{"id":2314,"date":"2020-09-20T12:51:05","date_gmt":"2020-09-20T12:51:05","guid":{"rendered":"https:\/\/www.warzone.com\/blog\/?p=2314"},"modified":"2020-09-20T12:51:05","modified_gmt":"2020-09-20T12:51:05","slug":"update-5-04-2","status":"publish","type":"post","link":"https:\/\/war.app\/blog\/index.php\/2020\/09\/update-5-04-2\/","title":{"rendered":"Update 5.04.2"},"content":{"rendered":"<p><a href=\"https:\/\/www.warzone.com\/blog\/index.php\/2020\/07\/announcing-warzone-idle\/\">Warzone Idle<\/a> beta is still in full swing!  As a reminder, this beta is open to everyone, even if you&#8217;re not a member.  If you&#8217;d like to be among the first to play it, make a post in the <a href=\"https:\/\/www.warzone.com\/Forum\/438833-warzone-idle-open-beta-signup-thread\">Warzone Idle Open Beta Signup Thread<\/a>!<\/p>\n<h1>Update 5.04.2<\/h1>\n<p>Since the beta started, I&#8217;ve been hard at work at improving the game.  I appreciate all the feedback from everyone who is playing it!<\/p>\n<p>Today launches the 16th update to the game. Today&#8217;s update is live on the website now.  These changes will eventually come to the iOS and Android apps too, though since this update doesn&#8217;t contain anything urgent, I&#8217;m not sure when.<\/p>\n<h1>Changes<\/h1>\n<p> &#8211; Idle: The Market Raid now generates about one day&#8217;s worth of production of each resource type instead of a flat 50.<br \/>\n &#8211; Idle: Auto-conquer was returned to its old behavior of treating empty territories the same as non-empty ones.<br \/>\n &#8211; Idle: Balloons wait slightly longer before auto-closing.<br \/>\n &#8211; Idle: The main menu now only shows the first three locked levels.  The challenge level menu only shows levels you&#8217;ve unlocked.<br \/>\n &#8211; Idle: Fixed powers on bonuses disappearing when you need to claim them.  Thanks to Diabolicus for reporting this.<br \/>\n &#8211; Idle: Fixed assets conquered from bouses not being added to the tab if you had bonus balloons turned off in the settings. Thanks to mm for reporting this.<br \/>\n &#8211; Idle: Fixed color of the particle effect during challenge levels.  Thanks to Olja for reporting this.<br \/>\n &#8211; Idle: Fixed error that came up if you tried to buy a tech you didn&#8217;t meet the prereqs for.<br \/>\n &#8211; Idle: Fixed the upgrade info button appearing when a camp or mine was maxed.<br \/>\n &#8211; Idle: Fixed a bug that made &#8220;15 unearned achievements&#8221; show fewer than 15 if you had completed all WZI achievements or all WZC achievements.<br \/>\n &#8211; Idle: Fixed a bug that could make updates fail when you had spotty internet connection.  Thanks to Levinardo daVani for reporting this.<br \/>\n &#8211; Idle: Fixed market dialog not allowing purchase with slider when you could afford only 1 of an item.  Thanks to master of desaster for reporting this.<br \/>\n &#8211; Idle UJS: Fixed a bug that could cause old levels to be sent to the server.<br \/>\n &#8211; UJS: Fixed tables not layout out their data correctly until the browser was resized.  Thanks to Diabolicus for reporting this.<br \/>\n &#8211; UJS: Fixed details when hovering over data points on graphs.  Thanks to Diabolicus for reporting this.<br \/>\n &#8211; Unity: Added support for creating clan forum threads.  Thanks to JK_3 for pointing out this was missing.<br \/>\n &#8211; Unity: Removed the &#8220;Auto&#8221; option from startup setting since it&#8217;s the same as setting it to Warzone Idle.<br \/>\n &#8211; All: Players winning coin tournaments is now announced in the chat room.<br \/>\n &#8211; All: Re-sorted forums to be more logical instead of simply sorting in the order they were created.<br \/>\n &#8211; All: Fixed playing an airlift card after a gift card on the same territory.  Thanks to Muli for reporting this.<br \/>\n &#8211; All: Fixed creating custom coin games with randomized bonuses mod.  Thanks to Juan for reporting this.<br \/>\n &#8211; All: Fixed a bug that could make messages time out unnecessarily.  Thanks to Levinardo daVani for reporting this.  <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Warzone Idle beta is still in full swing! As a reminder, this beta is open to everyone, even if you&#8217;re not a member. If you&#8217;d like to be among the first to play it, make a post in the Warzone Idle Open Beta Signup Thread! Update 5.04.2 Since the beta started, I&#8217;ve been hard at &hellip; <a href=\"https:\/\/war.app\/blog\/index.php\/2020\/09\/update-5-04-2\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Update 5.04.2&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/posts\/2314"}],"collection":[{"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/comments?post=2314"}],"version-history":[{"count":1,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/posts\/2314\/revisions"}],"predecessor-version":[{"id":2315,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/posts\/2314\/revisions\/2315"}],"wp:attachment":[{"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/media?parent=2314"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/categories?post=2314"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/tags?post=2314"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}