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	<id>https://war.app/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=54.160.197.242</id>
	<title>War.app Wiki - User contributions [en]</title>
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	<updated>2026-04-18T18:04:14Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://war.app/wiki/index.php?title=User:Skunk940&amp;diff=3388</id>
		<title>User:Skunk940</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=User:Skunk940&amp;diff=3388"/>
		<updated>2015-03-27T17:50:10Z</updated>

		<summary type="html">&lt;p&gt;54.160.197.242: /* Skunk940 Maps (Creation Order) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Skunk940&#039;&#039;&#039; is a long term Warlight player, map maker and member. After constant use of the Warlight wiki skunk940 decided to help with the updating of it.&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Profile.aspx?p=405914907 Skunk940s Profile] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skunk940 On Ladders ==&lt;br /&gt;
Skunk940 used to play the [[2 v 2 ladder]] and used to play in the [[1 v 1 ladder]] and [[seasonal ladder]] &lt;br /&gt;
&lt;br /&gt;
Skunk940 has a best rank of 91st in the 1 v 1 ladder &lt;br /&gt;
&lt;br /&gt;
Skunk940 was ranked 91st at end of Seasonal Ladder V with a best rank of 83rd&lt;br /&gt;
&lt;br /&gt;
Skunk940 was ranked 107th at the end of Seasonal Ladder VI with a best rank of 69th&lt;br /&gt;
&lt;br /&gt;
Skunk940 was ranked 94th at the end of Seasonal Ladder VII with a best rank of 41st&lt;br /&gt;
&lt;br /&gt;
Skunk940 was ranked 110th at the end of Seasonal Ladder VIII with a best rank of 29th&lt;br /&gt;
&lt;br /&gt;
Skunk940 was ranked 118th at the end of Seasonal Ladder X with a best rank of 9th&lt;br /&gt;
&lt;br /&gt;
Skunk940 was in the 2 vs 2 ladder with [http://warlight.net/Profile?p=7512410684 Grinche], with a best rank of 13th with score 1738.&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/LadderTeam?LadderTeamID=3143 Skunk940s ladder profile]&lt;br /&gt;
&lt;br /&gt;
== Skunk940 Maps (Creation Order)==&lt;br /&gt;
Skunk940 is a avid Warlight map maker and has made a total of 39 maps. These are the current maps made by Skunk940&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=2108 Silly Isle]                                        &lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=2403 Solar System]                                      &lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=2881 Falkland Islands]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=3065 Europe (Realistic)]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=3301 Christmas Celabrations 2011]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=3309 North Norfolk]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=3625 Earth (Realistic)]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=3819 Biology]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=6372 Indochina (Small Version)]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=6779 Scandinavia Surrounds]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=6597 Indochina (Large Version)]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=6786 Dome]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=6813 Tripod]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=7030 Toblix Island]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=7411 Africa Billike]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=7549 Christmas Celabrations 2012]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=7489 Europe 1914]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=7601 East UK Wind Farms]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=7718 Africa 1914]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=7685 Earth 1914]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=8142 Islands And Insulars: Cyprus]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=8172 Islands And Insulars: Sahara Split]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=8176 Islands And Insulars: Near East]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=8391 Europe 2050]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=8555 Hopscotch Traditional]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=8561 Earth: Regionarity]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=10169 USSR]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=10176 Ottoman Empire]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=10706 Persia]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=12018 Christmas Celabrations 2013]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=11592 Skunk940 Representation Map]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=13976 North Africa]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=14127 Jamaica]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=15266 Holt]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=16347 UK]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=16377 Roundabout]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=16318 Christmas Celabrations 2014]&lt;br /&gt;
&lt;br /&gt;
[https://www.warlight.net/Map/17230-USA-Mainland-1790  USA Mainland: 1790]&lt;br /&gt;
&lt;br /&gt;
[https://www.warlight.net/Map/18410-Continents Continents]&lt;br /&gt;
&lt;br /&gt;
== Skunk940 Map Series ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Christmas Celabrations&#039;&#039;&#039;&#039;&#039; - Christmas Celabrations 2011, Christmas Celabrations 2012, Christmas Celabrations 2013, Christmas Celabrations 2014&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Indochina&#039;&#039;&#039;&#039;&#039; - Indochina (large version), Indochina (small version)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;(Realistic)&#039;&#039;&#039;&#039;&#039; - Earth (Realistic), Europe (Realistic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;1914&#039;&#039;&#039;&#039;&#039; - Europe:1914, Africa: 1914, Earth: 1914&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Islands And Insulars&#039;&#039;&#039;&#039;&#039; - Islands And Insulars: Cyprus, Islands And Insulars: Sahara Split, Islands And Insulars: Near East&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Past Nations&#039;&#039;&#039;&#039;&#039; - USSR, Ottoman Empire, Persia&lt;/div&gt;</summary>
		<author><name>54.160.197.242</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Talk:Luck_Modifier&amp;diff=3325</id>
		<title>Talk:Luck Modifier</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Talk:Luck_Modifier&amp;diff=3325"/>
		<updated>2015-02-22T19:29:24Z</updated>

		<summary type="html">&lt;p&gt;54.160.197.242: /* Bounds of RNG */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Bounds of RNG ==&lt;br /&gt;
What are the bounds of the random number generator in an attack? I would have assumed it is 0-n where n is the number of attacking armies, but that doesn&#039;t come close to matching the graphs. It looks like maybe the RNG rolls between (0.60-0.1)n and (0.60+0.1)n? --[[Special:Contributions/54.160.197.242|54.160.197.242]] 19:14, 21 February 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>54.160.197.242</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Advanced_Strategy&amp;diff=3324</id>
		<title>Advanced Strategy</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Advanced_Strategy&amp;diff=3324"/>
		<updated>2015-02-22T19:26:31Z</updated>

		<summary type="html">&lt;p&gt;54.160.197.242: /* Hiding your income */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
So you think you have internalized the [[Basic Strategy|basic strategies]] of the game and know your way around? Good.&lt;br /&gt;
This page will teach you some advanced techniques and help you understand the subtleties of game-play.&lt;br /&gt;
==Picking Territories==&lt;br /&gt;
In games with [[manual distribution]] of territories picking the right starting position(s) is essential. Especially ladder games require you to choose wisely.&lt;br /&gt;
&lt;br /&gt;
Aspects to consider:&lt;br /&gt;
* Prefer starting spots in smaller [[bonuses]] over those in large ones. Often a 3er completed in turn 1 is worth more than a 5er in turn 3. Aim for those bonuses first that can be completed in the least amount of turns.&lt;br /&gt;
* Don&#039;t just look for the starting bonus itself, also take further expansion possibilities into consideration. What will your income be in turn 3, 4 or 5?&lt;br /&gt;
* Sometimes even larger bonuses can be completed in a single turn when there are 2 or 3 adjacent starting locations. However, you cannot be sure you get all 2 or 3 of these spots, so in those cases you always need a plan B.&lt;br /&gt;
* Avoid bonuses with [[wastelands]], at least in the beginning.&lt;br /&gt;
* Bonuses only pay off if they generate more income than you lost armies taking them. Example: A bonus worth 4 with 10 [[neutral]]s in it will cost you (neutrals x [[Offense and defense kill rates|defensive kill rate]]) armies, say 10 x 0.7 = ~7 armies on average. It will pay off in the 2nd turn already. Taking a bonus worth 4 with 20 neutrals you may lose ~14 armies, so it will only pay off if you can hold it for at least 4 turns.&lt;br /&gt;
* Always place enough picks to avoid ending up with random spots. In a 1v1 with 3 starting spots you need 6 picks. In a 2v2 with 2 starting spots you need at least 6 picks as well, better 8 in case your teammate forgets about coordinating his picks with yours.&lt;br /&gt;
* In larger [[Team Games|team games]], always communicate with your team. On large maps pick a general starting area. The closer you start together, the less borders there are to defend. Mind your expansion capabilities though.&lt;br /&gt;
* You can check your teammates&#039; orders and see where they intend to start: Click their name in the list, then click &amp;quot;View Teammate&#039;s orders&amp;quot;.&lt;br /&gt;
* ...&lt;br /&gt;
* ... (how to place counter picks)&lt;br /&gt;
* ... (how to find out your opponents&#039; starting locations)&lt;br /&gt;
* Once deployment has taken place if you didnt get any of your first 3 choices you therefore know that your opponent has these territories.&lt;br /&gt;
&lt;br /&gt;
==Deployment==&lt;br /&gt;
Think carefully where you will deploy, this can determine whether you win or lose.&lt;br /&gt;
&lt;br /&gt;
Here are some aspects to consider, when deploying:&lt;br /&gt;
* Are you attacking neutral or your enemy(ies) or both?&lt;br /&gt;
* Will this affect your spread rate? How?&lt;br /&gt;
* Do you actually need to deploy there?&lt;br /&gt;
* Will your enemy(ies) attack you?&lt;br /&gt;
* Do you want to have enough armies to just defend from them or attack them?&lt;br /&gt;
* Approximately, how many armies will you lose?&lt;br /&gt;
* Think ahead&lt;br /&gt;
&lt;br /&gt;
==Sequence of Commands==&lt;br /&gt;
&lt;br /&gt;
Timing is always of great importance. One single key attack happening too early or too late can turn your rock-solid victory into an embarrassing defeat.&lt;br /&gt;
&lt;br /&gt;
Your means of manipulating the order of events are the [[Orders List|list of orders]] to the right of the game board and the [[order priority card]] and [[order delay card]]. Unfortunately the latter two are not always at your disposal, so primarily you have to concentrate on your order of commands.&lt;br /&gt;
&lt;br /&gt;
Of course there are no rules that apply to all game situations, but here are some general considerations:&lt;br /&gt;
* In most games, the kill rates are set slightly in favor of the defendant. So it is a very common situation that you want to delay an attack as long as possible, to make sure your opponents attack happens first (if he attacks!). To achieve that without an order delay card, you have to put as many dummy moves as possible at the top of your list of orders. Move some armies in the rear territories back and forth, or better yet bring them to the front lines. Attack some neutrals in the meantime. Just make that most important attack of yours the very last item on your list.&lt;br /&gt;
* When moving reinforcements from the rear to the front lines, move the biggest stack first OR reinforce the most vulnerable position first.&lt;br /&gt;
* When attacking neutrals, attack those where you do not expect interference from other players first, if your stack is just big enough to break the neutral. Try to delay those attacks on neutrals where you might encounter other players as much as possible, let your opponent clear those neutrals for you. Just make sure he does not see it coming.&lt;br /&gt;
* However, if you attack a neutral with a big stack, most often because you anticipate an encounter with a player there or because you&#039;ll knock at her/his bonuses, usually the sooner the better: this way any later move towards your freshly settled stack should crush onto your strong defense. The few casualties suffered breaking the neutral won&#039;t be as costly to recover as attacking second yourself on a supposedly equally powerful stack as yours.&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
==Probabilities==&lt;br /&gt;
&lt;br /&gt;
The [[Analyzer Tool|analyzer tool]] is your best friend. It allows you to estimate if your attacks will fail or succeed and thus can give you a good first risk assessment.&lt;br /&gt;
You can also use it to calculate the chances for multiple attacks combined, but since it only shows one attack at a time you will have to do some simple calculations yourself.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
*You have 10 armies to deploy.&lt;br /&gt;
*There are 2 bonuses of equal value you could complete, but you only have armies for one of them.&lt;br /&gt;
*So you want to know the odds.&lt;br /&gt;
&lt;br /&gt;
# Bonus 1:&lt;br /&gt;
:# You are missing 3 territories, each occupied by 2 neutrals.&lt;br /&gt;
:# Since you have 10 armies at your disposal, you can attack two neutral territories with 3 armies each, and one with 4 armies. If you hover your mouse cursor over the dots in the upper graph of the analyzer tool, it will tell you the odds for each attack.&lt;br /&gt;
:# For a single 3vs2 attack there is a 71% chance of taking the territory.&lt;br /&gt;
:# For a single 4vs2 attack the chance is 93%.&lt;br /&gt;
:# To get the extra bonus armies next turn, all 3 attacks have to succeed, so your combined chances of taking that bonus are:&amp;lt;br&amp;gt;&lt;br /&gt;
71% x 71% x 93% = &#039;&#039;&#039;~46,8%&#039;&#039;&#039;&lt;br /&gt;
# Bonus 2:&lt;br /&gt;
:# You are missing 2 territories, one with 2 neutrals and the other one with 4 neutrals.&lt;br /&gt;
:# Single chance for the 3 vs. 2 attack: 71%&lt;br /&gt;
:# Single chance for the 7 vs. 4 attack: 84%&lt;br /&gt;
:# Combined odds:&lt;br /&gt;
71% x 84% = &#039;&#039;&#039;~59,6%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So in this case the odds for completing the 2nd bonus are significantly better than for the 1st one.&lt;br /&gt;
&lt;br /&gt;
;Note:In ladder games the [[Luck Modifier|luck modifier]] is lower (16%), so the results look a bit different:&lt;br /&gt;
&lt;br /&gt;
#Bonus 1:&lt;br /&gt;
:79% x 79% x 100% = &#039;&#039;&#039;~62,4%&#039;&#039;&#039;&lt;br /&gt;
#Bonus 2:&lt;br /&gt;
:79% x 98% = &#039;&#039;&#039;~77,4%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Hiding your income==&lt;br /&gt;
{{stub|section}}&lt;br /&gt;
In large FFAs or team games it isn&#039;t all about the hard numbers. The impressions other players have of your relative strength are very important to strong-arming other players into alliances or avoiding coalitions formed against you. In fog games, taking special notice of the number of troops you deploy that are visible to each player is crucial to influencing other players&#039; impressions. &lt;br /&gt;
Reinforcements can also be deployed in territories non-adjacent to the enemy and then airlifted or transferred towards the front lines. In such cases you avoid giving the enemy an assured minimum on your income.&lt;br /&gt;
&lt;br /&gt;
==Bonuses==&lt;br /&gt;
{{stub|section}}&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Basic Strategy]]&lt;br /&gt;
* [[Strategic 1 v 1]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Strategies]]&lt;/div&gt;</summary>
		<author><name>54.160.197.242</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Talk:Luck_Modifier&amp;diff=3323</id>
		<title>Talk:Luck Modifier</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Talk:Luck_Modifier&amp;diff=3323"/>
		<updated>2015-02-21T19:14:46Z</updated>

		<summary type="html">&lt;p&gt;54.160.197.242: Created page with &amp;quot;== Bounds of RNG == What are the bounds of the random number generator in an attack? I would have assumed it is 0-n where n is the number of attacking armies, but that doesn&amp;#039;t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Bounds of RNG ==&lt;br /&gt;
What are the bounds of the random number generator in an attack? I would have assumed it is 0-n where n is the number of attacking armies, but that doesn&#039;t come close to matching the graphs. It looks like maybe the RNG rolls between 0.9n and 1.1n? --[[Special:Contributions/54.160.197.242|54.160.197.242]] 19:14, 21 February 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>54.160.197.242</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=User:Skunk940&amp;diff=2800</id>
		<title>User:Skunk940</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=User:Skunk940&amp;diff=2800"/>
		<updated>2014-12-27T10:52:44Z</updated>

		<summary type="html">&lt;p&gt;54.160.197.242: /* Skunk940 On Ladders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Skunk940&#039;&#039;&#039; is a long term Warlight player, map maker and member. After constant use of the Warlight wiki skunk940 decided to help with the updating of it.&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Profile.aspx?p=405914907 Skunk940s Profile] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skunk940 On Ladders ==&lt;br /&gt;
Skunk940 used to play the [[2 v 2 ladder]] and used to play in the [[1 v 1 ladder]] and [[seasonal ladder]] &lt;br /&gt;
&lt;br /&gt;
Skunk940 has a best rank of 91st in the 1 v 1 ladder &lt;br /&gt;
&lt;br /&gt;
Skunk940 was ranked 91st at end of Seasonal Ladder V with a best rank of 83rd&lt;br /&gt;
&lt;br /&gt;
Skunk940 was ranked 107th at the end of Seasonal Ladder VI with a best rank of 69th&lt;br /&gt;
&lt;br /&gt;
Skunk940 was ranked 94th at the end of Seasonal Ladder VII with a best rank of 41st&lt;br /&gt;
&lt;br /&gt;
Skunk940 was ranked 110th at the end of Seasonal Ladder VIII with a best rank of 29th&lt;br /&gt;
&lt;br /&gt;
Skunk940 was ranked 118th at the end of Seasonal Ladder X with a best rank of 9th&lt;br /&gt;
&lt;br /&gt;
Skunk940 was in the 2 vs 2 ladder with [http://warlight.net/Profile?p=7512410684 Grinche], with a best rank of 13th with score 1738.&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/LadderTeam?LadderTeamID=3143 Skunk940s ladder profile]&lt;br /&gt;
&lt;br /&gt;
== Skunk940 Maps (Creation Order)==&lt;br /&gt;
Skunk940 is a avid Warlight map maker and has made a total of 37 maps. These are the current maps made by Skunk940&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=2108 Silly Isle]                                        &lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=2403 Solar System]                                      &lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=2881 Falkland Islands]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=3065 Europe (Realistic)]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=3301 Christmas Celabrations 2011]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=3309 North Norfolk]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=3625 Earth (Realistic)]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=3819 Biology]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=6372 Indochina (Small Version)]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=6779 Scandinavia Surrounds]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=6597 Indochina (Large Version)]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=6786 Dome]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=6813 Tripod]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=7030 Toblix Island]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=7411 Africa Billike]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=7549 Christmas Celabrations 2012]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=7489 Europe 1914]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=7601 East UK Wind Farms]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=7718 Africa 1914]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=7685 Earth 1914]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=8142 Islands And Insulars: Cyprus]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=8172 Islands And Insulars: Sahara Split]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=8176 Islands And Insulars: Near East]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=8391 Europe 2050]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=8555 Hopscotch Traditional]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=8561 Earth: Regionarity]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=10169 USSR]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=10176 Ottoman Empire]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=10706 Persia]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=12018 Christmas Celabrations 2013]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=11592 Skunk940 Representation Map]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=13976 North Africa]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=14127 Jamaica]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=15266 Holt]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=16347 UK]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=16377 Roundabout]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=16318 Christmas Celabrations 2014]&lt;br /&gt;
&lt;br /&gt;
== Skunk940 Map Series ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Christmas Celabrations&#039;&#039;&#039;&#039;&#039; - Christmas Celabrations 2011, Christmas Celabrations 2012, Christmas Celabrations 2013, Christmas Celabrations 2014&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Indochina&#039;&#039;&#039;&#039;&#039; - Indochina (large version), Indochina (small version)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;(Realistic)&#039;&#039;&#039;&#039;&#039; - Earth (Realistic), Europe (Realistic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;1914&#039;&#039;&#039;&#039;&#039; - Europe:1914, Africa: 1914, Earth: 1914&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Islands And Insulars&#039;&#039;&#039;&#039;&#039; - Islands And Insulars: Cyprus, Islands And Insulars: Sahara Split, Islands And Insulars: Near East&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Past Nations&#039;&#039;&#039;&#039;&#039; - USSR, Ottoman Empire, Persia&lt;/div&gt;</summary>
		<author><name>54.160.197.242</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=User:Skunk940&amp;diff=2799</id>
		<title>User:Skunk940</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=User:Skunk940&amp;diff=2799"/>
		<updated>2014-12-27T10:50:40Z</updated>

		<summary type="html">&lt;p&gt;54.160.197.242: /* Skunk940 Map Series */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Skunk940&#039;&#039;&#039; is a long term Warlight player, map maker and member. After constant use of the Warlight wiki skunk940 decided to help with the updating of it.&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Profile.aspx?p=405914907 Skunk940s Profile] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skunk940 On Ladders ==&lt;br /&gt;
Skunk940 plays the [[2 v 2 ladder]] and used to play in the [[1 v 1 ladder]] and [[seasonal ladder]] &lt;br /&gt;
&lt;br /&gt;
Skunk940 has a best rank of 91st in the 1 v 1 ladder &lt;br /&gt;
&lt;br /&gt;
Skunk940 was ranked 91st at end of Seasonal Ladder V with a best rank of 83rd&lt;br /&gt;
&lt;br /&gt;
Skunk940 was ranked 107th at the end of Seasonal Ladder VI with a best rank of 69th&lt;br /&gt;
&lt;br /&gt;
Skunk940 was ranked 94th at the end of Seasonal Ladder VII with a best rank of 41st&lt;br /&gt;
&lt;br /&gt;
Skunk940 was ranked 110th at the end of Seasonal Ladder VIII with a best rank of 29th&lt;br /&gt;
&lt;br /&gt;
Skunk940 was ranked 118th at the end of Seasonal Ladder X with a best rank of 9th&lt;br /&gt;
&lt;br /&gt;
Skunk940 is in the 2 vs 2 ladder with [http://warlight.net/Profile?p=7512410684 Grinche], currently ranked 14th with a rating of 1720, with a best rank of 13th with score 1720.&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/LadderTeam?LadderTeamID=3143 Skunk940s ladder profile]&lt;br /&gt;
&lt;br /&gt;
== Skunk940 Maps (Creation Order)==&lt;br /&gt;
Skunk940 is a avid Warlight map maker and has made a total of 37 maps. These are the current maps made by Skunk940&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=2108 Silly Isle]                                        &lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=2403 Solar System]                                      &lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=2881 Falkland Islands]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=3065 Europe (Realistic)]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=3301 Christmas Celabrations 2011]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=3309 North Norfolk]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=3625 Earth (Realistic)]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=3819 Biology]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=6372 Indochina (Small Version)]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=6779 Scandinavia Surrounds]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=6597 Indochina (Large Version)]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=6786 Dome]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=6813 Tripod]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=7030 Toblix Island]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=7411 Africa Billike]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=7549 Christmas Celabrations 2012]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=7489 Europe 1914]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=7601 East UK Wind Farms]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=7718 Africa 1914]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=7685 Earth 1914]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=8142 Islands And Insulars: Cyprus]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=8172 Islands And Insulars: Sahara Split]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=8176 Islands And Insulars: Near East]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=8391 Europe 2050]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=8555 Hopscotch Traditional]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=8561 Earth: Regionarity]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=10169 USSR]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=10176 Ottoman Empire]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=10706 Persia]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=12018 Christmas Celabrations 2013]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=11592 Skunk940 Representation Map]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=13976 North Africa]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=14127 Jamaica]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=15266 Holt]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=16347 UK]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=16377 Roundabout]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=16318 Christmas Celabrations 2014]&lt;br /&gt;
&lt;br /&gt;
== Skunk940 Map Series ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Christmas Celabrations&#039;&#039;&#039;&#039;&#039; - Christmas Celabrations 2011, Christmas Celabrations 2012, Christmas Celabrations 2013, Christmas Celabrations 2014&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Indochina&#039;&#039;&#039;&#039;&#039; - Indochina (large version), Indochina (small version)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;(Realistic)&#039;&#039;&#039;&#039;&#039; - Earth (Realistic), Europe (Realistic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;1914&#039;&#039;&#039;&#039;&#039; - Europe:1914, Africa: 1914, Earth: 1914&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Islands And Insulars&#039;&#039;&#039;&#039;&#039; - Islands And Insulars: Cyprus, Islands And Insulars: Sahara Split, Islands And Insulars: Near East&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Past Nations&#039;&#039;&#039;&#039;&#039; - USSR, Ottoman Empire, Persia&lt;/div&gt;</summary>
		<author><name>54.160.197.242</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=User:Skunk940&amp;diff=2798</id>
		<title>User:Skunk940</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=User:Skunk940&amp;diff=2798"/>
		<updated>2014-12-27T10:50:09Z</updated>

		<summary type="html">&lt;p&gt;54.160.197.242: /* Skunk940 Maps (Creation Order) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Skunk940&#039;&#039;&#039; is a long term Warlight player, map maker and member. After constant use of the Warlight wiki skunk940 decided to help with the updating of it.&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Profile.aspx?p=405914907 Skunk940s Profile] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skunk940 On Ladders ==&lt;br /&gt;
Skunk940 plays the [[2 v 2 ladder]] and used to play in the [[1 v 1 ladder]] and [[seasonal ladder]] &lt;br /&gt;
&lt;br /&gt;
Skunk940 has a best rank of 91st in the 1 v 1 ladder &lt;br /&gt;
&lt;br /&gt;
Skunk940 was ranked 91st at end of Seasonal Ladder V with a best rank of 83rd&lt;br /&gt;
&lt;br /&gt;
Skunk940 was ranked 107th at the end of Seasonal Ladder VI with a best rank of 69th&lt;br /&gt;
&lt;br /&gt;
Skunk940 was ranked 94th at the end of Seasonal Ladder VII with a best rank of 41st&lt;br /&gt;
&lt;br /&gt;
Skunk940 was ranked 110th at the end of Seasonal Ladder VIII with a best rank of 29th&lt;br /&gt;
&lt;br /&gt;
Skunk940 was ranked 118th at the end of Seasonal Ladder X with a best rank of 9th&lt;br /&gt;
&lt;br /&gt;
Skunk940 is in the 2 vs 2 ladder with [http://warlight.net/Profile?p=7512410684 Grinche], currently ranked 14th with a rating of 1720, with a best rank of 13th with score 1720.&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/LadderTeam?LadderTeamID=3143 Skunk940s ladder profile]&lt;br /&gt;
&lt;br /&gt;
== Skunk940 Maps (Creation Order)==&lt;br /&gt;
Skunk940 is a avid Warlight map maker and has made a total of 37 maps. These are the current maps made by Skunk940&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=2108 Silly Isle]                                        &lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=2403 Solar System]                                      &lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=2881 Falkland Islands]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=3065 Europe (Realistic)]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=3301 Christmas Celabrations 2011]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=3309 North Norfolk]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=3625 Earth (Realistic)]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=3819 Biology]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=6372 Indochina (Small Version)]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=6779 Scandinavia Surrounds]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=6597 Indochina (Large Version)]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=6786 Dome]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=6813 Tripod]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=7030 Toblix Island]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=7411 Africa Billike]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=7549 Christmas Celabrations 2012]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=7489 Europe 1914]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=7601 East UK Wind Farms]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=7718 Africa 1914]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=7685 Earth 1914]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=8142 Islands And Insulars: Cyprus]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=8172 Islands And Insulars: Sahara Split]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=8176 Islands And Insulars: Near East]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=8391 Europe 2050]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=8555 Hopscotch Traditional]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=8561 Earth: Regionarity]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=10169 USSR]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=10176 Ottoman Empire]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=10706 Persia]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=12018 Christmas Celabrations 2013]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=11592 Skunk940 Representation Map]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=13976 North Africa]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=14127 Jamaica]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=15266 Holt]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=16347 UK]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=16377 Roundabout]&lt;br /&gt;
&lt;br /&gt;
[http://warlight.net/Map?ID=16318 Christmas Celabrations 2014]&lt;br /&gt;
&lt;br /&gt;
== Skunk940 Map Series ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Christmas Celabrations&#039;&#039;&#039;&#039;&#039; - Christmas Celabrations 2011, Christmas Celabrations 2012, Christmas Celabrations 2013&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Indochina&#039;&#039;&#039;&#039;&#039; - Indochina (large version), Indochina (small version)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;(Realistic)&#039;&#039;&#039;&#039;&#039; - Earth (Realistic), Europe (Realistic)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;1914&#039;&#039;&#039;&#039;&#039; - Europe:1914, Africa: 1914, Earth: 1914&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Islands And Insulars&#039;&#039;&#039;&#039;&#039; - Islands And Insulars: Cyprus, Islands And Insulars: Sahara Split, Islands And Insulars: Near East&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Past Nations&#039;&#039;&#039;&#039;&#039; - USSR, Ottoman Empire, Persia&lt;/div&gt;</summary>
		<author><name>54.160.197.242</name></author>
	</entry>
</feed>