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	<updated>2026-04-18T19:57:30Z</updated>
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		<id>https://war.app/wiki/index.php?title=Automating_the_map_creation_process&amp;diff=1972</id>
		<title>Automating the map creation process</title>
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		<updated>2012-07-16T00:48:32Z</updated>

		<summary type="html">&lt;p&gt;2.216.138.92: /* IDs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are several tools available that allow you to quicken up the map creation process.&lt;br /&gt;
&lt;br /&gt;
== Vision creation ==&lt;br /&gt;
You could just start with a map in SVG format. These can be most easily found on [[commons:|Wikimedia Commons]] or a Wikipedia in your language.&lt;br /&gt;
&lt;br /&gt;
Various raster (ie., not SVG) maps are viable for conversion to SVG format - two most used tools for this are potrace (bundled with Inkscape, available as Path -&amp;gt; Trace Bitmap.. command) and AutoTrace (available for online use [http://www.roitsystems.com/eido/index.pl here]). The clearer the map, the better results you can get - single-color borders on single-color background, or differently colored territories, work best.&lt;br /&gt;
&lt;br /&gt;
== IDs ==&lt;br /&gt;
Inkcape extension plugin for automatically assigning selected Paths ID is available here: https://dl.dropbox.com/u/89026778/WLExtension.zip &lt;br /&gt;
&lt;br /&gt;
Other tool that makes every path have a territory ID automatically can be found here: http://dl.dropbox.com/u/10983006/tmp/warlight_territories.exe. It does only work on Inkscape-made maps.&lt;br /&gt;
&lt;br /&gt;
== Centerpoints ==&lt;br /&gt;
A tool that can create centerpoints is available on forums: http://warlight.net/Forum/Thread.aspx?ThreadID=2452. It calculates the centroid of every territory-polygon and places the centerpoints. It does not work correctly on multipart territories. Source code (in Ruby) is available here: https://github.com/MatmaRex/Warlight-Tools&lt;br /&gt;
&lt;br /&gt;
== Connections ==&lt;br /&gt;
A tool that can create connections is available on forums: http://warlight.net/Forum/Thread.aspx?ThreadID=2668. It checks every pair of territories and every pair of their points - and considers them neighbors if the distance between any pair of points is less than 5 pixels. It does not work correctly on multipart territories, can take a long time to finish (up to a few hours on large maps), and may be overzealous, connecting territories that don&#039;t actually touch (but are pretty close). Source code (in Ruby) is available here: https://github.com/MatmaRex/Warlight-Tools&lt;br /&gt;
&lt;br /&gt;
[[Category:Map Making]]&lt;/div&gt;</summary>
		<author><name>2.216.138.92</name></author>
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