<?xml version="1.0"?>
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	<id>https://war.app/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=24.17.215.247</id>
	<title>War.app Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://war.app/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=24.17.215.247"/>
	<link rel="alternate" type="text/html" href="https://war.app/wiki/Special:Contributions/24.17.215.247"/>
	<updated>2026-04-18T18:06:10Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.1</generator>
	<entry>
		<id>https://war.app/wiki/index.php?title=Talk:Main_Page&amp;diff=1942</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Talk:Main_Page&amp;diff=1942"/>
		<updated>2012-07-10T11:29:37Z</updated>

		<summary type="html">&lt;p&gt;24.17.215.247: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Thanks for mopping that up, Fizzer - you&#039;re right, I only got about halfway through =]  --[[User:Overand|Overand]] 14:23, 2 August 2011 (BST)&lt;br /&gt;
&lt;br /&gt;
I like the idea of a wiki. I am just worried about not speaking english as a first language and making too many mistakes in writing. I hope people will correct them.  [[User:Myriad|Myriad]]&lt;/div&gt;</summary>
		<author><name>24.17.215.247</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Talk:Main_Page&amp;diff=1941</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Talk:Main_Page&amp;diff=1941"/>
		<updated>2012-07-10T11:29:22Z</updated>

		<summary type="html">&lt;p&gt;24.17.215.247: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Thanks for mopping that up, Fizzer - you&#039;re right, I only got about halfway through =]  --[[User:Overand|Overand]] 14:23, 2 August 2011 (BST)&lt;br /&gt;
&lt;br /&gt;
I like the idea of a wiki. I am just worried about not speaking english as a first language and making too many mistakes in writing. I hope people will correct them.  [[User:Myriad|Myriad]]&lt;br /&gt;
&lt;br /&gt;
Test edit&lt;/div&gt;</summary>
		<author><name>24.17.215.247</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=User:Fizzer&amp;diff=791</id>
		<title>User:Fizzer</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=User:Fizzer&amp;diff=791"/>
		<updated>2011-09-16T10:08:33Z</updated>

		<summary type="html">&lt;p&gt;24.17.215.247: Created page with &amp;quot;The creator of WarLight.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The creator of WarLight.&lt;/div&gt;</summary>
		<author><name>24.17.215.247</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Turn_phases&amp;diff=620</id>
		<title>Turn phases</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Turn_phases&amp;diff=620"/>
		<updated>2011-08-28T02:09:21Z</updated>

		<summary type="html">&lt;p&gt;24.17.215.247: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A WarLight turn goes through several phases.  The two most familiar phases are the deploy phase and the attack/transfer phase.  All players are familiar with these, as these are the two phases that players directly walk through when playing the game.  However, there are more phases.   These extra phases handle cards and special events.&lt;br /&gt;
&lt;br /&gt;
=Details=&lt;br /&gt;
&lt;br /&gt;
Every WarLight order is restricted to a single phase.  For example, army deployments can only happen during the deploy phase and attack/transfer orders can only happen during the attack/transfer phase.&lt;br /&gt;
&lt;br /&gt;
The sequence of the phases is fixed.  This is why an attack can never happen before a deployment - the deploy phase happens before the attack/transfer phase.&lt;br /&gt;
&lt;br /&gt;
It&#039;s possible for different types of orders to share the same phase.  For example, both the [[Order Delay Card]] and attack/transfer orders happen during the attack/transfer phase.  This means that it&#039;s possible to have attacks both before an after an [[Order Delay Card]].&lt;br /&gt;
&lt;br /&gt;
Most of the time, players don&#039;t need to understand the intricate details of the phases because [[Orders List]] ensures that you can&#039;t submit things out of sequence.  However, when using many different types of cards, it can be useful to know which happen where.&lt;br /&gt;
&lt;br /&gt;
=Phases=&lt;br /&gt;
&lt;br /&gt;
This is a complete list of phases, in the order that they happen:&lt;br /&gt;
&lt;br /&gt;
* Active Cards wear off&lt;br /&gt;
* Discards&lt;br /&gt;
* Reinforcement and Spy Cards&lt;br /&gt;
* Deploy&lt;br /&gt;
* Abandon Cards&lt;br /&gt;
* Airlift Cards&lt;br /&gt;
* Gift Cards&lt;br /&gt;
* Attack/Transfer&lt;br /&gt;
* Blockade Cards&lt;br /&gt;
* Sanction Cards&lt;br /&gt;
* Receive new cards&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
* [[Move order]]&lt;/div&gt;</summary>
		<author><name>24.17.215.247</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Turn_phases&amp;diff=619</id>
		<title>Turn phases</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Turn_phases&amp;diff=619"/>
		<updated>2011-08-28T02:08:20Z</updated>

		<summary type="html">&lt;p&gt;24.17.215.247: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A WarLight turn goes through several phases.  The two most familiar phases are the deploy phase and the attack/transfer phase.  All players are familiar with these, as these are the two phases that players directly walk through when playing the game.  However, there are more phases.   These extra phases handle cards and special events.&lt;br /&gt;
&lt;br /&gt;
=Details=&lt;br /&gt;
&lt;br /&gt;
Every WarLight order is restricted to a single phase.  For example, army deployments can only happen during the deploy phase and attack/transfer orders can only happen during the attack/transfer phase.&lt;br /&gt;
&lt;br /&gt;
The sequence of the phases is fixed.  This is why an attack can never happen before a deployment - the deploy phase happens before the attack/transfer phase.&lt;br /&gt;
&lt;br /&gt;
It&#039;s possible for different types of orders to share the same phase.  For example, both the [[Order Delay Card]] and attack/transfer orders happen during the attack/transfer phase.  This means that it&#039;s possible to have attacks both before an after an [[Order Delay Card]].&lt;br /&gt;
&lt;br /&gt;
Most of the time, players don&#039;t need to understand the intricate details of the phases because [[Orders List]] ensures that you can&#039;t submit things out of sequence.  However, when using many different types of cards, it can be useful to know which happen where.&lt;br /&gt;
&lt;br /&gt;
=Phases=&lt;br /&gt;
&lt;br /&gt;
This is a complete list of phases, in the order that they happen:&lt;br /&gt;
&lt;br /&gt;
* [[Active Cards]] wear off&lt;br /&gt;
* Discards&lt;br /&gt;
* Reinforcement and Spy Cards&lt;br /&gt;
* Deploy Phase&lt;br /&gt;
* Abandon Cards&lt;br /&gt;
* Airlift Cards&lt;br /&gt;
* Gift Cards&lt;br /&gt;
* Attack/Transfer Phase&lt;br /&gt;
* Blockade Cards&lt;br /&gt;
* Sanction Cards&lt;br /&gt;
* Receive new cards&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
* [[Move order]]&lt;/div&gt;</summary>
		<author><name>24.17.215.247</name></author>
	</entry>
	<entry>
		<id>https://war.app/wiki/index.php?title=Percentage_attacks&amp;diff=498</id>
		<title>Percentage attacks</title>
		<link rel="alternate" type="text/html" href="https://war.app/wiki/index.php?title=Percentage_attacks&amp;diff=498"/>
		<updated>2011-08-24T20:14:20Z</updated>

		<summary type="html">&lt;p&gt;24.17.215.247: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;WarLight allows players to enter attacks as a percentage instead of raw army numbers.&lt;br /&gt;
&lt;br /&gt;
Note that the percentage is applied to the total number of movable armies when the attack occurs.  Therefore, if you want to split a stack equally between two attacks, you should first issue a 50% attack order and then a 100% attack order.  &lt;br /&gt;
&lt;br /&gt;
For example, say you have a stack of 41 armies and you issue a 50% attack order.  One army must always stay behind, so 40 armies are movable.  50% of 40 is 20, so 20 armies will attack.&lt;br /&gt;
&lt;br /&gt;
21 armies remain on the territory.  If your second attack also says 50%, only 10 of the remaining 20 armies will attack.  Entering 100% for the second attack causes an even split, 20 and 20.&lt;br /&gt;
&lt;br /&gt;
In [[multi-attack]] games, percentage attacks are the deafult.&lt;/div&gt;</summary>
		<author><name>24.17.215.247</name></author>
	</entry>
</feed>