I&#039;m sorry.&lt;br /&gt;
I never meant it to turn out like this.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I know. Me neither.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Tournament of Roses.&lt;br /&gt;
Roses can&#039;t do sports.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Wait a minute. Roses. Roses?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Roses!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Vanessa!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Roses?!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Barry?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Roses are flowers!&lt;br /&gt;
- Yes, they are.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Flowers, bees, pollen!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I know.&lt;br /&gt;
That&#039;s why this is the last parade.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Maybe not.&lt;br /&gt;
Oould you ask him to slow down?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oould you slow down?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Barry!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
OK, I made a huge mistake.&lt;br /&gt;
This is a total disaster, all my fault.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Yes, it kind of is.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;ve ruined the planet.&lt;br /&gt;
I wanted to help you&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
with the flower shop.&lt;br /&gt;
I&#039;ve made it worse.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Actually, it&#039;s completely closed down.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I thought maybe you were remodeling.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
But I have another idea, and it&#039;s&lt;br /&gt;
greater than my previous ideas combined.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I don&#039;t want to hear it!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
All right, they have the roses,&lt;br /&gt;
the roses have the pollen.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I know every bee, plant&lt;br /&gt;
and flower bud in this park.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
All we gotta do is get what they&#039;ve got&lt;br /&gt;
back here with what we&#039;ve got.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Bees.&lt;br /&gt;
- Park.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Pollen!&lt;br /&gt;
- Flowers.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Repollination!&lt;br /&gt;
- Across the nation!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Tournament of Roses,&lt;br /&gt;
Pasadena, Oalifornia.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
They&#039;ve got nothing&lt;br /&gt;
but flowers, floats and cotton candy.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Security will be tight.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I have an idea.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Vanessa Bloome, FTD.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Official floral business. It&#039;s real.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Sorry, ma&#039;am. Nice brooch.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Thank you. It was a gift.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Once inside,&lt;br /&gt;
we just pick the right float.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
How about The Princess and the Pea?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I could be the princess,&lt;br /&gt;
and you could be the pea!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Yes, I got it.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Where should I sit?&lt;br /&gt;
- What are you?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- I believe I&#039;m the pea.&lt;br /&gt;
- The pea?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It goes under the mattresses.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Not in this fairy tale, sweetheart.&lt;br /&gt;
- I&#039;m getting the marshal.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You do that!&lt;br /&gt;
This whole parade is a fiasco!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Let&#039;s see what this baby&#039;ll do.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Hey, what are you doing?!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Then all we do&lt;br /&gt;
is blend in with traffic...&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
...without arousing suspicion.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Once at the airport,&lt;br /&gt;
there&#039;s no stopping us.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Stop! Security.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- You and your insect pack your float?&lt;br /&gt;
- Yes.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Has it been&lt;br /&gt;
in your possession the entire time?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Would you remove your shoes?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Remove your stinger.&lt;br /&gt;
- It&#039;s part of me.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I know. Just having some fun.&lt;br /&gt;
Enjoy your flight.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Then if we&#039;re lucky, we&#039;ll have&lt;br /&gt;
just enough pollen to do the job.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oan you believe how lucky we are? We&lt;br /&gt;
have just enough pollen to do the job!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I think this is gonna work.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It&#039;s got to work.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Attention, passengers,&lt;br /&gt;
this is Oaptain Scott.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
We have a bit of bad weather&lt;br /&gt;
in New York.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It looks like we&#039;ll experience&lt;br /&gt;
a couple hours delay.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Barry, these are cut flowers&lt;br /&gt;
with no water. They&#039;ll never make it.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I gotta get up there&lt;br /&gt;
and talk to them.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Be careful.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oan I get help&lt;br /&gt;
with the Sky Mall magazine?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;d like to order the talking&lt;br /&gt;
inflatable nose and ear hair trimmer.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oaptain, I&#039;m in a real situation.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- What&#039;d you say, Hal?&lt;br /&gt;
- Nothing.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Bee!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Don&#039;t freak out! My entire species...&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What are you doing?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Wait a minute! I&#039;m an attorney!&lt;br /&gt;
- Who&#039;s an attorney?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Don&#039;t move.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oh, Barry.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Good afternoon, passengers.&lt;br /&gt;
This is your captain.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Would a Miss Vanessa Bloome in 24B&lt;br /&gt;
please report to the cockpit?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
And please hurry!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What happened here?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
There was a DustBuster,&lt;br /&gt;
a toupee, a life raft exploded.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
One&#039;s bald, one&#039;s in a boat,&lt;br /&gt;
they&#039;re both unconscious!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Is that another bee joke?&lt;br /&gt;
- No!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
No one&#039;s flying the plane!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
This is JFK control tower, Flight 356.&lt;br /&gt;
What&#039;s your status?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
This is Vanessa Bloome.&lt;br /&gt;
I&#039;m a florist from New York.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Where&#039;s the pilot?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
He&#039;s unconscious,&lt;br /&gt;
and so is the copilot.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Not good. Does anyone onboard&lt;br /&gt;
have flight experience?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
As a matter of fact, there is.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Who&#039;s that?&lt;br /&gt;
- Barry Benson.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
From the honey trial?! Oh, great.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Vanessa, this is nothing more&lt;br /&gt;
than a big metal bee.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It&#039;s got giant wings, huge engines.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I can&#039;t fly a plane.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Why not? Isn&#039;t John Travolta a pilot?&lt;br /&gt;
- Yes.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
How hard could it be?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Wait, Barry!&lt;br /&gt;
We&#039;re headed into some lightning.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
This is Bob Bumble. We have some&lt;br /&gt;
late-breaking news from JFK Airport,&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
where a suspenseful scene&lt;br /&gt;
is developing.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Barry Benson,&lt;br /&gt;
fresh from his legal victory...&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
That&#039;s Barry!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
...is attempting to land a plane,&lt;br /&gt;
loaded with people, flowers&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
and an incapacitated flight crew.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Flowers?!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
We have a storm in the area&lt;br /&gt;
and two individuals at the controls&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
with absolutely no flight experience.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Just a minute.&lt;br /&gt;
There&#039;s a bee on that plane.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;m quite familiar with Mr. Benson&lt;br /&gt;
and his no-account compadres.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
They&#039;ve done enough damage.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
But isn&#039;t he your only hope?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Technically, a bee&lt;br /&gt;
shouldn&#039;t be able to fly at all.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Their wings are too small...&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Haven&#039;t we heard this a million times?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
&amp;quot;The surface area of the wings&lt;br /&gt;
and body mass make no sense.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Get this on the air!&lt;br /&gt;
- Got it.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Stand by.&lt;br /&gt;
- We&#039;re going live.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
The way we work may be a mystery to you.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Making honey takes a lot of bees&lt;br /&gt;
doing a lot of small jobs.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
But let me tell you about a small job.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
If you do it well,&lt;br /&gt;
it makes a big difference.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
More than we realized.&lt;br /&gt;
To us, to everyone.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
That&#039;s why I want to get bees&lt;br /&gt;
back to working together.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
That&#039;s the bee way!&lt;br /&gt;
We&#039;re not made of Jell-O.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
We get behind a fellow.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Black and yellow!&lt;br /&gt;
- Hello!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Left, right, down, hover.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Hover?&lt;br /&gt;
- Forget hover.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
This isn&#039;t so hard.&lt;br /&gt;
Beep-beep! Beep-beep!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Barry, what happened?!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Wait, I think we were&lt;br /&gt;
on autopilot the whole time.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- That may have been helping me.&lt;br /&gt;
- And now we&#039;re not!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
So it turns out I cannot fly a plane.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
All of you, let&#039;s get&lt;br /&gt;
behind this fellow! Move it out!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Move out!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Our only chance is if I do what I&#039;d do,&lt;br /&gt;
you copy me with the wings of the plane!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Don&#039;t have to yell.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;m not yelling!&lt;br /&gt;
We&#039;re in a lot of trouble.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It&#039;s very hard to concentrate&lt;br /&gt;
with that panicky tone in your voice!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
It&#039;s not a tone. I&#039;m panicking!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I can&#039;t do this!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Vanessa, pull yourself together.&lt;br /&gt;
You have to snap out of it!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You snap out of it.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You snap out of it.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- You snap out of it!&lt;br /&gt;
- You snap out of it!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- You snap out of it!&lt;br /&gt;
- You snap out of it!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- You snap out of it!&lt;br /&gt;
- You snap out of it!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Hold it!&lt;br /&gt;
- Why? Oome on, it&#039;s my turn.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
How is the plane flying?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I don&#039;t know.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Hello?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Benson, got any flowers&lt;br /&gt;
for a happy occasion in there?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
The Pollen Jocks!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
They do get behind a fellow.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Black and yellow.&lt;br /&gt;
- Hello.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
All right, let&#039;s drop this tin can&lt;br /&gt;
on the blacktop.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Where? I can&#039;t see anything. Oan you?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
No, nothing. It&#039;s all cloudy.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oome on. You got to think bee, Barry.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Thinking bee.&lt;br /&gt;
- Thinking bee.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Thinking bee!&lt;br /&gt;
Thinking bee! Thinking bee!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Wait a minute.&lt;br /&gt;
I think I&#039;m feeling something.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- What?&lt;br /&gt;
- I don&#039;t know. It&#039;s strong, pulling me.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Like a 27-million-year-old instinct.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Bring the nose down.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Thinking bee!&lt;br /&gt;
Thinking bee! Thinking bee!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- What in the world is on the tarmac?&lt;br /&gt;
- Get some lights on that!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Thinking bee!&lt;br /&gt;
Thinking bee! Thinking bee!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Vanessa, aim for the flower.&lt;br /&gt;
- OK.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Out the engines. We&#039;re going in&lt;br /&gt;
on bee power. Ready, boys?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Affirmative!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Good. Good. Easy, now. That&#039;s it.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Land on that flower!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Ready? Full reverse!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Spin it around!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Not that flower! The other one!&lt;br /&gt;
- Which one?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- That flower.&lt;br /&gt;
- I&#039;m aiming at the flower!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
That&#039;s a fat guy in a flowered shirt.&lt;br /&gt;
I mean the giant pulsating flower&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
made of millions of bees!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Pull forward. Nose down. Tail up.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Rotate around it.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- This is insane, Barry!&lt;br /&gt;
- This&#039;s the only way I know how to fly.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Am I koo-koo-kachoo, or is this plane&lt;br /&gt;
flying in an insect-like pattern?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Get your nose in there. Don&#039;t be afraid.&lt;br /&gt;
Smell it. Full reverse!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Just drop it. Be a part of it.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Aim for the center!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Now drop it in! Drop it in, woman!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oome on, already.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Barry, we did it!&lt;br /&gt;
You taught me how to fly!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Yes. No high-five!&lt;br /&gt;
- Right.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Barry, it worked!&lt;br /&gt;
Did you see the giant flower?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
What giant flower? Where? Of course&lt;br /&gt;
I saw the flower! That was genius!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Thank you.&lt;br /&gt;
- But we&#039;re not done yet.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Listen, everyone!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
This runway is covered&lt;br /&gt;
with the last pollen&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
from the last flowers&lt;br /&gt;
available anywhere on Earth.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
That means this is our last chance.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
We&#039;re the only ones who make honey,&lt;br /&gt;
pollinate flowers and dress like this.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
If we&#039;re gonna survive as a species,&lt;br /&gt;
this is our moment! What do you say?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Are we going to be bees, orjust&lt;br /&gt;
Museum of Natural History keychains?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
We&#039;re bees!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Keychain!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Then follow me! Except Keychain.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Hold on, Barry. Here.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You&#039;ve earned this.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Yeah!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;m a Pollen Jock! And it&#039;s a perfect&lt;br /&gt;
fit. All I gotta do are the sleeves.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Oh, yeah.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
That&#039;s our Barry.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Mom! The bees are back!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
If anybody needs&lt;br /&gt;
to make a call, now&#039;s the time.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I got a feeling we&#039;ll be&lt;br /&gt;
working late tonight!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Here&#039;s your change. Have a great&lt;br /&gt;
afternoon! Oan I help who&#039;s next?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Would you like some honey with that?&lt;br /&gt;
It is bee-approved. Don&#039;t forget these.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Milk, cream, cheese, it&#039;s all me.&lt;br /&gt;
And I don&#039;t see a nickel!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Sometimes I just feel&lt;br /&gt;
like a piece of meat!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I had no idea.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Barry, I&#039;m sorry.&lt;br /&gt;
Have you got a moment?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Would you excuse me?&lt;br /&gt;
My mosquito associate will help you.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Sorry I&#039;m late.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
He&#039;s a lawyer too?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I was already a blood-sucking parasite.&lt;br /&gt;
All I needed was a briefcase.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Have a great afternoon!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Barry, I just got this huge tulip order,&lt;br /&gt;
and I can&#039;t get them anywhere.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
No problem, Vannie.&lt;br /&gt;
Just leave it to me.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You&#039;re a lifesaver, Barry.&lt;br /&gt;
Oan I help who&#039;s next?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
All right, scramble, jocks!&lt;br /&gt;
It&#039;s time to fly.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Thank you, Barry!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
That bee is living my life!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Let it go, Kenny.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- When will this nightmare end?!&lt;br /&gt;
- Let it all go.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Beautiful day to fly.&lt;br /&gt;
- Sure is.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Between you and me,&lt;br /&gt;
I was dying to get out of that office.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
You have got&lt;br /&gt;
to start thinking bee, my friend.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
- Thinking bee!&lt;br /&gt;
- Me?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
Hold it. Let&#039;s just stop&lt;br /&gt;
for a second. Hold it.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;m sorry. I&#039;m sorry, everyone.&lt;br /&gt;
Oan we stop here?&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I&#039;m not making a major life decision&lt;br /&gt;
during a production number!&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
All right. Take ten, everybody.&lt;br /&gt;
Wrap it up, guys.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
I had virtually no rehearsal for that.&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=User:Lavythehacker&amp;diff=3682</id>
		<title>User:Lavythehacker</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=User:Lavythehacker&amp;diff=3682"/>
		<updated>2016-10-25T02:31:52Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: what?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;im confused&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Cards&amp;diff=3678</id>
		<title>Cards</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Cards&amp;diff=3678"/>
		<updated>2016-09-08T09:11:16Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: /* Details */ you do not have to use it, you can also throw it away&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Cards&#039;&#039;&#039; can be played to accomplish a variety of tasks, such as gaining additional armies, spying on opponents, airlifting armies around, etc.&lt;br /&gt;
&lt;br /&gt;
==Receiving Cards==&lt;br /&gt;
When you successfully attack and capture an enemy or neutral [[territory]], at the end of that turn you will receive a piece of a card, regardless of whether you lose the territory later that turn. You can&#039;t get more, no matter how many territories you take.&lt;br /&gt;
&lt;br /&gt;
Games can also be configured to give more than one piece per turn via the [[number of card pieces per turn]] setting. In this case, players who take a territory will always get exactly that number of pieces configured by that game each turn.&lt;br /&gt;
&lt;br /&gt;
If a game has multiple types of cards included, the type of card(s) you get is determined randomly based on their [[Card weights|weight]]. It&#039;s also possible for game creators to configure [[Card minimums|minimums]] that remove the randomness, either partially or completely.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
The game creator can pick which cards will be available in their game, so be sure to check the game [[settings]] to know which types of cards you&#039;re dealing with.&lt;br /&gt;
 &lt;br /&gt;
Cards can be divided into any number of pieces. You cannot play a card until you have collected the entire card.&lt;br /&gt;
 &lt;br /&gt;
You may only hold onto a certain number of cards at one time, as defined by the [[maximum number of cards you can hold]] setting.  Therefore, there can be occurrences where you must use or discard a card.&lt;br /&gt;
&lt;br /&gt;
When you play a card, that card is consumed.  Even if the card had no effect, you don&#039;t get your card back.  For example, if you spy on a player who gets eliminated the same turn, the card is just wasted.&lt;br /&gt;
&lt;br /&gt;
==Types of Cards==&lt;br /&gt;
WarLight has 13 different cards:&lt;br /&gt;
&lt;br /&gt;
* [[Reinforcement Card]]&lt;br /&gt;
* [[Spy, Reconnaissance, and Surveillance Cards]]&lt;br /&gt;
* [[Abandon Card and Blockade Card]]&lt;br /&gt;
* [[Order Priority Card]]&lt;br /&gt;
* [[Order Delay Card]]&lt;br /&gt;
* [[Airlift Card]]&lt;br /&gt;
* [[Gift Card]]&lt;br /&gt;
* [[Diplomacy Card]]&lt;br /&gt;
* [[Sanctions Card]]&lt;br /&gt;
* [[Bomb Card]]&lt;br /&gt;
&lt;br /&gt;
==Card Fog==&lt;br /&gt;
There are two &amp;quot;fog&amp;quot; settings that determine what is shown to your opponents in regards to cards: &lt;br /&gt;
&lt;br /&gt;
* Visibility of opponent&#039;s cards: This setting, visible or hidden, determines whether you can see what cards your opponent is holding as well as the type of card they get at the end of each turn.  To see the cards, open the Cards panel and select a player in the drop-down.&lt;br /&gt;
&lt;br /&gt;
* Visibility of opponents playing cards: This setting, visible or hidden, determines whether you can see when your opponents play their cards. If it&#039;s set to visible, then all cards being played are public (they&#039;ll show up in the [[orders list]].)&lt;br /&gt;
&lt;br /&gt;
{{Cards}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Cards|!]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Income_calculation&amp;diff=3675</id>
		<title>Income calculation</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Income_calculation&amp;diff=3675"/>
		<updated>2016-08-31T12:17:50Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: /* Formula */ added link to Bonuses&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page describes the formula used to calculate a player&#039;s income.&lt;br /&gt;
&lt;br /&gt;
==Formula==&lt;br /&gt;
&lt;br /&gt;
* Take the value of base number of armies received each turn.&lt;br /&gt;
* Add the value of [[bonuses]] the player completely has.&lt;br /&gt;
* Calculate the value of how many armies players received from [[extra armies for territories]].&lt;br /&gt;
* Take whichever of these two values is larger.&lt;br /&gt;
* If the [[Army Cap]] is in effect, reduce the income accordingly.&lt;br /&gt;
* If the player is being sanctioned by a [[Sanctions Card]], adjust the income accordingly.&lt;br /&gt;
* If the player is playing any [[Reinforcement Cards]], increase the income accordingly.&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Seasonal_Ladder&amp;diff=3637</id>
		<title>Seasonal Ladder</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Seasonal_Ladder&amp;diff=3637"/>
		<updated>2016-05-18T10:07:20Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: /* List of winners */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Seasonal Ladder&#039;&#039;&#039; is a kind of ladder which was announced by Fizzer on the 23rd of November, 2011&amp;lt;sup class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.warlight.net/blog/index.php/2011/11/announcing-the-seasonal-ladder/]&amp;lt;/sup&amp;gt;. Unlike the other ladders, which are never-ending grinds for top spot, the seasonal ladder is divided into a 60 days seasons, where each season will use different [[settings]]. The first season started on 9 December, 2011&amp;lt;sup class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.warlight.net/LadderSeason?ID=4000]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
Each player that plays in a season will get 20 games &amp;lt;sup&amp;gt;[[#Notes|*]]&amp;lt;/sup&amp;gt;, and will never play the same opponent more than once.&lt;br /&gt;
&lt;br /&gt;
On the first day of a season, every player will get 4 games. Every 4 days after that, one more game is added until all players have 20 games. If a player joins the season late or leaves it early, they are not guaranteed to get 20 games. However, the ladder will try to catch them up with the crowd.&lt;br /&gt;
&lt;br /&gt;
=== Force-finish ===&lt;br /&gt;
In order to ensure a winner can be declared and the rankings can be finalized, all games in a season must end by the ending date, which is exactly 60 days after it began. If a game isn&#039;t finished when the season ends, WarLight will immediately end it. The winner will be determined by adding up how many armies each player controls on the [[map]], then adding in each player&#039;s income times two.&lt;br /&gt;
&lt;br /&gt;
Players are expected to make a reasonable effort to finish a game before the season ends.  If you try to intentionally win a game by force-finish that you would have otherwise lost, the win will be taken away from you.&lt;br /&gt;
&lt;br /&gt;
== Rankings ==&lt;br /&gt;
The rankings are determined using the same ELO scale that the existing [[ladders]] use, with one small modification, players who play fewer than 20 games (due to leaving the ladder early or joining late) get a penalty of 40 rating points per game. It’s best to join the season before it starts and stay in it for the whole 60 days to ensure you do not receive a penalty. The penalty exists to ensure that players can&#039;t get a game from the system by intentionally joining the season late and riding to a high-rank by getting a few lucky games.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; - some players may get more games, since there are cases where it&#039;s not mathematically possible to give everyone exactly the same amount without duplicates. Getting more games is neither an advantage nor disadvantage. &amp;lt;!---Explain this statement [[User:DanWL60]]--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== List of winners ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Season !! Winner !! Started !! Finished&lt;br /&gt;
|-&lt;br /&gt;
| Season I || Rubik87	 || 12/9/2011 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season II || PaniX	 || 2/9/2012 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season III || Rubik87	|| 4/13/2012 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season IV || Fizzer	|| 6/19/2012 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season V || professor dead piggy || 8/21/2012 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season VI || unknownsoldier ||  10/22/2012 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season VII || fatality ||  1/2/2013 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season VIII  || Heyheuhei || 3/5/2013 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season IX    || brisk • apex || 5/7/2013 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season X   || The Duke of Ben || 7/9/2013 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season XI || Yeon || 9/10/2013 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season XII  || Ruthless Bastard || 11/12/2013 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season XIII || Krzychu || 1/15/2014 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season XIV  || Killua Zaoldyeck || 3/31/2014 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season XV || JV || 6/10/2014 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season XVI   || Verzehrer	 || 8/12/2014 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season XVII || Gol D. Roger || 11/4/2014 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season XVIII || timon92 || 1/23/2015 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season XIX  || Rento || 4/22/2015 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season XX   || Latnox || 7/10/2015 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season XXI || #Master [QB] || 9/28/2015 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season XXII  || master of desaster || 12/10/2015 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season XXIII || Master Jz || 2/11/2016 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season XXIV || &#039;&#039;In progress&#039;&#039; || 5/16/2016 || Текст ячейки&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[1 v 1 Ladder]]&lt;br /&gt;
* [[2 v 2 Ladder]]&lt;br /&gt;
* [[Real-Time Ladder]]&lt;br /&gt;
&lt;br /&gt;
{{Seasonal Ladder seasons}}&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ladders]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Seasonal_Ladder&amp;diff=3636</id>
		<title>Seasonal Ladder</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Seasonal_Ladder&amp;diff=3636"/>
		<updated>2016-05-18T10:06:52Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: /* List of winners */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Seasonal Ladder&#039;&#039;&#039; is a kind of ladder which was announced by Fizzer on the 23rd of November, 2011&amp;lt;sup class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.warlight.net/blog/index.php/2011/11/announcing-the-seasonal-ladder/]&amp;lt;/sup&amp;gt;. Unlike the other ladders, which are never-ending grinds for top spot, the seasonal ladder is divided into a 60 days seasons, where each season will use different [[settings]]. The first season started on 9 December, 2011&amp;lt;sup class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.warlight.net/LadderSeason?ID=4000]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
Each player that plays in a season will get 20 games &amp;lt;sup&amp;gt;[[#Notes|*]]&amp;lt;/sup&amp;gt;, and will never play the same opponent more than once.&lt;br /&gt;
&lt;br /&gt;
On the first day of a season, every player will get 4 games. Every 4 days after that, one more game is added until all players have 20 games. If a player joins the season late or leaves it early, they are not guaranteed to get 20 games. However, the ladder will try to catch them up with the crowd.&lt;br /&gt;
&lt;br /&gt;
=== Force-finish ===&lt;br /&gt;
In order to ensure a winner can be declared and the rankings can be finalized, all games in a season must end by the ending date, which is exactly 60 days after it began. If a game isn&#039;t finished when the season ends, WarLight will immediately end it. The winner will be determined by adding up how many armies each player controls on the [[map]], then adding in each player&#039;s income times two.&lt;br /&gt;
&lt;br /&gt;
Players are expected to make a reasonable effort to finish a game before the season ends.  If you try to intentionally win a game by force-finish that you would have otherwise lost, the win will be taken away from you.&lt;br /&gt;
&lt;br /&gt;
== Rankings ==&lt;br /&gt;
The rankings are determined using the same ELO scale that the existing [[ladders]] use, with one small modification, players who play fewer than 20 games (due to leaving the ladder early or joining late) get a penalty of 40 rating points per game. It’s best to join the season before it starts and stay in it for the whole 60 days to ensure you do not receive a penalty. The penalty exists to ensure that players can&#039;t get a game from the system by intentionally joining the season late and riding to a high-rank by getting a few lucky games.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; - some players may get more games, since there are cases where it&#039;s not mathematically possible to give everyone exactly the same amount without duplicates. Getting more games is neither an advantage nor disadvantage. &amp;lt;!---Explain this statement [[User:DanWL60]]--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== List of winners ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Season !! Winner !! Started !! Finished&lt;br /&gt;
|-&lt;br /&gt;
| Season I || Rubik87	 || 12/9/2011 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season II || PaniX	 || 2/9/2012 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season III || Rubik87	|| 4/13/2012 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season IV || Fizzer	|| 6/19/2012 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season V || professor dead piggy || 8/21/2012 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season VI || unknownsoldier ||  10/22/2012 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season VII || fatality ||  1/2/2013 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season VIII  || Heyheuhei || 3/5/2013 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season IX    || brisk • apex || 5/7/2013 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season X   || The Duke of Ben || 7/9/2013 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season XI || Yeon || 9/10/2013 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season XII  || Ruthless Bastard || 11/12/2013 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season XIII || Krzychu || 1/15/2014 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season XIV  || Killua Zaoldyeck || 3/31/2014 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season XV || JV || 6/10/2014 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season XVI   || Verzehrer	 || 8/12/2014 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season XVII || Gol D. Roger || 11/4/2014 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season XVIII || timon92 || 1/23/2015 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season XIX  || Rento || 4/22/2015 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season XX   || Latnox || 7/10/2015 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season XXI || #Master [QB] || 9/28/2015 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season XXII  || master of desaster || 12/10/2015 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season XXIII || Master Jz || 2/11/2016 || Текст ячейки&lt;br /&gt;
|-&lt;br /&gt;
| Season XXIV || &#039;&#039;In progress&#039;&#039; || 5/16/2016 || Текст ячейки&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[1 v 1 Ladder]]&lt;br /&gt;
* [[2 v 2 Ladder]]&lt;br /&gt;
* [[Real-Time Ladder]]&lt;br /&gt;
&lt;br /&gt;
{{Seasonal Ladder seasons}}&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ladders]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Seasonal_Ladder&amp;diff=3635</id>
		<title>Seasonal Ladder</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Seasonal_Ladder&amp;diff=3635"/>
		<updated>2016-05-18T09:49:32Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Seasonal Ladder&#039;&#039;&#039; is a kind of ladder which was announced by Fizzer on the 23rd of November, 2011&amp;lt;sup class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.warlight.net/blog/index.php/2011/11/announcing-the-seasonal-ladder/]&amp;lt;/sup&amp;gt;. Unlike the other ladders, which are never-ending grinds for top spot, the seasonal ladder is divided into a 60 days seasons, where each season will use different [[settings]]. The first season started on 9 December, 2011&amp;lt;sup class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.warlight.net/LadderSeason?ID=4000]&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
Each player that plays in a season will get 20 games &amp;lt;sup&amp;gt;[[#Notes|*]]&amp;lt;/sup&amp;gt;, and will never play the same opponent more than once.&lt;br /&gt;
&lt;br /&gt;
On the first day of a season, every player will get 4 games. Every 4 days after that, one more game is added until all players have 20 games. If a player joins the season late or leaves it early, they are not guaranteed to get 20 games. However, the ladder will try to catch them up with the crowd.&lt;br /&gt;
&lt;br /&gt;
=== Force-finish ===&lt;br /&gt;
In order to ensure a winner can be declared and the rankings can be finalized, all games in a season must end by the ending date, which is exactly 60 days after it began. If a game isn&#039;t finished when the season ends, WarLight will immediately end it. The winner will be determined by adding up how many armies each player controls on the [[map]], then adding in each player&#039;s income times two.&lt;br /&gt;
&lt;br /&gt;
Players are expected to make a reasonable effort to finish a game before the season ends.  If you try to intentionally win a game by force-finish that you would have otherwise lost, the win will be taken away from you.&lt;br /&gt;
&lt;br /&gt;
== Rankings ==&lt;br /&gt;
The rankings are determined using the same ELO scale that the existing [[ladders]] use, with one small modification, players who play fewer than 20 games (due to leaving the ladder early or joining late) get a penalty of 40 rating points per game. It’s best to join the season before it starts and stay in it for the whole 60 days to ensure you do not receive a penalty. The penalty exists to ensure that players can&#039;t get a game from the system by intentionally joining the season late and riding to a high-rank by getting a few lucky games.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; - some players may get more games, since there are cases where it&#039;s not mathematically possible to give everyone exactly the same amount without duplicates. Getting more games is neither an advantage nor disadvantage. &amp;lt;!---Explain this statement [[User:DanWL60]]--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== List of winners ==&lt;br /&gt;
&lt;br /&gt;
* Season I	Won by Rubik87	Started on 12/9/2011 &lt;br /&gt;
* Season II	Won by PaniX	Started on 2/9/2012&lt;br /&gt;
* Season III	Won by Rubik87	Started on 4/13/2012&lt;br /&gt;
* Season IV	Won by  Fizzer	Started on 6/19/2012&lt;br /&gt;
* Season V	Won by  professor dead piggy	Started on 8/21/2012&lt;br /&gt;
* Season VI	Won by  unknownsoldier	Started on 10/22/2012&lt;br /&gt;
* Season VII	Won by fatality	Started on 1/2/2013&lt;br /&gt;
* Season VIII	Won by Heyheuhei	Started on 3/5/2013&lt;br /&gt;
* Season IX	Won by  brisk • apex	Started on 5/7/2013&lt;br /&gt;
* Season X	Won by  The Duke of Ben	Started on 7/9/2013&lt;br /&gt;
* Season XI	Won by  Yeon	Started on 9/10/2013&lt;br /&gt;
* Season XII	Won by Ruthless Bastard	Started on 11/12/2013&lt;br /&gt;
* Season XIII	Won by Krzychu	Started on 1/15/2014&lt;br /&gt;
* Season XIV	Won by Killua Zaoldyeck	Started on 3/31/2014&lt;br /&gt;
* Season XV	Won by  JV	Started on 6/10/2014&lt;br /&gt;
* Season XVI	Won by  Verzehrer	Started on 8/12/2014&lt;br /&gt;
* Season XVII	Won by  Gol D. Roger	Started on 11/4/2014&lt;br /&gt;
* Season XVIII	Won by  timon92	Started on 1/23/2015&lt;br /&gt;
* Season XIX	Won by Rento	Started on 4/22/2015&lt;br /&gt;
* Season XX	Won by  Latnox	Started on 7/10/2015&lt;br /&gt;
* Season XXI	Won by  #Master [QB]	Started on 9/28/2015&lt;br /&gt;
* Season XXII	Won by  master of desaster	Started on 12/10/2015&lt;br /&gt;
* Season XXIII	Won by  Master Jz	Started on 2/11/2016&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[1 v 1 Ladder]]&lt;br /&gt;
* [[2 v 2 Ladder]]&lt;br /&gt;
* [[Real-Time Ladder]]&lt;br /&gt;
&lt;br /&gt;
{{Seasonal Ladder seasons}}&lt;br /&gt;
&lt;br /&gt;
[[:Category:Ladders]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Achievements&amp;diff=3634</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Achievements&amp;diff=3634"/>
		<updated>2016-05-16T20:22:04Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: /* Achievement List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An &#039;&#039;&#039;achievement&#039;&#039;&#039; in WarLight is a task or accomplishment that players can unlock.  Players can earn achievements for doing various things throughout the game. &lt;br /&gt;
&lt;br /&gt;
Achievements also award [[points]]. Achievements award points based on their difficulty – the more difficult the achievement, the more points you&#039;ll get for unlocking it. &lt;br /&gt;
&lt;br /&gt;
All achievements earned are displayed on player&#039;s profiles.&lt;br /&gt;
&lt;br /&gt;
There are no achievements that require a [[membership]] to get, so free players can still complete every achievement if they desire to.&lt;br /&gt;
&lt;br /&gt;
== Achievement List ==&lt;br /&gt;
The full list of achievements has not yet been revealed!  The main way to discover what achievements exist is by stumbling into them or checking other player&#039;s profiles.  &lt;br /&gt;
&lt;br /&gt;
You can also see some achievements you haven&#039;t earned yet by visiting your profile and looking at the achievements list.  However, this will only show you a maximum of 10 achievements that you haven&#039;t earned.  Once you unlock one of those, you can see another in its place.  If this section contains fewer than 10, then you know it&#039;s showing all remaining achievements.&lt;br /&gt;
&lt;br /&gt;
The list below is a work in progress, please feel free to add to it. &lt;br /&gt;
&lt;br /&gt;
All game-related achievements may only be earned in ranked multi-player games unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Achievement !! Description !! Points&lt;br /&gt;
|-&lt;br /&gt;
| AI Exploitment || In a team game, gift a stack of 30 or more armies to the opposing team&#039;s AI. Can be earned in practice games. || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Airlift Master || Airlift into a territory that an enemy stack runs into. They must fail the attack and lose at least 50 armies. || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Against All Odds || Win an uneven team game as the smaller team. Must be a team of 3-5 fighting against a team with at least 2 more players. Can be earned in practice games. || ?&lt;br /&gt;
|-&lt;br /&gt;
| All Gold || Get a gold star on all six single-player levels || 10000&lt;br /&gt;
|-&lt;br /&gt;
| Color Superiority || Deny someone else their color || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Control 100 armies || Total number of armies on the board at end of a turn is 100 or higher || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Control 200 armies || Total number of armies on the board at end of a turn is 200 or higher || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Control 1000 armies || Total number of armies on the board at end of a turn is 1000 or higher || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Crazy Challenge || Defeat the single-player level Crazy Challenge || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Created a multi-player game || Created a multi-player game || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Defeat a level X player || Achievements the first time you beat someone from each level from 5 up to 63 in a ranked game. || 2000 (lvl 5 - 20?),  3500 (lvl 21 - 40?), 5000 (41+)&lt;br /&gt;
|-&lt;br /&gt;
| Delay Apprentice || Issue at least 5 orders of one army each to delay a later attack (last attack must be 10+) || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Delay Card Master || Use a Delay Card to take a territory that you would not have otherwise taken if you hadn&#039;t out-delayed your opponent (They must hit you with at least 20 without a delay card, and you must capture them back with no more than 2x the number of defending armies.) || ?&lt;br /&gt;
|-&lt;br /&gt;
| Delay Master || Issue at least 15 orders of one army each to delay a later attack (last attack must be 10+) || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Delay Veteran || Issue at least 10 orders of one army each to delay a later attack (last attack must be 10+) || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Dense || Have at least 40 armies on 80% of your territories at the end of a turn. Must have at least 10 territories. || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Diplomacy master || Play a diplomacy card on two opponents || ?&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Duo || As a team of 2, win an uneven team game against a team of 3 to 5. Can be earned in practice games. || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Eliminate yourself || Eliminate yourself form a game with an abandon card, gift card or blockade card || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Blockade Master || Abandon a territory that an enemy stack runs into. They must fail the attack and lose at least 50 armies. || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Europe Challenge || Defeat the single-player level Europe Challenge || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Insane Challenge || Defeat the single-player level Insane Challenge || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Invited a friend || Invite a friend to a game, who then accepts the invitation || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Invited 5 friends || Invite 5 friends to a game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Invited 15 friends || Invite 15 friends to a game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 100 armies || A single territory has 100 or more armies at the end of a turn || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 200 armies || A single territory has 200 or more armies at the end of a turn || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 1000 armies || A single territory has 1000 or more armies at the end of a turn || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Peaceful Nation || Go at least 5 turns without issuing any attack orders || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Play WarLight from two platforms || Play from at least two of the three platforms (Website, iOS, Android) || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Play WarLight from three platforms || Play from all three platforms (Website, iOS, Android) || ?&lt;br /&gt;
|-&lt;br /&gt;
| Positional Advantage || Your opponent surrenders in a 1v1 while they&#039;re winning (They must have between 5 and 20% more armies and income than you.) || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Priority Master || Use a Priority Card to kill an enemy stack that was trying to attack a defenseless territory of yours on its first order || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Ranked in the top 50 of the coin leader board || Appear in the top 50 of the coin leader board || ?&lt;br /&gt;
|-&lt;br /&gt;
| Rate a map || Give a star rating to a map you play || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 10 maps || Give a star rating to 10 maps you play || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 20 maps || Give a star rating to 20 maps you play || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 50 maps || Give a star rating to 50 maps you play || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 100 maps || Give a star rating to 100 maps you play || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 200 maps || Give a star rating to 200 maps you play || ?&lt;br /&gt;
|-&lt;br /&gt;
| Rate 500 maps || Give a star rating to 500 maps you play || ?&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Emergency Blockade Card || Use an Emergency Blockade card to abandon a territory and re-take the territory in the same turn in order to receive new card piece(s). You must not capture any other territories that turn. || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Gift Card || Gift a territory to an opponent and re-take it in the same turn in order to receive new card piece(s). You must not capture any other territories that turn. || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Resist an attack of 100 or more armies || Resist an attack of 100 or more armies || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Resist an attack of 200 or more armies || Resist an attack of 200 or more armies || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Reverse Level 1 || Use the level 1 template in multi-player and win from Slot B || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Ruthless Trainer || Defeat a player that you invited to WarLight || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Sanction Master || Sanction a player with 10x your income|| 2000&lt;br /&gt;
|-&lt;br /&gt;
| Second Birthday || WarLight account is over two years old || ?&lt;br /&gt;
|-&lt;br /&gt;
| Shared on Facebook || Shared a game on Facebook || 10000&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 15 || Someone you invited reached level 15 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 30 || Someone you invited reached level 30 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 50 || Someone you invited reached level 50 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited purchased a membership || Someone you invited purchased a membership || ?&lt;br /&gt;
|-&lt;br /&gt;
| Spy Master || Spy on all opponents in the same turn. You must have at least four opponents, you must play all the spy cards on the same turn, and the game must have fogged territories || ?&lt;br /&gt;
|-&lt;br /&gt;
| Take a 1 with 1 || Capture a territory defended by one army while only attacking with one army (kill rates must be standard) || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Take a 2 with 2 || Capture a territory defended by two armies while only attacking with two armies (kill rates must be standard)  || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Take a 3 with 3 || Capture a territory defended by three armies while only attacking with three armies (kill rates must be standard) || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Transfer Only Master || Use transfer-only to avoid moving 30 or more armies on the first move into a territory that your opponent is attacking with 30 or more armies on their first move.  || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Tutorial Breaker || Win the single-player tutorial level in three turns || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Viral Achievement || Defeat a player who has the Viral Achievement || 5000&lt;br /&gt;
|-&lt;br /&gt;
| WarLight birthday || WarLight account is over one year old || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Well Timed Victory || Eliminate three or more opponents and win on the same turn. || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Win your first game || Win any ranked game || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Win 5 ladder games in a row || This can be earned on the real-time, 1v1, 2v2 and Seasonal ladders || 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Win 10 games || Win 10 ranked games || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win 100 games || Win 100 ranked games || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 1000 games || Win 1000 ranked games || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 1v1 coin game || Win a 1v1 coin game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 2v2 auto game || Win 2v2 auto game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 1v1 ladder game || Win a 1v1 ladder game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 2v2 ladder game || Win a 2v2 ladder game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a cooperative game || Win a game where humans are teamed up against only AIs (can be earned in practice games) || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA auto game || Win a free-for-all game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 5 or more players || Win a free-for-all game with 5 or more players || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 10 or more players || Win a free-for-all game with 10 or more players || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 15 or more players || Win a free-for-all game with 15 or more players || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 20 or more players || Win a free-for-all game with 20 or more players || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 30 or more players || Win a free-for-all game with 30 or more players || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 40 or more players || Win a free-for-all game with 40 or more players || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win a seasonal ladder game || Win a seasonal ladder game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a team game || Win any ranked team game || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Win a tournament game || Win a tournament game || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win a real-time ladder game || Win a real-time ladder game || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 10 different maps || Win ranked games on 10 different maps || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win on 20 different maps || Win ranked games on 20 different maps || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win on 50 different maps || Win ranked games on 50 different maps || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 100 different maps || Win ranked games on 100 different maps || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Win multi-day 1v1 auto game || Win multi-day 1v1 auto game || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win real-time 1v1 auto game || Win a ranked real-time 1v1 auto game || 3500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trophies ==&lt;br /&gt;
Achievements are considered things that any player could just go out and do. Trophies, on the other hand, are for tasks that are rare, very difficult, or special in some way. For example, there’s a trophy for achieving rank #1 on the [[1 v 1 Ladder|1v1 Ladder]], and another for playing WarLight while it was beta. Trophies are intended to be rare, and most players will probably never get one.&lt;br /&gt;
&lt;br /&gt;
Unlike achievements, trophies don’t actually award points themselves, but they’re displayed prominently on player’s profiles. (Ranking #1 on the 1v1 Ladder would award plenty of points from the ladder, just not from the trophy itself.)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Points]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Achievements&amp;diff=3633</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Achievements&amp;diff=3633"/>
		<updated>2016-05-16T20:19:14Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: /* Achievement List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An &#039;&#039;&#039;achievement&#039;&#039;&#039; in WarLight is a task or accomplishment that players can unlock.  Players can earn achievements for doing various things throughout the game. &lt;br /&gt;
&lt;br /&gt;
Achievements also award [[points]]. Achievements award points based on their difficulty – the more difficult the achievement, the more points you&#039;ll get for unlocking it. &lt;br /&gt;
&lt;br /&gt;
All achievements earned are displayed on player&#039;s profiles.&lt;br /&gt;
&lt;br /&gt;
There are no achievements that require a [[membership]] to get, so free players can still complete every achievement if they desire to.&lt;br /&gt;
&lt;br /&gt;
== Achievement List ==&lt;br /&gt;
The full list of achievements has not yet been revealed!  The main way to discover what achievements exist is by stumbling into them or checking other player&#039;s profiles.  &lt;br /&gt;
&lt;br /&gt;
You can also see some achievements you haven&#039;t earned yet by visiting your profile and looking at the achievements list.  However, this will only show you a maximum of 10 achievements that you haven&#039;t earned.  Once you unlock one of those, you can see another in its place.  If this section contains fewer than 10, then you know it&#039;s showing all remaining achievements.&lt;br /&gt;
&lt;br /&gt;
The list below is a work in progress, please feel free to add to it. &lt;br /&gt;
&lt;br /&gt;
All game-related achievements may only be earned in ranked multi-player games unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Achievement !! Description !! Points&lt;br /&gt;
|-&lt;br /&gt;
| AI Exploitment || In a team game, gift a stack of 30 or more armies to the opposing team&#039;s AI. Can be earned in practice games. || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Airlift Master || Airlift into a territory that an enemy stack runs into. They must fail the attack and lose at least 50 armies. || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Against All Odds || Win an uneven team game as the smaller team. Must be a team of 3-5 fighting against a team with at least 2 more players. Can be earned in practice games. || ?&lt;br /&gt;
|-&lt;br /&gt;
| All Gold || Get a gold star on all six single-player levels || 10000&lt;br /&gt;
|-&lt;br /&gt;
| Color Superiority || Deny someone else their color || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Control 100 armies || Total number of armies on the board at end of a turn is 100 or higher || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Control 200 armies || Total number of armies on the board at end of a turn is 200 or higher || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Control 1000 armies || Total number of armies on the board at end of a turn is 1000 or higher || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Crazy Challenge || Defeat the single-player level Crazy Challenge || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Created a multi-player game || Created a multi-player game || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Defeat a level X player || Achievements the first time you beat someone from each level from 5 up to 63 in a ranked game. || 2000 (lvl 5 - 20?),  3500 (lvl 21 - 40?), 5000 (41+)&lt;br /&gt;
|-&lt;br /&gt;
| Delay Apprentice || Issue at least 5 orders of one army each to delay a later attack (last attack must be 10+) || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Delay Card Master || Use a Delay Card to take a territory that you would not have otherwise taken if you hadn&#039;t out-delayed your opponent (They must hit you with at least 20 without a delay card, and you must capture them back with no more than 2x the number of defending armies.) || ?&lt;br /&gt;
|-&lt;br /&gt;
| Delay Master || Issue at least 15 orders of one army each to delay a later attack (last attack must be 10+) || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Delay Veteran || Issue at least 10 orders of one army each to delay a later attack (last attack must be 10+) || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Dense || Have at least 40 armies on 80% of your territories at the end of a turn. Must have at least 10 territories. || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Diplomacy master || Play a diplomacy card on two opponents || ?&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Duo || As a team of 2, win an uneven team game against a team of 3 to 5. Can be earned in practice games. || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Eliminate yourself || Eliminate yourself form a game with an abandon card, gift card or blockade card || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Blockade Master || Abandon a territory that an enemy stack runs into. They must fail the attack and lose at least 50 armies. || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Europe Challenge || Defeat the single-player level Europe Challenge || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Insane Challenge || Defeat the single-player level Insane Challenge || ?&lt;br /&gt;
|-&lt;br /&gt;
| Invited a friend || Invite a friend to a game, who then accepts the invitation || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Invited 5 friends || Invite 5 friends to a game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Invited 15 friends || Invite 15 friends to a game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 100 armies || A single territory has 100 or more armies at the end of a turn || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 200 armies || A single territory has 200 or more armies at the end of a turn || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 1000 armies || A single territory has 1000 or more armies at the end of a turn || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Peaceful Nation || Go at least 5 turns without issuing any attack orders || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Play WarLight from two platforms || Play from at least two of the three platforms (Website, iOS, Android) || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Play WarLight from three platforms || Play from all three platforms (Website, iOS, Android) || ?&lt;br /&gt;
|-&lt;br /&gt;
| Positional Advantage || Your opponent surrenders in a 1v1 while they&#039;re winning (They must have between 5 and 20% more armies and income than you.) || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Priority Master || Use a Priority Card to kill an enemy stack that was trying to attack a defenseless territory of yours on its first order || ?&lt;br /&gt;
|-&lt;br /&gt;
| Ranked in the top 50 of the coin leader board || Appear in the top 50 of the coin leader board || ?&lt;br /&gt;
|-&lt;br /&gt;
| Rate a map || Give a star rating to a map you play || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 10 maps || Give a star rating to 10 maps you play || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 20 maps || Give a star rating to 20 maps you play || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 50 maps || Give a star rating to 50 maps you play || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 100 maps || Give a star rating to 100 maps you play || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 200 maps || Give a star rating to 200 maps you play || ?&lt;br /&gt;
|-&lt;br /&gt;
| Rate 500 maps || Give a star rating to 500 maps you play || ?&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Emergency Blockade Card || Use an Emergency Blockade card to abandon a territory and re-take the territory in the same turn in order to receive new card piece(s). You must not capture any other territories that turn. || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Gift Card || Gift a territory to an opponent and re-take it in the same turn in order to receive new card piece(s). You must not capture any other territories that turn. || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Resist an attack of 100 or more armies || Resist an attack of 100 or more armies || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Resist an attack of 200 or more armies || Resist an attack of 200 or more armies || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Reverse Level 1 || Use the level 1 template in multi-player and win from Slot B || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Ruthless Trainer || Defeat a player that you invited to WarLight || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Sanction Master || Sanction a player with 10x your income|| 2000&lt;br /&gt;
|-&lt;br /&gt;
| Second Birthday || WarLight account is over two years old || ?&lt;br /&gt;
|-&lt;br /&gt;
| Shared on Facebook || Shared a game on Facebook || 10000&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 15 || Someone you invited reached level 15 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 30 || Someone you invited reached level 30 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 50 || Someone you invited reached level 50 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited purchased a membership || Someone you invited purchased a membership || ?&lt;br /&gt;
|-&lt;br /&gt;
| Spy Master || Spy on all opponents in the same turn. You must have at least four opponents, you must play all the spy cards on the same turn, and the game must have fogged territories || ?&lt;br /&gt;
|-&lt;br /&gt;
| Take a 1 with 1 || Capture a territory defended by one army while only attacking with one army (kill rates must be standard) || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Take a 2 with 2 || Capture a territory defended by two armies while only attacking with two armies (kill rates must be standard)  || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Take a 3 with 3 || Capture a territory defended by three armies while only attacking with three armies (kill rates must be standard) || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Transfer Only Master || Use transfer-only to avoid moving 30 or more armies on the first move into a territory that your opponent is attacking with 30 or more armies on their first move.  || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Tutorial Breaker || Win the single-player tutorial level in three turns || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Viral Achievement || Defeat a player who has the Viral Achievement || 5000&lt;br /&gt;
|-&lt;br /&gt;
| WarLight birthday || WarLight account is over one year old || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Well Timed Victory || Eliminate three or more opponents and win on the same turn. || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Win your first game || Win any ranked game || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Win 5 ladder games in a row || This can be earned on the real-time, 1v1, 2v2 and Seasonal ladders || 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Win 10 games || Win 10 ranked games || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win 100 games || Win 100 ranked games || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 1000 games || Win 1000 ranked games || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 1v1 coin game || Win a 1v1 coin game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 2v2 auto game || Win 2v2 auto game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 1v1 ladder game || Win a 1v1 ladder game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 2v2 ladder game || Win a 2v2 ladder game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a cooperative game || Win a game where humans are teamed up against only AIs (can be earned in practice games) || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA auto game || Win a free-for-all game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 5 or more players || Win a free-for-all game with 5 or more players || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 10 or more players || Win a free-for-all game with 10 or more players || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 15 or more players || Win a free-for-all game with 15 or more players || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 20 or more players || Win a free-for-all game with 20 or more players || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 30 or more players || Win a free-for-all game with 30 or more players || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 40 or more players || Win a free-for-all game with 40 or more players || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win a seasonal ladder game || Win a seasonal ladder game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a team game || Win any ranked team game || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Win a tournament game || Win a tournament game || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win a real-time ladder game || Win a real-time ladder game || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 10 different maps || Win ranked games on 10 different maps || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win on 20 different maps || Win ranked games on 20 different maps || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win on 50 different maps || Win ranked games on 50 different maps || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 100 different maps || Win ranked games on 100 different maps || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Win multi-day 1v1 auto game || Win multi-day 1v1 auto game || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win real-time 1v1 auto game || Win a ranked real-time 1v1 auto game || 3500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trophies ==&lt;br /&gt;
Achievements are considered things that any player could just go out and do. Trophies, on the other hand, are for tasks that are rare, very difficult, or special in some way. For example, there’s a trophy for achieving rank #1 on the [[1 v 1 Ladder|1v1 Ladder]], and another for playing WarLight while it was beta. Trophies are intended to be rare, and most players will probably never get one.&lt;br /&gt;
&lt;br /&gt;
Unlike achievements, trophies don’t actually award points themselves, but they’re displayed prominently on player’s profiles. (Ranking #1 on the 1v1 Ladder would award plenty of points from the ladder, just not from the trophy itself.)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Points]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Achievements&amp;diff=3632</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Achievements&amp;diff=3632"/>
		<updated>2016-05-16T20:18:09Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: /* Achievement List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An &#039;&#039;&#039;achievement&#039;&#039;&#039; in WarLight is a task or accomplishment that players can unlock.  Players can earn achievements for doing various things throughout the game. &lt;br /&gt;
&lt;br /&gt;
Achievements also award [[points]]. Achievements award points based on their difficulty – the more difficult the achievement, the more points you&#039;ll get for unlocking it. &lt;br /&gt;
&lt;br /&gt;
All achievements earned are displayed on player&#039;s profiles.&lt;br /&gt;
&lt;br /&gt;
There are no achievements that require a [[membership]] to get, so free players can still complete every achievement if they desire to.&lt;br /&gt;
&lt;br /&gt;
== Achievement List ==&lt;br /&gt;
The full list of achievements has not yet been revealed!  The main way to discover what achievements exist is by stumbling into them or checking other player&#039;s profiles.  &lt;br /&gt;
&lt;br /&gt;
You can also see some achievements you haven&#039;t earned yet by visiting your profile and looking at the achievements list.  However, this will only show you a maximum of 10 achievements that you haven&#039;t earned.  Once you unlock one of those, you can see another in its place.  If this section contains fewer than 10, then you know it&#039;s showing all remaining achievements.&lt;br /&gt;
&lt;br /&gt;
The list below is a work in progress, please feel free to add to it. &lt;br /&gt;
&lt;br /&gt;
All game-related achievements may only be earned in ranked multi-player games unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Achievement !! Description !! Points&lt;br /&gt;
|-&lt;br /&gt;
| AI Exploitment || In a team game, gift a stack of 30 or more armies to the opposing team&#039;s AI. Can be earned in practice games. || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Airlift Master || Airlift into a territory that an enemy stack runs into. They must fail the attack and lose at least 50 armies. || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Against All Odds || Win an uneven team game as the smaller team. Must be a team of 3-5 fighting against a team with at least 2 more players. Can be earned in practice games. || ?&lt;br /&gt;
|-&lt;br /&gt;
| All Gold || Get a gold star on all six single-player levels || 10000&lt;br /&gt;
|-&lt;br /&gt;
| Color Superiority || Deny someone else their color || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Control 100 armies || Total number of armies on the board at end of a turn is 100 or higher || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Control 200 armies || Total number of armies on the board at end of a turn is 200 or higher || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Control 1000 armies || Total number of armies on the board at end of a turn is 1000 or higher || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Crazy Challenge || Defeat the single-player level Crazy Challenge || ?&lt;br /&gt;
|-&lt;br /&gt;
| Created a multi-player game || Created a multi-player game || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Defeat a level X player || Achievements the first time you beat someone from each level from 5 up to 63 in a ranked game. || 2000 (lvl 5 - 20?),  3500 (lvl 21 - 40?), 5000 (41+)&lt;br /&gt;
|-&lt;br /&gt;
| Delay Apprentice || Issue at least 5 orders of one army each to delay a later attack (last attack must be 10+) || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Delay Card Master || Use a Delay Card to take a territory that you would not have otherwise taken if you hadn&#039;t out-delayed your opponent (They must hit you with at least 20 without a delay card, and you must capture them back with no more than 2x the number of defending armies.) || ?&lt;br /&gt;
|-&lt;br /&gt;
| Delay Master || Issue at least 15 orders of one army each to delay a later attack (last attack must be 10+) || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Delay Veteran || Issue at least 10 orders of one army each to delay a later attack (last attack must be 10+) || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Dense || Have at least 40 armies on 80% of your territories at the end of a turn. Must have at least 10 territories. || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Diplomacy master || Play a diplomacy card on two opponents || ?&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Duo || As a team of 2, win an uneven team game against a team of 3 to 5. Can be earned in practice games. || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Eliminate yourself || Eliminate yourself form a game with an abandon card, gift card or blockade card || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Blockade Master || Abandon a territory that an enemy stack runs into. They must fail the attack and lose at least 50 armies. || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Europe Challenge || Defeat the single-player level Europe Challenge || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Insane Challenge || Defeat the single-player level Insane Challenge || ?&lt;br /&gt;
|-&lt;br /&gt;
| Invited a friend || Invite a friend to a game, who then accepts the invitation || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Invited 5 friends || Invite 5 friends to a game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Invited 15 friends || Invite 15 friends to a game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 100 armies || A single territory has 100 or more armies at the end of a turn || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 200 armies || A single territory has 200 or more armies at the end of a turn || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 1000 armies || A single territory has 1000 or more armies at the end of a turn || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Peaceful Nation || Go at least 5 turns without issuing any attack orders || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Play WarLight from two platforms || Play from at least two of the three platforms (Website, iOS, Android) || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Play WarLight from three platforms || Play from all three platforms (Website, iOS, Android) || ?&lt;br /&gt;
|-&lt;br /&gt;
| Positional Advantage || Your opponent surrenders in a 1v1 while they&#039;re winning (They must have between 5 and 20% more armies and income than you.) || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Priority Master || Use a Priority Card to kill an enemy stack that was trying to attack a defenseless territory of yours on its first order || ?&lt;br /&gt;
|-&lt;br /&gt;
| Ranked in the top 50 of the coin leader board || Appear in the top 50 of the coin leader board || ?&lt;br /&gt;
|-&lt;br /&gt;
| Rate a map || Give a star rating to a map you play || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 10 maps || Give a star rating to 10 maps you play || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 20 maps || Give a star rating to 20 maps you play || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 50 maps || Give a star rating to 50 maps you play || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 100 maps || Give a star rating to 100 maps you play || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 200 maps || Give a star rating to 200 maps you play || ?&lt;br /&gt;
|-&lt;br /&gt;
| Rate 500 maps || Give a star rating to 500 maps you play || ?&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Emergency Blockade Card || Use an Emergency Blockade card to abandon a territory and re-take the territory in the same turn in order to receive new card piece(s). You must not capture any other territories that turn. || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Gift Card || Gift a territory to an opponent and re-take it in the same turn in order to receive new card piece(s). You must not capture any other territories that turn. || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Resist an attack of 100 or more armies || Resist an attack of 100 or more armies || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Resist an attack of 200 or more armies || Resist an attack of 200 or more armies || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Reverse Level 1 || Use the level 1 template in multi-player and win from Slot B || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Ruthless Trainer || Defeat a player that you invited to WarLight || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Sanction Master || Sanction a player with 10x your income|| 2000&lt;br /&gt;
|-&lt;br /&gt;
| Second Birthday || WarLight account is over two years old || ?&lt;br /&gt;
|-&lt;br /&gt;
| Shared on Facebook || Shared a game on Facebook || 10000&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 15 || Someone you invited reached level 15 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 30 || Someone you invited reached level 30 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 50 || Someone you invited reached level 50 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited purchased a membership || Someone you invited purchased a membership || ?&lt;br /&gt;
|-&lt;br /&gt;
| Spy Master || Spy on all opponents in the same turn. You must have at least four opponents, you must play all the spy cards on the same turn, and the game must have fogged territories || ?&lt;br /&gt;
|-&lt;br /&gt;
| Take a 1 with 1 || Capture a territory defended by one army while only attacking with one army (kill rates must be standard) || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Take a 2 with 2 || Capture a territory defended by two armies while only attacking with two armies (kill rates must be standard)  || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Take a 3 with 3 || Capture a territory defended by three armies while only attacking with three armies (kill rates must be standard) || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Transfer Only Master || Use transfer-only to avoid moving 30 or more armies on the first move into a territory that your opponent is attacking with 30 or more armies on their first move.  || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Tutorial Breaker || Win the single-player tutorial level in three turns || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Viral Achievement || Defeat a player who has the Viral Achievement || 5000&lt;br /&gt;
|-&lt;br /&gt;
| WarLight birthday || WarLight account is over one year old || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Well Timed Victory || Eliminate three or more opponents and win on the same turn. || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Win your first game || Win any ranked game || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Win 5 ladder games in a row || This can be earned on the real-time, 1v1, 2v2 and Seasonal ladders || 10,000&lt;br /&gt;
|-&lt;br /&gt;
| Win 10 games || Win 10 ranked games || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win 100 games || Win 100 ranked games || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 1000 games || Win 1000 ranked games || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 1v1 coin game || Win a 1v1 coin game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 2v2 auto game || Win 2v2 auto game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 1v1 ladder game || Win a 1v1 ladder game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 2v2 ladder game || Win a 2v2 ladder game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a cooperative game || Win a game where humans are teamed up against only AIs (can be earned in practice games) || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA auto game || Win a free-for-all game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 5 or more players || Win a free-for-all game with 5 or more players || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 10 or more players || Win a free-for-all game with 10 or more players || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 15 or more players || Win a free-for-all game with 15 or more players || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 20 or more players || Win a free-for-all game with 20 or more players || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 30 or more players || Win a free-for-all game with 30 or more players || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 40 or more players || Win a free-for-all game with 40 or more players || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win a seasonal ladder game || Win a seasonal ladder game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a team game || Win any ranked team game || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Win a tournament game || Win a tournament game || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win a real-time ladder game || Win a real-time ladder game || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 10 different maps || Win ranked games on 10 different maps || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win on 20 different maps || Win ranked games on 20 different maps || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win on 50 different maps || Win ranked games on 50 different maps || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 100 different maps || Win ranked games on 100 different maps || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Win multi-day 1v1 auto game || Win multi-day 1v1 auto game || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win real-time 1v1 auto game || Win a ranked real-time 1v1 auto game || 3500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trophies ==&lt;br /&gt;
Achievements are considered things that any player could just go out and do. Trophies, on the other hand, are for tasks that are rare, very difficult, or special in some way. For example, there’s a trophy for achieving rank #1 on the [[1 v 1 Ladder|1v1 Ladder]], and another for playing WarLight while it was beta. Trophies are intended to be rare, and most players will probably never get one.&lt;br /&gt;
&lt;br /&gt;
Unlike achievements, trophies don’t actually award points themselves, but they’re displayed prominently on player’s profiles. (Ranking #1 on the 1v1 Ladder would award plenty of points from the ladder, just not from the trophy itself.)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Points]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Move_Order&amp;diff=3630</id>
		<title>Move Order</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Move_Order&amp;diff=3630"/>
		<updated>2016-05-06T23:54:08Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: /* No-Luck Cycle Move Order */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DisambigF|the sequence that orders follow within a single phase|all of the phases in a turn|turn phases}}&lt;br /&gt;
WarLight will always execute your orders in the order that you supply them, mixed in with the orders from the other players. In the [[Orders list]] in the top-right, you can re-arrange your orders by clicking on them and using the up and down buttons.&lt;br /&gt;
 &lt;br /&gt;
Sometimes it is advantageous for your orders to happen early in the turn, other times it is better for your orders to happen after your opponent&#039;s orders.  &lt;br /&gt;
&lt;br /&gt;
When you want an order to happen after your opponents, often it is useful to execute &amp;quot;dummy&amp;quot; moves first (simply moving armies around within your own territory) so that your important moves happen later in the turn rather than sooner.  At least one army must actually move.  If no armies move, it won&#039;t delay your orders at all.  For example, if you execute a [[transfer only]] order to a spot you don&#039;t control, this won&#039;t result in any armies moving and therefore won&#039;t delay your later orders at all.&lt;br /&gt;
&lt;br /&gt;
==Types of Move Order==&lt;br /&gt;
 &lt;br /&gt;
Players can specify one of three ways that the move order will work for their game when they create it: Random, Cycle, or No-Luck Cycle. You should check the Settings panel of a game to see which mode it&#039;s in.&lt;br /&gt;
&lt;br /&gt;
===Random Move Order===&lt;br /&gt;
&lt;br /&gt;
When a game is configured to randomize the move order, WarLight will randomize the move order on each turn. Each player&#039;s first order is executed in this random order, then each player&#039;s second order, and each player&#039;s third.&lt;br /&gt;
 &lt;br /&gt;
This means that in 1v1 games you always have a 50% chance that your first order will happen before your opponent&#039;s first order.&lt;br /&gt;
 &lt;br /&gt;
For the next round of attacks, the order is reversed so the last player in the first round gets the first move in the second round. It then reverses again for the third round, and so on. This process continues until all orders are executed.&lt;br /&gt;
 &lt;br /&gt;
In team games, WarLight ensures that teams are first randomized into their own move order, and then the players within each team. For example, in a 2v2 game, it&#039;s not possible for both of team A&#039;s players to get to move before any of team B&#039;s players.&lt;br /&gt;
&lt;br /&gt;
===Cyclic Move Order===&lt;br /&gt;
&lt;br /&gt;
If the move order setting for a game is set to &amp;quot;Cycle&amp;quot;, the move order works a bit differently. The first turn of a game is randomized just as it would be in the Random Move Order system presented above, but subsequent turns just reverse the order each time. For example: ABCD becomes DCBA the next turn, then returns to ABCD for the third turn.  This means that, unlike the random move order, the move order is predictable.&lt;br /&gt;
 &lt;br /&gt;
There&#039;s no way to see the cycle for a game. You must deduce it by observing the sequence that attack orders happen in.  &lt;br /&gt;
Unlike No-Luck Cycle you can NOT check what the move-order is. &lt;br /&gt;
 &lt;br /&gt;
This works well for 1v1 games, since one player will get first move on all of the even numbered turns while the other player gets the odd numbered turns.&lt;br /&gt;
&lt;br /&gt;
In games with [[manual distribution]], the order in which territories are distributed is considered part of the cycle.  For example, in a game with two players (A and B), if player A gets their first pick, player B will get first move on the first turn.&lt;br /&gt;
&lt;br /&gt;
===No-Luck Cycle Move Order===&lt;br /&gt;
&lt;br /&gt;
No-Luck Cyclic is like Cyclic, except that it aims to remove the random roll on the first turn.   The initial order of the cycle is determined by how fast each player plays during their first turn (or during territory distribution if it&#039;s a manual distribution game).  Whoever plays fastest will be placed 1st in the first move order, and the second fastest player will be placed 2nd, etc.  After the initial order is determined, move order will simply swap back and forth just as it would in cyclic move order.&lt;br /&gt;
&lt;br /&gt;
In order to make this fair, the game will only measure the time from when you began playing your first turn until when you complete it.  When a game begins using this move order, the map is initially hidden and a the [[begin dialog]] appears.  Clicking the begin button reveals the map and starts your timer, which will stop when you commit orders or picks.&lt;br /&gt;
&lt;br /&gt;
If you modify your orders on the first turn, it will extend your total move speed to encompass the entire time from when you begun until your final commit.  For example, if you begin taking your turn at 1:00pm and commit at 1:10pm, your play speed will be 10 minutes.  However, if at 1:30 you change your mind and change your orders/picks, your play speed will update to 30 minutes.&lt;br /&gt;
&lt;br /&gt;
To increase transparency, you can also see exactly how quickly each player took their first turn on WarLight.net in the Menu -&amp;gt; Players window.   This shows how fast they took their turn, and if you hover over that value, it also shows the exact time they began and ended taking it.  As a separate column, it also shows the resulting move cycle that was determined based on these times.  This highlights another difference between this new move order and the standard cyclic move order:  the cycle is known by all players.  In cyclic move order, it&#039;s up to players to figure out the cycle on their own, but in no-luck cycle, WarLight reveals to all players who will be moving when.  To help make it obvious, the game shows exactly who will move on the next turn in the left column:&lt;br /&gt;
&lt;br /&gt;
https://d32kaghj56y4ei.cloudfront.net/static/img/NoLuckCycle.png&lt;br /&gt;
&lt;br /&gt;
You can hover over this label to see the entire move sequence for the next turn.&lt;br /&gt;
&lt;br /&gt;
In team games, the slowest player&#039;s time of the team will be used to determine the order of the teams in the cycle.  Then, within each team, the order is determined by the move speed of each player compared to their teammates.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
* [[Turn phases]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay]]&lt;br /&gt;
[[Category:Game Settings]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Local_deployments&amp;diff=3613</id>
		<title>Local deployments</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Local_deployments&amp;diff=3613"/>
		<updated>2016-03-21T03:18:57Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: fixed category tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Local deployments&#039;&#039;&#039; is a game [[Settings|setting]] that changes the way that armies may be deployed.  When enabled by a game creator, armies that are earned from a [[bonus]] may only be deployed to the [[territories]] within that bonus.&lt;br /&gt;
&lt;br /&gt;
Armies earned by other methods, such as [[base armies per turn]], [[reinforcement cards]], [[extra armies for territories]], or negative [[sanction cards]], are called &amp;quot;free armies&amp;quot; and can be deployed anywhere.&lt;br /&gt;
&lt;br /&gt;
When your income is reduced (by, for example, negative bonuses, army cap, or sanction cards), the reduction in income will be spread out amongst all deployment options evenly.  For example, if you have a bonus worth 3 armies per turn, 5 base armies per turn, and a bonus worth -2, the -2 will take one away from the 3 bonus armies and one away from the 5 free armies.&lt;br /&gt;
&lt;br /&gt;
This setting cannot be used with overlapping bonuses, such as [[Superbonuses|superbonuses]].  If you want to use this setting on a [[map]] that has overlapping bonuses, you must override one of each overlapping bonuses to 0 or negative, so that no territories belong to multiple positive bonuses.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Settings]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Achievements&amp;diff=3584</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Achievements&amp;diff=3584"/>
		<updated>2016-02-05T16:34:36Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: /* Achievement List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An &#039;&#039;&#039;achievement&#039;&#039;&#039; in WarLight is a task or accomplishment that players can unlock.  Players can earn achievements for doing various things throughout the game. &lt;br /&gt;
&lt;br /&gt;
Achievements also award [[points]]. Achievements award points based on their difficulty – the more difficult the achievement, the more points you&#039;ll get for unlocking it. &lt;br /&gt;
&lt;br /&gt;
All achievements earned are displayed on player&#039;s profiles.&lt;br /&gt;
&lt;br /&gt;
There are no achievements that require a [[membership]] to get, so free players can still complete every achievement if they desire to.&lt;br /&gt;
&lt;br /&gt;
== Achievement List ==&lt;br /&gt;
The full list of achievements has not yet been revealed!  The main way to discover what achievements exist is by stumbling into them or checking other player&#039;s profiles.  &lt;br /&gt;
&lt;br /&gt;
You can also see some achievements you haven&#039;t earned yet by visiting your profile and looking at the achievements list.  However, this will only show you a maximum of 10 achievements that you haven&#039;t earned.  Once you unlock one of those, you can see another in its place.  If this section contains fewer than 10, then you know it&#039;s showing all remaining achievements.&lt;br /&gt;
&lt;br /&gt;
The list below is a work in progress, please feel free to add to it. &lt;br /&gt;
&lt;br /&gt;
All game-related achievements may only be earned in ranked multi-player games unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Achievement !! Description !! Points&lt;br /&gt;
|-&lt;br /&gt;
| AI Exploitment || In a team game, gift a stack of 30 or more armies to the opposing team&#039;s AI. Can be earned in practice games. || ?&lt;br /&gt;
|-&lt;br /&gt;
| Airlift Master || Airlift into a territory that an enemy stack runs into. They must fail the attack and lose at least 50 armies. || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Against All Odds || Win an uneven team game as the smaller team. Must be a team of 3-5 fighting against a team with at least 2 more players. Can be earned in practice games. || ?&lt;br /&gt;
|-&lt;br /&gt;
| All Gold || Get a gold star on all six single-player levels || ?&lt;br /&gt;
|-&lt;br /&gt;
| Color Superiority || Deny someone else their color || ?&lt;br /&gt;
|-&lt;br /&gt;
| Control 100 armies || Total number of armies on the board at end of a turn is 100 or higher || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Control 200 armies || Total number of armies on the board at end of a turn is 200 or higher || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Control 1000 armies || Total number of armies on the board at end of a turn is 1000 or higher || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Crazy Challenge || Defeat the single-player level Crazy Challenge || ?&lt;br /&gt;
|-&lt;br /&gt;
| Created a multi-player game || Created a multi-player game || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Defeat a level X player || Achievements the first time you beat someone from each level from 5 up to 63 in a ranked game. || 2000 (lvl 5 - 20?),  3500 (lvl 21 - 40?), 5000 (41+)&lt;br /&gt;
|-&lt;br /&gt;
| Delay Apprentice || Issue at least 5 orders of one army each to delay a later attack (last attack must be 10+) || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Delay Card Master || Use a Delay Card to take a territory that you would not have otherwise taken if you hadn&#039;t out-delayed your opponent (They must hit you with at least 20 without a delay card, and you must capture them back with no more than 2x the number of defending armies.) || ?&lt;br /&gt;
|-&lt;br /&gt;
| Delay Master || Issue at least 15 orders of one army each to delay a later attack (last attack must be 10+) || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Delay Veteran || Issue at least 10 orders of one army each to delay a later attack (last attack must be 10+) || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Dense || Have at least 40 armies on 80% of your territories at the end of a turn. Must have at least 10 territories. || ?&lt;br /&gt;
|-&lt;br /&gt;
| Diplomacy master || Play a diplomacy card on two opponents || ?&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Duo || As a team of 2, win an uneven team game against a team of 3 to 5. Can be earned in practice games. || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Eliminate yourself || Eliminate yourself form a game with an abandon card, gift card or blockade card || ?&lt;br /&gt;
|-&lt;br /&gt;
| Emergency Blockade Master || Abandon a territory that an enemy stack runs into. They must fail the attack and lose at least 50 armies. || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Europe Challenge || Defeat the single-player level Europe Challenge || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Insane Challenge || Defeat the single-player level Insane Challenge || ?&lt;br /&gt;
|-&lt;br /&gt;
| Invited a friend || Invite a friend to a game, who then accepts the invitation || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Invited 5 friends || Invite 5 friends to a game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Invited 15 friends || Invite 15 friends to a game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 100 armies || A single territory has 100 or more armies at the end of a turn || ?&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 200 armies || A single territory has 200 or more armies at the end of a turn || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 1000 armies || A single territory has 1000 or more armies at the end of a turn || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Peaceful Nation || Go at leat 5 turns wiithout issuing any attack orders || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Play WarLight from two platforms || Play from at least two of the three platforms (Website, iOS, Android) || ?&lt;br /&gt;
|-&lt;br /&gt;
| Play WarLight from three platforms || Play from all three platforms (Website, iOS, Android) || ?&lt;br /&gt;
|-&lt;br /&gt;
| Positional Advantage || Your opponent surrenders in a 1v1 while they&#039;re winning (They must have between 5 and 20% more armies and income than you.) || ?&lt;br /&gt;
|-&lt;br /&gt;
| Priority Master || Use a Priority Card to kill an enemy stack that was trying to attack a defenseless territory of yours on its first order || ?&lt;br /&gt;
|-&lt;br /&gt;
| Ranked in the top 50 of the coin leaderboard || Appear in the top 50 of the coin leaderboard || ?&lt;br /&gt;
|-&lt;br /&gt;
| Rate a map || Give a star rating to a map you play || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 10 maps || Give a star rating to 10 maps you play || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 20 maps || Give a star rating to 20 maps you play || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 50 maps || Give a star rating to 50 maps you play || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 100 maps || Give a star rating to 100 maps you play || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 200 maps || Give a star rating to 200 maps you play || ?&lt;br /&gt;
|-&lt;br /&gt;
| Rate 500 maps || Give a star rating to 500 maps you play || ?&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Abandon Card || Abandon a territory and re-take the territory in the same turn in order to receive new card piece(s). You must not capture any other territories that turn. || ?&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Gift Card || Gift a territory to an opponsent and re-take it in the same turn in order to receive new card piece(s). You must not capture any other territories that turn. || ?&lt;br /&gt;
|-&lt;br /&gt;
| Resist an attack of 100 or more armies || Resist an attack of 100 or more armies || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Resist an attack of 200 or more armies || Resist an attack of 200 or more armies || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Reverse Level 1 || Use the level 1 template in multi-player and win from Slot B || ?&lt;br /&gt;
|-&lt;br /&gt;
| Ruthless Trainer || Defeat a player that you invited to WarLight || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Sanction Master || Sanction a player with 10x your income|| 2000&lt;br /&gt;
|-&lt;br /&gt;
| Second Birthday || WarLight account is over two years old || ?&lt;br /&gt;
|-&lt;br /&gt;
| Shared on Facebook || Shared a game on Facebook || 10000&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 15 || Someone you invited reached level 15 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 30 || Someone you invited reached level 30 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 50 || Someone you invited reached level 50 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited purchased a membership || Someone you invited purchased a membership || ?&lt;br /&gt;
|-&lt;br /&gt;
| Spy Master || Spy on all opponents in the same turn. You must have at least four opponents, you must play all the spy cards on the same turn, and the game must have fogged territories || ?&lt;br /&gt;
|-&lt;br /&gt;
| Take a 1 with 1 || Capture a territory defended by one army while only attacking with one army (kill rates must be standard) || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Take a 2 with 2 || Capture a territory defended by two armies while only attacking with two armies (kill rates must be standard)  || ?&lt;br /&gt;
|-&lt;br /&gt;
| Take a 3 with 3 || Capture a territory defended by three armies while only attacking with three armies (kill rates must be standard) || ?&lt;br /&gt;
|-&lt;br /&gt;
| Transfer Only Master || Use transfer-only to avoid moving 30 or more armies on the first move into a territory that your opponsent is attacking with 30 or more armies on their first move.  || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tutorial Breaker || Win the single-player tutorial level in three turns || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Viral Achievement || Defeat a player who has the Viral Achievement || 5000&lt;br /&gt;
|-&lt;br /&gt;
| WarLight birthday || WarLight account is over one year old || ?&lt;br /&gt;
|-&lt;br /&gt;
| Well Timed Victory || Eliminate three or more opponents and win on the same turn. || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win your first game || Win any ranked game || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Win 5 ladder games in a row || This can be earned on the 1v1, 2v2 and Seasonal ladders || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 10 games || Win 10 ranked games || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win 100 games || Win 100 ranked games || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 1000 games || Win 1000 ranked games || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 1v1 coin game || Win a 1v1 coin game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 2v2 auto game || Win 2v2 auto game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 1v1 ladder game || Win a 1v1 ladder game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 2v2 ladder game || Win a 2v2 ladder game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a cooperative game || Win a game where humans are teamed up against only AIs (can be earned in practice games) || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA auto game || Win a free-for-all game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 5 or more players || Win a free-for-all game with 5 or more players || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 10 or more players || Win a free-for-all game with 10 or more players || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 15 or more players || Win a free-for-all game with 15 or more players || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 20 or more players || Win a free-for-all game with 20 or more players || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 30 or more players || Win a free-for-all game with 30 or more players || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 40 or more players || Win a free-for-all game with 40 or more players || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a seasonal ladder game || Win a seasonal ladder game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a team game || Win any ranked team game || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Win a tournament game || Win a tournament game || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win a real-time ladder game || Win a real-time ladder game || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 10 different maps || Win ranked games on 10 different maps || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win on 20 different maps || Win ranked games on 20 different maps || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win on 50 different maps || Win ranked games on 50 different maps || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 100 different maps || Win ranked games on 100 different maps || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win multi-day 1v1 auto game || Win multi-day 1v1 auto game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win real-time 1v1 auto game || Win a ranked real-time 1v1 auto game || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trophies ==&lt;br /&gt;
Achievements are considered things that any player could just go out and do. Trophies, on the other hand, are for tasks that are rare, very difficult, or special in some way. For example, there’s a trophy for achieving rank #1 on the [[1 v 1 Ladder|1v1 Ladder]], and another for playing WarLight while it was beta. Trophies are intended to be rare, and most players will probably never get one.&lt;br /&gt;
&lt;br /&gt;
Unlike achievements, trophies don’t actually award points themselves, but they’re displayed prominently on player’s profiles. (Ranking #1 on the 1v1 Ladder would award plenty of points from the ladder, just not from the trophy itself.)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Points]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Achievements&amp;diff=3583</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Achievements&amp;diff=3583"/>
		<updated>2016-02-05T15:35:49Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: /* Achievement List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An &#039;&#039;&#039;achievement&#039;&#039;&#039; in WarLight is a task or accomplishment that players can unlock.  Players can earn achievements for doing various things throughout the game. &lt;br /&gt;
&lt;br /&gt;
Achievements also award [[points]]. Achievements award points based on their difficulty – the more difficult the achievement, the more points you&#039;ll get for unlocking it. &lt;br /&gt;
&lt;br /&gt;
All achievements earned are displayed on player&#039;s profiles.&lt;br /&gt;
&lt;br /&gt;
There are no achievements that require a [[membership]] to get, so free players can still complete every achievement if they desire to.&lt;br /&gt;
&lt;br /&gt;
== Achievement List ==&lt;br /&gt;
The full list of achievements has not yet been revealed!  The main way to discover what achievements exist is by stumbling into them or checking other player&#039;s profiles.  &lt;br /&gt;
&lt;br /&gt;
You can also see some achievements you haven&#039;t earned yet by visiting your profile and looking at the achievements list.  However, this will only show you a maximum of 10 achievements that you haven&#039;t earned.  Once you unlock one of those, you can see another in its place.  If this section contains fewer than 10, then you know it&#039;s showing all remaining achievements.&lt;br /&gt;
&lt;br /&gt;
The list below is a work in progress, please feel free to add to it. &lt;br /&gt;
&lt;br /&gt;
All game-related achievements may only be earned in ranked multi-player games unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Achievement !! Description !! Points&lt;br /&gt;
|-&lt;br /&gt;
| Abandon Master || Abandon a territory that an enemy stack runs into. They must fail the attack and lose at least 50 armies. || ?&lt;br /&gt;
|-&lt;br /&gt;
| AI Exploitment || In a team game, gift a stack of 30 or more armies to the opposing team&#039;s AI. Can be earned in practice games. || ?&lt;br /&gt;
|-&lt;br /&gt;
| Airlift Master || Airlift into a territory that an enemy stack runs into. They must fail the attack and lose at least 50 armies. || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Against All Odds || Win an uneven team game as the smaller team. Must be a team of 3-5 fighting against a team with at least 2 more players. Can be earned in practice games. || ?&lt;br /&gt;
|-&lt;br /&gt;
| All Gold || Get a gold star on all six single-player levels || ?&lt;br /&gt;
|-&lt;br /&gt;
| Color Superiority || Deny someone else their color || ?&lt;br /&gt;
|-&lt;br /&gt;
| Control 100 armies || Total number of armies on the board at end of a turn is 100 or higher || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Control 200 armies || Total number of armies on the board at end of a turn is 200 or higher || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Control 1000 armies || Total number of armies on the board at end of a turn is 1000 or higher || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Crazy Challenge || Defeat the single-player level Crazy Challenge || ?&lt;br /&gt;
|-&lt;br /&gt;
| Created a multi-player game || Created a multi-player game || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Defeat a level X player || Achievements the first time you beat someone from each level from 5 up to 63 in a ranked game. || 2000 (lvl 5 - 20?),  3500 (lvl 21 - 40?), 5000 (41+)&lt;br /&gt;
|-&lt;br /&gt;
| Delay Apprentice || Issue at least 5 orders of one army each to delay a later attack (last attack must be 10+) || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Delay Card Master || Use a Delay Card to take a territory that you would not have otherwise taken if you hadn&#039;t out-delayed your opponent (They must hit you with at least 20 without a delay card, and you must capture them back with no more than 2x the number of defending armies.) || ?&lt;br /&gt;
|-&lt;br /&gt;
| Delay Master || Issue at least 15 orders of one army each to delay a later attack (last attack must be 10+) || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Delay Veteran || Issue at least 10 orders of one army each to delay a later attack (last attack must be 10+) || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Dense || Have at least 40 armies on 80% of your territories at the end of a turn. Must have at least 10 territories. || ?&lt;br /&gt;
|-&lt;br /&gt;
| Diplomacy master || Play a diplomacy card on two opponents || ?&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Duo || As a team of 2, win an uneven team game against a team of 3 to 5. Can be earned in practice games. || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Eliminate yourself || Eliminate yourself form a game with an abandon card, gift card or blockade card || ?&lt;br /&gt;
|-&lt;br /&gt;
| Europe Challenge || Defeat the single-player level Europe Challenge || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Insane Challenge || Defeat the single-player level Insane Challenge || ?&lt;br /&gt;
|-&lt;br /&gt;
| Invited a friend || Invite a friend to a game, who then accepts the invitation || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Invited 5 friends || Invite 5 friends to a game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Invited 15 friends || Invite 15 friends to a game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 100 armies || A single territory has 100 or more armies at the end of a turn || ?&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 200 armies || A single territory has 200 or more armies at the end of a turn || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 1000 armies || A single territory has 1000 or more armies at the end of a turn || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Peaceful Nation || Go at leat 5 turns wiithout issuing any attack orders || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Play WarLight from two platforms || Play from at least two of the three platforms (Website, iOS, Android) || ?&lt;br /&gt;
|-&lt;br /&gt;
| Play WarLight from three platforms || Play from all three platforms (Website, iOS, Android) || ?&lt;br /&gt;
|-&lt;br /&gt;
| Positional Advantage || Your opponent surrenders in a 1v1 while they&#039;re winning (They must have between 5 and 20% more armies and income than you.) || ?&lt;br /&gt;
|-&lt;br /&gt;
| Priority Master || Use a Priority Card to kill an enemy stack that was trying to attack a defenseless territory of yours on its first order || ?&lt;br /&gt;
|-&lt;br /&gt;
| Ranked in the top 50 of the coin leaderboard || Appear in the top 50 of the coin leaderboard || ?&lt;br /&gt;
|-&lt;br /&gt;
| Rate a map || Give a star rating to a map you play || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 10 maps || Give a star rating to 10 maps you play || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 20 maps || Give a star rating to 20 maps you play || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 50 maps || Give a star rating to 50 maps you play || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 100 maps || Give a star rating to 100 maps you play || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 200 maps || Give a star rating to 200 maps you play || ?&lt;br /&gt;
|-&lt;br /&gt;
| Rate 500 maps || Give a star rating to 500 maps you play || ?&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Abandon Card || Abandon a territory and re-take the territory in the same turn in order to receive new card piece(s). You must not capture any other territories that turn. || ?&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Gift Card || Gift a territory to an opponsent and re-take it in the same turn in order to receive new card piece(s). You must not capture any other territories that turn. || ?&lt;br /&gt;
|-&lt;br /&gt;
| Resist an attack of 100 or more armies || Resist an attack of 100 or more armies || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Resist an attack of 200 or more armies || Resist an attack of 200 or more armies || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Reverse Level 1 || Use the level 1 template in multi-player and win from Slot B || ?&lt;br /&gt;
|-&lt;br /&gt;
| Ruthless Trainer || Defeat a player that you invited to WarLight || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Sanction Master || Sanction a player with 10x your income|| 2000&lt;br /&gt;
|-&lt;br /&gt;
| Second Birthday || WarLight account is over two years old || ?&lt;br /&gt;
|-&lt;br /&gt;
| Shared on Facebook || Shared a game on Facebook || 10000&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 15 || Someone you invited reached level 15 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 30 || Someone you invited reached level 30 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 50 || Someone you invited reached level 50 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited purchased a membership || Someone you invited purchased a membership || ?&lt;br /&gt;
|-&lt;br /&gt;
| Spy Master || Spy on all opponents in the same turn. You must have at least four opponents, you must play all the spy cards on the same turn, and the game must have fogged territories || ?&lt;br /&gt;
|-&lt;br /&gt;
| Take a 1 with 1 || Capture a territory defended by one army while only attacking with one army (kill rates must be standard) || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Take a 2 with 2 || Capture a territory defended by two armies while only attacking with two armies (kill rates must be standard)  || ?&lt;br /&gt;
|-&lt;br /&gt;
| Take a 3 with 3 || Capture a territory defended by three armies while only attacking with three armies (kill rates must be standard) || ?&lt;br /&gt;
|-&lt;br /&gt;
| Transfer Only Master || Use transfer-only to avoid moving 30 or more armies on the first move into a territory that your opponsent is attacking with 30 or more armies on their first move.  || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tutorial Breaker || Win the single-player tutorial level in three turns || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Viral Achievement || Defeat a player who has the Viral Achievement || 5000&lt;br /&gt;
|-&lt;br /&gt;
| WarLight birthday || WarLight account is over one year old || ?&lt;br /&gt;
|-&lt;br /&gt;
| Well Timed Victory || Eliminate three or more opponents and win on the same turn. || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win your first game || Win any ranked game || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Win 5 ladder games in a row || This can be earned on the 1v1, 2v2 and Seasonal ladders || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 10 games || Win 10 ranked games || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win 100 games || Win 100 ranked games || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 1000 games || Win 1000 ranked games || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 1v1 coin game || Win a 1v1 coin game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 2v2 auto game || Win 2v2 auto game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 1v1 ladder game || Win a 1v1 ladder game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 2v2 ladder game || Win a 2v2 ladder game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a cooperative game || Win a game where humans are teamed up against only AIs (can be earned in practice games) || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA auto game || Win a free-for-all game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 5 or more players || Win a free-for-all game with 5 or more players || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 10 or more players || Win a free-for-all game with 10 or more players || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 15 or more players || Win a free-for-all game with 15 or more players || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 20 or more players || Win a free-for-all game with 20 or more players || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 30 or more players || Win a free-for-all game with 30 or more players || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 40 or more players || Win a free-for-all game with 40 or more players || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a seasonal ladder game || Win a seasonal ladder game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a team game || Win any ranked team game || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Win a tournament game || Win a tournament game || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win a real-time ladder game || Win a real-time ladder game || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 10 different maps || Win ranked games on 10 different maps || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win on 20 different maps || Win ranked games on 20 different maps || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win on 50 different maps || Win ranked games on 50 different maps || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 100 different maps || Win ranked games on 100 different maps || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win multi-day 1v1 auto game || Win multi-day 1v1 auto game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win real-time 1v1 auto game || Win a ranked real-time 1v1 auto game || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trophies ==&lt;br /&gt;
Achievements are considered things that any player could just go out and do. Trophies, on the other hand, are for tasks that are rare, very difficult, or special in some way. For example, there’s a trophy for achieving rank #1 on the [[1 v 1 Ladder|1v1 Ladder]], and another for playing WarLight while it was beta. Trophies are intended to be rare, and most players will probably never get one.&lt;br /&gt;
&lt;br /&gt;
Unlike achievements, trophies don’t actually award points themselves, but they’re displayed prominently on player’s profiles. (Ranking #1 on the 1v1 Ladder would award plenty of points from the ladder, just not from the trophy itself.)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Points]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Achievements&amp;diff=3580</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Achievements&amp;diff=3580"/>
		<updated>2016-02-01T13:04:03Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: /* Achievement List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An &#039;&#039;&#039;achievement&#039;&#039;&#039; in WarLight is a task or accomplishment that players can unlock.  Players can earn achievements for doing various things throughout the game. &lt;br /&gt;
&lt;br /&gt;
Achievements also award [[points]]. Achievements award points based on their difficulty – the more difficult the achievement, the more points you&#039;ll get for unlocking it. &lt;br /&gt;
&lt;br /&gt;
All achievements earned are displayed on player&#039;s profiles.&lt;br /&gt;
&lt;br /&gt;
There are no achievements that require a [[membership]] to get, so free players can still complete every achievement if they desire to.&lt;br /&gt;
&lt;br /&gt;
== Achievement List ==&lt;br /&gt;
The full list of achievements has not yet been revealed!  The main way to discover what achievements exist is by stumbling into them or checking other player&#039;s profiles.  &lt;br /&gt;
&lt;br /&gt;
You can also see some achievements you haven&#039;t earned yet by visiting your profile and looking at the achievements list.  However, this will only show you a maximum of 10 achievements that you haven&#039;t earned.  Once you unlock one of those, you can see another in its place.  If this section contains fewer than 10, then you know it&#039;s showing all remaining achievements.&lt;br /&gt;
&lt;br /&gt;
The list below is a work in progress, please feel free to add to it. &lt;br /&gt;
&lt;br /&gt;
All game-related achievements may only be earned in ranked multi-player games unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Achievement !! Description !! Points&lt;br /&gt;
|-&lt;br /&gt;
| Abandon Master || Abandon a territory that an enemy stack runs into. They must fail the attack and lose at least 50 armies. || ?&lt;br /&gt;
|-&lt;br /&gt;
| AI Exploitment || In a team game, gift a stack of 30 or more armies to the opposing team&#039;s AI. Can be earned in practice games. || ?&lt;br /&gt;
|-&lt;br /&gt;
| Airlift Master || Airlift into a territory that an enemy stack runs into. They must fail the attack and lose at least 50 armies. || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Against All Odds || Win an uneven team game as the smaller team. Must be a team of 3-5 fighting against a team with at least 2 more players. Can be earned in practice games. || ?&lt;br /&gt;
|-&lt;br /&gt;
| All Gold || Get a gold star on all six single-player levels || ?&lt;br /&gt;
|-&lt;br /&gt;
| Color Superiority || Deny someone else their color || ?&lt;br /&gt;
|-&lt;br /&gt;
| Control 100 armies || Total number of armies on the board at end of a turn is 100 or higher || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Control 200 armies || Total number of armies on the board at end of a turn is 200 or higher || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Control 1000 armies || Total number of armies on the board at end of a turn is 1000 or higher || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Crazy Challenge || Defeat the single-player level Crazy Challenge || ?&lt;br /&gt;
|-&lt;br /&gt;
| Created a multi-player game || Created a multi-player game || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Defeat a level X player || Achievements the first time you beat someone from each level from 5 up to 63 in a ranked game. || 2000 (lvl 5 - 20?),  3500 (lvl 21 - 40?), 5000 (41+)&lt;br /&gt;
|-&lt;br /&gt;
| Delay Apprentice || Issue at least 5 orders of one army each to delay a later attack (last attack must be 10+) || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Delay Card Master || Use a Delay Card to take a territory that you would not have otherwise taken if you hadn&#039;t out-delayed your opponent (They must hit you with at least 20 without a delay card, and you must capture them back with no more than 2x the number of defending armies.) || ?&lt;br /&gt;
|-&lt;br /&gt;
| Delay Master || Issue at least 15 orders of one army each to delay a later attack (last attack must be 10+) || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Delay Veteran || Issue at least 10 orders of one army each to delay a later attack (last attack must be 10+) || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Dense || Have at least 40 armies on 80% of your territories at the end of a turn. Must have at least 10 territories. || ?&lt;br /&gt;
|-&lt;br /&gt;
| Diplomacy master || Play a diplomacy card on two opponents || ?&lt;br /&gt;
|-&lt;br /&gt;
| Dynamic Duo || As a team of 2, win an uneven team game against a team of 3 to 5. Can be earned in practice games. || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Eliminate yourself || Eliminate yourself form a game with an abandon card, gift card or blockade card || ?&lt;br /&gt;
|-&lt;br /&gt;
| Europe Challenge || Defeat the single-player level Europe Challenge || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Insane Challenge || Defeat the single-player level Insane Challenge || ?&lt;br /&gt;
|-&lt;br /&gt;
| Invited a friend || Invite a friend to a game, who then accepts the invitation || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Invited 5 friends || Invite 5 friends to a game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Invited 15 friends || Invite 15 friends to a game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 100 armies || A single territory has 100 or more armies at the end of a turn || ?&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 200 armies || A single territory has 200 or more armies at the end of a turn || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Made a stack of 1000 armies || A single territory has 1000 or more armies at the end of a turn || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Peaceful Nation || Go at leat 5 turns wiithout issuing any attack orders || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Play WarLight from two platforms || Play from at least two of the three platforms (Website, iOS, Android) || ?&lt;br /&gt;
|-&lt;br /&gt;
| Play WarLight from three platforms || Play from all three platforms (Website, iOS, Android) || ?&lt;br /&gt;
|-&lt;br /&gt;
| Positional Advantage || Your opponent surrenders in a 1v1 while they&#039;re winning (They must have between 5 and 20% more armies and income than you.) || ?&lt;br /&gt;
|-&lt;br /&gt;
| Priority Master || Use a Priority Card to kill an enemy stack that was trying to attack a defenseless territory of yours on its first order || ?&lt;br /&gt;
|-&lt;br /&gt;
| Ranked in the top 50 of the coin leaderboard || Appear in the top 50 of the coin leaderboard || ?&lt;br /&gt;
|-&lt;br /&gt;
| Rate a map || Give a star rating to a map you play || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 10 maps || Give a star rating to 10 maps you play || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 20 maps || Give a star rating to 20 maps you play || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 50 maps || Give a star rating to 50 maps you play || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Rate 100 maps || Give a star rating to 100 maps you play || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Rate 200 maps || Give a star rating to 200 maps you play || ?&lt;br /&gt;
|-&lt;br /&gt;
| Rate 500 maps || Give a star rating to 500 maps you play || ?&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Abandon Card || Abandon a territory and re-take the territory in the same turn in order to receive new card piece(s). You must not capture any other territories that turn. || ?&lt;br /&gt;
|-&lt;br /&gt;
| Recycle Gift Card || Gift a territory to an opponsent and re-take it in the same turn in order to receive new card piece(s). You must not capture any other territories that turn. || ?&lt;br /&gt;
|-&lt;br /&gt;
| Resist an attack of 100 or more armies || Resist an attack of 100 or more armies || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Resist an attack of 200 or more armies || Resist an attack of 200 or more armies || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Reverse Level 1 || Use the level 1 template in multi-player and win from Slot B || ?&lt;br /&gt;
|-&lt;br /&gt;
| Ruthless Trainer || Defeat a player that you invited to WarLight || ?&lt;br /&gt;
|-&lt;br /&gt;
| Sanction Master || Sanction a player with 10x your income|| 2000&lt;br /&gt;
|-&lt;br /&gt;
| Second Birthday || WarLight account is over two years old || ?&lt;br /&gt;
|-&lt;br /&gt;
| Shared on Facebook || Shared a game on Facebook || 10000&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 15 || Someone you invited reached level 15 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 30 || Someone you invited reached level 30 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited reached level 50 || Someone you invited reached level 50 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Someone you invited purchased a membership || Someone you invited purchased a membership || ?&lt;br /&gt;
|-&lt;br /&gt;
| Spy Master || Spy on all opponents in the same turn. You must have at least four opponents, you must play all the spy cards on the same turn, and the game must have fogged territories || ?&lt;br /&gt;
|-&lt;br /&gt;
| Take a 1 with 1 || Capture a territory defended by one army while only attacking with one army (kill rates must be standard) || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Take a 2 with 2 || Capture a territory defended by two armies while only attacking with two armies (kill rates must be standard)  || ?&lt;br /&gt;
|-&lt;br /&gt;
| Take a 3 with 3 || Capture a territory defended by three armies while only attacking with three armies (kill rates must be standard) || ?&lt;br /&gt;
|-&lt;br /&gt;
| Transfer Only Master || Use transfer-only to avoid moving 30 or more armies on the first move into a territory that your opponsent is attacking with 30 or more armies on their first move.  || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tutorial Breaker || Win the single-player tutorial level in three turns || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Viral Achievement || Defeat a player who has the Viral Achievement || 5000&lt;br /&gt;
|-&lt;br /&gt;
| WarLight birthday || WarLight account is over one year old || ?&lt;br /&gt;
|-&lt;br /&gt;
| Well Timed Victory || Eliminate three or more opponents and win on the same turn. || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win your first game || Win any ranked game || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Win 5 ladder games in a row || This can be earned on the 1v1, 2v2 and Seasonal ladders || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 10 games || Win 10 ranked games || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win 100 games || Win 100 ranked games || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 1000 games || Win 1000 ranked games || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 1v1 coin game || Win a 1v1 coin game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win 2v2 auto game || Win 2v2 auto game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 1v1 ladder game || Win a 1v1 ladder game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a 2v2 ladder game || Win a 2v2 ladder game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a cooperative game || Win a game where humans are teamed up against only AIs (can be earned in practice games) || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA auto game || Win a free-for-all game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 5 or more players || Win a free-for-all game with 5 or more players || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 10 or more players || Win a free-for-all game with 10 or more players || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 15 or more players || Win a free-for-all game with 15 or more players || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 20 or more players || Win a free-for-all game with 20 or more players || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 30 or more players || Win a free-for-all game with 30 or more players || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win an FFA with 40 or more players || Win a free-for-all game with 40 or more players || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a seasonal ladder game || Win a seasonal ladder game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win a team game || Win any ranked team game || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Win a tournament game || Win a tournament game || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win a real-time ladder game || Win a real-time ladder game || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 10 different maps || Win ranked games on 10 different maps || 3500&lt;br /&gt;
|-&lt;br /&gt;
| Win on 20 different maps || Win ranked games on 20 different maps || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win on 50 different maps || Win ranked games on 50 different maps || 5000&lt;br /&gt;
|-&lt;br /&gt;
| Win on 100 different maps || Win ranked games on 100 different maps || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win multi-day 1v1 auto game || Win multi-day 1v1 auto game || ?&lt;br /&gt;
|-&lt;br /&gt;
| Win real-time 1v1 auto game || Win a ranked real-time 1v1 auto game || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trophies ==&lt;br /&gt;
Achievements are considered things that any player could just go out and do. Trophies, on the other hand, are for tasks that are rare, very difficult, or special in some way. For example, there’s a trophy for achieving rank #1 on the [[1 v 1 Ladder|1v1 Ladder]], and another for playing WarLight while it was beta. Trophies are intended to be rare, and most players will probably never get one.&lt;br /&gt;
&lt;br /&gt;
Unlike achievements, trophies don’t actually award points themselves, but they’re displayed prominently on player’s profiles. (Ranking #1 on the 1v1 Ladder would award plenty of points from the ladder, just not from the trophy itself.)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Points]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Levels&amp;diff=3579</id>
		<title>Levels</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Levels&amp;diff=3579"/>
		<updated>2016-01-29T01:52:45Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: /* Levels 6+ */ Correcting the widely spread false notion that 1v1 ladder unlocks at 47. It&amp;#039;s 48.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;By earning [[points]], players can gain &#039;&#039;&#039;levels&#039;&#039;&#039;.   Gaining levels unlocks additional features or [[map]]s that players can use, among other things.&lt;br /&gt;
&lt;br /&gt;
== Levels don&#039;t make you stronger ==&lt;br /&gt;
The idea of leveling up is familiar to anyone who&#039;s played an RPG. However, WarLight’s leveling system has an important distinction: In WarLight, levels don’t actually make you stronger. WarLight is fundamentally a competitive strategy game, and games will always be won or lost based on your strategy alone. Levels will not do anything that gives you an advantage in a game. It’s just as easy for a level 1 player to defeat a level 30 player as it is for a level 40 player.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
Leveling up unlocks rewards.  Once a reward is unlocked, you have it permanently.&lt;br /&gt;
&lt;br /&gt;
=== Levels 2-5 ===&lt;br /&gt;
The rewards for levels 2-5 vary depending on if you&#039;re playing on Kongregate.com versus the main WarLight (warlight.net / iOS / Android).&lt;br /&gt;
&lt;br /&gt;
The Kongregate rewards are:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol start=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 4 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 5 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 6 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can join [[tournaments]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The main WarLight rewards are:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol start=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 6 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can join tournaments&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can post to the [[forums]] (all except [[Ladder]])&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Three days of ad-free play&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Levels 6+ ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol start=&amp;quot;6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 7 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can use the [[Statistics Window]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can include the [[Diplomacy Card]] when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 8 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Can include the [[Emergency Blockade Card]] when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can use [[Open Seat Prerequisites]] when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 10 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create up to one [[tournament]] at a time&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can include the [[Airlift Card]] when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 12 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can use up to one [[vacation]] per year&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can include the [[Sanctions Card]] when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 14 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can use the [[extra armies for territories]] setting when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Can change the [[offensive and defensive kill rate]] when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 16 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create up to two [[tournaments]] at a time&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can include the [[spy card]], [[surveillance card]], and [[reconnaissance card]] when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 18 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Can include [[wastelands]] when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can enable the [[attack only and transfer only]] settings when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 20 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can include the [[blockade card]] when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can take up to 3 [[vacations]] per year&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 22 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can enable the [[local deployments]] setting when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create up to three [[tournaments]] at a time&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 24 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can use Dense, Heavy, and Complete [[fog]] levels.&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Can include the [[gift card]] when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 26 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can enable [[multi-attack]] and [[attack by percentage]] settings when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create up to four [[tournaments]] at a time&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 28 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Can enable [[no-split mode]] when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can include the [[order priority card]] and [[order delay card]] when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 30 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can join the [[Real-Time Ladder]] and post to the Ladder forum&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create up to five [[tournaments]] at a time&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Can [[override bonuses]] when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can use [[custom scenarios]] when creating multi-player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;???&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can join the [[1 v 1 Ladder]]. Can create 33 player games. (can someone confirm?)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can take up to 5 [[vacations]] per year&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 36 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can join the [[2 v 2 Ladder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can join the [[Seasonal Ladder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 40 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can join the [[3 v 3 Ladder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Map Levels ==&lt;br /&gt;
By gaining levels, players can gain access to additional maps.  Players only need access to a map in order to &#039;&#039;create&#039;&#039; games or tournaments on that map.  If they are invited to a game or tournament, they can always join it no matter what level they are.&lt;br /&gt;
&lt;br /&gt;
Map creators are in full control of what level their maps unlock. As a map creator, you can log into your map at any time, click the &amp;quot;Edit Name/Description&amp;quot; button and set the level. You can do this even after it&#039;s public. If you want your map available to everyone regardless of their level, you can just set your map to level 1 and everyone will be able to use it. &lt;br /&gt;
&lt;br /&gt;
The advantage of setting a level to your map is increased visibility. For example, if you set your map to level 10, whenever someone levels up to 10 it&#039;ll pop up a message on their screen letting them know they&#039;ve unlocked your map. For best visibility, you should try to set your map to a level that has few other maps assigned to it (or at least, where your map is rated more highly than the others at that level.)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Points]]&lt;br /&gt;
* [[Hidden settings]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=One_Army_Must_Stand_Guard&amp;diff=3536</id>
		<title>One Army Must Stand Guard</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=One_Army_Must_Stand_Guard&amp;diff=3536"/>
		<updated>2016-01-04T22:57:13Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;One Army Must Stand Guard&#039;&#039;&#039; is a setting that can be configured by game creators.  When enabled, players must leave one army behind on every territory whenever they attack, transfer, or airlift armies out of a territory.  &lt;br /&gt;
&lt;br /&gt;
For example, if you have 5 armies on a territory, only 4 would be eligible for an action, and the 5th must remain on the territory to guard it. However, if this setting is left unchecked, then all 5 armies would attack or transfer, leaving the territory from which you attacked with zero armies; however, you will still retain ownership(ie, it has your color and counts towards your bonuses). &lt;br /&gt;
&lt;br /&gt;
For example, you own a territory named Territory A. It currently has 10 armies. if you wish to attack Territory B from Territory A and-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
YOU HAVE ONE ARMY MUST STAND ENABLED(Checked):&lt;br /&gt;
Only 9 armies will attack Territory B. The last army MUST stay on territory A to keep it yours- there is no way around this. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
YOU HAVE ONE ARMY MUST STAND DISABLED(Unchecked):&lt;br /&gt;
All 10 armies will attack Territory B. Although you will have 0 armies left on Territory A, it will remain yours. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
RISKS AND BENEFITS OF THIS STRATEGY: &lt;br /&gt;
Risk-&lt;br /&gt;
It will allow for enemies to easily take over all of you land, as they will face no resistance&lt;br /&gt;
Benefit-&lt;br /&gt;
You can do the same to your enemy, and it will leave you with more armies to attack with. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In short, this is a high stakes strategy, but one that can pay off well- or ultimately lose you the game. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-User- Zack105&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**https://photos-6.dropbox.com/t/2/AAD4GxQKHAUyA7soaRyvohUK1QR6A990WOcywrr005nO7g/12/432517190/png/32x32/1/_/1/2/Screenshot%202016-01-04%20at%2017.47.44.png/EJaLub0DGDEgBygH/_PRduB1vhKX1E0gQzATf3Jcro3NWnl3kpCNorCIXUok?size=1024x768&amp;amp;size_mode=3&lt;br /&gt;
**&lt;br /&gt;
Example image of One Army Must Stand Guard in action&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=One_Army_Must_Stand_Guard&amp;diff=3535</id>
		<title>One Army Must Stand Guard</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=One_Army_Must_Stand_Guard&amp;diff=3535"/>
		<updated>2016-01-04T22:55:57Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;One Army Must Stand Guard&#039;&#039;&#039; is a setting that can be configured by game creators.  When enabled, players must leave one army behind on every territory whenever they attack, transfer, or airlift armies out of a territory.  &lt;br /&gt;
&lt;br /&gt;
https://photos-6.dropbox.com/t/2/AAD4GxQKHAUyA7soaRyvohUK1QR6A990WOcywrr005nO7g/12/432517190/png/32x32/1/_/1/2/Screenshot%202016-01-04%20at%2017.47.44.png/EJaLub0DGDEgBygH/_PRduB1vhKX1E0gQzATf3Jcro3NWnl3kpCNorCIXUok?size=1024x768&amp;amp;size_mode=3&lt;br /&gt;
For example, if you have 5 armies on a territory, only 4 would be eligible for an action, and the 5th must remain on the territory to guard it. However, if this setting is left unchecked, then all 5 armies would attack or transfer, leaving the territory from which you attacked with zero armies; however, you will still retain ownership(ie, it has your color and counts towards your bonuses). &lt;br /&gt;
&lt;br /&gt;
For example, you own a territory named Territory A. It currently has 10 armies. if you wish to attack Territory B from Territory A and-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
YOU HAVE ONE ARMY MUST STAND ENABLED(Checked):&lt;br /&gt;
Only 9 armies will attack Territory B. The last army MUST stay on territory A to keep it yours- there is no way around this. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
YOU HAVE ONE ARMY MUST STAND DISABLED(Unchecked):&lt;br /&gt;
All 10 armies will attack Territory B. Although you will have 0 armies left on Territory A, it will remain yours. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
RISKS AND BENEFITS OF THIS STRATEGY: &lt;br /&gt;
Risk-&lt;br /&gt;
It will allow for enemies to easily take over all of you land, as they will face no resistance&lt;br /&gt;
Benefit-&lt;br /&gt;
You can do the same to your enemy, and it will leave you with more armies to attack with. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In short, this is a high stakes strategy, but one that can pay off well- or ultimately lose you the game. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-User- Zack105&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=One_Army_Must_Stand_Guard&amp;diff=3534</id>
		<title>One Army Must Stand Guard</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=One_Army_Must_Stand_Guard&amp;diff=3534"/>
		<updated>2016-01-04T22:54:33Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;One Army Must Stand Guard&#039;&#039;&#039; is a setting that can be configured by game creators.  When enabled, players must leave one army behind on every territory whenever they attack, transfer, or airlift armies out of a territory.  &lt;br /&gt;
&lt;br /&gt;
https://www.dropbox.com/s/hesqg62yx5bl2vv/Screenshot%202016-01-04%20at%2017.47.44.png?dl=0&lt;br /&gt;
&lt;br /&gt;
For example, if you have 5 armies on a territory, only 4 would be eligible for an action, and the 5th must remain on the territory to guard it. However, if this setting is left unchecked, then all 5 armies would attack or transfer, leaving the territory from which you attacked with zero armies; however, you will still retain ownership(ie, it has your color and counts towards your bonuses). &lt;br /&gt;
&lt;br /&gt;
For example, you own a territory named Territory A. It currently has 10 armies. if you wish to attack Territory B from Territory A and-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
YOU HAVE ONE ARMY MUST STAND ENABLED(Checked):&lt;br /&gt;
Only 9 armies will attack Territory B. The last army MUST stay on territory A to keep it yours- there is no way around this. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
YOU HAVE ONE ARMY MUST STAND DISABLED(Unchecked):&lt;br /&gt;
All 10 armies will attack Territory B. Although you will have 0 armies left on Territory A, it will remain yours. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
RISKS AND BENEFITS OF THIS STRATEGY: &lt;br /&gt;
Risk-&lt;br /&gt;
It will allow for enemies to easily take over all of you land, as they will face no resistance&lt;br /&gt;
Benefit-&lt;br /&gt;
You can do the same to your enemy, and it will leave you with more armies to attack with. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In short, this is a high stakes strategy, but one that can pay off well- or ultimately lose you the game. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-User- Zack105&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=One_Army_Must_Stand_Guard&amp;diff=3533</id>
		<title>One Army Must Stand Guard</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=One_Army_Must_Stand_Guard&amp;diff=3533"/>
		<updated>2016-01-04T22:46:28Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;One Army Must Stand Guard&#039;&#039;&#039; is a setting that can be configured by game creators.  When enabled, players must leave one army behind on every territory whenever they attack, transfer, or airlift armies out of a territory.  &lt;br /&gt;
&lt;br /&gt;
For example, if you have 5 armies on a territory, only 4 would be eligible for an action, and the 5th must remain on the territory to guard it. However, if this setting is left unchecked, then all 5 armies would attack or transfer, leaving the territory from which you attacked with zero armies; however, you will still retain ownership(ie, it has your color and counts towards your bonuses). &lt;br /&gt;
&lt;br /&gt;
For example, you own a territory named Territory A. It currently has 10 armies. if you wish to attack Territory B from Territory A and-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
YOU HAVE ONE ARMY MUST STAND ENABLED(Checked):&lt;br /&gt;
Only 9 armies will attack Territory B. The last army MUST stay on territory A to keep it yours- there is no way around this. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
YOU HAVE ONE ARMY MUST STAND DISABLED(Unchecked):&lt;br /&gt;
All 10 armies will attack Territory B. Although you will have 0 armies left on Territory A, it will remain yours. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
RISKS AND BENEFITS OF THIS STRATEGY: &lt;br /&gt;
Risk-&lt;br /&gt;
It will allow for enemies to easily take over all of you land, as they will face no resistance&lt;br /&gt;
Benefit-&lt;br /&gt;
You can do the same to your enemy, and it will leave you with more armies to attack with. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In short, this is a high stakes strategy, but one that can pay off well- or ultimately lose you the game. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-User- Zack105&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=War.app_dictionary&amp;diff=3478</id>
		<title>War.app dictionary</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=War.app_dictionary&amp;diff=3478"/>
		<updated>2015-09-24T07:15:14Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here&#039;s a list of terms you will often encounter when playing WarLight. There is large overlap with the general chat-language, but there are some WarLight-specific words as well.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;16%&#039;&#039;&#039; – The [[Luck Modifier|luck]] is set at 16%. It can be any percentage, but 16% is popular because the often-used 4 vs 2 attack will have a 100% chance of winning, however, a 3 vs 2 attack will have a 80% chance of winning. Often in [[Game Name|game]] or [[tournament]] name.&lt;br /&gt;
* &#039;&#039;&#039;ATM&#039;&#039;&#039; – Short for At The Moment&lt;br /&gt;
* &#039;&#039;&#039;Diplomacy&#039;&#039;&#039; – A game with private chat enabled, to encourage truces and treaties between players that are not teamed together from the start.&lt;br /&gt;
* &#039;&#039;&#039;FFA&#039;&#039;&#039; – Free for all, i.e. without [[teams]].&lt;br /&gt;
* &#039;&#039;&#039;FTB&#039;&#039;&#039; – First Turn Bonus; a type of strategy.&lt;br /&gt;
* &#039;&#039;&#039;GG, gg&#039;&#039;&#039; – Good game, often said at the end of a game to compliment other players with their strategy, fair-play and/or manners.&lt;br /&gt;
* &#039;&#039;&#039;LD&#039;&#039;&#039; – [[Local deployments]]. Often in the game/tournament name.&lt;br /&gt;
* &#039;&#039;&#039;MA&#039;&#039;&#039; - [[Multi Attack]]&lt;br /&gt;
* &#039;&#039;&#039;NC&#039;&#039;&#039; – No [[cards]]. Often in game or tournament name.&lt;br /&gt;
* &#039;&#039;&#039;SR&#039;&#039;&#039; - Straight Round&lt;br /&gt;
* &#039;&#039;&#039;WR&#039;&#039;&#039; - Weighted Random&lt;br /&gt;
*&#039;&#039;&#039;VTE&#039;&#039;&#039; – Vote to End.  Often used in [[Diplomacy Gametype|diplomacy games]].&lt;br /&gt;
* &#039;&#039;&#039;Strategic, Strat&#039;&#039;&#039; – A game with [[settings]] equal to or largely like the [[Strategic 1 v 1|Strategic 1v1 template]].  Often in game or tournament titles.&lt;br /&gt;
* &#039;&#039;&#039;auto&#039;&#039;&#039; – [[Random Warlords and Random Cities|Random (automatic) distribution]] of [[territories]] upon starting a game. Often in game or tournament titles.&lt;br /&gt;
* &#039;&#039;&#039;gl&#039;&#039;&#039; – Good luck&lt;br /&gt;
* &#039;&#039;&#039;hf&#039;&#039;&#039; – Have fun&lt;br /&gt;
* &#039;&#039;&#039;hree, jere, here, ghere &#039;&#039;&#039; – I am aware I exceeded the [[Booted|boot]] timer. I was away, but I am here now. I promise I will hurry now in committing my turn, please don&#039;t boot me.&lt;br /&gt;
* &#039;&#039;&#039;random&#039;&#039;&#039; – Random distribution of territories upon starting a game. Often in game or tournament titles.&lt;br /&gt;
* &#039;&#039;&#039;mirror&#039;&#039;&#039; – Mirror picks, when someone ask to copy exactly his picks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Medium Earth ==&lt;br /&gt;
* &#039;&#039;&#039;ME&#039;&#039;&#039; - Medium Earth&lt;br /&gt;
* &#039;&#039;&#039;ant&#039;&#039;&#039; - Antarctica&lt;br /&gt;
* &#039;&#039;&#039;aus&#039;&#039;&#039; - Australia&lt;br /&gt;
* &#039;&#039;&#039;CA&#039;&#039;&#039; - Central America&lt;br /&gt;
* &#039;&#039;&#039;SA&#039;&#039;&#039; - South America&lt;br /&gt;
* &#039;&#039;&#039;WA&#039;&#039;&#039; - West Africa&lt;br /&gt;
* &#039;&#039;&#039;EA&#039;&#039;&#039; - East Africa&lt;br /&gt;
* &#039;&#039;&#039;Indo&#039;&#039;&#039; - Indonesia&lt;br /&gt;
* &#039;&#039;&#039;SEA&#039;&#039;&#039; - South East Asia&lt;br /&gt;
* &#039;&#039;&#039;EC&#039;&#039;&#039; - East China&lt;br /&gt;
* &#039;&#039;&#039;WC&#039;&#039;&#039; - West China&lt;br /&gt;
* &#039;&#039;&#039;scan&#039;&#039;&#039; - Scandinavia&lt;br /&gt;
* &#039;&#039;&#039;WR&#039;&#039;&#039; - West Russia&lt;br /&gt;
* &#039;&#039;&#039;CR&#039;&#039;&#039; - Central Russia&lt;br /&gt;
&lt;br /&gt;
== Troll&#039;s Europe ==&lt;br /&gt;
* &#039;&#039;&#039;SLK&#039;&#039;&#039; - Slovakia&lt;br /&gt;
* &#039;&#039;&#039;WCR&#039;&#039;&#039; - Western Central Russia&lt;br /&gt;
* &#039;&#039;&#039;aus&#039;&#039;&#039; - Austria&lt;br /&gt;
* &#039;&#039;&#039;switz&#039;&#039;&#039; - Switzerland&lt;br /&gt;
* &#039;&#039;&#039;Ben/bene&#039;&#039;&#039; - Benelux&lt;br /&gt;
* &#039;&#039;&#039;GB,england&#039;&#039;&#039; - Britain&lt;br /&gt;
* &#039;&#039;&#039;Ice&#039;&#039;&#039; - Iceland&lt;br /&gt;
* &#039;&#039;&#039;Ire&#039;&#039;&#039; - Ireland&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Community]]&lt;br /&gt;
&lt;br /&gt;
==Rise of Rome==&lt;br /&gt;
Here is a list of common terms (mostly abbreviations for megabonuses) that will come up often when playing on the Rise of Rome map.&lt;br /&gt;
* &#039;&#039;&#039;Illy&#039;&#039;&#039;: the megabonus Illyricum, located near the center of the map&lt;br /&gt;
* &#039;&#039;&#039;Mace&#039;&#039;&#039;: the megabonus Magna Macedonia, located just south of illy&lt;br /&gt;
* &#039;&#039;&#039;gb&#039;&#039;&#039;: the megabonus Magna Britannia&lt;br /&gt;
* &#039;&#039;&#039;Asia&#039;&#039;&#039;: the megabonus Magna Asia (usually; in some cases it may refer to the actual +4 bonus Asia located at the northwest of that megabonus)&lt;br /&gt;
* &#039;&#039;&#039;Colchis&#039;&#039;&#039;: a +2-bonus located in the far northeast.&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Talk:Cheaters&amp;diff=3470</id>
		<title>Talk:Cheaters</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Talk:Cheaters&amp;diff=3470"/>
		<updated>2015-09-19T21:56:59Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: Created page with &amp;quot;Why no mention of dual account / sock puppet abuse?&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Why no mention of dual account / sock puppet abuse?&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Talk:Ad_error&amp;diff=3469</id>
		<title>Talk:Ad error</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Talk:Ad_error&amp;diff=3469"/>
		<updated>2015-09-19T15:23:18Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: Created page with &amp;quot;Sometimes, unfortunately, this also happens when the connection is bad and/or warlight is under heavy load. It&amp;#039;s ridiculous that players then are punished therefore!&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sometimes, unfortunately, this also happens when the connection is bad and/or warlight is under heavy load.&lt;br /&gt;
It&#039;s ridiculous that players then are punished therefore!&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Diplomacy_Gametype&amp;diff=3460</id>
		<title>Diplomacy Gametype</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Diplomacy_Gametype&amp;diff=3460"/>
		<updated>2015-07-09T05:14:12Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: /* Origin */ Added in origin of the term &amp;quot;Public Enemy&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Diplomacy gametype&#039;&#039;&#039; is a user created &amp;quot;custom&amp;quot; game with a set of rules in a FFA to be followed to play the game as a real world scenario of deceiving enemies, making valuable alliances, making &amp;quot;declarations&amp;quot; of war, and eventually being the last one standing, however, the game can be [[Vote to end|voted to end]] if an alliance claims &amp;quot;victory&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Rules&#039;&#039;&#039; ==&lt;br /&gt;
Common rules consist of:&lt;br /&gt;
&lt;br /&gt;
# No attacking other players without declaring war on them in public chat so as to give the enemy a fair chance. &lt;br /&gt;
# If a player attacks without warning (in some games this is known as &amp;quot;Blitzkrieging&amp;quot;, German for &amp;quot;Lighting War&amp;quot;, which is what the Germans used in WWII to surprise and overwhelm their enemies to win), then all players in the immediate area of the blitzkrieger can attack without warning or reason. Commonly, the blitzkrieger becomes &amp;quot;public enemy&amp;quot; or &amp;quot;PE&amp;quot;, requiring all other players to attack the PE if they are able. This rule is used to enforce people to follow the rules, as there is no concrete way of stopping people from breaking them. Most hosts make the game a [[Ranked versus Practice|practice game]].&lt;br /&gt;
# Alliances are encouraged. Some games require alliances be made public, some allow it to be private. Allies are a good way of invading successfully or defending from a stronger enemy.&lt;br /&gt;
&lt;br /&gt;
Common settings are &amp;quot;no fog&amp;quot; or &amp;quot;slight fog&amp;quot;, so as to know if someone really did blitzkrieg. All [[cards]] are often enabled to allow for interesting storyline twists to occur in the game.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Origin&#039;&#039;&#039; ==&lt;br /&gt;
While the exact creator is not known as after its obscure creation other users quickly copied the rules and made spinoffs, the user &amp;quot;Soviet Russia Buddy&amp;quot; takes the most credit for creating the game. His first game was known as &amp;quot;Reality Warfare, A New Way Of Playing&amp;quot;, which was then shortened to &amp;quot;Reality Warfare&amp;quot; which its current name is. Another user named &amp;quot;Zecit&amp;quot; coined the term &amp;quot;Public Enemy&amp;quot; in his game &amp;quot;Simulation World&amp;quot;, which is used in many Diplomacy games. Out of all hosts commonly making these games, he (presumably male) has the most amount of rules and hosts games at least once a day. However, not all of them are rules and rather more creative and realistic additions, one of which is a rule involving capitals, and some are guidelines that can be used to be more &amp;quot;diplomatic&amp;quot;. People who have played with him have said they have played that gametype with him for almost 2 years. When asked where he got his possibly original idea, he said he had been playing a 24FFA with no fog when he noticed that everyone had to have secret alliances as no one was attacking anyone.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Current&#039;&#039;&#039; ==&lt;br /&gt;
Currently, many different players host these games. Most of them are 6FFAs, but Soviet Russia Buddy and others host 24FFAs, or sometimes less for scenario diplomacy games. While many players attribute many different users for its creation, many only use 3-4 of Soviet Russia Buddy&#039;s original rules, usually copying them word for word. Alternatively, rules are slacked and public declarations are only required if a player wants to be &amp;quot;trustworthy&amp;quot;. Many diplomacy games involve a strong element of roleplay, as players play as if they were a character in whichever world the game is set in. This works especially well with maps of universes from fantasy novels, such as George RR Martin&#039;s &amp;quot;Song of Ice and Fire&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[:Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Black_list&amp;diff=3456</id>
		<title>Black list</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Black_list&amp;diff=3456"/>
		<updated>2015-07-07T17:32:21Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Your &#039;&#039;&#039;black list&#039;&#039;&#039; is a list of players that you don&#039;t want to play with.  You can add players to your black list by visiting their profile page and clicking &amp;quot;Add this player to my black list.&amp;quot; You can remove players from your black list on the [https://www.warlight.net/ManageBlackList Manage Black List] page.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
&lt;br /&gt;
Players you blacklist have the following restrictions:&lt;br /&gt;
&lt;br /&gt;
* Any games you create with [[Open Seats]] will not show up for them on the Open Games tab.&lt;br /&gt;
* If they do somehow find an open game you created (such as if another player gives them the link to it), they still won&#039;t be allowed to join it.&lt;br /&gt;
* Any open tournaments you create will not show up for them on the Open Tournaments page, and just like games they aren&#039;t able to join it if even if they do find it.&lt;br /&gt;
* They will have a small &amp;quot;B&amp;quot; icon next to their name in the lobby and main game screen.&lt;br /&gt;
* A small &amp;quot;B&amp;quot; appears on their box on the Open Games tab and My Games page.  This makes it easier to avoid games that they&#039;ve joined.&lt;br /&gt;
* Any chat they send to a game or tournament will be hidden from view.  If you want to see it, a link is provided to reveal it.&lt;br /&gt;
* They are forbidden from inviting you to team [[ladder]].&lt;br /&gt;
* They cannot add you as a Friend.&lt;br /&gt;
* If they have Manager Rights within a [[Clan]], they cannot invite you to join that Clan.&lt;br /&gt;
&lt;br /&gt;
==Refreshing==&lt;br /&gt;
&lt;br /&gt;
The list of players you have blacklisted is loaded into the Flash client when it is loaded.  This means if you blacklist someone after opening the multi-player tab, the player won&#039;t get the icon and chat won&#039;t be hidden until you refresh your browser.  Hopefully this can be fixed in a future release.&lt;br /&gt;
&lt;br /&gt;
==Secrecy==&lt;br /&gt;
&lt;br /&gt;
Most of the time, it is not possible for other players to tell that you have them on your blacklist.  However, if they try to join a game with open seats that you created, or an open tournament you created, they would be notified that they can&#039;t join since they&#039;re on your blacklist.  This is fairly unlikely though, since these games and tournaments would not even show up for them on the Open Games tab or the Open Tournaments page.&lt;br /&gt;
&lt;br /&gt;
They can, however, easily check whether they&#039;re on your blacklist by trying to add you as a &amp;quot;Friend&amp;quot; from your profile.&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Events&amp;diff=3441</id>
		<title>Events</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Events&amp;diff=3441"/>
		<updated>2015-06-24T03:50:24Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: /* Clan League */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Many events have been created by the players. Here are some of them according to [https://www.warlight.net/Forum/33486-warlight-events this forum thread].&lt;br /&gt;
&lt;br /&gt;
==Currently running events==&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/2554-20-leagues (20)]===&lt;br /&gt;
{{Correct section|[20]}}&lt;br /&gt;
&lt;br /&gt;
The idea is that the best players get divided into groups of 20 players and play 1vs1, 2vs2, and 3vs3 RR [[tournaments]].&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=943909819 Qi] and is currently run by [https://www.warlight.net/Profile?p=876990283 JSA].&lt;br /&gt;
&lt;br /&gt;
==== Season 1 ====&lt;br /&gt;
&lt;br /&gt;
Here are the [https://www.warlight.net/Forum/3914-20-league-games-season-s-results results of the 1st season]:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Rank !! Player !! Points&lt;br /&gt;
|-&lt;br /&gt;
|1 || Szeweningen || 17&lt;br /&gt;
|-&lt;br /&gt;
|2 || Qi || 16&lt;br /&gt;
|-&lt;br /&gt;
|2 || Unknownsoldier ||16&lt;br /&gt;
|-&lt;br /&gt;
|3 || Salah-ad-din || 15&lt;br /&gt;
|-&lt;br /&gt;
|4 || Sakelar || 14&lt;br /&gt;
|-&lt;br /&gt;
|4 || FlyFisher || 14&lt;br /&gt;
|-&lt;br /&gt;
|5 || Lobstrosity || 13&lt;br /&gt;
|-&lt;br /&gt;
|6 || ［中国阳朔］V || 12&lt;br /&gt;
|-&lt;br /&gt;
|6 || Wini || 12&lt;br /&gt;
|-&lt;br /&gt;
|7 || Heyheuhei || 11&lt;br /&gt;
|-&lt;br /&gt;
|8 || Zibik || 10&lt;br /&gt;
|-&lt;br /&gt;
|9 || Ribena || 9&lt;br /&gt;
|-&lt;br /&gt;
|10 || Fatih Sultan Mehmed || 8&lt;br /&gt;
|-&lt;br /&gt;
|11 || Monsenhor Chacina || 7&lt;br /&gt;
|-&lt;br /&gt;
|11 || Rubik || 7&lt;br /&gt;
|-&lt;br /&gt;
|12 || Eitz || 6&lt;br /&gt;
|-&lt;br /&gt;
|13 || Blue Precision || 5&lt;br /&gt;
|-&lt;br /&gt;
|14 || Lollipop Guild || 4&lt;br /&gt;
|-&lt;br /&gt;
|15 || Myhandisonfire || 3&lt;br /&gt;
|-&lt;br /&gt;
|15 || 13Chris37 || 3&lt;br /&gt;
|-&lt;br /&gt;
|15 || Aziridine || 3&lt;br /&gt;
|-&lt;br /&gt;
|16 || Ruthless || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [https://www.warlight.net/Forum/3606-20-season-ii-adjustments-map-voting-rules-recruitm Season 2] ====&lt;br /&gt;
&lt;br /&gt;
This season didn&#039;t finish.&lt;br /&gt;
&lt;br /&gt;
==== Season 3 ====&lt;br /&gt;
&lt;br /&gt;
Here are the [https://www.warlight.net/Forum/5644-20-season-3-results results of the 3rd season]: &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Rank !! Player !! Points&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Szeweningen || 16&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Timinator || 13&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [WM] Old Surehand || 13&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Dunga apex || 12&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [WM] Troullusa || 12&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Luxis apex || 11&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Grona apex || 11&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Heyheuhei || 11&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Huruey apex || 10&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Unknownsoldier || 10&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Lobstrosity || 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [https://www.warlight.net/Forum/17645-20-standings-far Season 4] ====&lt;br /&gt;
&lt;br /&gt;
This season is still running.&lt;br /&gt;
&lt;br /&gt;
===Clan Battle===&lt;br /&gt;
&lt;br /&gt;
The idea is that [[Clan|clans]] challenge each other and play on a special grid.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=999878954 ChrisCMU] and also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
Season I can be viewed [https://www.warlight.net/Forum/26023-clan-battle-challenge-format-season-1 here].&lt;br /&gt;
&lt;br /&gt;
===Clan League===&lt;br /&gt;
&lt;br /&gt;
The idea is that clans compete against each other in various Round Robin tournaments, and get divided in groups based on the results of previous edition, top two performers in each group get promoted, bottom two get demoted.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=876990283 JSA]. It is currently run by: [https://www.warlight.net/Profile?p=255230401 Master Miyagi • apex], [https://www.warlight.net/Profile?p=999878954 ChrisCMU] and [https://www.warlight.net/Profile?p=2910144747 Apollo].&lt;br /&gt;
&lt;br /&gt;
The 6th Season is ongoing.&lt;br /&gt;
&lt;br /&gt;
Here are the scores for each group (for Clan League 6)&lt;br /&gt;
&lt;br /&gt;
A - https://docs.google.com/spreadsheets/d/1_ZjU7Au3iliShLR3aXLHthEIWWbpsEZ1rU5ctbCecCQ/pub?output=html#&lt;br /&gt;
&lt;br /&gt;
B - https://docs.google.com/spreadsheets/d/1-H6ZiiO_7kzIz6RybMQn_1ZW0Y33KdsmsVuu4sRIEzw/edit#gid=0&lt;br /&gt;
&lt;br /&gt;
C - https://docs.google.com/spreadsheets/d/1tz1Y8vvt3AUGzaXNkggSbKhtmmEX6y3ox6ynjlXcj84/edit?pli=1#gid=0&lt;br /&gt;
&lt;br /&gt;
D - https://docs.google.com/spreadsheets/d/1KdV2kWoElslwiLCcGTFQV7ESXo-ww5YXapQhYpMd21M/edit#gid=0&lt;br /&gt;
 &lt;br /&gt;
The 7th clan league is in preparation, as the 6th clan league is almost finished.&lt;br /&gt;
&lt;br /&gt;
Clan League 6 - https://www.warlight.net/Forum/76938-clan-league-6-official-thread&lt;br /&gt;
Clan League 7 (Preparation) - https://www.warlight.net/Forum/93697-clan-league-7-preperation-thread&lt;br /&gt;
&lt;br /&gt;
===Manager League===&lt;br /&gt;
&lt;br /&gt;
The idea is that 4 managers pick a team from a pool of players and later the [[teams]] battle each other.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=735146651 Ineffable] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
The 1st season on-going.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/22094-manager-league-signup&lt;br /&gt;
* https://www.warlight.net/Forum/24329-manager-league-draft-results&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/76744-map-masters-league Map Masters League]===&lt;br /&gt;
&lt;br /&gt;
A redesign of the Arbitrary League, with the base of having a random map and a fixed set of standard setting. Its game mode revolves from mass free for all to 3 VS 3.&lt;br /&gt;
&lt;br /&gt;
It was created by and still run by [https://www.warlight.net/Profile?p=405914907 Skunk940]&lt;br /&gt;
&lt;br /&gt;
The 1st season is currently happening.&lt;br /&gt;
&lt;br /&gt;
Link: https://www.warlight.net/Forum/76744-map-masters-league&lt;br /&gt;
&lt;br /&gt;
===Multiattacker&#039;s League===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a league for multiattackers. Players are divided into a few groups to play some small 1vs1 RR tournaments with the [[multiattack]] option, later winners compete for a champion title.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=796423469 AWESOMEGUY] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/26776-multiattackers-league-season-iii-information 3rd season] is starting.&lt;br /&gt;
&lt;br /&gt;
===Nations cup===&lt;br /&gt;
&lt;br /&gt;
The idea is that players form teams to represent their country and teams compete against each other in a single elimination way.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=955485421 dunga • apex] and is currently run by [https://www.warlight.net/Profile?p=794598733 ??? (WM) ???Fridge].&lt;br /&gt;
&lt;br /&gt;
The 2nd edition is on-going.&lt;br /&gt;
&lt;br /&gt;
The team registrations for the 2nd edition can be found [https://www.warlight.net/Forum/6255-2nd-nations-cup-registrations here].&lt;br /&gt;
The old results can be found [https://www.warlight.net/Forum/6331-2nd-nations-cup-final-list-teams-players here] and the new results can be found [https://www.warlight.net/Forum/30041-second-nations-cup here].&lt;br /&gt;
&lt;br /&gt;
===Promotion / relegation league===&lt;br /&gt;
&lt;br /&gt;
The idea:&lt;br /&gt;
Players are playing 1vs1 Strategic RR within small groups, basing on their performance they are assigned to groups for next season. &amp;lt;!-- This doesn&#039;t make sense --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=1011675802 Chokecherry] and it&#039;s currently run by [https://www.warlight.net/Profile?p=129117599 Frankdeslimste • apex].&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/30139-promotionrelegation-league-season-12 12th season] is on-going.&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/19981-rotating-template-ladder Rotating Template Ladder]===&lt;br /&gt;
&lt;br /&gt;
The idea is that players play a 1vs1 [[CLOT]] with a changing [[template]].&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=706629919 Krzychu] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
===Strategic 1v1 Playoffs===&lt;br /&gt;
&lt;br /&gt;
The idea:&lt;br /&gt;
Groups of 4 people were top 2 advance to next round. Last 2 face off in a best of 7. &amp;lt;!-- This doesn&#039;t make sense --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=876990283 JSA] and is currently run by [https://www.warlight.net/Profile?p=129117599 Frankdeslimste • apex].&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/17741-strategic-1v1-playoffs-champions-league-style- 1st round] has finished and now the [https://www.warlight.net/Forum/30114-strategic-1v1-playoffs-round-2 2nd round] of the 1st season should start soon.&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/26560-survivor-warlight Survivor - Warlight]===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a long-term tournament that was styled after Survivor, the reality TV show.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=4624739268 thewamp] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/4384-flyweight-belt-1v1 The 1v1 Flyweight Belt]===&lt;br /&gt;
&lt;br /&gt;
The idea is that players challenge the belt holder in a 1vs1 game. If they win they become belt holder.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=673948008 {rp} General Mac] and is currently run by the Belt holder.&lt;br /&gt;
&lt;br /&gt;
The 1v1 Flyweight Belt was reborn and can be seen [https://www.warlight.net/Forum/6366-1v1-flyweight-belt-reborn here]&lt;br /&gt;
&lt;br /&gt;
===The 2v2 Bantamweight Belt===&lt;br /&gt;
It&#039;s dead [[WarLight dictionary|ATM]].&lt;br /&gt;
&lt;br /&gt;
The idea was the players challenged the belt holders in a 2vs2 game. If they win they become belt holders.&lt;br /&gt;
&lt;br /&gt;
It was created by [http://www.warlight.net/Profile?p=673948008{rp} General Mac] and was run by the Belt holders.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/4385-bantamweight-belt-2v2&lt;br /&gt;
* https://www.warlight.net/Forum/6395-bantamweight-belt-reborn&lt;br /&gt;
* https://www.warlight.net/Forum/14847-bantamweight-belt-2v2-reborn-again&lt;br /&gt;
&lt;br /&gt;
===Warlight Champions League===&lt;br /&gt;
It&#039;s dead ATM.&lt;br /&gt;
&lt;br /&gt;
The idea was that players were divided into groups of 4, and play and internal 1vs1 RR and also play 3 2vs2 games. The top 2 advance to next round, however,  the previous round looked slightly different.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=351890471 szeweningen] and is currently run by [https://www.warlight.net/Profile?p=635295275 Lolowut • apex].&lt;br /&gt;
&lt;br /&gt;
The 1st season died twice.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/5559-warlight-champions-league-1&lt;br /&gt;
* https://www.warlight.net/Forum/21421-warlight-champions-league-rulestemplates&lt;br /&gt;
&lt;br /&gt;
===Warlight Fantasy Baseball===&lt;br /&gt;
&lt;br /&gt;
The idea (according to [https://www.warlight.net/profile?p=255230401‎ Master Miyagi • apex] is that &amp;quot;You go to ESPN.com, pick players in MLB in a draft with other people in league then whoeevers team gets most wins in head to head match up wins league.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=9510000349 Boston] and is currently run by [https://www.warlight.net/Profile?p=253123543 13CHRIS37].&lt;br /&gt;
&lt;br /&gt;
The 2nd season is starting.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://warlight.net/Forum/Thread?ThreadID=31741&lt;br /&gt;
* http://games.espn.go.com/flb/leagueoffice?leagueId=26118&amp;amp;seasonId=2013&lt;br /&gt;
&lt;br /&gt;
===[[Warlight League]]===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a competition based on a football league format with a cup running alongside. Various 1vs1 templates are used and games set up manually.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=578974277 andy903] and [https://www.warlight.net/Profile?p=2715085443 Dom365]. It&#039;s currently run by Dom365.&lt;br /&gt;
&lt;br /&gt;
The 6th season is on-going.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* http://warlight.leaguerepublic.com&lt;br /&gt;
* https://www.warlight.net/Forum/6668-1v1-warlight-league-cup&lt;br /&gt;
&lt;br /&gt;
===WGL - WarGamingLive===&lt;br /&gt;
&lt;br /&gt;
It&#039;s a weekly event, that usually consists of 2 live tournaments, and is sometimes commented by some of the top Warlight players. The broadcast (stream) is hosted on twitch.tv&lt;br /&gt;
&lt;br /&gt;
It was created by: [httpa://www.warlight.net/Profile?p=635295275 Lolowut • apex], [https://www.warlight.net/Profile?p=191867869 Mythonian] and [https://www.warlight.net/Profile?p=351882344 Kcscrag]]. It&#039;s currently run by: [https://www.warlight.net/Profile?p=129117599 Frankdeslimste • apex], [https://www.warlight.net/Profile?p=794598733 (WM) ???Fridge], [https://www.warlight.net/Profile?p=635295275 Lolowut • apex], [https://www.warlight.net/Profile?p=428551894 TheWarlightMaster] and [https://www.warlight.net/Profile?p=2813419571 [Lynx]Latnox].&lt;br /&gt;
&lt;br /&gt;
It&#039;s been going on for 77 weeks and counting.&lt;br /&gt;
&lt;br /&gt;
Latest link can be seen [https://www.warlight.net/Forum/28987-wgl-74-guis-new-good-maps here].&lt;br /&gt;
&lt;br /&gt;
===WPL - Warlight Premier League===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a league that simulates the Barclay&#039;s Premier League.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=2910144747 Apollo] and currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
1st season. &amp;lt;!-- This doesn&#039;t make sense --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/14493-warlight-premier-league&lt;br /&gt;
* https://www.warlight.net/Forum/23878-wpl-transfer-window&lt;br /&gt;
&lt;br /&gt;
===WSOW - World Series Of Warlight===&lt;br /&gt;
&lt;br /&gt;
The idea is that players compete in several different 1vs1 double elimination tournaments. The final score depends on final positions in all tournaments.&lt;br /&gt;
&lt;br /&gt;
It was created by [http://www.warlight.net/Profile?p=735146651 Ineffable] and also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
The 1st season is on-going.&lt;br /&gt;
&lt;br /&gt;
Main link: https://www.warlight.net/MultiPlayer?TournamentID=5211&lt;br /&gt;
Scores: https://docs.google.com/spreadsheet/pub?key=0Arn0ahIN9qcsdFVFVVoyajlud3BoNkJoUWZfR3RFMkE&amp;amp;outpu&lt;br /&gt;
&lt;br /&gt;
==Events that haven&#039;t been added yet==&lt;br /&gt;
* [https://www.warlight.net/Forum/10375-new-idea-warlight-nfl Warlight and NFl]&lt;br /&gt;
&lt;br /&gt;
* Warlight Champions League - Ska2D2 version (can be seen [https://www.warlight.net/Forum/6852-warlight-champions-league-tourny-discussion-thread here] and [https://www.warlight.net/Forum/10861-warlight-champions-league-sign-up here])&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/6672-new-competition-tour-de-warlight The Tour de WarLight]&lt;br /&gt;
&lt;br /&gt;
==Dead events or the ones that failed to start==&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/30303-proving-grounds-reborn Proving grounds] (it&#039;s unknown if it&#039;s reborn or not)&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/24184-new-clan-event-clan-ladders The Clan Ladders] (presumed to be abandoned)&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/19099-wesp-warlight-esports-prediction-league-alpha Warlight E-Sports Prediction League *alpha*] - beta didn&#039;t start.&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/15578-arbitrary-league-running-3 Arbitrary League] - ended after 3rd running&lt;br /&gt;
&lt;br /&gt;
[[Category:Tournaments]]&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Events&amp;diff=3440</id>
		<title>Events</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Events&amp;diff=3440"/>
		<updated>2015-06-24T03:49:09Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: /* Clan League */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Many events have been created by the players. Here are some of them according to [https://www.warlight.net/Forum/33486-warlight-events this forum thread].&lt;br /&gt;
&lt;br /&gt;
==Currently running events==&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/2554-20-leagues (20)]===&lt;br /&gt;
{{Correct section|[20]}}&lt;br /&gt;
&lt;br /&gt;
The idea is that the best players get divided into groups of 20 players and play 1vs1, 2vs2, and 3vs3 RR [[tournaments]].&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=943909819 Qi] and is currently run by [https://www.warlight.net/Profile?p=876990283 JSA].&lt;br /&gt;
&lt;br /&gt;
==== Season 1 ====&lt;br /&gt;
&lt;br /&gt;
Here are the [https://www.warlight.net/Forum/3914-20-league-games-season-s-results results of the 1st season]:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Rank !! Player !! Points&lt;br /&gt;
|-&lt;br /&gt;
|1 || Szeweningen || 17&lt;br /&gt;
|-&lt;br /&gt;
|2 || Qi || 16&lt;br /&gt;
|-&lt;br /&gt;
|2 || Unknownsoldier ||16&lt;br /&gt;
|-&lt;br /&gt;
|3 || Salah-ad-din || 15&lt;br /&gt;
|-&lt;br /&gt;
|4 || Sakelar || 14&lt;br /&gt;
|-&lt;br /&gt;
|4 || FlyFisher || 14&lt;br /&gt;
|-&lt;br /&gt;
|5 || Lobstrosity || 13&lt;br /&gt;
|-&lt;br /&gt;
|6 || ［中国阳朔］V || 12&lt;br /&gt;
|-&lt;br /&gt;
|6 || Wini || 12&lt;br /&gt;
|-&lt;br /&gt;
|7 || Heyheuhei || 11&lt;br /&gt;
|-&lt;br /&gt;
|8 || Zibik || 10&lt;br /&gt;
|-&lt;br /&gt;
|9 || Ribena || 9&lt;br /&gt;
|-&lt;br /&gt;
|10 || Fatih Sultan Mehmed || 8&lt;br /&gt;
|-&lt;br /&gt;
|11 || Monsenhor Chacina || 7&lt;br /&gt;
|-&lt;br /&gt;
|11 || Rubik || 7&lt;br /&gt;
|-&lt;br /&gt;
|12 || Eitz || 6&lt;br /&gt;
|-&lt;br /&gt;
|13 || Blue Precision || 5&lt;br /&gt;
|-&lt;br /&gt;
|14 || Lollipop Guild || 4&lt;br /&gt;
|-&lt;br /&gt;
|15 || Myhandisonfire || 3&lt;br /&gt;
|-&lt;br /&gt;
|15 || 13Chris37 || 3&lt;br /&gt;
|-&lt;br /&gt;
|15 || Aziridine || 3&lt;br /&gt;
|-&lt;br /&gt;
|16 || Ruthless || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [https://www.warlight.net/Forum/3606-20-season-ii-adjustments-map-voting-rules-recruitm Season 2] ====&lt;br /&gt;
&lt;br /&gt;
This season didn&#039;t finish.&lt;br /&gt;
&lt;br /&gt;
==== Season 3 ====&lt;br /&gt;
&lt;br /&gt;
Here are the [https://www.warlight.net/Forum/5644-20-season-3-results results of the 3rd season]: &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Rank !! Player !! Points&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Szeweningen || 16&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Timinator || 13&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [WM] Old Surehand || 13&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Dunga apex || 12&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [WM] Troullusa || 12&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Luxis apex || 11&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Grona apex || 11&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Heyheuhei || 11&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Huruey apex || 10&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Unknownsoldier || 10&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Lobstrosity || 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [https://www.warlight.net/Forum/17645-20-standings-far Season 4] ====&lt;br /&gt;
&lt;br /&gt;
This season is still running.&lt;br /&gt;
&lt;br /&gt;
===Clan Battle===&lt;br /&gt;
&lt;br /&gt;
The idea is that [[Clan|clans]] challenge each other and play on a special grid.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=999878954 ChrisCMU] and also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
Season I can be viewed [https://www.warlight.net/Forum/26023-clan-battle-challenge-format-season-1 here].&lt;br /&gt;
&lt;br /&gt;
===Clan League===&lt;br /&gt;
&lt;br /&gt;
The idea is that clans compete against each other in various Round Robin tournaments, and get divided in groups based on the results of previous edition, top two performers in each group get promoted, bottom two get demoted.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=876990283 JSA]. It is currently run by: [https://www.warlight.net/Profile?p=255230401 Master Miyagi • apex], [https://www.warlight.net/Profile?p=999878954 ChrisCMU] and [https://www.warlight.net/Profile?p=2910144747 Apollo].&lt;br /&gt;
&lt;br /&gt;
The 6th Season is ongoing.&lt;br /&gt;
&lt;br /&gt;
Here are the scores for each group (containing Clan League 4 - Clan League 6)&lt;br /&gt;
&lt;br /&gt;
A - https://docs.google.com/spreadsheets/d/1_ZjU7Au3iliShLR3aXLHthEIWWbpsEZ1rU5ctbCecCQ/pub?output=html#&lt;br /&gt;
&lt;br /&gt;
B - https://docs.google.com/spreadsheets/d/1-H6ZiiO_7kzIz6RybMQn_1ZW0Y33KdsmsVuu4sRIEzw/edit#gid=0&lt;br /&gt;
&lt;br /&gt;
C - https://docs.google.com/spreadsheets/d/1tz1Y8vvt3AUGzaXNkggSbKhtmmEX6y3ox6ynjlXcj84/edit?pli=1#gid=0&lt;br /&gt;
&lt;br /&gt;
D - https://docs.google.com/spreadsheets/d/1KdV2kWoElslwiLCcGTFQV7ESXo-ww5YXapQhYpMd21M/edit#gid=0&lt;br /&gt;
 &lt;br /&gt;
The 7th clan league is in preparation, as the 6th clan league is almost finished.&lt;br /&gt;
&lt;br /&gt;
Clan League 6 - https://www.warlight.net/Forum/76938-clan-league-6-official-thread&lt;br /&gt;
Clan League 7 (Preparation) - https://www.warlight.net/Forum/93697-clan-league-7-preperation-thread&lt;br /&gt;
&lt;br /&gt;
===Manager League===&lt;br /&gt;
&lt;br /&gt;
The idea is that 4 managers pick a team from a pool of players and later the [[teams]] battle each other.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=735146651 Ineffable] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
The 1st season on-going.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/22094-manager-league-signup&lt;br /&gt;
* https://www.warlight.net/Forum/24329-manager-league-draft-results&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/76744-map-masters-league Map Masters League]===&lt;br /&gt;
&lt;br /&gt;
A redesign of the Arbitrary League, with the base of having a random map and a fixed set of standard setting. Its game mode revolves from mass free for all to 3 VS 3.&lt;br /&gt;
&lt;br /&gt;
It was created by and still run by [https://www.warlight.net/Profile?p=405914907 Skunk940]&lt;br /&gt;
&lt;br /&gt;
The 1st season is currently happening.&lt;br /&gt;
&lt;br /&gt;
Link: https://www.warlight.net/Forum/76744-map-masters-league&lt;br /&gt;
&lt;br /&gt;
===Multiattacker&#039;s League===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a league for multiattackers. Players are divided into a few groups to play some small 1vs1 RR tournaments with the [[multiattack]] option, later winners compete for a champion title.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=796423469 AWESOMEGUY] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/26776-multiattackers-league-season-iii-information 3rd season] is starting.&lt;br /&gt;
&lt;br /&gt;
===Nations cup===&lt;br /&gt;
&lt;br /&gt;
The idea is that players form teams to represent their country and teams compete against each other in a single elimination way.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=955485421 dunga • apex] and is currently run by [https://www.warlight.net/Profile?p=794598733 ??? (WM) ???Fridge].&lt;br /&gt;
&lt;br /&gt;
The 2nd edition is on-going.&lt;br /&gt;
&lt;br /&gt;
The team registrations for the 2nd edition can be found [https://www.warlight.net/Forum/6255-2nd-nations-cup-registrations here].&lt;br /&gt;
The old results can be found [https://www.warlight.net/Forum/6331-2nd-nations-cup-final-list-teams-players here] and the new results can be found [https://www.warlight.net/Forum/30041-second-nations-cup here].&lt;br /&gt;
&lt;br /&gt;
===Promotion / relegation league===&lt;br /&gt;
&lt;br /&gt;
The idea:&lt;br /&gt;
Players are playing 1vs1 Strategic RR within small groups, basing on their performance they are assigned to groups for next season. &amp;lt;!-- This doesn&#039;t make sense --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=1011675802 Chokecherry] and it&#039;s currently run by [https://www.warlight.net/Profile?p=129117599 Frankdeslimste • apex].&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/30139-promotionrelegation-league-season-12 12th season] is on-going.&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/19981-rotating-template-ladder Rotating Template Ladder]===&lt;br /&gt;
&lt;br /&gt;
The idea is that players play a 1vs1 [[CLOT]] with a changing [[template]].&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=706629919 Krzychu] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
===Strategic 1v1 Playoffs===&lt;br /&gt;
&lt;br /&gt;
The idea:&lt;br /&gt;
Groups of 4 people were top 2 advance to next round. Last 2 face off in a best of 7. &amp;lt;!-- This doesn&#039;t make sense --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=876990283 JSA] and is currently run by [https://www.warlight.net/Profile?p=129117599 Frankdeslimste • apex].&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/17741-strategic-1v1-playoffs-champions-league-style- 1st round] has finished and now the [https://www.warlight.net/Forum/30114-strategic-1v1-playoffs-round-2 2nd round] of the 1st season should start soon.&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/26560-survivor-warlight Survivor - Warlight]===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a long-term tournament that was styled after Survivor, the reality TV show.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=4624739268 thewamp] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/4384-flyweight-belt-1v1 The 1v1 Flyweight Belt]===&lt;br /&gt;
&lt;br /&gt;
The idea is that players challenge the belt holder in a 1vs1 game. If they win they become belt holder.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=673948008 {rp} General Mac] and is currently run by the Belt holder.&lt;br /&gt;
&lt;br /&gt;
The 1v1 Flyweight Belt was reborn and can be seen [https://www.warlight.net/Forum/6366-1v1-flyweight-belt-reborn here]&lt;br /&gt;
&lt;br /&gt;
===The 2v2 Bantamweight Belt===&lt;br /&gt;
It&#039;s dead [[WarLight dictionary|ATM]].&lt;br /&gt;
&lt;br /&gt;
The idea was the players challenged the belt holders in a 2vs2 game. If they win they become belt holders.&lt;br /&gt;
&lt;br /&gt;
It was created by [http://www.warlight.net/Profile?p=673948008{rp} General Mac] and was run by the Belt holders.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/4385-bantamweight-belt-2v2&lt;br /&gt;
* https://www.warlight.net/Forum/6395-bantamweight-belt-reborn&lt;br /&gt;
* https://www.warlight.net/Forum/14847-bantamweight-belt-2v2-reborn-again&lt;br /&gt;
&lt;br /&gt;
===Warlight Champions League===&lt;br /&gt;
It&#039;s dead ATM.&lt;br /&gt;
&lt;br /&gt;
The idea was that players were divided into groups of 4, and play and internal 1vs1 RR and also play 3 2vs2 games. The top 2 advance to next round, however,  the previous round looked slightly different.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=351890471 szeweningen] and is currently run by [https://www.warlight.net/Profile?p=635295275 Lolowut • apex].&lt;br /&gt;
&lt;br /&gt;
The 1st season died twice.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/5559-warlight-champions-league-1&lt;br /&gt;
* https://www.warlight.net/Forum/21421-warlight-champions-league-rulestemplates&lt;br /&gt;
&lt;br /&gt;
===Warlight Fantasy Baseball===&lt;br /&gt;
&lt;br /&gt;
The idea (according to [https://www.warlight.net/profile?p=255230401‎ Master Miyagi • apex] is that &amp;quot;You go to ESPN.com, pick players in MLB in a draft with other people in league then whoeevers team gets most wins in head to head match up wins league.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=9510000349 Boston] and is currently run by [https://www.warlight.net/Profile?p=253123543 13CHRIS37].&lt;br /&gt;
&lt;br /&gt;
The 2nd season is starting.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://warlight.net/Forum/Thread?ThreadID=31741&lt;br /&gt;
* http://games.espn.go.com/flb/leagueoffice?leagueId=26118&amp;amp;seasonId=2013&lt;br /&gt;
&lt;br /&gt;
===[[Warlight League]]===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a competition based on a football league format with a cup running alongside. Various 1vs1 templates are used and games set up manually.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=578974277 andy903] and [https://www.warlight.net/Profile?p=2715085443 Dom365]. It&#039;s currently run by Dom365.&lt;br /&gt;
&lt;br /&gt;
The 6th season is on-going.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* http://warlight.leaguerepublic.com&lt;br /&gt;
* https://www.warlight.net/Forum/6668-1v1-warlight-league-cup&lt;br /&gt;
&lt;br /&gt;
===WGL - WarGamingLive===&lt;br /&gt;
&lt;br /&gt;
It&#039;s a weekly event, that usually consists of 2 live tournaments, and is sometimes commented by some of the top Warlight players. The broadcast (stream) is hosted on twitch.tv&lt;br /&gt;
&lt;br /&gt;
It was created by: [httpa://www.warlight.net/Profile?p=635295275 Lolowut • apex], [https://www.warlight.net/Profile?p=191867869 Mythonian] and [https://www.warlight.net/Profile?p=351882344 Kcscrag]]. It&#039;s currently run by: [https://www.warlight.net/Profile?p=129117599 Frankdeslimste • apex], [https://www.warlight.net/Profile?p=794598733 (WM) ???Fridge], [https://www.warlight.net/Profile?p=635295275 Lolowut • apex], [https://www.warlight.net/Profile?p=428551894 TheWarlightMaster] and [https://www.warlight.net/Profile?p=2813419571 [Lynx]Latnox].&lt;br /&gt;
&lt;br /&gt;
It&#039;s been going on for 77 weeks and counting.&lt;br /&gt;
&lt;br /&gt;
Latest link can be seen [https://www.warlight.net/Forum/28987-wgl-74-guis-new-good-maps here].&lt;br /&gt;
&lt;br /&gt;
===WPL - Warlight Premier League===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a league that simulates the Barclay&#039;s Premier League.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=2910144747 Apollo] and currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
1st season. &amp;lt;!-- This doesn&#039;t make sense --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/14493-warlight-premier-league&lt;br /&gt;
* https://www.warlight.net/Forum/23878-wpl-transfer-window&lt;br /&gt;
&lt;br /&gt;
===WSOW - World Series Of Warlight===&lt;br /&gt;
&lt;br /&gt;
The idea is that players compete in several different 1vs1 double elimination tournaments. The final score depends on final positions in all tournaments.&lt;br /&gt;
&lt;br /&gt;
It was created by [http://www.warlight.net/Profile?p=735146651 Ineffable] and also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
The 1st season is on-going.&lt;br /&gt;
&lt;br /&gt;
Main link: https://www.warlight.net/MultiPlayer?TournamentID=5211&lt;br /&gt;
Scores: https://docs.google.com/spreadsheet/pub?key=0Arn0ahIN9qcsdFVFVVoyajlud3BoNkJoUWZfR3RFMkE&amp;amp;outpu&lt;br /&gt;
&lt;br /&gt;
==Events that haven&#039;t been added yet==&lt;br /&gt;
* [https://www.warlight.net/Forum/10375-new-idea-warlight-nfl Warlight and NFl]&lt;br /&gt;
&lt;br /&gt;
* Warlight Champions League - Ska2D2 version (can be seen [https://www.warlight.net/Forum/6852-warlight-champions-league-tourny-discussion-thread here] and [https://www.warlight.net/Forum/10861-warlight-champions-league-sign-up here])&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/6672-new-competition-tour-de-warlight The Tour de WarLight]&lt;br /&gt;
&lt;br /&gt;
==Dead events or the ones that failed to start==&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/30303-proving-grounds-reborn Proving grounds] (it&#039;s unknown if it&#039;s reborn or not)&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/24184-new-clan-event-clan-ladders The Clan Ladders] (presumed to be abandoned)&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/19099-wesp-warlight-esports-prediction-league-alpha Warlight E-Sports Prediction League *alpha*] - beta didn&#039;t start.&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/15578-arbitrary-league-running-3 Arbitrary League] - ended after 3rd running&lt;br /&gt;
&lt;br /&gt;
[[Category:Tournaments]]&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Events&amp;diff=3439</id>
		<title>Events</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Events&amp;diff=3439"/>
		<updated>2015-06-24T03:48:43Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: /* Clan League */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Many events have been created by the players. Here are some of them according to [https://www.warlight.net/Forum/33486-warlight-events this forum thread].&lt;br /&gt;
&lt;br /&gt;
==Currently running events==&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/2554-20-leagues (20)]===&lt;br /&gt;
{{Correct section|[20]}}&lt;br /&gt;
&lt;br /&gt;
The idea is that the best players get divided into groups of 20 players and play 1vs1, 2vs2, and 3vs3 RR [[tournaments]].&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=943909819 Qi] and is currently run by [https://www.warlight.net/Profile?p=876990283 JSA].&lt;br /&gt;
&lt;br /&gt;
==== Season 1 ====&lt;br /&gt;
&lt;br /&gt;
Here are the [https://www.warlight.net/Forum/3914-20-league-games-season-s-results results of the 1st season]:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Rank !! Player !! Points&lt;br /&gt;
|-&lt;br /&gt;
|1 || Szeweningen || 17&lt;br /&gt;
|-&lt;br /&gt;
|2 || Qi || 16&lt;br /&gt;
|-&lt;br /&gt;
|2 || Unknownsoldier ||16&lt;br /&gt;
|-&lt;br /&gt;
|3 || Salah-ad-din || 15&lt;br /&gt;
|-&lt;br /&gt;
|4 || Sakelar || 14&lt;br /&gt;
|-&lt;br /&gt;
|4 || FlyFisher || 14&lt;br /&gt;
|-&lt;br /&gt;
|5 || Lobstrosity || 13&lt;br /&gt;
|-&lt;br /&gt;
|6 || ［中国阳朔］V || 12&lt;br /&gt;
|-&lt;br /&gt;
|6 || Wini || 12&lt;br /&gt;
|-&lt;br /&gt;
|7 || Heyheuhei || 11&lt;br /&gt;
|-&lt;br /&gt;
|8 || Zibik || 10&lt;br /&gt;
|-&lt;br /&gt;
|9 || Ribena || 9&lt;br /&gt;
|-&lt;br /&gt;
|10 || Fatih Sultan Mehmed || 8&lt;br /&gt;
|-&lt;br /&gt;
|11 || Monsenhor Chacina || 7&lt;br /&gt;
|-&lt;br /&gt;
|11 || Rubik || 7&lt;br /&gt;
|-&lt;br /&gt;
|12 || Eitz || 6&lt;br /&gt;
|-&lt;br /&gt;
|13 || Blue Precision || 5&lt;br /&gt;
|-&lt;br /&gt;
|14 || Lollipop Guild || 4&lt;br /&gt;
|-&lt;br /&gt;
|15 || Myhandisonfire || 3&lt;br /&gt;
|-&lt;br /&gt;
|15 || 13Chris37 || 3&lt;br /&gt;
|-&lt;br /&gt;
|15 || Aziridine || 3&lt;br /&gt;
|-&lt;br /&gt;
|16 || Ruthless || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [https://www.warlight.net/Forum/3606-20-season-ii-adjustments-map-voting-rules-recruitm Season 2] ====&lt;br /&gt;
&lt;br /&gt;
This season didn&#039;t finish.&lt;br /&gt;
&lt;br /&gt;
==== Season 3 ====&lt;br /&gt;
&lt;br /&gt;
Here are the [https://www.warlight.net/Forum/5644-20-season-3-results results of the 3rd season]: &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Rank !! Player !! Points&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Szeweningen || 16&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Timinator || 13&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [WM] Old Surehand || 13&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Dunga apex || 12&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [WM] Troullusa || 12&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Luxis apex || 11&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Grona apex || 11&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Heyheuhei || 11&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Huruey apex || 10&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Unknownsoldier || 10&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Lobstrosity || 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [https://www.warlight.net/Forum/17645-20-standings-far Season 4] ====&lt;br /&gt;
&lt;br /&gt;
This season is still running.&lt;br /&gt;
&lt;br /&gt;
===Clan Battle===&lt;br /&gt;
&lt;br /&gt;
The idea is that [[Clan|clans]] challenge each other and play on a special grid.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=999878954 ChrisCMU] and also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
Season I can be viewed [https://www.warlight.net/Forum/26023-clan-battle-challenge-format-season-1 here].&lt;br /&gt;
&lt;br /&gt;
===Clan League===&lt;br /&gt;
&lt;br /&gt;
The idea is that clans compete against each other in various Round Robin tournaments, and get divided in groups based on the results of previous edition, top two performers in each group get promoted, bottom two get demoted.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=876990283 JSA]. It is currently run by: [https://www.warlight.net/Profile?p=255230401 Master Miyagi • apex], [https://www.warlight.net/Profile?p=999878954 ChrisCMU] and [https://www.warlight.net/Profile?p=2910144747 Apollo].&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/16754-fourth-clan-league 4th edition] is on-going.&lt;br /&gt;
&lt;br /&gt;
Here are the scores for each group (containing Clan League 4 - Clan League 6)&lt;br /&gt;
&lt;br /&gt;
A - https://docs.google.com/spreadsheets/d/1_ZjU7Au3iliShLR3aXLHthEIWWbpsEZ1rU5ctbCecCQ/pub?output=html#&lt;br /&gt;
&lt;br /&gt;
B - https://docs.google.com/spreadsheets/d/1-H6ZiiO_7kzIz6RybMQn_1ZW0Y33KdsmsVuu4sRIEzw/edit#gid=0&lt;br /&gt;
&lt;br /&gt;
C - https://docs.google.com/spreadsheets/d/1tz1Y8vvt3AUGzaXNkggSbKhtmmEX6y3ox6ynjlXcj84/edit?pli=1#gid=0&lt;br /&gt;
&lt;br /&gt;
D - https://docs.google.com/spreadsheets/d/1KdV2kWoElslwiLCcGTFQV7ESXo-ww5YXapQhYpMd21M/edit#gid=0&lt;br /&gt;
 &lt;br /&gt;
The 7th clan league is in preparation, as the 6th clan league is almost finished.&lt;br /&gt;
&lt;br /&gt;
Clan League 6 - https://www.warlight.net/Forum/76938-clan-league-6-official-thread&lt;br /&gt;
Clan League 7 (Preparation) - https://www.warlight.net/Forum/93697-clan-league-7-preperation-thread&lt;br /&gt;
&lt;br /&gt;
===Manager League===&lt;br /&gt;
&lt;br /&gt;
The idea is that 4 managers pick a team from a pool of players and later the [[teams]] battle each other.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=735146651 Ineffable] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
The 1st season on-going.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/22094-manager-league-signup&lt;br /&gt;
* https://www.warlight.net/Forum/24329-manager-league-draft-results&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/76744-map-masters-league Map Masters League]===&lt;br /&gt;
&lt;br /&gt;
A redesign of the Arbitrary League, with the base of having a random map and a fixed set of standard setting. Its game mode revolves from mass free for all to 3 VS 3.&lt;br /&gt;
&lt;br /&gt;
It was created by and still run by [https://www.warlight.net/Profile?p=405914907 Skunk940]&lt;br /&gt;
&lt;br /&gt;
The 1st season is currently happening.&lt;br /&gt;
&lt;br /&gt;
Link: https://www.warlight.net/Forum/76744-map-masters-league&lt;br /&gt;
&lt;br /&gt;
===Multiattacker&#039;s League===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a league for multiattackers. Players are divided into a few groups to play some small 1vs1 RR tournaments with the [[multiattack]] option, later winners compete for a champion title.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=796423469 AWESOMEGUY] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/26776-multiattackers-league-season-iii-information 3rd season] is starting.&lt;br /&gt;
&lt;br /&gt;
===Nations cup===&lt;br /&gt;
&lt;br /&gt;
The idea is that players form teams to represent their country and teams compete against each other in a single elimination way.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=955485421 dunga • apex] and is currently run by [https://www.warlight.net/Profile?p=794598733 ??? (WM) ???Fridge].&lt;br /&gt;
&lt;br /&gt;
The 2nd edition is on-going.&lt;br /&gt;
&lt;br /&gt;
The team registrations for the 2nd edition can be found [https://www.warlight.net/Forum/6255-2nd-nations-cup-registrations here].&lt;br /&gt;
The old results can be found [https://www.warlight.net/Forum/6331-2nd-nations-cup-final-list-teams-players here] and the new results can be found [https://www.warlight.net/Forum/30041-second-nations-cup here].&lt;br /&gt;
&lt;br /&gt;
===Promotion / relegation league===&lt;br /&gt;
&lt;br /&gt;
The idea:&lt;br /&gt;
Players are playing 1vs1 Strategic RR within small groups, basing on their performance they are assigned to groups for next season. &amp;lt;!-- This doesn&#039;t make sense --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=1011675802 Chokecherry] and it&#039;s currently run by [https://www.warlight.net/Profile?p=129117599 Frankdeslimste • apex].&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/30139-promotionrelegation-league-season-12 12th season] is on-going.&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/19981-rotating-template-ladder Rotating Template Ladder]===&lt;br /&gt;
&lt;br /&gt;
The idea is that players play a 1vs1 [[CLOT]] with a changing [[template]].&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=706629919 Krzychu] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
===Strategic 1v1 Playoffs===&lt;br /&gt;
&lt;br /&gt;
The idea:&lt;br /&gt;
Groups of 4 people were top 2 advance to next round. Last 2 face off in a best of 7. &amp;lt;!-- This doesn&#039;t make sense --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=876990283 JSA] and is currently run by [https://www.warlight.net/Profile?p=129117599 Frankdeslimste • apex].&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/17741-strategic-1v1-playoffs-champions-league-style- 1st round] has finished and now the [https://www.warlight.net/Forum/30114-strategic-1v1-playoffs-round-2 2nd round] of the 1st season should start soon.&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/26560-survivor-warlight Survivor - Warlight]===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a long-term tournament that was styled after Survivor, the reality TV show.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=4624739268 thewamp] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/4384-flyweight-belt-1v1 The 1v1 Flyweight Belt]===&lt;br /&gt;
&lt;br /&gt;
The idea is that players challenge the belt holder in a 1vs1 game. If they win they become belt holder.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=673948008 {rp} General Mac] and is currently run by the Belt holder.&lt;br /&gt;
&lt;br /&gt;
The 1v1 Flyweight Belt was reborn and can be seen [https://www.warlight.net/Forum/6366-1v1-flyweight-belt-reborn here]&lt;br /&gt;
&lt;br /&gt;
===The 2v2 Bantamweight Belt===&lt;br /&gt;
It&#039;s dead [[WarLight dictionary|ATM]].&lt;br /&gt;
&lt;br /&gt;
The idea was the players challenged the belt holders in a 2vs2 game. If they win they become belt holders.&lt;br /&gt;
&lt;br /&gt;
It was created by [http://www.warlight.net/Profile?p=673948008{rp} General Mac] and was run by the Belt holders.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/4385-bantamweight-belt-2v2&lt;br /&gt;
* https://www.warlight.net/Forum/6395-bantamweight-belt-reborn&lt;br /&gt;
* https://www.warlight.net/Forum/14847-bantamweight-belt-2v2-reborn-again&lt;br /&gt;
&lt;br /&gt;
===Warlight Champions League===&lt;br /&gt;
It&#039;s dead ATM.&lt;br /&gt;
&lt;br /&gt;
The idea was that players were divided into groups of 4, and play and internal 1vs1 RR and also play 3 2vs2 games. The top 2 advance to next round, however,  the previous round looked slightly different.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=351890471 szeweningen] and is currently run by [https://www.warlight.net/Profile?p=635295275 Lolowut • apex].&lt;br /&gt;
&lt;br /&gt;
The 1st season died twice.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/5559-warlight-champions-league-1&lt;br /&gt;
* https://www.warlight.net/Forum/21421-warlight-champions-league-rulestemplates&lt;br /&gt;
&lt;br /&gt;
===Warlight Fantasy Baseball===&lt;br /&gt;
&lt;br /&gt;
The idea (according to [https://www.warlight.net/profile?p=255230401‎ Master Miyagi • apex] is that &amp;quot;You go to ESPN.com, pick players in MLB in a draft with other people in league then whoeevers team gets most wins in head to head match up wins league.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=9510000349 Boston] and is currently run by [https://www.warlight.net/Profile?p=253123543 13CHRIS37].&lt;br /&gt;
&lt;br /&gt;
The 2nd season is starting.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://warlight.net/Forum/Thread?ThreadID=31741&lt;br /&gt;
* http://games.espn.go.com/flb/leagueoffice?leagueId=26118&amp;amp;seasonId=2013&lt;br /&gt;
&lt;br /&gt;
===[[Warlight League]]===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a competition based on a football league format with a cup running alongside. Various 1vs1 templates are used and games set up manually.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=578974277 andy903] and [https://www.warlight.net/Profile?p=2715085443 Dom365]. It&#039;s currently run by Dom365.&lt;br /&gt;
&lt;br /&gt;
The 6th season is on-going.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* http://warlight.leaguerepublic.com&lt;br /&gt;
* https://www.warlight.net/Forum/6668-1v1-warlight-league-cup&lt;br /&gt;
&lt;br /&gt;
===WGL - WarGamingLive===&lt;br /&gt;
&lt;br /&gt;
It&#039;s a weekly event, that usually consists of 2 live tournaments, and is sometimes commented by some of the top Warlight players. The broadcast (stream) is hosted on twitch.tv&lt;br /&gt;
&lt;br /&gt;
It was created by: [httpa://www.warlight.net/Profile?p=635295275 Lolowut • apex], [https://www.warlight.net/Profile?p=191867869 Mythonian] and [https://www.warlight.net/Profile?p=351882344 Kcscrag]]. It&#039;s currently run by: [https://www.warlight.net/Profile?p=129117599 Frankdeslimste • apex], [https://www.warlight.net/Profile?p=794598733 (WM) ???Fridge], [https://www.warlight.net/Profile?p=635295275 Lolowut • apex], [https://www.warlight.net/Profile?p=428551894 TheWarlightMaster] and [https://www.warlight.net/Profile?p=2813419571 [Lynx]Latnox].&lt;br /&gt;
&lt;br /&gt;
It&#039;s been going on for 77 weeks and counting.&lt;br /&gt;
&lt;br /&gt;
Latest link can be seen [https://www.warlight.net/Forum/28987-wgl-74-guis-new-good-maps here].&lt;br /&gt;
&lt;br /&gt;
===WPL - Warlight Premier League===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a league that simulates the Barclay&#039;s Premier League.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=2910144747 Apollo] and currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
1st season. &amp;lt;!-- This doesn&#039;t make sense --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/14493-warlight-premier-league&lt;br /&gt;
* https://www.warlight.net/Forum/23878-wpl-transfer-window&lt;br /&gt;
&lt;br /&gt;
===WSOW - World Series Of Warlight===&lt;br /&gt;
&lt;br /&gt;
The idea is that players compete in several different 1vs1 double elimination tournaments. The final score depends on final positions in all tournaments.&lt;br /&gt;
&lt;br /&gt;
It was created by [http://www.warlight.net/Profile?p=735146651 Ineffable] and also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
The 1st season is on-going.&lt;br /&gt;
&lt;br /&gt;
Main link: https://www.warlight.net/MultiPlayer?TournamentID=5211&lt;br /&gt;
Scores: https://docs.google.com/spreadsheet/pub?key=0Arn0ahIN9qcsdFVFVVoyajlud3BoNkJoUWZfR3RFMkE&amp;amp;outpu&lt;br /&gt;
&lt;br /&gt;
==Events that haven&#039;t been added yet==&lt;br /&gt;
* [https://www.warlight.net/Forum/10375-new-idea-warlight-nfl Warlight and NFl]&lt;br /&gt;
&lt;br /&gt;
* Warlight Champions League - Ska2D2 version (can be seen [https://www.warlight.net/Forum/6852-warlight-champions-league-tourny-discussion-thread here] and [https://www.warlight.net/Forum/10861-warlight-champions-league-sign-up here])&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/6672-new-competition-tour-de-warlight The Tour de WarLight]&lt;br /&gt;
&lt;br /&gt;
==Dead events or the ones that failed to start==&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/30303-proving-grounds-reborn Proving grounds] (it&#039;s unknown if it&#039;s reborn or not)&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/24184-new-clan-event-clan-ladders The Clan Ladders] (presumed to be abandoned)&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/19099-wesp-warlight-esports-prediction-league-alpha Warlight E-Sports Prediction League *alpha*] - beta didn&#039;t start.&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/15578-arbitrary-league-running-3 Arbitrary League] - ended after 3rd running&lt;br /&gt;
&lt;br /&gt;
[[Category:Tournaments]]&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Events&amp;diff=3438</id>
		<title>Events</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Events&amp;diff=3438"/>
		<updated>2015-06-24T03:48:27Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: /* Clan League */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Many events have been created by the players. Here are some of them according to [https://www.warlight.net/Forum/33486-warlight-events this forum thread].&lt;br /&gt;
&lt;br /&gt;
==Currently running events==&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/2554-20-leagues (20)]===&lt;br /&gt;
{{Correct section|[20]}}&lt;br /&gt;
&lt;br /&gt;
The idea is that the best players get divided into groups of 20 players and play 1vs1, 2vs2, and 3vs3 RR [[tournaments]].&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=943909819 Qi] and is currently run by [https://www.warlight.net/Profile?p=876990283 JSA].&lt;br /&gt;
&lt;br /&gt;
==== Season 1 ====&lt;br /&gt;
&lt;br /&gt;
Here are the [https://www.warlight.net/Forum/3914-20-league-games-season-s-results results of the 1st season]:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Rank !! Player !! Points&lt;br /&gt;
|-&lt;br /&gt;
|1 || Szeweningen || 17&lt;br /&gt;
|-&lt;br /&gt;
|2 || Qi || 16&lt;br /&gt;
|-&lt;br /&gt;
|2 || Unknownsoldier ||16&lt;br /&gt;
|-&lt;br /&gt;
|3 || Salah-ad-din || 15&lt;br /&gt;
|-&lt;br /&gt;
|4 || Sakelar || 14&lt;br /&gt;
|-&lt;br /&gt;
|4 || FlyFisher || 14&lt;br /&gt;
|-&lt;br /&gt;
|5 || Lobstrosity || 13&lt;br /&gt;
|-&lt;br /&gt;
|6 || ［中国阳朔］V || 12&lt;br /&gt;
|-&lt;br /&gt;
|6 || Wini || 12&lt;br /&gt;
|-&lt;br /&gt;
|7 || Heyheuhei || 11&lt;br /&gt;
|-&lt;br /&gt;
|8 || Zibik || 10&lt;br /&gt;
|-&lt;br /&gt;
|9 || Ribena || 9&lt;br /&gt;
|-&lt;br /&gt;
|10 || Fatih Sultan Mehmed || 8&lt;br /&gt;
|-&lt;br /&gt;
|11 || Monsenhor Chacina || 7&lt;br /&gt;
|-&lt;br /&gt;
|11 || Rubik || 7&lt;br /&gt;
|-&lt;br /&gt;
|12 || Eitz || 6&lt;br /&gt;
|-&lt;br /&gt;
|13 || Blue Precision || 5&lt;br /&gt;
|-&lt;br /&gt;
|14 || Lollipop Guild || 4&lt;br /&gt;
|-&lt;br /&gt;
|15 || Myhandisonfire || 3&lt;br /&gt;
|-&lt;br /&gt;
|15 || 13Chris37 || 3&lt;br /&gt;
|-&lt;br /&gt;
|15 || Aziridine || 3&lt;br /&gt;
|-&lt;br /&gt;
|16 || Ruthless || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [https://www.warlight.net/Forum/3606-20-season-ii-adjustments-map-voting-rules-recruitm Season 2] ====&lt;br /&gt;
&lt;br /&gt;
This season didn&#039;t finish.&lt;br /&gt;
&lt;br /&gt;
==== Season 3 ====&lt;br /&gt;
&lt;br /&gt;
Here are the [https://www.warlight.net/Forum/5644-20-season-3-results results of the 3rd season]: &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Rank !! Player !! Points&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Szeweningen || 16&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Timinator || 13&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [WM] Old Surehand || 13&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Dunga apex || 12&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [WM] Troullusa || 12&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Luxis apex || 11&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Grona apex || 11&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Heyheuhei || 11&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Huruey apex || 10&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Unknownsoldier || 10&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Lobstrosity || 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [https://www.warlight.net/Forum/17645-20-standings-far Season 4] ====&lt;br /&gt;
&lt;br /&gt;
This season is still running.&lt;br /&gt;
&lt;br /&gt;
===Clan Battle===&lt;br /&gt;
&lt;br /&gt;
The idea is that [[Clan|clans]] challenge each other and play on a special grid.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=999878954 ChrisCMU] and also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
Season I can be viewed [https://www.warlight.net/Forum/26023-clan-battle-challenge-format-season-1 here].&lt;br /&gt;
&lt;br /&gt;
===Clan League===&lt;br /&gt;
&lt;br /&gt;
The idea is that clans compete against each other in various Round Robin tournaments, and get divided in groups based on the results of previous edition, top two performers in each group get promoted, bottom two get demoted.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=876990283 JSA]. It is currently run by: [https://www.warlight.net/Profile?p=255230401 Master Miyagi • apex], [https://www.warlight.net/Profile?p=999878954 ChrisCMU] and [https://www.warlight.net/Profile?p=2910144747 Apollo].&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/16754-fourth-clan-league 4th edition] is on-going.&lt;br /&gt;
&lt;br /&gt;
Here are the scores for each group (containing Clan League 4 - Clan League 6)&lt;br /&gt;
&lt;br /&gt;
A - ttps://docs.google.com/spreadsheets/d/1_ZjU7Au3iliShLR3aXLHthEIWWbpsEZ1rU5ctbCecCQ/pub?output=html#&lt;br /&gt;
&lt;br /&gt;
B - https://docs.google.com/spreadsheets/d/1-H6ZiiO_7kzIz6RybMQn_1ZW0Y33KdsmsVuu4sRIEzw/edit#gid=0&lt;br /&gt;
&lt;br /&gt;
C - https://docs.google.com/spreadsheets/d/1tz1Y8vvt3AUGzaXNkggSbKhtmmEX6y3ox6ynjlXcj84/edit?pli=1#gid=0&lt;br /&gt;
&lt;br /&gt;
D - https://docs.google.com/spreadsheets/d/1KdV2kWoElslwiLCcGTFQV7ESXo-ww5YXapQhYpMd21M/edit#gid=0&lt;br /&gt;
 &lt;br /&gt;
The 7th clan league is in preparation, as the 6th clan league is almost finished.&lt;br /&gt;
&lt;br /&gt;
Clan League 6 - https://www.warlight.net/Forum/76938-clan-league-6-official-thread&lt;br /&gt;
Clan League 7 (Preparation) - https://www.warlight.net/Forum/93697-clan-league-7-preperation-thread&lt;br /&gt;
&lt;br /&gt;
===Manager League===&lt;br /&gt;
&lt;br /&gt;
The idea is that 4 managers pick a team from a pool of players and later the [[teams]] battle each other.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=735146651 Ineffable] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
The 1st season on-going.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/22094-manager-league-signup&lt;br /&gt;
* https://www.warlight.net/Forum/24329-manager-league-draft-results&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/76744-map-masters-league Map Masters League]===&lt;br /&gt;
&lt;br /&gt;
A redesign of the Arbitrary League, with the base of having a random map and a fixed set of standard setting. Its game mode revolves from mass free for all to 3 VS 3.&lt;br /&gt;
&lt;br /&gt;
It was created by and still run by [https://www.warlight.net/Profile?p=405914907 Skunk940]&lt;br /&gt;
&lt;br /&gt;
The 1st season is currently happening.&lt;br /&gt;
&lt;br /&gt;
Link: https://www.warlight.net/Forum/76744-map-masters-league&lt;br /&gt;
&lt;br /&gt;
===Multiattacker&#039;s League===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a league for multiattackers. Players are divided into a few groups to play some small 1vs1 RR tournaments with the [[multiattack]] option, later winners compete for a champion title.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=796423469 AWESOMEGUY] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/26776-multiattackers-league-season-iii-information 3rd season] is starting.&lt;br /&gt;
&lt;br /&gt;
===Nations cup===&lt;br /&gt;
&lt;br /&gt;
The idea is that players form teams to represent their country and teams compete against each other in a single elimination way.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=955485421 dunga • apex] and is currently run by [https://www.warlight.net/Profile?p=794598733 ??? (WM) ???Fridge].&lt;br /&gt;
&lt;br /&gt;
The 2nd edition is on-going.&lt;br /&gt;
&lt;br /&gt;
The team registrations for the 2nd edition can be found [https://www.warlight.net/Forum/6255-2nd-nations-cup-registrations here].&lt;br /&gt;
The old results can be found [https://www.warlight.net/Forum/6331-2nd-nations-cup-final-list-teams-players here] and the new results can be found [https://www.warlight.net/Forum/30041-second-nations-cup here].&lt;br /&gt;
&lt;br /&gt;
===Promotion / relegation league===&lt;br /&gt;
&lt;br /&gt;
The idea:&lt;br /&gt;
Players are playing 1vs1 Strategic RR within small groups, basing on their performance they are assigned to groups for next season. &amp;lt;!-- This doesn&#039;t make sense --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=1011675802 Chokecherry] and it&#039;s currently run by [https://www.warlight.net/Profile?p=129117599 Frankdeslimste • apex].&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/30139-promotionrelegation-league-season-12 12th season] is on-going.&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/19981-rotating-template-ladder Rotating Template Ladder]===&lt;br /&gt;
&lt;br /&gt;
The idea is that players play a 1vs1 [[CLOT]] with a changing [[template]].&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=706629919 Krzychu] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
===Strategic 1v1 Playoffs===&lt;br /&gt;
&lt;br /&gt;
The idea:&lt;br /&gt;
Groups of 4 people were top 2 advance to next round. Last 2 face off in a best of 7. &amp;lt;!-- This doesn&#039;t make sense --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=876990283 JSA] and is currently run by [https://www.warlight.net/Profile?p=129117599 Frankdeslimste • apex].&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/17741-strategic-1v1-playoffs-champions-league-style- 1st round] has finished and now the [https://www.warlight.net/Forum/30114-strategic-1v1-playoffs-round-2 2nd round] of the 1st season should start soon.&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/26560-survivor-warlight Survivor - Warlight]===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a long-term tournament that was styled after Survivor, the reality TV show.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=4624739268 thewamp] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/4384-flyweight-belt-1v1 The 1v1 Flyweight Belt]===&lt;br /&gt;
&lt;br /&gt;
The idea is that players challenge the belt holder in a 1vs1 game. If they win they become belt holder.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=673948008 {rp} General Mac] and is currently run by the Belt holder.&lt;br /&gt;
&lt;br /&gt;
The 1v1 Flyweight Belt was reborn and can be seen [https://www.warlight.net/Forum/6366-1v1-flyweight-belt-reborn here]&lt;br /&gt;
&lt;br /&gt;
===The 2v2 Bantamweight Belt===&lt;br /&gt;
It&#039;s dead [[WarLight dictionary|ATM]].&lt;br /&gt;
&lt;br /&gt;
The idea was the players challenged the belt holders in a 2vs2 game. If they win they become belt holders.&lt;br /&gt;
&lt;br /&gt;
It was created by [http://www.warlight.net/Profile?p=673948008{rp} General Mac] and was run by the Belt holders.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/4385-bantamweight-belt-2v2&lt;br /&gt;
* https://www.warlight.net/Forum/6395-bantamweight-belt-reborn&lt;br /&gt;
* https://www.warlight.net/Forum/14847-bantamweight-belt-2v2-reborn-again&lt;br /&gt;
&lt;br /&gt;
===Warlight Champions League===&lt;br /&gt;
It&#039;s dead ATM.&lt;br /&gt;
&lt;br /&gt;
The idea was that players were divided into groups of 4, and play and internal 1vs1 RR and also play 3 2vs2 games. The top 2 advance to next round, however,  the previous round looked slightly different.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=351890471 szeweningen] and is currently run by [https://www.warlight.net/Profile?p=635295275 Lolowut • apex].&lt;br /&gt;
&lt;br /&gt;
The 1st season died twice.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/5559-warlight-champions-league-1&lt;br /&gt;
* https://www.warlight.net/Forum/21421-warlight-champions-league-rulestemplates&lt;br /&gt;
&lt;br /&gt;
===Warlight Fantasy Baseball===&lt;br /&gt;
&lt;br /&gt;
The idea (according to [https://www.warlight.net/profile?p=255230401‎ Master Miyagi • apex] is that &amp;quot;You go to ESPN.com, pick players in MLB in a draft with other people in league then whoeevers team gets most wins in head to head match up wins league.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=9510000349 Boston] and is currently run by [https://www.warlight.net/Profile?p=253123543 13CHRIS37].&lt;br /&gt;
&lt;br /&gt;
The 2nd season is starting.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://warlight.net/Forum/Thread?ThreadID=31741&lt;br /&gt;
* http://games.espn.go.com/flb/leagueoffice?leagueId=26118&amp;amp;seasonId=2013&lt;br /&gt;
&lt;br /&gt;
===[[Warlight League]]===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a competition based on a football league format with a cup running alongside. Various 1vs1 templates are used and games set up manually.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=578974277 andy903] and [https://www.warlight.net/Profile?p=2715085443 Dom365]. It&#039;s currently run by Dom365.&lt;br /&gt;
&lt;br /&gt;
The 6th season is on-going.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* http://warlight.leaguerepublic.com&lt;br /&gt;
* https://www.warlight.net/Forum/6668-1v1-warlight-league-cup&lt;br /&gt;
&lt;br /&gt;
===WGL - WarGamingLive===&lt;br /&gt;
&lt;br /&gt;
It&#039;s a weekly event, that usually consists of 2 live tournaments, and is sometimes commented by some of the top Warlight players. The broadcast (stream) is hosted on twitch.tv&lt;br /&gt;
&lt;br /&gt;
It was created by: [httpa://www.warlight.net/Profile?p=635295275 Lolowut • apex], [https://www.warlight.net/Profile?p=191867869 Mythonian] and [https://www.warlight.net/Profile?p=351882344 Kcscrag]]. It&#039;s currently run by: [https://www.warlight.net/Profile?p=129117599 Frankdeslimste • apex], [https://www.warlight.net/Profile?p=794598733 (WM) ???Fridge], [https://www.warlight.net/Profile?p=635295275 Lolowut • apex], [https://www.warlight.net/Profile?p=428551894 TheWarlightMaster] and [https://www.warlight.net/Profile?p=2813419571 [Lynx]Latnox].&lt;br /&gt;
&lt;br /&gt;
It&#039;s been going on for 77 weeks and counting.&lt;br /&gt;
&lt;br /&gt;
Latest link can be seen [https://www.warlight.net/Forum/28987-wgl-74-guis-new-good-maps here].&lt;br /&gt;
&lt;br /&gt;
===WPL - Warlight Premier League===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a league that simulates the Barclay&#039;s Premier League.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=2910144747 Apollo] and currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
1st season. &amp;lt;!-- This doesn&#039;t make sense --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/14493-warlight-premier-league&lt;br /&gt;
* https://www.warlight.net/Forum/23878-wpl-transfer-window&lt;br /&gt;
&lt;br /&gt;
===WSOW - World Series Of Warlight===&lt;br /&gt;
&lt;br /&gt;
The idea is that players compete in several different 1vs1 double elimination tournaments. The final score depends on final positions in all tournaments.&lt;br /&gt;
&lt;br /&gt;
It was created by [http://www.warlight.net/Profile?p=735146651 Ineffable] and also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
The 1st season is on-going.&lt;br /&gt;
&lt;br /&gt;
Main link: https://www.warlight.net/MultiPlayer?TournamentID=5211&lt;br /&gt;
Scores: https://docs.google.com/spreadsheet/pub?key=0Arn0ahIN9qcsdFVFVVoyajlud3BoNkJoUWZfR3RFMkE&amp;amp;outpu&lt;br /&gt;
&lt;br /&gt;
==Events that haven&#039;t been added yet==&lt;br /&gt;
* [https://www.warlight.net/Forum/10375-new-idea-warlight-nfl Warlight and NFl]&lt;br /&gt;
&lt;br /&gt;
* Warlight Champions League - Ska2D2 version (can be seen [https://www.warlight.net/Forum/6852-warlight-champions-league-tourny-discussion-thread here] and [https://www.warlight.net/Forum/10861-warlight-champions-league-sign-up here])&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/6672-new-competition-tour-de-warlight The Tour de WarLight]&lt;br /&gt;
&lt;br /&gt;
==Dead events or the ones that failed to start==&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/30303-proving-grounds-reborn Proving grounds] (it&#039;s unknown if it&#039;s reborn or not)&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/24184-new-clan-event-clan-ladders The Clan Ladders] (presumed to be abandoned)&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/19099-wesp-warlight-esports-prediction-league-alpha Warlight E-Sports Prediction League *alpha*] - beta didn&#039;t start.&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/15578-arbitrary-league-running-3 Arbitrary League] - ended after 3rd running&lt;br /&gt;
&lt;br /&gt;
[[Category:Tournaments]]&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Events&amp;diff=3437</id>
		<title>Events</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Events&amp;diff=3437"/>
		<updated>2015-06-24T03:48:02Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: /* Clan League */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Many events have been created by the players. Here are some of them according to [https://www.warlight.net/Forum/33486-warlight-events this forum thread].&lt;br /&gt;
&lt;br /&gt;
==Currently running events==&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/2554-20-leagues (20)]===&lt;br /&gt;
{{Correct section|[20]}}&lt;br /&gt;
&lt;br /&gt;
The idea is that the best players get divided into groups of 20 players and play 1vs1, 2vs2, and 3vs3 RR [[tournaments]].&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=943909819 Qi] and is currently run by [https://www.warlight.net/Profile?p=876990283 JSA].&lt;br /&gt;
&lt;br /&gt;
==== Season 1 ====&lt;br /&gt;
&lt;br /&gt;
Here are the [https://www.warlight.net/Forum/3914-20-league-games-season-s-results results of the 1st season]:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Rank !! Player !! Points&lt;br /&gt;
|-&lt;br /&gt;
|1 || Szeweningen || 17&lt;br /&gt;
|-&lt;br /&gt;
|2 || Qi || 16&lt;br /&gt;
|-&lt;br /&gt;
|2 || Unknownsoldier ||16&lt;br /&gt;
|-&lt;br /&gt;
|3 || Salah-ad-din || 15&lt;br /&gt;
|-&lt;br /&gt;
|4 || Sakelar || 14&lt;br /&gt;
|-&lt;br /&gt;
|4 || FlyFisher || 14&lt;br /&gt;
|-&lt;br /&gt;
|5 || Lobstrosity || 13&lt;br /&gt;
|-&lt;br /&gt;
|6 || ［中国阳朔］V || 12&lt;br /&gt;
|-&lt;br /&gt;
|6 || Wini || 12&lt;br /&gt;
|-&lt;br /&gt;
|7 || Heyheuhei || 11&lt;br /&gt;
|-&lt;br /&gt;
|8 || Zibik || 10&lt;br /&gt;
|-&lt;br /&gt;
|9 || Ribena || 9&lt;br /&gt;
|-&lt;br /&gt;
|10 || Fatih Sultan Mehmed || 8&lt;br /&gt;
|-&lt;br /&gt;
|11 || Monsenhor Chacina || 7&lt;br /&gt;
|-&lt;br /&gt;
|11 || Rubik || 7&lt;br /&gt;
|-&lt;br /&gt;
|12 || Eitz || 6&lt;br /&gt;
|-&lt;br /&gt;
|13 || Blue Precision || 5&lt;br /&gt;
|-&lt;br /&gt;
|14 || Lollipop Guild || 4&lt;br /&gt;
|-&lt;br /&gt;
|15 || Myhandisonfire || 3&lt;br /&gt;
|-&lt;br /&gt;
|15 || 13Chris37 || 3&lt;br /&gt;
|-&lt;br /&gt;
|15 || Aziridine || 3&lt;br /&gt;
|-&lt;br /&gt;
|16 || Ruthless || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [https://www.warlight.net/Forum/3606-20-season-ii-adjustments-map-voting-rules-recruitm Season 2] ====&lt;br /&gt;
&lt;br /&gt;
This season didn&#039;t finish.&lt;br /&gt;
&lt;br /&gt;
==== Season 3 ====&lt;br /&gt;
&lt;br /&gt;
Here are the [https://www.warlight.net/Forum/5644-20-season-3-results results of the 3rd season]: &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Rank !! Player !! Points&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Szeweningen || 16&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Timinator || 13&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [WM] Old Surehand || 13&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Dunga apex || 12&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [WM] Troullusa || 12&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Luxis apex || 11&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Grona apex || 11&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Heyheuhei || 11&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Huruey apex || 10&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Unknownsoldier || 10&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Lobstrosity || 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [https://www.warlight.net/Forum/17645-20-standings-far Season 4] ====&lt;br /&gt;
&lt;br /&gt;
This season is still running.&lt;br /&gt;
&lt;br /&gt;
===Clan Battle===&lt;br /&gt;
&lt;br /&gt;
The idea is that [[Clan|clans]] challenge each other and play on a special grid.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=999878954 ChrisCMU] and also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
Season I can be viewed [https://www.warlight.net/Forum/26023-clan-battle-challenge-format-season-1 here].&lt;br /&gt;
&lt;br /&gt;
===Clan League===&lt;br /&gt;
&lt;br /&gt;
The idea is that clans compete against each other in various Round Robin tournaments, and get divided in groups based on the results of previous edition, top two performers in each group get promoted, bottom two get demoted.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=876990283 JSA]. It is currently run by: [https://www.warlight.net/Profile?p=255230401 Master Miyagi • apex], [https://www.warlight.net/Profile?p=999878954 ChrisCMU] and [https://www.warlight.net/Profile?p=2910144747 Apollo].&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/16754-fourth-clan-league 4th edition] is on-going.&lt;br /&gt;
&lt;br /&gt;
Here are the scores for each group (containing Clan League 4 - Clan League 6)&lt;br /&gt;
&lt;br /&gt;
A - ttps://docs.google.com/spreadsheets/d/1_ZjU7Au3iliShLR3aXLHthEIWWbpsEZ1rU5ctbCecCQ/pub?output=html#&lt;br /&gt;
B - https://docs.google.com/spreadsheets/d/1-H6ZiiO_7kzIz6RybMQn_1ZW0Y33KdsmsVuu4sRIEzw/edit#gid=0&lt;br /&gt;
C - https://docs.google.com/spreadsheets/d/1tz1Y8vvt3AUGzaXNkggSbKhtmmEX6y3ox6ynjlXcj84/edit?pli=1#gid=0&lt;br /&gt;
D - https://docs.google.com/spreadsheets/d/1KdV2kWoElslwiLCcGTFQV7ESXo-ww5YXapQhYpMd21M/edit#gid=0&lt;br /&gt;
 &lt;br /&gt;
The 7th clan league is in preparation, as the 6th clan league is almost finished.&lt;br /&gt;
&lt;br /&gt;
Clan League 6 - https://www.warlight.net/Forum/76938-clan-league-6-official-thread&lt;br /&gt;
Clan League 7 (Preparation) - https://www.warlight.net/Forum/93697-clan-league-7-preperation-thread&lt;br /&gt;
&lt;br /&gt;
===Manager League===&lt;br /&gt;
&lt;br /&gt;
The idea is that 4 managers pick a team from a pool of players and later the [[teams]] battle each other.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=735146651 Ineffable] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
The 1st season on-going.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/22094-manager-league-signup&lt;br /&gt;
* https://www.warlight.net/Forum/24329-manager-league-draft-results&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/76744-map-masters-league Map Masters League]===&lt;br /&gt;
&lt;br /&gt;
A redesign of the Arbitrary League, with the base of having a random map and a fixed set of standard setting. Its game mode revolves from mass free for all to 3 VS 3.&lt;br /&gt;
&lt;br /&gt;
It was created by and still run by [https://www.warlight.net/Profile?p=405914907 Skunk940]&lt;br /&gt;
&lt;br /&gt;
The 1st season is currently happening.&lt;br /&gt;
&lt;br /&gt;
Link: https://www.warlight.net/Forum/76744-map-masters-league&lt;br /&gt;
&lt;br /&gt;
===Multiattacker&#039;s League===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a league for multiattackers. Players are divided into a few groups to play some small 1vs1 RR tournaments with the [[multiattack]] option, later winners compete for a champion title.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=796423469 AWESOMEGUY] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/26776-multiattackers-league-season-iii-information 3rd season] is starting.&lt;br /&gt;
&lt;br /&gt;
===Nations cup===&lt;br /&gt;
&lt;br /&gt;
The idea is that players form teams to represent their country and teams compete against each other in a single elimination way.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=955485421 dunga • apex] and is currently run by [https://www.warlight.net/Profile?p=794598733 ??? (WM) ???Fridge].&lt;br /&gt;
&lt;br /&gt;
The 2nd edition is on-going.&lt;br /&gt;
&lt;br /&gt;
The team registrations for the 2nd edition can be found [https://www.warlight.net/Forum/6255-2nd-nations-cup-registrations here].&lt;br /&gt;
The old results can be found [https://www.warlight.net/Forum/6331-2nd-nations-cup-final-list-teams-players here] and the new results can be found [https://www.warlight.net/Forum/30041-second-nations-cup here].&lt;br /&gt;
&lt;br /&gt;
===Promotion / relegation league===&lt;br /&gt;
&lt;br /&gt;
The idea:&lt;br /&gt;
Players are playing 1vs1 Strategic RR within small groups, basing on their performance they are assigned to groups for next season. &amp;lt;!-- This doesn&#039;t make sense --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=1011675802 Chokecherry] and it&#039;s currently run by [https://www.warlight.net/Profile?p=129117599 Frankdeslimste • apex].&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/30139-promotionrelegation-league-season-12 12th season] is on-going.&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/19981-rotating-template-ladder Rotating Template Ladder]===&lt;br /&gt;
&lt;br /&gt;
The idea is that players play a 1vs1 [[CLOT]] with a changing [[template]].&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=706629919 Krzychu] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
===Strategic 1v1 Playoffs===&lt;br /&gt;
&lt;br /&gt;
The idea:&lt;br /&gt;
Groups of 4 people were top 2 advance to next round. Last 2 face off in a best of 7. &amp;lt;!-- This doesn&#039;t make sense --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=876990283 JSA] and is currently run by [https://www.warlight.net/Profile?p=129117599 Frankdeslimste • apex].&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/17741-strategic-1v1-playoffs-champions-league-style- 1st round] has finished and now the [https://www.warlight.net/Forum/30114-strategic-1v1-playoffs-round-2 2nd round] of the 1st season should start soon.&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/26560-survivor-warlight Survivor - Warlight]===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a long-term tournament that was styled after Survivor, the reality TV show.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=4624739268 thewamp] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/4384-flyweight-belt-1v1 The 1v1 Flyweight Belt]===&lt;br /&gt;
&lt;br /&gt;
The idea is that players challenge the belt holder in a 1vs1 game. If they win they become belt holder.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=673948008 {rp} General Mac] and is currently run by the Belt holder.&lt;br /&gt;
&lt;br /&gt;
The 1v1 Flyweight Belt was reborn and can be seen [https://www.warlight.net/Forum/6366-1v1-flyweight-belt-reborn here]&lt;br /&gt;
&lt;br /&gt;
===The 2v2 Bantamweight Belt===&lt;br /&gt;
It&#039;s dead [[WarLight dictionary|ATM]].&lt;br /&gt;
&lt;br /&gt;
The idea was the players challenged the belt holders in a 2vs2 game. If they win they become belt holders.&lt;br /&gt;
&lt;br /&gt;
It was created by [http://www.warlight.net/Profile?p=673948008{rp} General Mac] and was run by the Belt holders.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/4385-bantamweight-belt-2v2&lt;br /&gt;
* https://www.warlight.net/Forum/6395-bantamweight-belt-reborn&lt;br /&gt;
* https://www.warlight.net/Forum/14847-bantamweight-belt-2v2-reborn-again&lt;br /&gt;
&lt;br /&gt;
===Warlight Champions League===&lt;br /&gt;
It&#039;s dead ATM.&lt;br /&gt;
&lt;br /&gt;
The idea was that players were divided into groups of 4, and play and internal 1vs1 RR and also play 3 2vs2 games. The top 2 advance to next round, however,  the previous round looked slightly different.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=351890471 szeweningen] and is currently run by [https://www.warlight.net/Profile?p=635295275 Lolowut • apex].&lt;br /&gt;
&lt;br /&gt;
The 1st season died twice.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/5559-warlight-champions-league-1&lt;br /&gt;
* https://www.warlight.net/Forum/21421-warlight-champions-league-rulestemplates&lt;br /&gt;
&lt;br /&gt;
===Warlight Fantasy Baseball===&lt;br /&gt;
&lt;br /&gt;
The idea (according to [https://www.warlight.net/profile?p=255230401‎ Master Miyagi • apex] is that &amp;quot;You go to ESPN.com, pick players in MLB in a draft with other people in league then whoeevers team gets most wins in head to head match up wins league.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=9510000349 Boston] and is currently run by [https://www.warlight.net/Profile?p=253123543 13CHRIS37].&lt;br /&gt;
&lt;br /&gt;
The 2nd season is starting.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://warlight.net/Forum/Thread?ThreadID=31741&lt;br /&gt;
* http://games.espn.go.com/flb/leagueoffice?leagueId=26118&amp;amp;seasonId=2013&lt;br /&gt;
&lt;br /&gt;
===[[Warlight League]]===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a competition based on a football league format with a cup running alongside. Various 1vs1 templates are used and games set up manually.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=578974277 andy903] and [https://www.warlight.net/Profile?p=2715085443 Dom365]. It&#039;s currently run by Dom365.&lt;br /&gt;
&lt;br /&gt;
The 6th season is on-going.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* http://warlight.leaguerepublic.com&lt;br /&gt;
* https://www.warlight.net/Forum/6668-1v1-warlight-league-cup&lt;br /&gt;
&lt;br /&gt;
===WGL - WarGamingLive===&lt;br /&gt;
&lt;br /&gt;
It&#039;s a weekly event, that usually consists of 2 live tournaments, and is sometimes commented by some of the top Warlight players. The broadcast (stream) is hosted on twitch.tv&lt;br /&gt;
&lt;br /&gt;
It was created by: [httpa://www.warlight.net/Profile?p=635295275 Lolowut • apex], [https://www.warlight.net/Profile?p=191867869 Mythonian] and [https://www.warlight.net/Profile?p=351882344 Kcscrag]]. It&#039;s currently run by: [https://www.warlight.net/Profile?p=129117599 Frankdeslimste • apex], [https://www.warlight.net/Profile?p=794598733 (WM) ???Fridge], [https://www.warlight.net/Profile?p=635295275 Lolowut • apex], [https://www.warlight.net/Profile?p=428551894 TheWarlightMaster] and [https://www.warlight.net/Profile?p=2813419571 [Lynx]Latnox].&lt;br /&gt;
&lt;br /&gt;
It&#039;s been going on for 77 weeks and counting.&lt;br /&gt;
&lt;br /&gt;
Latest link can be seen [https://www.warlight.net/Forum/28987-wgl-74-guis-new-good-maps here].&lt;br /&gt;
&lt;br /&gt;
===WPL - Warlight Premier League===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a league that simulates the Barclay&#039;s Premier League.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=2910144747 Apollo] and currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
1st season. &amp;lt;!-- This doesn&#039;t make sense --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/14493-warlight-premier-league&lt;br /&gt;
* https://www.warlight.net/Forum/23878-wpl-transfer-window&lt;br /&gt;
&lt;br /&gt;
===WSOW - World Series Of Warlight===&lt;br /&gt;
&lt;br /&gt;
The idea is that players compete in several different 1vs1 double elimination tournaments. The final score depends on final positions in all tournaments.&lt;br /&gt;
&lt;br /&gt;
It was created by [http://www.warlight.net/Profile?p=735146651 Ineffable] and also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
The 1st season is on-going.&lt;br /&gt;
&lt;br /&gt;
Main link: https://www.warlight.net/MultiPlayer?TournamentID=5211&lt;br /&gt;
Scores: https://docs.google.com/spreadsheet/pub?key=0Arn0ahIN9qcsdFVFVVoyajlud3BoNkJoUWZfR3RFMkE&amp;amp;outpu&lt;br /&gt;
&lt;br /&gt;
==Events that haven&#039;t been added yet==&lt;br /&gt;
* [https://www.warlight.net/Forum/10375-new-idea-warlight-nfl Warlight and NFl]&lt;br /&gt;
&lt;br /&gt;
* Warlight Champions League - Ska2D2 version (can be seen [https://www.warlight.net/Forum/6852-warlight-champions-league-tourny-discussion-thread here] and [https://www.warlight.net/Forum/10861-warlight-champions-league-sign-up here])&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/6672-new-competition-tour-de-warlight The Tour de WarLight]&lt;br /&gt;
&lt;br /&gt;
==Dead events or the ones that failed to start==&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/30303-proving-grounds-reborn Proving grounds] (it&#039;s unknown if it&#039;s reborn or not)&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/24184-new-clan-event-clan-ladders The Clan Ladders] (presumed to be abandoned)&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/19099-wesp-warlight-esports-prediction-league-alpha Warlight E-Sports Prediction League *alpha*] - beta didn&#039;t start.&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/15578-arbitrary-league-running-3 Arbitrary League] - ended after 3rd running&lt;br /&gt;
&lt;br /&gt;
[[Category:Tournaments]]&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Lottery_game&amp;diff=3422</id>
		<title>Lottery game</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Lottery_game&amp;diff=3422"/>
		<updated>2015-04-14T22:55:51Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;lottery game&#039;&#039;&#039; is a WarLight game that is won by random chance rather than skill. These are used by players who don&#039;t want to play a real game.&lt;br /&gt;
&lt;br /&gt;
There are a few special rules concerning lottery games that players must follow:&lt;br /&gt;
&lt;br /&gt;
# If you&#039;re creating a lottery game, please be sure that the word &amp;quot;lottery&amp;quot; is somewhere in the [[Game Name|game]] or [[Tournaments|tournament]] name. This allows players who don&#039;t want to see lottery games to hide it with the check-box on the Open Games and Open Tournaments pages.&lt;br /&gt;
# When creating a lottery game, it must be won by random chance. You cannot give yourself, or any one player, an advantage.  All players must have the same chance at winning.&lt;br /&gt;
# It should be reasonably clear how to win. If the winning strategy is well hidden, you should explain it in the [[Game creator&#039;s personal message|game description]].&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Achievements&amp;diff=3389</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Achievements&amp;diff=3389"/>
		<updated>2015-03-29T01:43:29Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: /* Achievement List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An &#039;&#039;&#039;achievement&#039;&#039;&#039; in WarLight is a task or accomplishment that players can unlock.  Players can earn achievements for doing various things throughout the game. &lt;br /&gt;
&lt;br /&gt;
Achievements also award [[points]]. Achievements award points based on their difficulty – the more difficult the achievement, the more points you&#039;ll get for unlocking it. &lt;br /&gt;
&lt;br /&gt;
All achievements earned are displayed on player&#039;s profiles.&lt;br /&gt;
&lt;br /&gt;
There are no achievements that require a [[membership]] to get, so free players can still complete every achievement if they desire to.&lt;br /&gt;
&lt;br /&gt;
== Achievement List ==&lt;br /&gt;
The full list of achievements has not yet been revealed!  The main way to discover what achievements exist is by stumbling into them or checking other player&#039;s profiles.  &lt;br /&gt;
&lt;br /&gt;
You can also see some achievements you haven&#039;t earned yet by visiting your profile and looking at the achievements list.  However, this will only show you a maximum of 10 achievements that you haven&#039;t earned.  Once you unlock one of those, you can see another in its place.  If this section contains fewer than 10, then you know it&#039;s showing all remaining achievements.&lt;br /&gt;
&lt;br /&gt;
== Trophies ==&lt;br /&gt;
Achievements are considered things that any player could just go out and do. Trophies, on the other hand, are for tasks that are rare, very difficult, or special in some way. For example, there’s a trophy for achieving rank #1 on the [[1 v 1 Ladder|1v1 Ladder]], and another for playing WarLight while it was beta. Trophies are intended to be rare, and most players will probably never get one.&lt;br /&gt;
&lt;br /&gt;
Unlike achievements, trophies don’t actually award points themselves, but they’re displayed prominently on player’s profiles. (Ranking #1 on the 1v1 Ladder would award plenty of points from the ladder, just not from the trophy itself.)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Points]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Combat_Basics&amp;diff=3384</id>
		<title>Combat Basics</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Combat_Basics&amp;diff=3384"/>
		<updated>2015-03-14T04:51:32Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: /* Rounding Mode */ hyphenate a word&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;&lt;br /&gt;
https://d32kaghj56y4ei.cloudfront.net/static/img/CombatBasicsAnimation.gif&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
The &#039;&#039;&#039;attack system&#039;&#039;&#039; is very simple. Each army that attacks has a 60% chance at killing one defending army. If all of the defending armies are killed, the territory is captured and all the attacking armies move to occupy the destination territory.&lt;br /&gt;
&lt;br /&gt;
For example, if you attack with 10, you will kill, on average, 6 armies. This is why you generally want to attack with at least twice as many armies as the defender has.&lt;br /&gt;
 &lt;br /&gt;
Defenders also get an opportunity to kill attacking armies. Each defending army has a 70% chance at killing one of the attacking armies.  The defender&#039;s kill roll does not impact whether or not the territory is captured.&lt;br /&gt;
&lt;br /&gt;
Generally, you always want to have overwhelming numbers in every battle you participate in. Clearly, however, this isn&#039;t always possible, so you must pick and choose your fights to make the most effective use of your armies.&lt;br /&gt;
 &lt;br /&gt;
==Examples==&lt;br /&gt;
&lt;br /&gt;
===Animation Example===&lt;br /&gt;
&lt;br /&gt;
In the animation shown in the upper-right right, 7 armies are shown attacking a territory defended by 4 armies.  Note the left territory had 8 armies to start with, but it can only attack with 7 since one army must remain on all territories.&lt;br /&gt;
&lt;br /&gt;
Each of the 7 attacking armies has a 60% chance at killing one defending army.  Each of the 4 defending armies has a 70% chance at killing one of the attacking armies.&lt;br /&gt;
&lt;br /&gt;
In this case, the attackers killed 4 and the defenders killed 3 (represented by the four checkmarks on the left and the three checkmarks on the right).  Since all of the defending armies died, the territory is captured by the attacker.  7 armies were attacking, and 3 were killed by the defenders, leaving 4 to occupy the newly captured territory.&lt;br /&gt;
&lt;br /&gt;
===Another example===&lt;br /&gt;
&lt;br /&gt;
Let&#039;s say that 15 armies attack a territory that has 6 armies.&lt;br /&gt;
&lt;br /&gt;
The attacking 15 armies could have killed between 0 and 15, but on average they will kill 9 (60% of 15). Let&#039;s say they kill 9 armies.&lt;br /&gt;
&lt;br /&gt;
The defenders could kill between 0 and 6 of the attacking 15 armies, but on average they will kill 4 or 5 (70% of 6). Let&#039;s say they kill 5 armies.&lt;br /&gt;
&lt;br /&gt;
5 of the attacking armies die and all 6 of the defending armies die. Since all the defenders died, the remaining 10 attacking armies take control of the defending territory.&lt;br /&gt;
&lt;br /&gt;
===Failed attack example===&lt;br /&gt;
&lt;br /&gt;
Let&#039;s say that 25 armies attack a territory that has 20 armies.&lt;br /&gt;
&lt;br /&gt;
The attacking 25 armies could have killed between 0 and 25, but on average they will kill 15 (60% of 25). Let&#039;s say they kill 15 armies.&lt;br /&gt;
&lt;br /&gt;
The defenders could kill between 0 and 20 of the attacking 25 armies, but on average they will kill 14 (70% of 20). Let&#039;s say they also kill 15 armies.&lt;br /&gt;
&lt;br /&gt;
15 of the attacking armies die and 15 of the defending armies die. Since 5 defenders lived, the territory is not captured. The remaining 10 attacking armies retreat back to their territory of origin.&lt;br /&gt;
&lt;br /&gt;
==Analyze Graphs==&lt;br /&gt;
&lt;br /&gt;
Within the game, WarLight supplies a tool called [[Analyze Graphs]]. These provide an easy way to determine the odds of attacks succeeding without needing to understand all of the math and logic presented on this page, and is a timesaving convenience for those that do.&lt;br /&gt;
&lt;br /&gt;
==Analysis of battles==&lt;br /&gt;
&lt;br /&gt;
Calculating how many armies will be killed can be done with the [http://en.wikipedia.org/wiki/Binomial_probability binomial probability] formula.  If we run this formula on 100 attacking armies, we get a bell curve like this:&lt;br /&gt;
&lt;br /&gt;
https://d32kaghj56y4ei.cloudfront.net/static/img/BinomialDistribution.png&lt;br /&gt;
&lt;br /&gt;
We can see that the most likely number of armies that will be killed by 100 attacking armies is 60, which will happen about 8% of the time.  The standard deviation is approximately 4.3465 armies.  The number killed will thus be between 55 and 65 armies 75% of the time.&lt;br /&gt;
&lt;br /&gt;
==Settings that affect the attack system==&lt;br /&gt;
&lt;br /&gt;
===Luck Modifier===&lt;br /&gt;
&lt;br /&gt;
The calculations on this page assume that the game&#039;s [[luck modifier]] is set to 100%.  Most games use a lower value, which reduces the amount that randomness affects the game.  To see how this changes the calculations, see the [[Luck Modifier]].&lt;br /&gt;
&lt;br /&gt;
===Rounding Mode===&lt;br /&gt;
&lt;br /&gt;
As a sub-setting of the luck modifier, [[rounding mode]] also affects luck in the game, and as a result, the attack system.&lt;br /&gt;
&lt;br /&gt;
===Overridden kill rates===&lt;br /&gt;
&lt;br /&gt;
The default [[offense and defense kill rates]] are 60% and 70%, but these can be changed by game creators.  Therefore, for multi-player games, it&#039;s a good idea to check the settings on your game to be sure.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Luck Modifier]]&lt;br /&gt;
* [[Offense and defense kill rates]]&lt;br /&gt;
* [[Analyze Graphs]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Events&amp;diff=3329</id>
		<title>Events</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Events&amp;diff=3329"/>
		<updated>2015-02-26T09:42:48Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: /* Currently running events */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Many events have been created by the players. Here are some of them according to [https://www.warlight.net/Forum/33486-warlight-events this forum thread].&lt;br /&gt;
&lt;br /&gt;
==Currently running events==&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/2554-20-leagues (20)]===&lt;br /&gt;
{{Correct section|[20]}}&lt;br /&gt;
&lt;br /&gt;
The idea is that the best players get divided into groups of 20 players and play 1vs1, 2vs2, and 3vs3 RR [[tournaments]].&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=943909819 Qi] and is currently run by [https://www.warlight.net/Profile?p=876990283 JSA].&lt;br /&gt;
&lt;br /&gt;
==== Season 1 ====&lt;br /&gt;
&lt;br /&gt;
Here are the [https://www.warlight.net/Forum/3914-20-league-games-season-s-results results of the 1st season]:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Rank !! Player !! Points&lt;br /&gt;
|-&lt;br /&gt;
|1 || Szeweningen || 17&lt;br /&gt;
|-&lt;br /&gt;
|2 || Qi || 16&lt;br /&gt;
|-&lt;br /&gt;
|2 || Unknownsoldier ||16&lt;br /&gt;
|-&lt;br /&gt;
|3 || Salah-ad-din || 15&lt;br /&gt;
|-&lt;br /&gt;
|4 || Sakelar || 14&lt;br /&gt;
|-&lt;br /&gt;
|4 || FlyFisher || 14&lt;br /&gt;
|-&lt;br /&gt;
|5 || Lobstrosity || 13&lt;br /&gt;
|-&lt;br /&gt;
|6 || ［中国阳朔］V || 12&lt;br /&gt;
|-&lt;br /&gt;
|6 || Wini || 12&lt;br /&gt;
|-&lt;br /&gt;
|7 || Heyheuhei || 11&lt;br /&gt;
|-&lt;br /&gt;
|8 || Zibik || 10&lt;br /&gt;
|-&lt;br /&gt;
|9 || Ribena || 9&lt;br /&gt;
|-&lt;br /&gt;
|10 || Fatih Sultan Mehmed || 8&lt;br /&gt;
|-&lt;br /&gt;
|11 || Monsenhor Chacina || 7&lt;br /&gt;
|-&lt;br /&gt;
|11 || Rubik || 7&lt;br /&gt;
|-&lt;br /&gt;
|12 || Eitz || 6&lt;br /&gt;
|-&lt;br /&gt;
|13 || Blue Precision || 5&lt;br /&gt;
|-&lt;br /&gt;
|14 || Lollipop Guild || 4&lt;br /&gt;
|-&lt;br /&gt;
|15 || Myhandisonfire || 3&lt;br /&gt;
|-&lt;br /&gt;
|15 || 13Chris37 || 3&lt;br /&gt;
|-&lt;br /&gt;
|15 || Aziridine || 3&lt;br /&gt;
|-&lt;br /&gt;
|16 || Ruthless || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [https://www.warlight.net/Forum/3606-20-season-ii-adjustments-map-voting-rules-recruitm Season 2] ====&lt;br /&gt;
&lt;br /&gt;
This season didn&#039;t finish.&lt;br /&gt;
&lt;br /&gt;
==== Season 3 ====&lt;br /&gt;
&lt;br /&gt;
Here are the [https://www.warlight.net/Forum/5644-20-season-3-results results of the 3rd season]: &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Rank !! Player !! Points&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Szeweningen || 16&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Timinator || 13&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [WM] Old Surehand || 13&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Dunga apex || 12&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [WM] Troullusa || 12&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Luxis apex || 11&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Grona apex || 11&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Heyheuhei || 11&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Huruey apex || 10&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Unknownsoldier || 10&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Lobstrosity || 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [https://www.warlight.net/Forum/17645-20-standings-far Season 4] ====&lt;br /&gt;
&lt;br /&gt;
This season is still running.&lt;br /&gt;
&lt;br /&gt;
===Clan Battle===&lt;br /&gt;
&lt;br /&gt;
The idea is that [[Clan|clans]] challenge each other and play on a special grid.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=999878954 ChrisCMU] and also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
Season I can be viewed [https://www.warlight.net/Forum/26023-clan-battle-challenge-format-season-1 here].&lt;br /&gt;
&lt;br /&gt;
===Clan League===&lt;br /&gt;
&lt;br /&gt;
The idea is that clans compete against each other in various RR tournaments, and get divided in groups based on the results of previous edition.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=876990283 JSA]. It is currently run by: [https://www.warlight.net/Profile?p=255230401 Master Miyagi • apex], [https://www.warlight.net/Profile?p=999878954 ChrisCMU] and [https://www.warlight.net/Profile?p=2910144747 Apollo].&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/16754-fourth-clan-league 4th edition] is on-going.&lt;br /&gt;
&lt;br /&gt;
Here are the scores for each group:&lt;br /&gt;
&lt;br /&gt;
[https://www.warlight.net/Forum/22003-fourth-clan-league-update-score Group A]&lt;br /&gt;
&lt;br /&gt;
[https://www.warlight.net/Forum/22651-fourth-clan-league-group-b-thread Group B]&lt;br /&gt;
&lt;br /&gt;
[https://www.warlight.net/Forum/24895-4th-clan-league-group-c-scores Group C]&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/31239-fifth-clan-league-information-lineups 5th edition] is in preparation, however, some people wanted the 5th edition to be [https://www.warlight.net/Forum/32770-fifth-clan-league-ideas-pulsey different]&lt;br /&gt;
&lt;br /&gt;
===Manager League===&lt;br /&gt;
&lt;br /&gt;
The idea is that 4 managers pick a team from a pool of players and later the [[teams]] battle each other.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=735146651 Ineffable] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
The 1st season on-going.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/22094-manager-league-signup&lt;br /&gt;
* https://www.warlight.net/Forum/24329-manager-league-draft-results&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/76744-map-masters-league Map Masters League]===&lt;br /&gt;
&lt;br /&gt;
A redesign of the Arbitrary League, with the base of having a random map and a fixed set of standard setting. Its game mode revolves from mass free for all to 3 VS 3.&lt;br /&gt;
&lt;br /&gt;
It was created by and still run by [https://www.warlight.net/Profile?p=405914907 Skunk940]&lt;br /&gt;
&lt;br /&gt;
The 1st season is currently happening.&lt;br /&gt;
&lt;br /&gt;
Link: https://www.warlight.net/Forum/76744-map-masters-league&lt;br /&gt;
&lt;br /&gt;
===Multiattacker&#039;s League===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a league for multiattackers. Players are divided into a few groups to play some small 1vs1 RR tournaments with the [[multiattack]] option, later winners compete for a champion title.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=796423469 AWESOMEGUY] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/26776-multiattackers-league-season-iii-information 3rd season] is starting.&lt;br /&gt;
&lt;br /&gt;
===Nations cup===&lt;br /&gt;
&lt;br /&gt;
The idea is that players form teams to represent their country and teams compete against each other in a single elimination way.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=955485421 dunga • apex] and is currently run by [https://www.warlight.net/Profile?p=794598733 ??? (WM) ???Fridge].&lt;br /&gt;
&lt;br /&gt;
The 2nd edition is on-going.&lt;br /&gt;
&lt;br /&gt;
The team registrations for the 2nd edition can be found [https://www.warlight.net/Forum/6255-2nd-nations-cup-registrations here].&lt;br /&gt;
The old results can be found [https://www.warlight.net/Forum/6331-2nd-nations-cup-final-list-teams-players here] and the new results can be found [https://www.warlight.net/Forum/30041-second-nations-cup here].&lt;br /&gt;
&lt;br /&gt;
===Promotion / relegation league===&lt;br /&gt;
&lt;br /&gt;
The idea:&lt;br /&gt;
Players are playing 1vs1 Strategic RR within small groups, basing on their performance they are assigned to groups for next season. &amp;lt;!-- This doesn&#039;t make sense --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=1011675802 Chokecherry] and it&#039;s currently run by [https://www.warlight.net/Profile?p=129117599 Frankdeslimste • apex].&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/30139-promotionrelegation-league-season-12 12th season] is on-going.&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/19981-rotating-template-ladder Rotating Template Ladder]===&lt;br /&gt;
&lt;br /&gt;
The idea is that players play a 1vs1 [[CLOT]] with a changing [[template]].&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=706629919 Krzychu] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
===Strategic 1v1 Playoffs===&lt;br /&gt;
&lt;br /&gt;
The idea:&lt;br /&gt;
Groups of 4 people were top 2 advance to next round. Last 2 face off in a best of 7. &amp;lt;!-- This doesn&#039;t make sense --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=876990283 JSA] and is currently run by [https://www.warlight.net/Profile?p=129117599 Frankdeslimste • apex].&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/17741-strategic-1v1-playoffs-champions-league-style- 1st round] has finished and now the [https://www.warlight.net/Forum/30114-strategic-1v1-playoffs-round-2 2nd round] of the 1st season should start soon.&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/26560-survivor-warlight Survivor - Warlight]===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a long-term tournament that was styled after Survivor, the reality TV show.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=4624739268 thewamp] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/4384-flyweight-belt-1v1 The 1v1 Flyweight Belt]===&lt;br /&gt;
&lt;br /&gt;
The idea is that players challenge the belt holder in a 1vs1 game. If they win they become belt holder.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=673948008 {rp} General Mac] and is currently run by the Belt holder.&lt;br /&gt;
&lt;br /&gt;
The 1v1 Flyweight Belt was reborn and can be seen [https://www.warlight.net/Forum/6366-1v1-flyweight-belt-reborn here]&lt;br /&gt;
&lt;br /&gt;
===The 2v2 Bantamweight Belt===&lt;br /&gt;
It&#039;s dead [[WarLight dictionary|ATM]].&lt;br /&gt;
&lt;br /&gt;
The idea was the players challenged the belt holders in a 2vs2 game. If they win they become belt holders.&lt;br /&gt;
&lt;br /&gt;
It was created by [http://www.warlight.net/Profile?p=673948008{rp} General Mac] and was run by the Belt holders.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/4385-bantamweight-belt-2v2&lt;br /&gt;
* https://www.warlight.net/Forum/6395-bantamweight-belt-reborn&lt;br /&gt;
* https://www.warlight.net/Forum/14847-bantamweight-belt-2v2-reborn-again&lt;br /&gt;
&lt;br /&gt;
===Warlight Champions League===&lt;br /&gt;
It&#039;s dead ATM.&lt;br /&gt;
&lt;br /&gt;
The idea was that players were divided into groups of 4, and play and internal 1vs1 RR and also play 3 2vs2 games. The top 2 advance to next round, however,  the previous round looked slightly different.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=351890471 szeweningen] and is currently run by [https://www.warlight.net/Profile?p=635295275 Lolowut • apex].&lt;br /&gt;
&lt;br /&gt;
The 1st season died twice.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/5559-warlight-champions-league-1&lt;br /&gt;
* https://www.warlight.net/Forum/21421-warlight-champions-league-rulestemplates&lt;br /&gt;
&lt;br /&gt;
===Warlight Fantasy Baseball===&lt;br /&gt;
&lt;br /&gt;
The idea (according to [https://www.warlight.net/profile?p=255230401‎ Master Miyagi • apex] is that &amp;quot;You go to ESPN.com, pick players in MLB in a draft with other people in league then whoeevers team gets most wins in head to head match up wins league.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=9510000349 Boston] and is currently run by [https://www.warlight.net/Profile?p=253123543 13CHRIS37].&lt;br /&gt;
&lt;br /&gt;
The 2nd season is starting.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://warlight.net/Forum/Thread?ThreadID=31741&lt;br /&gt;
* http://games.espn.go.com/flb/leagueoffice?leagueId=26118&amp;amp;seasonId=2013&lt;br /&gt;
&lt;br /&gt;
===[[Warlight League]]===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a competition based on a football league format with a cup running alongside. Various 1vs1 templates are used and games set up manually.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=578974277 andy903] and [https://www.warlight.net/Profile?p=2715085443 Dom365]. It&#039;s currently run by Dom365.&lt;br /&gt;
&lt;br /&gt;
The 6th season is on-going.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* http://warlight.leaguerepublic.com&lt;br /&gt;
* https://www.warlight.net/Forum/6668-1v1-warlight-league-cup&lt;br /&gt;
&lt;br /&gt;
===WGL - WarGamingLive===&lt;br /&gt;
&lt;br /&gt;
It&#039;s a weekly event, that usually consists of 2 live tournaments, and is sometimes commented by some of the top Warlight players. The broadcast (stream) is hosted on twitch.tv&lt;br /&gt;
&lt;br /&gt;
It was created by: [httpa://www.warlight.net/Profile?p=635295275 Lolowut • apex], [https://www.warlight.net/Profile?p=191867869 Mythonian] and [https://www.warlight.net/Profile?p=351882344 Kcscrag]]. It&#039;s currently run by: [https://www.warlight.net/Profile?p=129117599 Frankdeslimste • apex], [https://www.warlight.net/Profile?p=794598733 (WM) ???Fridge], [https://www.warlight.net/Profile?p=635295275 Lolowut • apex], [https://www.warlight.net/Profile?p=428551894 TheWarlightMaster] and [https://www.warlight.net/Profile?p=2813419571 [Lynx]Latnox].&lt;br /&gt;
&lt;br /&gt;
It&#039;s been going on for 77 weeks and counting.&lt;br /&gt;
&lt;br /&gt;
Latest link can be seen [https://www.warlight.net/Forum/28987-wgl-74-guis-new-good-maps here].&lt;br /&gt;
&lt;br /&gt;
===WPL - Warlight Premier League===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a league that simulates the Barclay&#039;s Premier League.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=2910144747 Apollo] and currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
1st season. &amp;lt;!-- This doesn&#039;t make sense --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/14493-warlight-premier-league&lt;br /&gt;
* https://www.warlight.net/Forum/23878-wpl-transfer-window&lt;br /&gt;
&lt;br /&gt;
===WSOW - World Series Of Warlight===&lt;br /&gt;
&lt;br /&gt;
The idea is that players compete in several different 1vs1 double elimination tournaments. The final score depends on final positions in all tournaments.&lt;br /&gt;
&lt;br /&gt;
It was created by [http://www.warlight.net/Profile?p=735146651 Ineffable] and also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
The 1st season is on-going.&lt;br /&gt;
&lt;br /&gt;
Main link: https://www.warlight.net/MultiPlayer?TournamentID=5211&lt;br /&gt;
Scores: https://docs.google.com/spreadsheet/pub?key=0Arn0ahIN9qcsdFVFVVoyajlud3BoNkJoUWZfR3RFMkE&amp;amp;outpu&lt;br /&gt;
&lt;br /&gt;
==Events that haven&#039;t been added yet==&lt;br /&gt;
* [https://www.warlight.net/Forum/10375-new-idea-warlight-nfl Warlight and NFl]&lt;br /&gt;
&lt;br /&gt;
* Warlight Champions League - Ska2D2 version (can be seen [https://www.warlight.net/Forum/6852-warlight-champions-league-tourny-discussion-thread here] and [https://www.warlight.net/Forum/10861-warlight-champions-league-sign-up here])&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/6672-new-competition-tour-de-warlight The Tour de WarLight]&lt;br /&gt;
&lt;br /&gt;
==Dead events or the ones that failed to start==&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/30303-proving-grounds-reborn Proving grounds] (it&#039;s unknown if it&#039;s reborn or not)&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/24184-new-clan-event-clan-ladders The Clan Ladders] (presumed to be abandoned)&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/19099-wesp-warlight-esports-prediction-league-alpha Warlight E-Sports Prediction League *alpha*] - beta didn&#039;t start.&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/15578-arbitrary-league-running-3 Arbitrary League] - ended after 3rd running&lt;br /&gt;
&lt;br /&gt;
[[Category:Tournaments]]&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Events&amp;diff=3328</id>
		<title>Events</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Events&amp;diff=3328"/>
		<updated>2015-02-26T09:40:40Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: /* Currently running events */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Many events have been created by the players. Here are some of them according to [https://www.warlight.net/Forum/33486-warlight-events this forum thread].&lt;br /&gt;
&lt;br /&gt;
==Currently running events==&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/2554-20-leagues (20)]===&lt;br /&gt;
{{Correct section|[20]}}&lt;br /&gt;
&lt;br /&gt;
The idea is that the best players get divided into groups of 20 players and play 1vs1, 2vs2, and 3vs3 RR [[tournaments]].&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=943909819 Qi] and is currently run by [https://www.warlight.net/Profile?p=876990283 JSA].&lt;br /&gt;
&lt;br /&gt;
==== Season 1 ====&lt;br /&gt;
&lt;br /&gt;
Here are the [https://www.warlight.net/Forum/3914-20-league-games-season-s-results results of the 1st season]:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Rank !! Player !! Points&lt;br /&gt;
|-&lt;br /&gt;
|1 || Szeweningen || 17&lt;br /&gt;
|-&lt;br /&gt;
|2 || Qi || 16&lt;br /&gt;
|-&lt;br /&gt;
|2 || Unknownsoldier ||16&lt;br /&gt;
|-&lt;br /&gt;
|3 || Salah-ad-din || 15&lt;br /&gt;
|-&lt;br /&gt;
|4 || Sakelar || 14&lt;br /&gt;
|-&lt;br /&gt;
|4 || FlyFisher || 14&lt;br /&gt;
|-&lt;br /&gt;
|5 || Lobstrosity || 13&lt;br /&gt;
|-&lt;br /&gt;
|6 || ［中国阳朔］V || 12&lt;br /&gt;
|-&lt;br /&gt;
|6 || Wini || 12&lt;br /&gt;
|-&lt;br /&gt;
|7 || Heyheuhei || 11&lt;br /&gt;
|-&lt;br /&gt;
|8 || Zibik || 10&lt;br /&gt;
|-&lt;br /&gt;
|9 || Ribena || 9&lt;br /&gt;
|-&lt;br /&gt;
|10 || Fatih Sultan Mehmed || 8&lt;br /&gt;
|-&lt;br /&gt;
|11 || Monsenhor Chacina || 7&lt;br /&gt;
|-&lt;br /&gt;
|11 || Rubik || 7&lt;br /&gt;
|-&lt;br /&gt;
|12 || Eitz || 6&lt;br /&gt;
|-&lt;br /&gt;
|13 || Blue Precision || 5&lt;br /&gt;
|-&lt;br /&gt;
|14 || Lollipop Guild || 4&lt;br /&gt;
|-&lt;br /&gt;
|15 || Myhandisonfire || 3&lt;br /&gt;
|-&lt;br /&gt;
|15 || 13Chris37 || 3&lt;br /&gt;
|-&lt;br /&gt;
|15 || Aziridine || 3&lt;br /&gt;
|-&lt;br /&gt;
|16 || Ruthless || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [https://www.warlight.net/Forum/3606-20-season-ii-adjustments-map-voting-rules-recruitm Season 2] ====&lt;br /&gt;
&lt;br /&gt;
This season didn&#039;t finish.&lt;br /&gt;
&lt;br /&gt;
==== Season 3 ====&lt;br /&gt;
&lt;br /&gt;
Here are the [https://www.warlight.net/Forum/5644-20-season-3-results results of the 3rd season]: &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Rank !! Player !! Points&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Szeweningen || 16&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Timinator || 13&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [WM] Old Surehand || 13&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Dunga apex || 12&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [WM] Troullusa || 12&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Luxis apex || 11&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Grona apex || 11&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Heyheuhei || 11&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Huruey apex || 10&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Unknownsoldier || 10&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Lobstrosity || 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [https://www.warlight.net/Forum/17645-20-standings-far Season 4] ====&lt;br /&gt;
&lt;br /&gt;
This season is still running.&lt;br /&gt;
&lt;br /&gt;
===Clan Battle===&lt;br /&gt;
&lt;br /&gt;
The idea is that [[Clan|clans]] challenge each other and play on a special grid.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=999878954 ChrisCMU] and also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
Season I can be viewed [https://www.warlight.net/Forum/26023-clan-battle-challenge-format-season-1 here].&lt;br /&gt;
&lt;br /&gt;
===Clan League===&lt;br /&gt;
&lt;br /&gt;
The idea is that clans compete against each other in various RR tournaments, and get divided in groups based on the results of previous edition.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=876990283 JSA]. It is currently run by: [https://www.warlight.net/Profile?p=255230401 Master Miyagi • apex], [https://www.warlight.net/Profile?p=999878954 ChrisCMU] and [https://www.warlight.net/Profile?p=2910144747 Apollo].&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/16754-fourth-clan-league 4th edition] is on-going.&lt;br /&gt;
&lt;br /&gt;
Here are the scores for each group:&lt;br /&gt;
&lt;br /&gt;
[https://www.warlight.net/Forum/22003-fourth-clan-league-update-score Group A]&lt;br /&gt;
&lt;br /&gt;
[https://www.warlight.net/Forum/22651-fourth-clan-league-group-b-thread Group B]&lt;br /&gt;
&lt;br /&gt;
[https://www.warlight.net/Forum/24895-4th-clan-league-group-c-scores Group C]&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/31239-fifth-clan-league-information-lineups 5th edition] is in preparation, however, some people wanted the 5th edition to be [https://www.warlight.net/Forum/32770-fifth-clan-league-ideas-pulsey different]&lt;br /&gt;
&lt;br /&gt;
===Manager League===&lt;br /&gt;
&lt;br /&gt;
The idea is that 4 managers pick a team from a pool of players and later the [[teams]] battle each other.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=735146651 Ineffable] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
The 1st season on-going.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/22094-manager-league-signup&lt;br /&gt;
* https://www.warlight.net/Forum/24329-manager-league-draft-results&lt;br /&gt;
&lt;br /&gt;
===Map Masters League===&lt;br /&gt;
&lt;br /&gt;
A redesign of the Arbitrary League, with the base of having a random map and a fixed set of standard setting. Its game mode revolves from mass free for all to 3 VS 3.&lt;br /&gt;
&lt;br /&gt;
It was created by and still run by [https://www.warlight.net/Profile?p=405914907 Skunk940]&lt;br /&gt;
&lt;br /&gt;
The 1st season is currently happening.&lt;br /&gt;
&lt;br /&gt;
Link: https://www.warlight.net/Forum/76744-map-masters-league&lt;br /&gt;
&lt;br /&gt;
===Multiattacker&#039;s League===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a league for multiattackers. Players are divided into a few groups to play some small 1vs1 RR tournaments with the [[multiattack]] option, later winners compete for a champion title.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=796423469 AWESOMEGUY] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/26776-multiattackers-league-season-iii-information 3rd season] is starting.&lt;br /&gt;
&lt;br /&gt;
===Nations cup===&lt;br /&gt;
&lt;br /&gt;
The idea is that players form teams to represent their country and teams compete against each other in a single elimination way.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=955485421 dunga • apex] and is currently run by [https://www.warlight.net/Profile?p=794598733 ??? (WM) ???Fridge].&lt;br /&gt;
&lt;br /&gt;
The 2nd edition is on-going.&lt;br /&gt;
&lt;br /&gt;
The team registrations for the 2nd edition can be found [https://www.warlight.net/Forum/6255-2nd-nations-cup-registrations here].&lt;br /&gt;
The old results can be found [https://www.warlight.net/Forum/6331-2nd-nations-cup-final-list-teams-players here] and the new results can be found [https://www.warlight.net/Forum/30041-second-nations-cup here].&lt;br /&gt;
&lt;br /&gt;
===Promotion / relegation league===&lt;br /&gt;
&lt;br /&gt;
The idea:&lt;br /&gt;
Players are playing 1vs1 Strategic RR within small groups, basing on their performance they are assigned to groups for next season. &amp;lt;!-- This doesn&#039;t make sense --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=1011675802 Chokecherry] and it&#039;s currently run by [https://www.warlight.net/Profile?p=129117599 Frankdeslimste • apex].&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/30139-promotionrelegation-league-season-12 12th season] is on-going.&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/19981-rotating-template-ladder Rotating Template Ladder]===&lt;br /&gt;
&lt;br /&gt;
The idea is that players play a 1vs1 [[CLOT]] with a changing [[template]].&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=706629919 Krzychu] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
===Strategic 1v1 Playoffs===&lt;br /&gt;
&lt;br /&gt;
The idea:&lt;br /&gt;
Groups of 4 people were top 2 advance to next round. Last 2 face off in a best of 7. &amp;lt;!-- This doesn&#039;t make sense --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=876990283 JSA] and is currently run by [https://www.warlight.net/Profile?p=129117599 Frankdeslimste • apex].&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/17741-strategic-1v1-playoffs-champions-league-style- 1st round] has finished and now the [https://www.warlight.net/Forum/30114-strategic-1v1-playoffs-round-2 2nd round] of the 1st season should start soon.&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/26560-survivor-warlight Survivor - Warlight]===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a long-term tournament that was styled after Survivor, the reality TV show.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=4624739268 thewamp] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/4384-flyweight-belt-1v1 The 1v1 Flyweight Belt]===&lt;br /&gt;
&lt;br /&gt;
The idea is that players challenge the belt holder in a 1vs1 game. If they win they become belt holder.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=673948008 {rp} General Mac] and is currently run by the Belt holder.&lt;br /&gt;
&lt;br /&gt;
The 1v1 Flyweight Belt was reborn and can be seen [https://www.warlight.net/Forum/6366-1v1-flyweight-belt-reborn here]&lt;br /&gt;
&lt;br /&gt;
===The 2v2 Bantamweight Belt===&lt;br /&gt;
It&#039;s dead [[WarLight dictionary|ATM]].&lt;br /&gt;
&lt;br /&gt;
The idea was the players challenged the belt holders in a 2vs2 game. If they win they become belt holders.&lt;br /&gt;
&lt;br /&gt;
It was created by [http://www.warlight.net/Profile?p=673948008{rp} General Mac] and was run by the Belt holders.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/4385-bantamweight-belt-2v2&lt;br /&gt;
* https://www.warlight.net/Forum/6395-bantamweight-belt-reborn&lt;br /&gt;
* https://www.warlight.net/Forum/14847-bantamweight-belt-2v2-reborn-again&lt;br /&gt;
&lt;br /&gt;
===Warlight Champions League===&lt;br /&gt;
It&#039;s dead ATM.&lt;br /&gt;
&lt;br /&gt;
The idea was that players were divided into groups of 4, and play and internal 1vs1 RR and also play 3 2vs2 games. The top 2 advance to next round, however,  the previous round looked slightly different.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=351890471 szeweningen] and is currently run by [https://www.warlight.net/Profile?p=635295275 Lolowut • apex].&lt;br /&gt;
&lt;br /&gt;
The 1st season died twice.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/5559-warlight-champions-league-1&lt;br /&gt;
* https://www.warlight.net/Forum/21421-warlight-champions-league-rulestemplates&lt;br /&gt;
&lt;br /&gt;
===Warlight Fantasy Baseball===&lt;br /&gt;
&lt;br /&gt;
The idea (according to [https://www.warlight.net/profile?p=255230401‎ Master Miyagi • apex] is that &amp;quot;You go to ESPN.com, pick players in MLB in a draft with other people in league then whoeevers team gets most wins in head to head match up wins league.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=9510000349 Boston] and is currently run by [https://www.warlight.net/Profile?p=253123543 13CHRIS37].&lt;br /&gt;
&lt;br /&gt;
The 2nd season is starting.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://warlight.net/Forum/Thread?ThreadID=31741&lt;br /&gt;
* http://games.espn.go.com/flb/leagueoffice?leagueId=26118&amp;amp;seasonId=2013&lt;br /&gt;
&lt;br /&gt;
===[[Warlight League]]===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a competition based on a football league format with a cup running alongside. Various 1vs1 templates are used and games set up manually.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=578974277 andy903] and [https://www.warlight.net/Profile?p=2715085443 Dom365]. It&#039;s currently run by Dom365.&lt;br /&gt;
&lt;br /&gt;
The 6th season is on-going.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* http://warlight.leaguerepublic.com&lt;br /&gt;
* https://www.warlight.net/Forum/6668-1v1-warlight-league-cup&lt;br /&gt;
&lt;br /&gt;
===WGL - WarGamingLive===&lt;br /&gt;
&lt;br /&gt;
It&#039;s a weekly event, that usually consists of 2 live tournaments, and is sometimes commented by some of the top Warlight players. The broadcast (stream) is hosted on twitch.tv&lt;br /&gt;
&lt;br /&gt;
It was created by: [httpa://www.warlight.net/Profile?p=635295275 Lolowut • apex], [https://www.warlight.net/Profile?p=191867869 Mythonian] and [https://www.warlight.net/Profile?p=351882344 Kcscrag]]. It&#039;s currently run by: [https://www.warlight.net/Profile?p=129117599 Frankdeslimste • apex], [https://www.warlight.net/Profile?p=794598733 (WM) ???Fridge], [https://www.warlight.net/Profile?p=635295275 Lolowut • apex], [https://www.warlight.net/Profile?p=428551894 TheWarlightMaster] and [https://www.warlight.net/Profile?p=2813419571 [Lynx]Latnox].&lt;br /&gt;
&lt;br /&gt;
It&#039;s been going on for 77 weeks and counting.&lt;br /&gt;
&lt;br /&gt;
Latest link can be seen [https://www.warlight.net/Forum/28987-wgl-74-guis-new-good-maps here].&lt;br /&gt;
&lt;br /&gt;
===WPL - Warlight Premier League===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a league that simulates the Barclay&#039;s Premier League.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=2910144747 Apollo] and currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
1st season. &amp;lt;!-- This doesn&#039;t make sense --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/14493-warlight-premier-league&lt;br /&gt;
* https://www.warlight.net/Forum/23878-wpl-transfer-window&lt;br /&gt;
&lt;br /&gt;
===WSOW - World Series Of Warlight===&lt;br /&gt;
&lt;br /&gt;
The idea is that players compete in several different 1vs1 double elimination tournaments. The final score depends on final positions in all tournaments.&lt;br /&gt;
&lt;br /&gt;
It was created by [http://www.warlight.net/Profile?p=735146651 Ineffable] and also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
The 1st season is on-going.&lt;br /&gt;
&lt;br /&gt;
Main link: https://www.warlight.net/MultiPlayer?TournamentID=5211&lt;br /&gt;
Scores: https://docs.google.com/spreadsheet/pub?key=0Arn0ahIN9qcsdFVFVVoyajlud3BoNkJoUWZfR3RFMkE&amp;amp;outpu&lt;br /&gt;
&lt;br /&gt;
==Events that haven&#039;t been added yet==&lt;br /&gt;
* [https://www.warlight.net/Forum/10375-new-idea-warlight-nfl Warlight and NFl]&lt;br /&gt;
&lt;br /&gt;
* Warlight Champions League - Ska2D2 version (can be seen [https://www.warlight.net/Forum/6852-warlight-champions-league-tourny-discussion-thread here] and [https://www.warlight.net/Forum/10861-warlight-champions-league-sign-up here])&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/6672-new-competition-tour-de-warlight The Tour de WarLight]&lt;br /&gt;
&lt;br /&gt;
==Dead events or the ones that failed to start==&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/30303-proving-grounds-reborn Proving grounds] (it&#039;s unknown if it&#039;s reborn or not)&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/24184-new-clan-event-clan-ladders The Clan Ladders] (presumed to be abandoned)&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/19099-wesp-warlight-esports-prediction-league-alpha Warlight E-Sports Prediction League *alpha*] - beta didn&#039;t start.&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/15578-arbitrary-league-running-3 Arbitrary League] - ended after 3rd running&lt;br /&gt;
&lt;br /&gt;
[[Category:Tournaments]]&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Events&amp;diff=3327</id>
		<title>Events</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Events&amp;diff=3327"/>
		<updated>2015-02-26T09:30:49Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: /* Arbitrary League */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Many events have been created by the players. Here are some of them according to [https://www.warlight.net/Forum/33486-warlight-events this forum thread].&lt;br /&gt;
&lt;br /&gt;
==Currently running events==&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/2554-20-leagues (20)]===&lt;br /&gt;
{{Correct section|[20]}}&lt;br /&gt;
&lt;br /&gt;
The idea is that the best players get divided into groups of 20 players and play 1vs1, 2vs2, and 3vs3 RR [[tournaments]].&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=943909819 Qi] and is currently run by [https://www.warlight.net/Profile?p=876990283 JSA].&lt;br /&gt;
&lt;br /&gt;
==== Season 1 ====&lt;br /&gt;
&lt;br /&gt;
Here are the [https://www.warlight.net/Forum/3914-20-league-games-season-s-results results of the 1st season]:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Rank !! Player !! Points&lt;br /&gt;
|-&lt;br /&gt;
|1 || Szeweningen || 17&lt;br /&gt;
|-&lt;br /&gt;
|2 || Qi || 16&lt;br /&gt;
|-&lt;br /&gt;
|2 || Unknownsoldier ||16&lt;br /&gt;
|-&lt;br /&gt;
|3 || Salah-ad-din || 15&lt;br /&gt;
|-&lt;br /&gt;
|4 || Sakelar || 14&lt;br /&gt;
|-&lt;br /&gt;
|4 || FlyFisher || 14&lt;br /&gt;
|-&lt;br /&gt;
|5 || Lobstrosity || 13&lt;br /&gt;
|-&lt;br /&gt;
|6 || ［中国阳朔］V || 12&lt;br /&gt;
|-&lt;br /&gt;
|6 || Wini || 12&lt;br /&gt;
|-&lt;br /&gt;
|7 || Heyheuhei || 11&lt;br /&gt;
|-&lt;br /&gt;
|8 || Zibik || 10&lt;br /&gt;
|-&lt;br /&gt;
|9 || Ribena || 9&lt;br /&gt;
|-&lt;br /&gt;
|10 || Fatih Sultan Mehmed || 8&lt;br /&gt;
|-&lt;br /&gt;
|11 || Monsenhor Chacina || 7&lt;br /&gt;
|-&lt;br /&gt;
|11 || Rubik || 7&lt;br /&gt;
|-&lt;br /&gt;
|12 || Eitz || 6&lt;br /&gt;
|-&lt;br /&gt;
|13 || Blue Precision || 5&lt;br /&gt;
|-&lt;br /&gt;
|14 || Lollipop Guild || 4&lt;br /&gt;
|-&lt;br /&gt;
|15 || Myhandisonfire || 3&lt;br /&gt;
|-&lt;br /&gt;
|15 || 13Chris37 || 3&lt;br /&gt;
|-&lt;br /&gt;
|15 || Aziridine || 3&lt;br /&gt;
|-&lt;br /&gt;
|16 || Ruthless || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [https://www.warlight.net/Forum/3606-20-season-ii-adjustments-map-voting-rules-recruitm Season 2] ====&lt;br /&gt;
&lt;br /&gt;
This season didn&#039;t finish.&lt;br /&gt;
&lt;br /&gt;
==== Season 3 ====&lt;br /&gt;
&lt;br /&gt;
Here are the [https://www.warlight.net/Forum/5644-20-season-3-results results of the 3rd season]: &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Rank !! Player !! Points&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Szeweningen || 16&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Timinator || 13&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [WM] Old Surehand || 13&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Dunga apex || 12&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [WM] Troullusa || 12&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Luxis apex || 11&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Grona apex || 11&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Heyheuhei || 11&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Huruey apex || 10&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Unknownsoldier || 10&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Lobstrosity || 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [https://www.warlight.net/Forum/17645-20-standings-far Season 4] ====&lt;br /&gt;
&lt;br /&gt;
This season is still running.&lt;br /&gt;
&lt;br /&gt;
===Clan Battle===&lt;br /&gt;
&lt;br /&gt;
The idea is that [[Clan|clans]] challenge each other and play on a special grid.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=999878954 ChrisCMU] and also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
Season I can be viewed [https://www.warlight.net/Forum/26023-clan-battle-challenge-format-season-1 here].&lt;br /&gt;
&lt;br /&gt;
===Clan League===&lt;br /&gt;
&lt;br /&gt;
The idea is that clans compete against each other in various RR tournaments, and get divided in groups based on the results of previous edition.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=876990283 JSA]. It is currently run by: [https://www.warlight.net/Profile?p=255230401 Master Miyagi • apex], [https://www.warlight.net/Profile?p=999878954 ChrisCMU] and [https://www.warlight.net/Profile?p=2910144747 Apollo].&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/16754-fourth-clan-league 4th edition] is on-going.&lt;br /&gt;
&lt;br /&gt;
Here are the scores for each group:&lt;br /&gt;
&lt;br /&gt;
[https://www.warlight.net/Forum/22003-fourth-clan-league-update-score Group A]&lt;br /&gt;
&lt;br /&gt;
[https://www.warlight.net/Forum/22651-fourth-clan-league-group-b-thread Group B]&lt;br /&gt;
&lt;br /&gt;
[https://www.warlight.net/Forum/24895-4th-clan-league-group-c-scores Group C]&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/31239-fifth-clan-league-information-lineups 5th edition] is in preparation, however, some people wanted the 5th edition to be [https://www.warlight.net/Forum/32770-fifth-clan-league-ideas-pulsey different]&lt;br /&gt;
&lt;br /&gt;
===Manager League===&lt;br /&gt;
&lt;br /&gt;
The idea is that 4 managers pick a team from a pool of players and later the [[teams]] battle each other.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=735146651 Ineffable] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
The 1st season on-going.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/22094-manager-league-signup&lt;br /&gt;
* https://www.warlight.net/Forum/24329-manager-league-draft-results&lt;br /&gt;
&lt;br /&gt;
===Multiattacker&#039;s League===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a league for multiattackers. Players are divided into a few groups to play some small 1vs1 RR tournaments with the [[multiattack]] option, later winners compete for a champion title.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=796423469 AWESOMEGUY] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/26776-multiattackers-league-season-iii-information 3rd season] is starting.&lt;br /&gt;
&lt;br /&gt;
===Nations cup===&lt;br /&gt;
&lt;br /&gt;
The idea is that players form teams to represent their country and teams compete against each other in a single elimination way.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=955485421 dunga • apex] and is currently run by [https://www.warlight.net/Profile?p=794598733 ??? (WM) ???Fridge].&lt;br /&gt;
&lt;br /&gt;
The 2nd edition is on-going.&lt;br /&gt;
&lt;br /&gt;
The team registrations for the 2nd edition can be found [https://www.warlight.net/Forum/6255-2nd-nations-cup-registrations here].&lt;br /&gt;
The old results can be found [https://www.warlight.net/Forum/6331-2nd-nations-cup-final-list-teams-players here] and the new results can be found [https://www.warlight.net/Forum/30041-second-nations-cup here].&lt;br /&gt;
&lt;br /&gt;
===Promotion / relegation league===&lt;br /&gt;
&lt;br /&gt;
The idea:&lt;br /&gt;
Players are playing 1vs1 Strategic RR within small groups, basing on their performance they are assigned to groups for next season. &amp;lt;!-- This doesn&#039;t make sense --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=1011675802 Chokecherry] and it&#039;s currently run by [https://www.warlight.net/Profile?p=129117599 Frankdeslimste • apex].&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/30139-promotionrelegation-league-season-12 12th season] is on-going.&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/19981-rotating-template-ladder Rotating Template Ladder]===&lt;br /&gt;
&lt;br /&gt;
The idea is that players play a 1vs1 [[CLOT]] with a changing [[template]].&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=706629919 Krzychu] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
===Strategic 1v1 Playoffs===&lt;br /&gt;
&lt;br /&gt;
The idea:&lt;br /&gt;
Groups of 4 people were top 2 advance to next round. Last 2 face off in a best of 7. &amp;lt;!-- This doesn&#039;t make sense --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=876990283 JSA] and is currently run by [https://www.warlight.net/Profile?p=129117599 Frankdeslimste • apex].&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/17741-strategic-1v1-playoffs-champions-league-style- 1st round] has finished and now the [https://www.warlight.net/Forum/30114-strategic-1v1-playoffs-round-2 2nd round] of the 1st season should start soon.&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/26560-survivor-warlight Survivor - Warlight]===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a long-term tournament that was styled after Survivor, the reality TV show.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=4624739268 thewamp] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/4384-flyweight-belt-1v1 The 1v1 Flyweight Belt]===&lt;br /&gt;
&lt;br /&gt;
The idea is that players challenge the belt holder in a 1vs1 game. If they win they become belt holder.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=673948008 {rp} General Mac] and is currently run by the Belt holder.&lt;br /&gt;
&lt;br /&gt;
The 1v1 Flyweight Belt was reborn and can be seen [https://www.warlight.net/Forum/6366-1v1-flyweight-belt-reborn here]&lt;br /&gt;
&lt;br /&gt;
===The 2v2 Bantamweight Belt===&lt;br /&gt;
It&#039;s dead [[WarLight dictionary|ATM]].&lt;br /&gt;
&lt;br /&gt;
The idea was the players challenged the belt holders in a 2vs2 game. If they win they become belt holders.&lt;br /&gt;
&lt;br /&gt;
It was created by [http://www.warlight.net/Profile?p=673948008{rp} General Mac] and was run by the Belt holders.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/4385-bantamweight-belt-2v2&lt;br /&gt;
* https://www.warlight.net/Forum/6395-bantamweight-belt-reborn&lt;br /&gt;
* https://www.warlight.net/Forum/14847-bantamweight-belt-2v2-reborn-again&lt;br /&gt;
&lt;br /&gt;
===Warlight Champions League===&lt;br /&gt;
It&#039;s dead ATM.&lt;br /&gt;
&lt;br /&gt;
The idea was that players were divided into groups of 4, and play and internal 1vs1 RR and also play 3 2vs2 games. The top 2 advance to next round, however,  the previous round looked slightly different.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=351890471 szeweningen] and is currently run by [https://www.warlight.net/Profile?p=635295275 Lolowut • apex].&lt;br /&gt;
&lt;br /&gt;
The 1st season died twice.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/5559-warlight-champions-league-1&lt;br /&gt;
* https://www.warlight.net/Forum/21421-warlight-champions-league-rulestemplates&lt;br /&gt;
&lt;br /&gt;
===Warlight Fantasy Baseball===&lt;br /&gt;
&lt;br /&gt;
The idea (according to [https://www.warlight.net/profile?p=255230401‎ Master Miyagi • apex] is that &amp;quot;You go to ESPN.com, pick players in MLB in a draft with other people in league then whoeevers team gets most wins in head to head match up wins league.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=9510000349 Boston] and is currently run by [https://www.warlight.net/Profile?p=253123543 13CHRIS37].&lt;br /&gt;
&lt;br /&gt;
The 2nd season is starting.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://warlight.net/Forum/Thread?ThreadID=31741&lt;br /&gt;
* http://games.espn.go.com/flb/leagueoffice?leagueId=26118&amp;amp;seasonId=2013&lt;br /&gt;
&lt;br /&gt;
===[[Warlight League]]===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a competition based on a football league format with a cup running alongside. Various 1vs1 templates are used and games set up manually.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=578974277 andy903] and [https://www.warlight.net/Profile?p=2715085443 Dom365]. It&#039;s currently run by Dom365.&lt;br /&gt;
&lt;br /&gt;
The 6th season is on-going.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* http://warlight.leaguerepublic.com&lt;br /&gt;
* https://www.warlight.net/Forum/6668-1v1-warlight-league-cup&lt;br /&gt;
&lt;br /&gt;
===WGL - WarGamingLive===&lt;br /&gt;
&lt;br /&gt;
It&#039;s a weekly event, that usually consists of 2 live tournaments, and is sometimes commented by some of the top Warlight players. The broadcast (stream) is hosted on twitch.tv&lt;br /&gt;
&lt;br /&gt;
It was created by: [httpa://www.warlight.net/Profile?p=635295275 Lolowut • apex], [https://www.warlight.net/Profile?p=191867869 Mythonian] and [https://www.warlight.net/Profile?p=351882344 Kcscrag]]. It&#039;s currently run by: [https://www.warlight.net/Profile?p=129117599 Frankdeslimste • apex], [https://www.warlight.net/Profile?p=794598733 (WM) ???Fridge], [https://www.warlight.net/Profile?p=635295275 Lolowut • apex], [https://www.warlight.net/Profile?p=428551894 TheWarlightMaster] and [https://www.warlight.net/Profile?p=2813419571 [Lynx]Latnox].&lt;br /&gt;
&lt;br /&gt;
It&#039;s been going on for 77 weeks and counting.&lt;br /&gt;
&lt;br /&gt;
Latest link can be seen [https://www.warlight.net/Forum/28987-wgl-74-guis-new-good-maps here].&lt;br /&gt;
&lt;br /&gt;
===WPL - Warlight Premier League===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a league that simulates the Barclay&#039;s Premier League.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=2910144747 Apollo] and currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
1st season. &amp;lt;!-- This doesn&#039;t make sense --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/14493-warlight-premier-league&lt;br /&gt;
* https://www.warlight.net/Forum/23878-wpl-transfer-window&lt;br /&gt;
&lt;br /&gt;
===WSOW - World Series Of Warlight===&lt;br /&gt;
&lt;br /&gt;
The idea is that players compete in several different 1vs1 double elimination tournaments. The final score depends on final positions in all tournaments.&lt;br /&gt;
&lt;br /&gt;
It was created by [http://www.warlight.net/Profile?p=735146651 Ineffable] and also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
The 1st season is on-going.&lt;br /&gt;
&lt;br /&gt;
Main link: https://www.warlight.net/MultiPlayer?TournamentID=5211&lt;br /&gt;
Scores: https://docs.google.com/spreadsheet/pub?key=0Arn0ahIN9qcsdFVFVVoyajlud3BoNkJoUWZfR3RFMkE&amp;amp;outpu&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Events that haven&#039;t been added yet==&lt;br /&gt;
* [https://www.warlight.net/Forum/10375-new-idea-warlight-nfl Warlight and NFl]&lt;br /&gt;
&lt;br /&gt;
* Warlight Champions League - Ska2D2 version (can be seen [https://www.warlight.net/Forum/6852-warlight-champions-league-tourny-discussion-thread here] and [https://www.warlight.net/Forum/10861-warlight-champions-league-sign-up here])&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/6672-new-competition-tour-de-warlight The Tour de WarLight]&lt;br /&gt;
&lt;br /&gt;
==Dead events or the ones that failed to start==&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/30303-proving-grounds-reborn Proving grounds] (it&#039;s unknown if it&#039;s reborn or not)&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/24184-new-clan-event-clan-ladders The Clan Ladders] (presumed to be abandoned)&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/19099-wesp-warlight-esports-prediction-league-alpha Warlight E-Sports Prediction League *alpha*] - beta didn&#039;t start.&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/15578-arbitrary-league-running-3 Arbitrary League] - ended after 3rd running&lt;br /&gt;
&lt;br /&gt;
[[Category:Tournaments]]&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Events&amp;diff=3326</id>
		<title>Events</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Events&amp;diff=3326"/>
		<updated>2015-02-26T09:30:21Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: /* Dead events or the ones that failed to start */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Many events have been created by the players. Here are some of them according to [https://www.warlight.net/Forum/33486-warlight-events this forum thread].&lt;br /&gt;
&lt;br /&gt;
==Currently running events==&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/2554-20-leagues (20)]===&lt;br /&gt;
{{Correct section|[20]}}&lt;br /&gt;
&lt;br /&gt;
The idea is that the best players get divided into groups of 20 players and play 1vs1, 2vs2, and 3vs3 RR [[tournaments]].&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=943909819 Qi] and is currently run by [https://www.warlight.net/Profile?p=876990283 JSA].&lt;br /&gt;
&lt;br /&gt;
==== Season 1 ====&lt;br /&gt;
&lt;br /&gt;
Here are the [https://www.warlight.net/Forum/3914-20-league-games-season-s-results results of the 1st season]:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Rank !! Player !! Points&lt;br /&gt;
|-&lt;br /&gt;
|1 || Szeweningen || 17&lt;br /&gt;
|-&lt;br /&gt;
|2 || Qi || 16&lt;br /&gt;
|-&lt;br /&gt;
|2 || Unknownsoldier ||16&lt;br /&gt;
|-&lt;br /&gt;
|3 || Salah-ad-din || 15&lt;br /&gt;
|-&lt;br /&gt;
|4 || Sakelar || 14&lt;br /&gt;
|-&lt;br /&gt;
|4 || FlyFisher || 14&lt;br /&gt;
|-&lt;br /&gt;
|5 || Lobstrosity || 13&lt;br /&gt;
|-&lt;br /&gt;
|6 || ［中国阳朔］V || 12&lt;br /&gt;
|-&lt;br /&gt;
|6 || Wini || 12&lt;br /&gt;
|-&lt;br /&gt;
|7 || Heyheuhei || 11&lt;br /&gt;
|-&lt;br /&gt;
|8 || Zibik || 10&lt;br /&gt;
|-&lt;br /&gt;
|9 || Ribena || 9&lt;br /&gt;
|-&lt;br /&gt;
|10 || Fatih Sultan Mehmed || 8&lt;br /&gt;
|-&lt;br /&gt;
|11 || Monsenhor Chacina || 7&lt;br /&gt;
|-&lt;br /&gt;
|11 || Rubik || 7&lt;br /&gt;
|-&lt;br /&gt;
|12 || Eitz || 6&lt;br /&gt;
|-&lt;br /&gt;
|13 || Blue Precision || 5&lt;br /&gt;
|-&lt;br /&gt;
|14 || Lollipop Guild || 4&lt;br /&gt;
|-&lt;br /&gt;
|15 || Myhandisonfire || 3&lt;br /&gt;
|-&lt;br /&gt;
|15 || 13Chris37 || 3&lt;br /&gt;
|-&lt;br /&gt;
|15 || Aziridine || 3&lt;br /&gt;
|-&lt;br /&gt;
|16 || Ruthless || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [https://www.warlight.net/Forum/3606-20-season-ii-adjustments-map-voting-rules-recruitm Season 2] ====&lt;br /&gt;
&lt;br /&gt;
This season didn&#039;t finish.&lt;br /&gt;
&lt;br /&gt;
==== Season 3 ====&lt;br /&gt;
&lt;br /&gt;
Here are the [https://www.warlight.net/Forum/5644-20-season-3-results results of the 3rd season]: &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Rank !! Player !! Points&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Szeweningen || 16&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Timinator || 13&lt;br /&gt;
|-&lt;br /&gt;
| 2 || [WM] Old Surehand || 13&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Dunga apex || 12&lt;br /&gt;
|-&lt;br /&gt;
| 3 || [WM] Troullusa || 12&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Luxis apex || 11&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Grona apex || 11&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Heyheuhei || 11&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Huruey apex || 10&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Unknownsoldier || 10&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Lobstrosity || 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [https://www.warlight.net/Forum/17645-20-standings-far Season 4] ====&lt;br /&gt;
&lt;br /&gt;
This season is still running.&lt;br /&gt;
&lt;br /&gt;
===Arbitrary League===&lt;br /&gt;
&lt;br /&gt;
The idea is that it is a league that is open to all types of games, [[map]]s and edits available on Warlight.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=405914907 skunk940] and also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/15578-arbitrary-league-running-3 3rd season] has already started.&lt;br /&gt;
&lt;br /&gt;
===Clan Battle===&lt;br /&gt;
&lt;br /&gt;
The idea is that [[Clan|clans]] challenge each other and play on a special grid.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=999878954 ChrisCMU] and also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
Season I can be viewed [https://www.warlight.net/Forum/26023-clan-battle-challenge-format-season-1 here].&lt;br /&gt;
&lt;br /&gt;
===Clan League===&lt;br /&gt;
&lt;br /&gt;
The idea is that clans compete against each other in various RR tournaments, and get divided in groups based on the results of previous edition.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=876990283 JSA]. It is currently run by: [https://www.warlight.net/Profile?p=255230401 Master Miyagi • apex], [https://www.warlight.net/Profile?p=999878954 ChrisCMU] and [https://www.warlight.net/Profile?p=2910144747 Apollo].&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/16754-fourth-clan-league 4th edition] is on-going.&lt;br /&gt;
&lt;br /&gt;
Here are the scores for each group:&lt;br /&gt;
&lt;br /&gt;
[https://www.warlight.net/Forum/22003-fourth-clan-league-update-score Group A]&lt;br /&gt;
&lt;br /&gt;
[https://www.warlight.net/Forum/22651-fourth-clan-league-group-b-thread Group B]&lt;br /&gt;
&lt;br /&gt;
[https://www.warlight.net/Forum/24895-4th-clan-league-group-c-scores Group C]&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/31239-fifth-clan-league-information-lineups 5th edition] is in preparation, however, some people wanted the 5th edition to be [https://www.warlight.net/Forum/32770-fifth-clan-league-ideas-pulsey different]&lt;br /&gt;
&lt;br /&gt;
===Manager League===&lt;br /&gt;
&lt;br /&gt;
The idea is that 4 managers pick a team from a pool of players and later the [[teams]] battle each other.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=735146651 Ineffable] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
The 1st season on-going.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/22094-manager-league-signup&lt;br /&gt;
* https://www.warlight.net/Forum/24329-manager-league-draft-results&lt;br /&gt;
&lt;br /&gt;
===Multiattacker&#039;s League===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a league for multiattackers. Players are divided into a few groups to play some small 1vs1 RR tournaments with the [[multiattack]] option, later winners compete for a champion title.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=796423469 AWESOMEGUY] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/26776-multiattackers-league-season-iii-information 3rd season] is starting.&lt;br /&gt;
&lt;br /&gt;
===Nations cup===&lt;br /&gt;
&lt;br /&gt;
The idea is that players form teams to represent their country and teams compete against each other in a single elimination way.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=955485421 dunga • apex] and is currently run by [https://www.warlight.net/Profile?p=794598733 ??? (WM) ???Fridge].&lt;br /&gt;
&lt;br /&gt;
The 2nd edition is on-going.&lt;br /&gt;
&lt;br /&gt;
The team registrations for the 2nd edition can be found [https://www.warlight.net/Forum/6255-2nd-nations-cup-registrations here].&lt;br /&gt;
The old results can be found [https://www.warlight.net/Forum/6331-2nd-nations-cup-final-list-teams-players here] and the new results can be found [https://www.warlight.net/Forum/30041-second-nations-cup here].&lt;br /&gt;
&lt;br /&gt;
===Promotion / relegation league===&lt;br /&gt;
&lt;br /&gt;
The idea:&lt;br /&gt;
Players are playing 1vs1 Strategic RR within small groups, basing on their performance they are assigned to groups for next season. &amp;lt;!-- This doesn&#039;t make sense --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=1011675802 Chokecherry] and it&#039;s currently run by [https://www.warlight.net/Profile?p=129117599 Frankdeslimste • apex].&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/30139-promotionrelegation-league-season-12 12th season] is on-going.&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/19981-rotating-template-ladder Rotating Template Ladder]===&lt;br /&gt;
&lt;br /&gt;
The idea is that players play a 1vs1 [[CLOT]] with a changing [[template]].&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=706629919 Krzychu] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
===Strategic 1v1 Playoffs===&lt;br /&gt;
&lt;br /&gt;
The idea:&lt;br /&gt;
Groups of 4 people were top 2 advance to next round. Last 2 face off in a best of 7. &amp;lt;!-- This doesn&#039;t make sense --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=876990283 JSA] and is currently run by [https://www.warlight.net/Profile?p=129117599 Frankdeslimste • apex].&lt;br /&gt;
&lt;br /&gt;
The [https://www.warlight.net/Forum/17741-strategic-1v1-playoffs-champions-league-style- 1st round] has finished and now the [https://www.warlight.net/Forum/30114-strategic-1v1-playoffs-round-2 2nd round] of the 1st season should start soon.&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/26560-survivor-warlight Survivor - Warlight]===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a long-term tournament that was styled after Survivor, the reality TV show.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=4624739268 thewamp] and is also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
===[https://www.warlight.net/Forum/4384-flyweight-belt-1v1 The 1v1 Flyweight Belt]===&lt;br /&gt;
&lt;br /&gt;
The idea is that players challenge the belt holder in a 1vs1 game. If they win they become belt holder.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=673948008 {rp} General Mac] and is currently run by the Belt holder.&lt;br /&gt;
&lt;br /&gt;
The 1v1 Flyweight Belt was reborn and can be seen [https://www.warlight.net/Forum/6366-1v1-flyweight-belt-reborn here]&lt;br /&gt;
&lt;br /&gt;
===The 2v2 Bantamweight Belt===&lt;br /&gt;
It&#039;s dead [[WarLight dictionary|ATM]].&lt;br /&gt;
&lt;br /&gt;
The idea was the players challenged the belt holders in a 2vs2 game. If they win they become belt holders.&lt;br /&gt;
&lt;br /&gt;
It was created by [http://www.warlight.net/Profile?p=673948008{rp} General Mac] and was run by the Belt holders.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/4385-bantamweight-belt-2v2&lt;br /&gt;
* https://www.warlight.net/Forum/6395-bantamweight-belt-reborn&lt;br /&gt;
* https://www.warlight.net/Forum/14847-bantamweight-belt-2v2-reborn-again&lt;br /&gt;
&lt;br /&gt;
===Warlight Champions League===&lt;br /&gt;
It&#039;s dead ATM.&lt;br /&gt;
&lt;br /&gt;
The idea was that players were divided into groups of 4, and play and internal 1vs1 RR and also play 3 2vs2 games. The top 2 advance to next round, however,  the previous round looked slightly different.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=351890471 szeweningen] and is currently run by [https://www.warlight.net/Profile?p=635295275 Lolowut • apex].&lt;br /&gt;
&lt;br /&gt;
The 1st season died twice.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/5559-warlight-champions-league-1&lt;br /&gt;
* https://www.warlight.net/Forum/21421-warlight-champions-league-rulestemplates&lt;br /&gt;
&lt;br /&gt;
===Warlight Fantasy Baseball===&lt;br /&gt;
&lt;br /&gt;
The idea (according to [https://www.warlight.net/profile?p=255230401‎ Master Miyagi • apex] is that &amp;quot;You go to ESPN.com, pick players in MLB in a draft with other people in league then whoeevers team gets most wins in head to head match up wins league.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=9510000349 Boston] and is currently run by [https://www.warlight.net/Profile?p=253123543 13CHRIS37].&lt;br /&gt;
&lt;br /&gt;
The 2nd season is starting.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://warlight.net/Forum/Thread?ThreadID=31741&lt;br /&gt;
* http://games.espn.go.com/flb/leagueoffice?leagueId=26118&amp;amp;seasonId=2013&lt;br /&gt;
&lt;br /&gt;
===[[Warlight League]]===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a competition based on a football league format with a cup running alongside. Various 1vs1 templates are used and games set up manually.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=578974277 andy903] and [https://www.warlight.net/Profile?p=2715085443 Dom365]. It&#039;s currently run by Dom365.&lt;br /&gt;
&lt;br /&gt;
The 6th season is on-going.&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* http://warlight.leaguerepublic.com&lt;br /&gt;
* https://www.warlight.net/Forum/6668-1v1-warlight-league-cup&lt;br /&gt;
&lt;br /&gt;
===WGL - WarGamingLive===&lt;br /&gt;
&lt;br /&gt;
It&#039;s a weekly event, that usually consists of 2 live tournaments, and is sometimes commented by some of the top Warlight players. The broadcast (stream) is hosted on twitch.tv&lt;br /&gt;
&lt;br /&gt;
It was created by: [httpa://www.warlight.net/Profile?p=635295275 Lolowut • apex], [https://www.warlight.net/Profile?p=191867869 Mythonian] and [https://www.warlight.net/Profile?p=351882344 Kcscrag]]. It&#039;s currently run by: [https://www.warlight.net/Profile?p=129117599 Frankdeslimste • apex], [https://www.warlight.net/Profile?p=794598733 (WM) ???Fridge], [https://www.warlight.net/Profile?p=635295275 Lolowut • apex], [https://www.warlight.net/Profile?p=428551894 TheWarlightMaster] and [https://www.warlight.net/Profile?p=2813419571 [Lynx]Latnox].&lt;br /&gt;
&lt;br /&gt;
It&#039;s been going on for 77 weeks and counting.&lt;br /&gt;
&lt;br /&gt;
Latest link can be seen [https://www.warlight.net/Forum/28987-wgl-74-guis-new-good-maps here].&lt;br /&gt;
&lt;br /&gt;
===WPL - Warlight Premier League===&lt;br /&gt;
&lt;br /&gt;
The idea is that it&#039;s a league that simulates the Barclay&#039;s Premier League.&lt;br /&gt;
&lt;br /&gt;
It was created by [https://www.warlight.net/Profile?p=2910144747 Apollo] and currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
1st season. &amp;lt;!-- This doesn&#039;t make sense --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Links:&lt;br /&gt;
* https://www.warlight.net/Forum/14493-warlight-premier-league&lt;br /&gt;
* https://www.warlight.net/Forum/23878-wpl-transfer-window&lt;br /&gt;
&lt;br /&gt;
===WSOW - World Series Of Warlight===&lt;br /&gt;
&lt;br /&gt;
The idea is that players compete in several different 1vs1 double elimination tournaments. The final score depends on final positions in all tournaments.&lt;br /&gt;
&lt;br /&gt;
It was created by [http://www.warlight.net/Profile?p=735146651 Ineffable] and also currently run by him as well.&lt;br /&gt;
&lt;br /&gt;
The 1st season is on-going.&lt;br /&gt;
&lt;br /&gt;
Main link: https://www.warlight.net/MultiPlayer?TournamentID=5211&lt;br /&gt;
Scores: https://docs.google.com/spreadsheet/pub?key=0Arn0ahIN9qcsdFVFVVoyajlud3BoNkJoUWZfR3RFMkE&amp;amp;outpu&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Events that haven&#039;t been added yet==&lt;br /&gt;
* [https://www.warlight.net/Forum/10375-new-idea-warlight-nfl Warlight and NFl]&lt;br /&gt;
&lt;br /&gt;
* Warlight Champions League - Ska2D2 version (can be seen [https://www.warlight.net/Forum/6852-warlight-champions-league-tourny-discussion-thread here] and [https://www.warlight.net/Forum/10861-warlight-champions-league-sign-up here])&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/6672-new-competition-tour-de-warlight The Tour de WarLight]&lt;br /&gt;
&lt;br /&gt;
==Dead events or the ones that failed to start==&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/30303-proving-grounds-reborn Proving grounds] (it&#039;s unknown if it&#039;s reborn or not)&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/24184-new-clan-event-clan-ladders The Clan Ladders] (presumed to be abandoned)&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/19099-wesp-warlight-esports-prediction-league-alpha Warlight E-Sports Prediction League *alpha*] - beta didn&#039;t start.&lt;br /&gt;
&lt;br /&gt;
* [https://www.warlight.net/Forum/15578-arbitrary-league-running-3 Arbitrary League] - ended after 3rd running&lt;br /&gt;
&lt;br /&gt;
[[Category:Tournaments]]&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Luck_Modifier&amp;diff=3247</id>
		<title>Luck Modifier</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Luck_Modifier&amp;diff=3247"/>
		<updated>2015-02-14T07:27:29Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: Undo revision 3246 by 54.82.72.202 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a game is created, players have the option to control how much luck will affect the game. They can pick an amount from 0% to 100%.  &lt;br /&gt;
&lt;br /&gt;
The default is 0%.  The strategic templates, as well as the [[ladders]], use 16%.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
To understand the details of how the luck percentage affects combat, it is assumed you first understand the [[combat basics]].&lt;br /&gt;
&lt;br /&gt;
When an attack happens, WarLight calculates the &amp;quot;expected&amp;quot; number of armies that should get killed, assuming an average roll. The attack is also randomed as normal and these two numbers are interpolated based on the luck percentage.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
If a player attacks with 100 armies, it is expected that it will kill 60 of the defending armies, but let&#039;s assume the random number generator determined that only 54 would get killed.&lt;br /&gt;
 &lt;br /&gt;
In a game with a luck percentage of 100%, WarLight will simply use the 54. However, in a game where the luck percentage had been reduced to 50%, WarLight would take the average of these numbers and would use 57 instead. If the luck percentage were 0%, WarLight would simply ignore the random and use the 60 every single time.&lt;br /&gt;
&lt;br /&gt;
==Analysis==&lt;br /&gt;
&lt;br /&gt;
https://d32kaghj56y4ei.cloudfront.net/static/img/LuckGraphs.png&lt;br /&gt;
&lt;br /&gt;
==Remainders==&lt;br /&gt;
&lt;br /&gt;
In the event that the calculations do not come out evenly, the [[rounding mode]] will be used to determine how the result is rounded.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Combat Basics]]&lt;br /&gt;
* [[Analyze Graphs]]&lt;br /&gt;
* [[Attack Luck]]&lt;br /&gt;
* [[Rounding mode]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Settings]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Luck_Modifier&amp;diff=3246</id>
		<title>Luck Modifier</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Luck_Modifier&amp;diff=3246"/>
		<updated>2015-02-14T07:26:42Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a game is created, players have the option to control how much luck will affect the game. They can pick an amount from 0% to 100%.  &lt;br /&gt;
&lt;br /&gt;
The default is 0%.  The strategic templates, as well as the [[ladders]], use 16%.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
To understand the details of how the luck percentage affects combat, it is assumed you first understand the [[combat basics]].&lt;br /&gt;
&lt;br /&gt;
When an attack happens, WarLight calculates the &amp;quot;expected&amp;quot; number of armies that should get killed, assuming an average roll. The attack is also randomed as normal, based on the [[Offense and defense kill rates|offense/defense kill rates]] and these two numbers are interpolated based on the luck percentage.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
If a player attacks with 100 armies, it is expected that it will kill 60 of the defending armies, but let&#039;s assume the random number generator determined that only 54 would get killed.&lt;br /&gt;
 &lt;br /&gt;
In a game with a luck percentage of 100%, WarLight will simply use the 54. However, in a game where the luck percentage had been reduced to 50%, WarLight would take the average of these numbers and would use 57 instead. If the luck percentage were 0%, WarLight would simply ignore the random and use the 60 every single time.&lt;br /&gt;
&lt;br /&gt;
==Analysis==&lt;br /&gt;
&lt;br /&gt;
https://d32kaghj56y4ei.cloudfront.net/static/img/LuckGraphs.png&lt;br /&gt;
&lt;br /&gt;
==Remainders==&lt;br /&gt;
&lt;br /&gt;
In the event that the calculations do not come out evenly, the [[rounding mode]] will be used to determine how the result is rounded.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Combat Basics]]&lt;br /&gt;
* [[Analyze Graphs]]&lt;br /&gt;
* [[Attack Luck]]&lt;br /&gt;
* [[Rounding mode]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Settings]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Luck_Modifier&amp;diff=3245</id>
		<title>Luck Modifier</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Luck_Modifier&amp;diff=3245"/>
		<updated>2015-02-14T07:26:12Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: /* Details */ nvm, what am I saying&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a game is created, players have the option to control how much luck will affect the game. They can pick an amount from 0% to 100%.  &lt;br /&gt;
&lt;br /&gt;
The default is 0%.  The strategic templates, as well as the [[ladders]], use 16%.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
To understand the details of how the luck percentage affects combat, it is assumed you first understand the [[combat basics]].&lt;br /&gt;
&lt;br /&gt;
When an attack happens, WarLight calculates the &amp;quot;expected&amp;quot; number of armies that should get killed, assuming an average roll. The attack is also randomed as normal, and these two numbers are interpolated based on the luck percentage.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
If a player attacks with 100 armies, it is expected that it will kill 60 of the defending armies, but let&#039;s assume the random number generator determined that only 54 would get killed.&lt;br /&gt;
 &lt;br /&gt;
In a game with a luck percentage of 100%, WarLight will simply use the 54. However, in a game where the luck percentage had been reduced to 50%, WarLight would take the average of these numbers and would use 57 instead. If the luck percentage were 0%, WarLight would simply ignore the random and use the 60 every single time.&lt;br /&gt;
&lt;br /&gt;
==Analysis==&lt;br /&gt;
&lt;br /&gt;
https://d32kaghj56y4ei.cloudfront.net/static/img/LuckGraphs.png&lt;br /&gt;
&lt;br /&gt;
==Remainders==&lt;br /&gt;
&lt;br /&gt;
In the event that the calculations do not come out evenly, the [[rounding mode]] will be used to determine how the result is rounded.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Combat Basics]]&lt;br /&gt;
* [[Analyze Graphs]]&lt;br /&gt;
* [[Attack Luck]]&lt;br /&gt;
* [[Rounding mode]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Settings]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Luck_Modifier&amp;diff=3244</id>
		<title>Luck Modifier</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Luck_Modifier&amp;diff=3244"/>
		<updated>2015-02-14T07:24:20Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: /* Details */ add that the luck number is generated based on offense/defense killrates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a game is created, players have the option to control how much luck will affect the game. They can pick an amount from 0% to 100%.  &lt;br /&gt;
&lt;br /&gt;
The default is 0%.  The strategic templates, as well as the [[ladders]], use 16%.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
To understand the details of how the luck percentage affects combat, it is assumed you first understand the [[combat basics]].&lt;br /&gt;
&lt;br /&gt;
When an attack happens, WarLight calculates the &amp;quot;expected&amp;quot; number of armies that should get killed, assuming an average roll. The attack is also randomed as normal, based on the [[Offense and defense kill rates|offense/defense kill rates]], and these two numbers are interpolated based on the luck percentage.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
If a player attacks with 100 armies, it is expected that it will kill 60 of the defending armies, but let&#039;s assume the random number generator determined that only 54 would get killed.&lt;br /&gt;
 &lt;br /&gt;
In a game with a luck percentage of 100%, WarLight will simply use the 54. However, in a game where the luck percentage had been reduced to 50%, WarLight would take the average of these numbers and would use 57 instead. If the luck percentage were 0%, WarLight would simply ignore the random and use the 60 every single time.&lt;br /&gt;
&lt;br /&gt;
==Analysis==&lt;br /&gt;
&lt;br /&gt;
https://d32kaghj56y4ei.cloudfront.net/static/img/LuckGraphs.png&lt;br /&gt;
&lt;br /&gt;
==Remainders==&lt;br /&gt;
&lt;br /&gt;
In the event that the calculations do not come out evenly, the [[rounding mode]] will be used to determine how the result is rounded.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Combat Basics]]&lt;br /&gt;
* [[Analyze Graphs]]&lt;br /&gt;
* [[Attack Luck]]&lt;br /&gt;
* [[Rounding mode]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Settings]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Combat_Basics&amp;diff=3243</id>
		<title>Combat Basics</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Combat_Basics&amp;diff=3243"/>
		<updated>2015-02-14T07:09:54Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;&lt;br /&gt;
https://d32kaghj56y4ei.cloudfront.net/static/img/CombatBasicsAnimation.gif&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
The &#039;&#039;&#039;attack system&#039;&#039;&#039; is very simple. Each army that attacks has a 60% chance at killing one defending army. If all of the defending armies are killed, the territory is captured and all the attacking armies move to occupy the destination territory.&lt;br /&gt;
&lt;br /&gt;
For example, if you attack with 10, you will kill, on average, 6 armies. This is why you generally want to attack with at least twice as many armies as the defender has.&lt;br /&gt;
 &lt;br /&gt;
Defenders also get an opportunity to kill attacking armies. Each defending army has a 70% chance at killing one of the attacking armies.  The defender&#039;s kill roll does not impact whether or not the territory is captured.&lt;br /&gt;
&lt;br /&gt;
Generally, you always want to have overwhelming numbers in every battle you participate in. Clearly, however, this isn&#039;t always possible, so you must pick and choose your fights to make the most effective use of your armies.&lt;br /&gt;
 &lt;br /&gt;
==Examples==&lt;br /&gt;
&lt;br /&gt;
===Animation Example===&lt;br /&gt;
&lt;br /&gt;
In the animation shown in the upper-right right, 7 armies are shown attacking a territory defended by 4 armies.  Note the left territory had 8 armies to start with, but it can only attack with 7 since one army must remain on all territories.&lt;br /&gt;
&lt;br /&gt;
Each of the 7 attacking armies has a 60% chance at killing one defending army.  Each of the 4 defending armies has a 70% chance at killing one of the attacking armies.&lt;br /&gt;
&lt;br /&gt;
In this case, the attackers killed 4 and the defenders killed 3 (represented by the four checkmarks on the left and the three checkmarks on the right).  Since all of the defending armies died, the territory is captured by the attacker.  7 armies were attacking, and 3 were killed by the defenders, leaving 4 to occupy the newly captured territory.&lt;br /&gt;
&lt;br /&gt;
===Another example===&lt;br /&gt;
&lt;br /&gt;
Let&#039;s say that 15 armies attack a territory that has 6 armies.&lt;br /&gt;
&lt;br /&gt;
The attacking 15 armies could have killed between 0 and 15, but on average they will kill 9 (60% of 15). Let&#039;s say they kill 9 armies.&lt;br /&gt;
&lt;br /&gt;
The defenders could kill between 0 and 6 of the attacking 15 armies, but on average they will kill 4 or 5 (70% of 6). Let&#039;s say they kill 5 armies.&lt;br /&gt;
&lt;br /&gt;
5 of the attacking armies die and all 6 of the defending armies die. Since all the defenders died, the remaining 10 attacking armies take control of the defending territory.&lt;br /&gt;
&lt;br /&gt;
===Failed attack example===&lt;br /&gt;
&lt;br /&gt;
Let&#039;s say that 25 armies attack a territory that has 20 armies.&lt;br /&gt;
&lt;br /&gt;
The attacking 25 armies could have killed between 0 and 25, but on average they will kill 15 (60% of 25). Let&#039;s say they kill 15 armies.&lt;br /&gt;
&lt;br /&gt;
The defenders could kill between 0 and 20 of the attacking 25 armies, but on average they will kill 14 (70% of 20). Let&#039;s say they also kill 15 armies.&lt;br /&gt;
&lt;br /&gt;
15 of the attacking armies die and 15 of the defending armies die. Since 5 defenders lived, the territory is not captured. The remaining 10 attacking armies retreat back to their territory of origin.&lt;br /&gt;
&lt;br /&gt;
==Analyze Graphs==&lt;br /&gt;
&lt;br /&gt;
Within the game, WarLight supplies a tool called [[Analyze Graphs]]. These provide an easy way to determine the odds of attacks succeeding without needing to understand all of the math and logic presented on this page, and is a timesaving convenience for those that do.&lt;br /&gt;
&lt;br /&gt;
==Analysis of battles==&lt;br /&gt;
&lt;br /&gt;
Calculating how many armies will be killed can be done with the [http://en.wikipedia.org/wiki/Binomial_probability binomial probability] formula.  If we run this formula on 100 attacking armies, we get a bell curve like this:&lt;br /&gt;
&lt;br /&gt;
https://d32kaghj56y4ei.cloudfront.net/static/img/BinomialDistribution.png&lt;br /&gt;
&lt;br /&gt;
We can see that the most likely number of armies that will be killed by 100 attacking armies is 60, which will happen about 8% of the time.  The standard deviation is approximately 4.3465 armies.  The number killed will thus be between 55 and 65 armies 75% of the time.&lt;br /&gt;
&lt;br /&gt;
==Settings that affect the attack system==&lt;br /&gt;
&lt;br /&gt;
===Luck Modifier===&lt;br /&gt;
&lt;br /&gt;
The calculations on this page assume that the game&#039;s [[luck modifier]] is set to 100%.  Most games use a lower value, which reduces the amount that randomness affects the game.  To see how this changes the calculations, see the [[Luck Modifier]].&lt;br /&gt;
&lt;br /&gt;
===Rounding Mode===&lt;br /&gt;
&lt;br /&gt;
As a subsetting of the luck modifier, [[rounding mode]] also affects luck in the game, and as a result, the attack system.&lt;br /&gt;
&lt;br /&gt;
===Overridden kill rates===&lt;br /&gt;
&lt;br /&gt;
The default [[offense and defense kill rates]] are 60% and 70%, but these can be changed by game creators.  Therefore, for multi-player games, it&#039;s a good idea to check the settings on your game to be sure.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Luck Modifier]]&lt;br /&gt;
* [[Offense and defense kill rates]]&lt;br /&gt;
* [[Analyze Graphs]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Combat_Basics&amp;diff=3242</id>
		<title>Combat Basics</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Combat_Basics&amp;diff=3242"/>
		<updated>2015-02-14T07:07:45Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: Actually a terrible title for that section. Classified some sections under a new &amp;quot;Settings that affect the attack system&amp;quot; section. Added menion of rounding modes there.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;&lt;br /&gt;
https://d32kaghj56y4ei.cloudfront.net/static/img/CombatBasicsAnimation.gif&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
The &#039;&#039;&#039;attack system&#039;&#039;&#039; is very simple. Each army that attacks has a 60% chance at killing one defending army. If all of the defending armies are killed, the territory is captured and all the attacking armies move to occupy the destination territory.&lt;br /&gt;
&lt;br /&gt;
For example, if you attack with 10, you will kill, on average, 6 armies. This is why you generally want to attack with at least twice as many armies as the defender has.&lt;br /&gt;
 &lt;br /&gt;
Defenders also get an opportunity to kill attacking armies. Each defending army has a 70% chance at killing one of the attacking armies.  The defender&#039;s kill roll does not impact whether or not the territory is captured.&lt;br /&gt;
&lt;br /&gt;
Generally, you always want to have overwhelming numbers in every battle you participate in. Clearly, however, this isn&#039;t always possible, so you must pick and choose your fights to make the most effective use of your armies.&lt;br /&gt;
 &lt;br /&gt;
==Examples==&lt;br /&gt;
&lt;br /&gt;
===Animation Example===&lt;br /&gt;
&lt;br /&gt;
In the animation shown in the upper-right right, 7 armies are shown attacking a territory defended by 4 armies.  Note the left territory had 8 armies to start with, but it can only attack with 7 since one army must remain on all territories.&lt;br /&gt;
&lt;br /&gt;
Each of the 7 attacking armies has a 60% chance at killing one defending army.  Each of the 4 defending armies has a 70% chance at killing one of the attacking armies.&lt;br /&gt;
&lt;br /&gt;
In this case, the attackers killed 4 and the defenders killed 3 (represented by the four checkmarks on the left and the three checkmarks on the right).  Since all of the defending armies died, the territory is captured by the attacker.  7 armies were attacking, and 3 were killed by the defenders, leaving 4 to occupy the newly captured territory.&lt;br /&gt;
&lt;br /&gt;
===Another example===&lt;br /&gt;
&lt;br /&gt;
Let&#039;s say that 15 armies attack a territory that has 6 armies.&lt;br /&gt;
&lt;br /&gt;
The attacking 15 armies could have killed between 0 and 15, but on average they will kill 9 (60% of 15). Let&#039;s say they kill 9 armies.&lt;br /&gt;
&lt;br /&gt;
The defenders could kill between 0 and 6 of the attacking 15 armies, but on average they will kill 4 or 5 (70% of 6). Let&#039;s say they kill 5 armies.&lt;br /&gt;
&lt;br /&gt;
5 of the attacking armies die and all 6 of the defending armies die. Since all the defenders died, the remaining 10 attacking armies take control of the defending territory.&lt;br /&gt;
&lt;br /&gt;
===Failed attack example===&lt;br /&gt;
&lt;br /&gt;
Let&#039;s say that 25 armies attack a territory that has 20 armies.&lt;br /&gt;
&lt;br /&gt;
The attacking 25 armies could have killed between 0 and 25, but on average they will kill 15 (60% of 25). Let&#039;s say they kill 15 armies.&lt;br /&gt;
&lt;br /&gt;
The defenders could kill between 0 and 20 of the attacking 25 armies, but on average they will kill 14 (70% of 20). Let&#039;s say they also kill 15 armies.&lt;br /&gt;
&lt;br /&gt;
15 of the attacking armies die and 15 of the defending armies die. Since 5 defenders lived, the territory is not captured. The remaining 10 attacking armies retreat back to their territory of origin.&lt;br /&gt;
&lt;br /&gt;
==Analyze Graphs==&lt;br /&gt;
&lt;br /&gt;
Within the game, WarLight supplies a tool called [[Analyze Graphs]]. These provide an easy way to determine the odds of attacks succeeding without needing to understand all of the math and logic presented on this page, and is a timesaving convenience for those that do.&lt;br /&gt;
&lt;br /&gt;
==Analysis of battles==&lt;br /&gt;
&lt;br /&gt;
Calculating how many armies will be killed can be done with the [http://en.wikipedia.org/wiki/Binomial_probability binomial probability] formula.  If we run this formula on 100 attacking armies, we get a bell curve like this:&lt;br /&gt;
&lt;br /&gt;
https://d32kaghj56y4ei.cloudfront.net/static/img/BinomialDistribution.png&lt;br /&gt;
&lt;br /&gt;
We can see that the most likely number of armies that will be killed by 100 attacking armies is 60, which will happen about 8% of the time.  The standard deviation is approximately 4.3465 armies.  The number killed will thus be between 55 and 65 armies 75% of the time.&lt;br /&gt;
&lt;br /&gt;
==Settings that affect the attack system==&lt;br /&gt;
&lt;br /&gt;
===Luck Modifier===&lt;br /&gt;
&lt;br /&gt;
The calculations on this page assume that the game&#039;s [[luck modifier]] is set to 100%.  Most games use a lower value, which reduces the amount that randomness affects the game.  To see how this changes the calculations, see the [[Luck Modifier]].&lt;br /&gt;
&lt;br /&gt;
====Rounding Mode===&lt;br /&gt;
&lt;br /&gt;
As a subsetting of the luck modifier, [[rounding mode]] also affects luck in the game, and as a result, the attack system.&lt;br /&gt;
&lt;br /&gt;
===Overridden kill rates===&lt;br /&gt;
&lt;br /&gt;
The default [[offense and defense kill rates]] are 60% and 70%, but these can be changed by game creators.  Therefore, for multi-player games, it&#039;s a good idea to check the settings on your game to be sure.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Luck Modifier]]&lt;br /&gt;
* [[Offense and defense kill rates]]&lt;br /&gt;
* [[Analyze Graphs]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Combat_Basics&amp;diff=3241</id>
		<title>Combat Basics</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Combat_Basics&amp;diff=3241"/>
		<updated>2015-02-14T06:55:39Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: /* Analysis */ More appropriate heading&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;&lt;br /&gt;
https://d32kaghj56y4ei.cloudfront.net/static/img/CombatBasicsAnimation.gif&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
The &#039;&#039;&#039;attack system&#039;&#039;&#039; is very simple. Each army that attacks has a 60% chance at killing one defending army. If all of the defending armies are killed, the territory is captured and all the attacking armies move to occupy the destination territory.&lt;br /&gt;
&lt;br /&gt;
For example, if you attack with 10, you will kill, on average, 6 armies. This is why you generally want to attack with at least twice as many armies as the defender has.&lt;br /&gt;
 &lt;br /&gt;
Defenders also get an opportunity to kill attacking armies. Each defending army has a 70% chance at killing one of the attacking armies.  The defender&#039;s kill roll does not impact whether or not the territory is captured.&lt;br /&gt;
&lt;br /&gt;
Generally, you always want to have overwhelming numbers in every battle you participate in. Clearly, however, this isn&#039;t always possible, so you must pick and choose your fights to make the most effective use of your armies.&lt;br /&gt;
 &lt;br /&gt;
==Examples==&lt;br /&gt;
&lt;br /&gt;
===Animation Example===&lt;br /&gt;
&lt;br /&gt;
In the animation shown in the upper-right right, 7 armies are shown attacking a territory defended by 4 armies.  Note the left territory had 8 armies to start with, but it can only attack with 7 since one army must remain on all territories.&lt;br /&gt;
&lt;br /&gt;
Each of the 7 attacking armies has a 60% chance at killing one defending army.  Each of the 4 defending armies has a 70% chance at killing one of the attacking armies.&lt;br /&gt;
&lt;br /&gt;
In this case, the attackers killed 4 and the defenders killed 3 (represented by the four checkmarks on the left and the three checkmarks on the right).  Since all of the defending armies died, the territory is captured by the attacker.  7 armies were attacking, and 3 were killed by the defenders, leaving 4 to occupy the newly captured territory.&lt;br /&gt;
&lt;br /&gt;
===Another example===&lt;br /&gt;
&lt;br /&gt;
Let&#039;s say that 15 armies attack a territory that has 6 armies.&lt;br /&gt;
&lt;br /&gt;
The attacking 15 armies could have killed between 0 and 15, but on average they will kill 9 (60% of 15). Let&#039;s say they kill 9 armies.&lt;br /&gt;
&lt;br /&gt;
The defenders could kill between 0 and 6 of the attacking 15 armies, but on average they will kill 4 or 5 (70% of 6). Let&#039;s say they kill 5 armies.&lt;br /&gt;
&lt;br /&gt;
5 of the attacking armies die and all 6 of the defending armies die. Since all the defenders died, the remaining 10 attacking armies take control of the defending territory.&lt;br /&gt;
&lt;br /&gt;
===Failed attack example===&lt;br /&gt;
&lt;br /&gt;
Let&#039;s say that 25 armies attack a territory that has 20 armies.&lt;br /&gt;
&lt;br /&gt;
The attacking 25 armies could have killed between 0 and 25, but on average they will kill 15 (60% of 25). Let&#039;s say they kill 15 armies.&lt;br /&gt;
&lt;br /&gt;
The defenders could kill between 0 and 20 of the attacking 25 armies, but on average they will kill 14 (70% of 20). Let&#039;s say they also kill 15 armies.&lt;br /&gt;
&lt;br /&gt;
15 of the attacking armies die and 15 of the defending armies die. Since 5 defenders lived, the territory is not captured. The remaining 10 attacking armies retreat back to their territory of origin.&lt;br /&gt;
&lt;br /&gt;
==Analyze Graphs==&lt;br /&gt;
&lt;br /&gt;
Within the game, WarLight supplies a tool called [[Analyze Graphs]]. These provide an easy way to determine the odds of attacks succeeding without needing to understand all of the math and logic presented on this page, and is a timesaving convenience for those that do.&lt;br /&gt;
&lt;br /&gt;
==Binomial Analysis==&lt;br /&gt;
&lt;br /&gt;
Calculating how many armies will be killed can be done with the [http://en.wikipedia.org/wiki/Binomial_probability binomial probability] formula.  If we run this formula on 100 attacking armies, we get a bell curve like this:&lt;br /&gt;
&lt;br /&gt;
https://d32kaghj56y4ei.cloudfront.net/static/img/BinomialDistribution.png&lt;br /&gt;
&lt;br /&gt;
We can see that the most likely number of armies that will be killed by 100 attacking armies is 60, which will happen about 8% of the time.  The standard deviation is approximately 4.3465 armies.  The number killed will thus be between 55 and 65 armies 75% of the time.&lt;br /&gt;
&lt;br /&gt;
==Luck Modifier==&lt;br /&gt;
&lt;br /&gt;
The calculations on this page assume that the game&#039;s [[luck modifier]] is set to 100%.  Most games use a lower value, which reduces the amount that randomness affects the game.  To see how this changes the calculations, see the [[Luck Modifier]].&lt;br /&gt;
&lt;br /&gt;
==Overridden kill rates==&lt;br /&gt;
&lt;br /&gt;
The default [[offense and defense kill rates]] are 60% and 70%, but these can be changed by game creators.  Therefore, for multi-player games, it&#039;s a good idea to check the settings on your game to be sure.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Luck Modifier]]&lt;br /&gt;
* [[Offense and defense kill rates]]&lt;br /&gt;
* [[Analyze Graphs]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Combat_Basics&amp;diff=3240</id>
		<title>Combat Basics</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Combat_Basics&amp;diff=3240"/>
		<updated>2015-02-14T06:54:18Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: /* Analyze Graphs */ Better wording and context; add a clause&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;&lt;br /&gt;
https://d32kaghj56y4ei.cloudfront.net/static/img/CombatBasicsAnimation.gif&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
The &#039;&#039;&#039;attack system&#039;&#039;&#039; is very simple. Each army that attacks has a 60% chance at killing one defending army. If all of the defending armies are killed, the territory is captured and all the attacking armies move to occupy the destination territory.&lt;br /&gt;
&lt;br /&gt;
For example, if you attack with 10, you will kill, on average, 6 armies. This is why you generally want to attack with at least twice as many armies as the defender has.&lt;br /&gt;
 &lt;br /&gt;
Defenders also get an opportunity to kill attacking armies. Each defending army has a 70% chance at killing one of the attacking armies.  The defender&#039;s kill roll does not impact whether or not the territory is captured.&lt;br /&gt;
&lt;br /&gt;
Generally, you always want to have overwhelming numbers in every battle you participate in. Clearly, however, this isn&#039;t always possible, so you must pick and choose your fights to make the most effective use of your armies.&lt;br /&gt;
 &lt;br /&gt;
==Examples==&lt;br /&gt;
&lt;br /&gt;
===Animation Example===&lt;br /&gt;
&lt;br /&gt;
In the animation shown in the upper-right right, 7 armies are shown attacking a territory defended by 4 armies.  Note the left territory had 8 armies to start with, but it can only attack with 7 since one army must remain on all territories.&lt;br /&gt;
&lt;br /&gt;
Each of the 7 attacking armies has a 60% chance at killing one defending army.  Each of the 4 defending armies has a 70% chance at killing one of the attacking armies.&lt;br /&gt;
&lt;br /&gt;
In this case, the attackers killed 4 and the defenders killed 3 (represented by the four checkmarks on the left and the three checkmarks on the right).  Since all of the defending armies died, the territory is captured by the attacker.  7 armies were attacking, and 3 were killed by the defenders, leaving 4 to occupy the newly captured territory.&lt;br /&gt;
&lt;br /&gt;
===Another example===&lt;br /&gt;
&lt;br /&gt;
Let&#039;s say that 15 armies attack a territory that has 6 armies.&lt;br /&gt;
&lt;br /&gt;
The attacking 15 armies could have killed between 0 and 15, but on average they will kill 9 (60% of 15). Let&#039;s say they kill 9 armies.&lt;br /&gt;
&lt;br /&gt;
The defenders could kill between 0 and 6 of the attacking 15 armies, but on average they will kill 4 or 5 (70% of 6). Let&#039;s say they kill 5 armies.&lt;br /&gt;
&lt;br /&gt;
5 of the attacking armies die and all 6 of the defending armies die. Since all the defenders died, the remaining 10 attacking armies take control of the defending territory.&lt;br /&gt;
&lt;br /&gt;
===Failed attack example===&lt;br /&gt;
&lt;br /&gt;
Let&#039;s say that 25 armies attack a territory that has 20 armies.&lt;br /&gt;
&lt;br /&gt;
The attacking 25 armies could have killed between 0 and 25, but on average they will kill 15 (60% of 25). Let&#039;s say they kill 15 armies.&lt;br /&gt;
&lt;br /&gt;
The defenders could kill between 0 and 20 of the attacking 25 armies, but on average they will kill 14 (70% of 20). Let&#039;s say they also kill 15 armies.&lt;br /&gt;
&lt;br /&gt;
15 of the attacking armies die and 15 of the defending armies die. Since 5 defenders lived, the territory is not captured. The remaining 10 attacking armies retreat back to their territory of origin.&lt;br /&gt;
&lt;br /&gt;
==Analyze Graphs==&lt;br /&gt;
&lt;br /&gt;
Within the game, WarLight supplies a tool called [[Analyze Graphs]]. These provide an easy way to determine the odds of attacks succeeding without needing to understand all of the math and logic presented on this page, and is a timesaving convenience for those that do.&lt;br /&gt;
&lt;br /&gt;
==Analysis==&lt;br /&gt;
&lt;br /&gt;
Calculating how many armies will be killed can be done with the [http://en.wikipedia.org/wiki/Binomial_probability binomial probability] formula.  If we run this formula on 100 attacking armies, we get a bell curve like this:&lt;br /&gt;
&lt;br /&gt;
https://d32kaghj56y4ei.cloudfront.net/static/img/BinomialDistribution.png&lt;br /&gt;
&lt;br /&gt;
We can see that the most likely number of armies that will be killed by 100 attacking armies is 60, which will happen about 8% of the time.  The standard deviation is approximately 4.3465 armies.  The number killed will thus be between 55 and 65 armies 75% of the time.&lt;br /&gt;
&lt;br /&gt;
==Luck Modifier==&lt;br /&gt;
&lt;br /&gt;
The calculations on this page assume that the game&#039;s [[luck modifier]] is set to 100%.  Most games use a lower value, which reduces the amount that randomness affects the game.  To see how this changes the calculations, see the [[Luck Modifier]].&lt;br /&gt;
&lt;br /&gt;
==Overridden kill rates==&lt;br /&gt;
&lt;br /&gt;
The default [[offense and defense kill rates]] are 60% and 70%, but these can be changed by game creators.  Therefore, for multi-player games, it&#039;s a good idea to check the settings on your game to be sure.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Luck Modifier]]&lt;br /&gt;
* [[Offense and defense kill rates]]&lt;br /&gt;
* [[Analyze Graphs]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Combat_Basics&amp;diff=3239</id>
		<title>Combat Basics</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Combat_Basics&amp;diff=3239"/>
		<updated>2015-02-14T06:47:40Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: /* Luck Modifier */ grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;&lt;br /&gt;
https://d32kaghj56y4ei.cloudfront.net/static/img/CombatBasicsAnimation.gif&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
The &#039;&#039;&#039;attack system&#039;&#039;&#039; is very simple. Each army that attacks has a 60% chance at killing one defending army. If all of the defending armies are killed, the territory is captured and all the attacking armies move to occupy the destination territory.&lt;br /&gt;
&lt;br /&gt;
For example, if you attack with 10, you will kill, on average, 6 armies. This is why you generally want to attack with at least twice as many armies as the defender has.&lt;br /&gt;
 &lt;br /&gt;
Defenders also get an opportunity to kill attacking armies. Each defending army has a 70% chance at killing one of the attacking armies.  The defender&#039;s kill roll does not impact whether or not the territory is captured.&lt;br /&gt;
&lt;br /&gt;
Generally, you always want to have overwhelming numbers in every battle you participate in. Clearly, however, this isn&#039;t always possible, so you must pick and choose your fights to make the most effective use of your armies.&lt;br /&gt;
 &lt;br /&gt;
==Examples==&lt;br /&gt;
&lt;br /&gt;
===Animation Example===&lt;br /&gt;
&lt;br /&gt;
In the animation shown in the upper-right right, 7 armies are shown attacking a territory defended by 4 armies.  Note the left territory had 8 armies to start with, but it can only attack with 7 since one army must remain on all territories.&lt;br /&gt;
&lt;br /&gt;
Each of the 7 attacking armies has a 60% chance at killing one defending army.  Each of the 4 defending armies has a 70% chance at killing one of the attacking armies.&lt;br /&gt;
&lt;br /&gt;
In this case, the attackers killed 4 and the defenders killed 3 (represented by the four checkmarks on the left and the three checkmarks on the right).  Since all of the defending armies died, the territory is captured by the attacker.  7 armies were attacking, and 3 were killed by the defenders, leaving 4 to occupy the newly captured territory.&lt;br /&gt;
&lt;br /&gt;
===Another example===&lt;br /&gt;
&lt;br /&gt;
Let&#039;s say that 15 armies attack a territory that has 6 armies.&lt;br /&gt;
&lt;br /&gt;
The attacking 15 armies could have killed between 0 and 15, but on average they will kill 9 (60% of 15). Let&#039;s say they kill 9 armies.&lt;br /&gt;
&lt;br /&gt;
The defenders could kill between 0 and 6 of the attacking 15 armies, but on average they will kill 4 or 5 (70% of 6). Let&#039;s say they kill 5 armies.&lt;br /&gt;
&lt;br /&gt;
5 of the attacking armies die and all 6 of the defending armies die. Since all the defenders died, the remaining 10 attacking armies take control of the defending territory.&lt;br /&gt;
&lt;br /&gt;
===Failed attack example===&lt;br /&gt;
&lt;br /&gt;
Let&#039;s say that 25 armies attack a territory that has 20 armies.&lt;br /&gt;
&lt;br /&gt;
The attacking 25 armies could have killed between 0 and 25, but on average they will kill 15 (60% of 25). Let&#039;s say they kill 15 armies.&lt;br /&gt;
&lt;br /&gt;
The defenders could kill between 0 and 20 of the attacking 25 armies, but on average they will kill 14 (70% of 20). Let&#039;s say they also kill 15 armies.&lt;br /&gt;
&lt;br /&gt;
15 of the attacking armies die and 15 of the defending armies die. Since 5 defenders lived, the territory is not captured. The remaining 10 attacking armies retreat back to their territory of origin.&lt;br /&gt;
&lt;br /&gt;
==Analyze Graphs==&lt;br /&gt;
&lt;br /&gt;
Within the game, WarLight supplies [[Analyze Graphs]]. These provide an easy way to understand the odds of any attack succeeding without needing to understand all of the math presented on this page.&lt;br /&gt;
&lt;br /&gt;
==Analysis==&lt;br /&gt;
&lt;br /&gt;
Calculating how many armies will be killed can be done with the [http://en.wikipedia.org/wiki/Binomial_probability binomial probability] formula.  If we run this formula on 100 attacking armies, we get a bell curve like this:&lt;br /&gt;
&lt;br /&gt;
https://d32kaghj56y4ei.cloudfront.net/static/img/BinomialDistribution.png&lt;br /&gt;
&lt;br /&gt;
We can see that the most likely number of armies that will be killed by 100 attacking armies is 60, which will happen about 8% of the time.  The standard deviation is approximately 4.3465 armies.  The number killed will thus be between 55 and 65 armies 75% of the time.&lt;br /&gt;
&lt;br /&gt;
==Luck Modifier==&lt;br /&gt;
&lt;br /&gt;
The calculations on this page assume that the game&#039;s [[luck modifier]] is set to 100%.  Most games use a lower value, which reduces the amount that randomness affects the game.  To see how this changes the calculations, see the [[Luck Modifier]].&lt;br /&gt;
&lt;br /&gt;
==Overridden kill rates==&lt;br /&gt;
&lt;br /&gt;
The default [[offense and defense kill rates]] are 60% and 70%, but these can be changed by game creators.  Therefore, for multi-player games, it&#039;s a good idea to check the settings on your game to be sure.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Luck Modifier]]&lt;br /&gt;
* [[Offense and defense kill rates]]&lt;br /&gt;
* [[Analyze Graphs]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Luck_Modifier&amp;diff=3238</id>
		<title>Luck Modifier</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Luck_Modifier&amp;diff=3238"/>
		<updated>2015-02-14T06:38:37Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: better flow?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a game is created, players have the option to control how much luck will affect the game. They can pick an amount from 0% to 100%.  &lt;br /&gt;
&lt;br /&gt;
The default is 0%.  The strategic templates, as well as the [[ladders]], use 16%.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
To understand the details of how the luck percentage affects combat, it is assumed you first understand the [[combat basics]].&lt;br /&gt;
&lt;br /&gt;
When an attack happens, WarLight calculates the &amp;quot;expected&amp;quot; number of armies that should get killed, assuming an average roll. The attack is also randomed as normal and these two numbers are interpolated based on the luck percentage.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
If a player attacks with 100 armies, it is expected that it will kill 60 of the defending armies, but let&#039;s assume the random number generator determined that only 54 would get killed.&lt;br /&gt;
 &lt;br /&gt;
In a game with a luck percentage of 100%, WarLight will simply use the 54. However, in a game where the luck percentage had been reduced to 50%, WarLight would take the average of these numbers and would use 57 instead. If the luck percentage were 0%, WarLight would simply ignore the random and use the 60 every single time.&lt;br /&gt;
&lt;br /&gt;
==Analysis==&lt;br /&gt;
&lt;br /&gt;
https://d32kaghj56y4ei.cloudfront.net/static/img/LuckGraphs.png&lt;br /&gt;
&lt;br /&gt;
==Remainders==&lt;br /&gt;
&lt;br /&gt;
In the event that the calculations do not come out evenly, the [[rounding mode]] will be used to determine how the result is rounded.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Combat Basics]]&lt;br /&gt;
* [[Analyze Graphs]]&lt;br /&gt;
* [[Attack Luck]]&lt;br /&gt;
* [[Rounding mode]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Settings]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Rounding_mode&amp;diff=3237</id>
		<title>Rounding mode</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Rounding_mode&amp;diff=3237"/>
		<updated>2015-02-14T06:36:45Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: Rewording, grammar, formatting. Correct a (technically) factual error - it&amp;#039;s also 0%. Add some explicit clarification; bring back some of Fizzer&amp;#039;s own redacted content because I think it&amp;#039;s still worthwhile to have it here&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Game creators may pick between one of two &#039;&#039;&#039;rounding modes&#039;&#039;&#039; when the game is created: weighted random, or straight round.  These rounding modes come into effect when a [[luck modifier]] calculation ends up with a remainder. &lt;br /&gt;
&lt;br /&gt;
This setting can be just as important as the luck modifier in determining overall luck and randomness in the game, depending on the specific game setup of course.&lt;br /&gt;
&lt;br /&gt;
This setting only applies when the [[luck modifier]] is set to a value other than 100% or 0%, since at 100% and 0%, the results will be whole numbers, which do not need to be rounded.&lt;br /&gt;
&lt;br /&gt;
== Straight Round ==&lt;br /&gt;
:&#039;&#039;This is the default rounding mode.&#039;&#039;&lt;br /&gt;
In straight round mode, WarLight will simply round remainders to the nearest whole number.  If the remainder is .5 exactly, the number will be rounded up. &lt;br /&gt;
&lt;br /&gt;
This mode is useful for those who don&#039;t like random factors in their games, including people looking for pure skill games devoid of any luck whatsoever. Be aware though that using the straight round mode introduces a bit of micro-management into the game, which can sometimes reduce the overall fun. For example, if you use a 0% luck modifier with the default kill rate of 60%, it makes it a waste to attack with 4 armies since it would have the same effect as attacking with 3 except it puts an additional army of yours at risk and takes that army away from other places on the board. Therefore in this mode, you can get a significant leg up by researching and knowing how many armies you should be attacking with to get the desired results for the situation in question.&lt;br /&gt;
&lt;br /&gt;
== Weighted Random ==&lt;br /&gt;
&lt;br /&gt;
In the weighted random mode, WarLight will use a weighted random roll to determine if the number should be rounded up or down.&lt;br /&gt;
&lt;br /&gt;
For example, if the [[luck modifier]] formula determines that 12.8 armies should be killed, there is an 80% chance that the result will be rounded up to 13 and a 20% chance that the result will be rounded down to 12.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Basic combat]]&lt;br /&gt;
* [[Luck modifier]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Settings]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Advanced_Strategy&amp;diff=3183</id>
		<title>Advanced Strategy</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Advanced_Strategy&amp;diff=3183"/>
		<updated>2015-01-27T08:10:19Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: /* Deployment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
So you think you have internalized the [[Basic Strategy|basic strategies]] of the game and know your way around? Good.&lt;br /&gt;
This page will teach you some advanced techniques and help you understand the subtleties of game-play.&lt;br /&gt;
==Picking Territories==&lt;br /&gt;
In games with [[manual distribution]] of territories picking the right starting position(s) is essential. Especially ladder games require you to choose wisely.&lt;br /&gt;
&lt;br /&gt;
Aspects to consider:&lt;br /&gt;
* Prefer starting spots in smaller [[bonuses]] over those in large ones. Often a 3er completed in turn 1 is worth more than a 5er in turn 3. Aim for those bonuses first that can be completed in the least amount of turns.&lt;br /&gt;
* Don&#039;t just look for the starting bonus itself, also take further expansion possibilities into consideration. What will your income be in turn 3, 4 or 5?&lt;br /&gt;
* Sometimes even larger bonuses can be completed in a single turn when there are 2 or 3 adjacent starting locations. However, you cannot be sure you get all 2 or 3 of these spots, so in those cases you always need a plan B.&lt;br /&gt;
* Avoid bonuses with [[wastelands]], at least in the beginning.&lt;br /&gt;
* Bonuses only pay off if they generate more income than you lost armies taking them. Example: A bonus worth 4 with 10 [[neutral]]s in it will cost you (neutrals x [[Offense and defense kill rates|defensive kill rate]]) armies, say 10 x 0.7 = ~7 armies on average. It will pay off in the 2nd turn already. Taking a bonus worth 4 with 20 neutrals you may lose ~14 armies, so it will only pay off if you can hold it for at least 4 turns.&lt;br /&gt;
* Always place enough picks to avoid ending up with random spots. In a 1v1 with 3 starting spots you need 6 picks. In a 2v2 with 2 starting spots you need at least 6 picks as well, better 8 in case your teammate forgets about coordinating his picks with yours.&lt;br /&gt;
* In larger [[Team Games|team games]], always communicate with your team. On large maps pick a general starting area. The closer you start together, the less borders there are to defend. Mind your expansion capabilities though.&lt;br /&gt;
* You can check your teammates&#039; orders and see where they intend to start: Click their name in the list, then click &amp;quot;View Teammate&#039;s orders&amp;quot;.&lt;br /&gt;
* ...&lt;br /&gt;
* ... (how to place counter picks)&lt;br /&gt;
* ... (how to find out your opponents&#039; starting locations)&lt;br /&gt;
* Once deployment has taken place if you didnt get any of your first 3 choices you therefore know that your opponent has these territories.&lt;br /&gt;
&lt;br /&gt;
==Deployment==&lt;br /&gt;
Think carefully where you will deploy, this can determine whether you win or lose.&lt;br /&gt;
&lt;br /&gt;
Here are some aspects to consider, when deploying:&lt;br /&gt;
* Are you attacking neutral or your enemy(ies) or both?&lt;br /&gt;
* Will this affect your spread rate? How?&lt;br /&gt;
* Do you actually need to deploy there?&lt;br /&gt;
* Will your enemy(ies) attack you?&lt;br /&gt;
* Do you want to have enough armies to just defend from them or attack them?&lt;br /&gt;
* Approximately, how many armies will you lose?&lt;br /&gt;
* Think ahead&lt;br /&gt;
&lt;br /&gt;
==Sequence of Commands==&lt;br /&gt;
&lt;br /&gt;
Timing is always of great importance. One single key attack happening too early or too late can turn your rock-solid victory into an embarrassing defeat.&lt;br /&gt;
&lt;br /&gt;
Your means of manipulating the order of events are the [[Orders List|list of orders]] to the right of the game board and the [[order priority card]] and [[order delay card]]. Unfortunately the latter two are not always at your disposal, so primarily you have to concentrate on your order of commands.&lt;br /&gt;
&lt;br /&gt;
Of course there are no rules that apply to all game situations, but here are some general considerations:&lt;br /&gt;
* In most games, the kill rates are set slightly in favor of the defendant. So it is a very common situation that you want to delay an attack as long as possible, to make sure your opponents attack happens first (if he attacks!). To achieve that without an order delay card, you have to put as many dummy moves as possible at the top of your list of orders. Move some armies in the rear territories back and forth, or better yet bring them to the front lines. Attack some neutrals in the meantime. Just make that most important attack of yours the very last item on your list.&lt;br /&gt;
* When moving reinforcements from the rear to the front lines, move the biggest stack first OR reinforce the most vulnerable position first.&lt;br /&gt;
* When attacking neutrals, attack those where you do not expect interference from other players first, if your stack is just big enough to break the neutral. Try to delay those attacks on neutrals where you might encounter other players as much as possible, let your opponent clear those neutrals for you. Just make sure he does not see it coming.&lt;br /&gt;
* However, if you attack a neutral with a big stack, most often because you anticipate an encounter with a player there or because you&#039;ll knock at her/his bonuses, usually the sooner the better: this way any later move towards your freshly settled stack should crush onto your strong defense. The few casualties suffered breaking the neutral won&#039;t be as costly to recover as attacking second yourself on a supposedly equally powerful stack as yours.&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
==Probabilities==&lt;br /&gt;
&lt;br /&gt;
The [[Analyzer Tool|analyzer tool]] is your best friend. It allows you to estimate if your attacks will fail or succeed and thus can give you a good first risk assessment.&lt;br /&gt;
You can also use it to calculate the chances for multiple attacks combined, but since it only shows one attack at a time you will have to do some simple calculations yourself.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
*You have 10 armies to deploy.&lt;br /&gt;
*There are 2 bonuses of equal value you could complete, but you only have armies for one of them.&lt;br /&gt;
*So you want to know the odds.&lt;br /&gt;
&lt;br /&gt;
# Bonus 1:&lt;br /&gt;
:# You are missing 3 territories, each occupied by 2 neutrals.&lt;br /&gt;
:# Since you have 10 armies at your disposal, you can attack two neutral territories with 3 armies each, and one with 4 armies. If you hover your mouse cursor over the dots in the upper graph of the analyzer tool, it will tell you the odds for each attack.&lt;br /&gt;
:# For a single 3vs2 attack there is a 71% chance of taking the territory.&lt;br /&gt;
:# For a single 4vs2 attack the chance is 93%.&lt;br /&gt;
:# To get the extra bonus armies next turn, all 3 attacks have to succeed, so your combined chances of taking that bonus are:&amp;lt;br&amp;gt;&lt;br /&gt;
71% x 71% x 93% = &#039;&#039;&#039;~46,8%&#039;&#039;&#039;&lt;br /&gt;
# Bonus 2:&lt;br /&gt;
:# You are missing 2 territories, one with 2 neutrals and the other one with 4 neutrals.&lt;br /&gt;
:# Single chance for the 3 vs. 2 attack: 71%&lt;br /&gt;
:# Single chance for the 7 vs. 4 attack: 84%&lt;br /&gt;
:# Combined odds:&lt;br /&gt;
71% x 84% = &#039;&#039;&#039;~59,6%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So in this case the odds for completing the 2nd bonus are significantly better than for the 1st one.&lt;br /&gt;
&lt;br /&gt;
;Note:In ladder games the [[Luck Modifier|luck modifier]] is lower (16%), so the results look a bit different:&lt;br /&gt;
&lt;br /&gt;
#Bonus 1:&lt;br /&gt;
:79% x 79% x 100% = &#039;&#039;&#039;~62,4%&#039;&#039;&#039;&lt;br /&gt;
#Bonus 2:&lt;br /&gt;
:79% x 98% = &#039;&#039;&#039;~77,4%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Hiding your income==&lt;br /&gt;
{{stub|section}}&lt;br /&gt;
==Bonuses==&lt;br /&gt;
{{stub|section}}&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Basic Strategy]]&lt;br /&gt;
* [[Strategic 1 v 1]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Strategies]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Levels&amp;diff=3175</id>
		<title>Levels</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Levels&amp;diff=3175"/>
		<updated>2015-01-23T19:46:47Z</updated>

		<summary type="html">&lt;p&gt;54.82.72.202: Fixed &amp;quot;amoung&amp;quot; to among&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;By earning [[points]], players can gain &#039;&#039;&#039;levels&#039;&#039;&#039;.   Gaining levels unlocks additional features or [[map]]s that players can use, among other things.&lt;br /&gt;
&lt;br /&gt;
== Levels don&#039;t make you stronger ==&lt;br /&gt;
The idea of leveling up is familiar to anyone who&#039;s played an RPG. However, WarLight’s leveling system has an important distinction: In WarLight, levels don’t actually make you stronger. WarLight is fundamentally a competitive strategy game, and games will always be won or lost based on your strategy alone. Levels will not do anything that gives you an advantage in a game. It’s just as easy for a level 1 player to defeat a level 30 player as it is for a level 40 player.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
Leveling up unlocks rewards.  Once a reward is unlocked, you have it permanently.&lt;br /&gt;
&lt;br /&gt;
=== Levels 2-5 ===&lt;br /&gt;
The rewards for levels 2-5 vary depending on if you&#039;re playing on Kongregate.com versus the main WarLight (warlight.net / iOS / Android).&lt;br /&gt;
&lt;br /&gt;
The Kongregate rewards are:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol start=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 4 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 5 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 6 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can join [[tournaments]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The main WarLight rewards are:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol start=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 6 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can join tournaments&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can post to the [[forums]] (all except [[Ladder]])&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Three days of ad-free play&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Levels 6+ ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol start=&amp;quot;6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 7 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can use the [[Statistics Window]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can include the [[Diplomacy Card]] when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 8 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Can include the [[Abandon Card]] when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can use [[Open Seat Prerequisites]] when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 10 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create up to one [[tournament]] at a time&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can include the [[Airlift Card]] when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 12 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can [[override bonuses]] when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can use up to one [[vacation]] per year&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 14 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can include the [[Sanctions Card]] when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Can use the [[extra armies for territories]] setting when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 16 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can change the [[offensive and defensive kill rate]] when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create up to two [[tournaments]] at a time&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 18 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Can include the [[spy card]], [[surveillance card]], and [[reconnaissance card]] when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can include [[wastelands]] when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 20 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can enable the [[attack only and transfer only]] settings when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can include the [[blockade card]] when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 22 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can take up to 3 [[vacations]] per year&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can enable the [[local deployments]] setting when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 24 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create up to three [[tournaments]] at a time&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Can use Dense, Heavy, and Complete [[fog]] levels.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 26 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can include the [[gift card]] when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can enable [[multi-attack]] and [[attack by percentage]] settings when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 28 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Can create up to four [[tournaments]] at a time&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can enable [[no-split mode]] when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 30 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can include the [[order priority card]] and [[order delay card]] when creating games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can join the [[Real-Time Ladder]] and post to the Ladder forum&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 32 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create up to five [[tournaments]] at a time&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can use [[custom scenarios]] when creating multi-player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 34 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can join the [[1 v 1 Ladder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Can take up to 5 [[vacations]] per year&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 36 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can join the [[2 v 2 Ladder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can join the [[Seasonal Ladder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can create 40 player games&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Map Levels ==&lt;br /&gt;
By gaining levels, players can gain access to additional maps.  Players only need access to a map in order to &#039;&#039;create&#039;&#039; games or tournaments on that map.  If they are invited to a game or tournament, they can always join it no matter what level they are.&lt;br /&gt;
&lt;br /&gt;
Map creators are in full control of what level their maps unlock. As a map creator, you can log into your map at any time, click the &amp;quot;Edit Name/Description&amp;quot; button and set the level. You can do this even after it&#039;s public. If you want your map available to everyone regardless of their level, you can just set your map to level 1 and everyone will be able to use it. &lt;br /&gt;
&lt;br /&gt;
The advantage of setting a level to your map is increased visibility. For example, if you set your map to level 10, whenever someone levels up to 10 it&#039;ll pop up a message on their screen letting them know they&#039;ve unlocked your map. For best visibility, you should try to set your map to a level that has few other maps assigned to it (or at least, where your map is rated more highly than the others at that level.)&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Points]]&lt;br /&gt;
* [[Hidden settings]]&lt;/div&gt;</summary>
		<author><name>54.82.72.202</name></author>
	</entry>
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