{"id":2436,"date":"2021-11-24T23:51:55","date_gmt":"2021-11-24T23:51:55","guid":{"rendered":"https:\/\/www.warzone.com\/blog\/?p=2436"},"modified":"2021-11-24T23:51:55","modified_gmt":"2021-11-24T23:51:55","slug":"update-5-16-super-ascend","status":"publish","type":"post","link":"https:\/\/war.app\/blog\/index.php\/2021\/11\/update-5-16-super-ascend\/","title":{"rendered":"Update 5.16: Super Ascend"},"content":{"rendered":"<p>Warzone has just been updated to version 5.16.0!  This blog post outlines what&#8217;s new.<\/p>\n<h1>Super Ascend<\/h1>\n<p>Warzone Idle now has a feature called Super Ascend!  This is intended for players who are deep into phase 4 advancements.<\/p>\n<p>Super Ascend unlocks 17 new levels and also gives one of four permanent rewards.  The new levels can be seen on the main path below Huge Europe, but they can&#8217;t be accessed until after you super ascend.<\/p>\n<p>There&#8217;s no limit to the number of times you can super ascend, so these rewards can be earned repeatedly.<\/p>\n<p>To qualify for super ascension, you must have spent at least 100k AP on phase 4 advancements.  Then you&#8217;ll find a new Super Ascend button on the main menu.  When super ascending:<\/p>\n<ul>\n<li>You lose all advancements and AP<\/li>\n<li>You get to keep 2 artifacts of your choosing.  All of the rest are lost.  This can be upgraded (see below).<\/li>\n<li>Your level rewards are reset so you can earn them again<\/li>\n<li>Your battle points are reset so you can earn all battle rewards again.<\/li>\n<li>You keep your achievements, coins, powers, super camp, clan, and clan rewards.<\/li>\n<li>You get one of four permanent rewards, which persist even through future super ascends:<br \/>\n<br \/>+25% AP from levels<br \/>\n<br \/>Can keep one additional artifact when super ascending<br \/>\n<br \/>+20% faster artifact digging<br \/>\n<br \/>+100 starting AP after super ascending\n<\/ul>\n<p>Note: Make sure to upgrade all of your devices to 5.16 or newer before super ascending, since playing on older versions after super ascending could erase your super ascend.<\/p>\n<h1>Other Changes<\/h1>\n<p> &#8211; All: When a clan war timeslot has only one template, that template will never be Strategic 2v2.<br \/>\n &#8211; Idle: Fixed auto-mortar not being disableable.<br \/>\n &#8211; Idle: Hardened Copper Creek Castle&#8217;s reward is now an epic artifact, since it can be earned multiple times with super ascend.<br \/>\n &#8211; Classic: Fixed the error message that is received when mods have stack overflow bugs.<br \/>\n &#8211; Classic: Fixed &#8220;Finish versus AI&#8221; button on games with eliminated players.<br \/>\n &#8211; Classic: Fixed quickmatch coin wager box being checked when both wagers were 0.<br \/>\n &#8211; Android: Fixed a bug that could make push notifications not enable properly.  You may need to clear storage for the app and re-open it one time after updating to 5.16 if your notifications still don&#8217;t work.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Warzone has just been updated to version 5.16.0! This blog post outlines what&#8217;s new. Super Ascend Warzone Idle now has a feature called Super Ascend! This is intended for players who are deep into phase 4 advancements. Super Ascend unlocks 17 new levels and also gives one of four permanent rewards. The new levels can &hellip; <a href=\"https:\/\/war.app\/blog\/index.php\/2021\/11\/update-5-16-super-ascend\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Update 5.16: Super Ascend&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/posts\/2436"}],"collection":[{"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/comments?post=2436"}],"version-history":[{"count":4,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/posts\/2436\/revisions"}],"predecessor-version":[{"id":2440,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/posts\/2436\/revisions\/2440"}],"wp:attachment":[{"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/media?parent=2436"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/categories?post=2436"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/tags?post=2436"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}