{"id":906,"date":"2013-07-08T16:08:29","date_gmt":"2013-07-08T16:08:29","guid":{"rendered":"http:\/\/blog.warlight.net\/?p=906"},"modified":"2013-07-08T16:08:29","modified_gmt":"2013-07-08T16:08:29","slug":"coming-soon-points-and-levels","status":"publish","type":"post","link":"https:\/\/war.app\/blog\/index.php\/2013\/07\/coming-soon-points-and-levels\/","title":{"rendered":"Coming soon: Points and levels!"},"content":{"rendered":"<p><a href=\"http:\/\/blog.warlight.net\/index.php\/2013\/07\/warlight-2-0-is-coming\/\">WarLight 2.0 is coming!<\/a>  This blog post gives a sneak peek into one of the new features.<\/p>\n<h1>Points and Levels<\/h1>\n<p>In WarLight 2.0, all players will start at level 1.  Any time you win a ranked game, you will receive points.  Earn enough points and you can advance to the next level.<\/p>\n<p>The idea of leveling up is familiar to anyone who&#8217;s played an RPG.  However, WarLight&#8217;s leveling system has an important distinction: In WarLight, levels don&#8217;t actually make you stronger.  WarLight is fundamentally a competitive strategy game, and games will always be won or lost based on your strategy alone.  Levels will not do anything that gives you an advantage in a game.  It&#8217;s just as easy for a level 1 player to defeat a level 30 player as it is for a level 40 player.<\/p>\n<p>Instead of making your stronger, levels will unlock additional features you can use.  For example, players can unlock the ability to set the <a href=\"http:\/\/wiki.warlight.net\/index.php\/Luck_Modifier\">luck modifier<\/a> when creating games, create tournaments, create games with more than six players, and many other things.<\/p>\n<p>The number of points you get for winning a game is based on the level of opponents you defeated, so it&#8217;s advantageous to challenge higher level players.  As you may suspect, there will also be other ways of earning points, such as tournaments, ladders, and more.<\/p>\n<p>Having point awards for winning games enhances the WarLight experience since it gives more meaning to winning games than just a tally on profile pages.  This makes WarLight games a lot more exciting!<\/p>\n<h1>It&#8217;s a secret to everybody<\/h1>\n<p>Every level has a reward of some kind, so there are a ton of things available to unlock by leveling up (including some for members.) But I&#8217;m not going to spill the beans here.  The level rewards will remain secret at first so that players can discover them on their own as they level up.  <\/p>\n<p>Because of this, some of the new 2.0 features won&#8217;t even be announced on the blog right away.  You&#8217;ll have to level up to discover them.<\/p>\n<p>Eventually, the level rewards will all become common knowledge and they&#8217;ll all be listed on the wiki.  However, until that happens, please don&#8217;t post any big lists of level rewards on the forum.  This makes it more fun for players who are leveling up for the first time and want to discover them as they go.  Discussing them one at time is fine, just don&#8217;t post any comprehensive lists for a while.<\/p>\n<h1>Grandfather clause<\/h1>\n<p>Some of the level rewards are things that players get by default today.  For example, in 2.0, players have to unlock the ability to create games using multi-attack, but prior to 2.0 everyone was able to use multi-attack right away.<\/p>\n<p>All accounts created before this announcement will be considered <b>grandfathered<\/b>.  All grandfathered accounts will automatically have access to all of the features that used to be given by default.  This is done so that nobody loses anything when 2.0 goes live.  <\/p>\n<p>Because of this, if your account is grandfathered and you unlock a level, you will sometimes see a message that says &#8220;You already have the reward for this level.&#8221;<\/p>\n<p>I hope you&#8217;re excited as I am for WarLight 2.0!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>WarLight 2.0 is coming! This blog post gives a sneak peek into one of the new features. Points and Levels In WarLight 2.0, all players will start at level 1. Any time you win a ranked game, you will receive points. Earn enough points and you can advance to the next level. The idea of &hellip; <a href=\"https:\/\/war.app\/blog\/index.php\/2013\/07\/coming-soon-points-and-levels\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Coming soon: Points and levels!&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/posts\/906"}],"collection":[{"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/comments?post=906"}],"version-history":[{"count":11,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/posts\/906\/revisions"}],"predecessor-version":[{"id":930,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/posts\/906\/revisions\/930"}],"wp:attachment":[{"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/media?parent=906"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/categories?post=906"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/tags?post=906"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}