{"id":1449,"date":"2018-04-04T15:30:57","date_gmt":"2018-04-04T15:30:57","guid":{"rendered":"https:\/\/www.warzone.com\/blog\/?p=1449"},"modified":"2018-04-04T15:30:57","modified_gmt":"2018-04-04T15:30:57","slug":"update-4-07-analyze-graphs","status":"publish","type":"post","link":"https:\/\/war.app\/blog\/index.php\/2018\/04\/update-4-07-analyze-graphs\/","title":{"rendered":"Update 4.07: Analyze graphs"},"content":{"rendered":"<p>Warzone has just been updated to version 4.07.0!  This update brings a bunch of improvements and fixes to the game.  <\/p>\n<p>This update is available on the website and standalone versions of the game now.  The iOS and Android app won&#8217;t receive this update, because there was a lot of internal code churn I want to let it get tested for a bit before updating the apps.  Both iOS and Android will get version 4.07.1 which will have this update&#8217;s features and should be released soon.<\/p>\n<h1>Analyze Graphs for no-luck games<\/h1>\n<p>You can now select Analyze Attack from the game menu in no-luck games (0% luck modifier, straight round) to get these graphs:<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/i.imgur.com\/OP8hVL9.png\" \/><\/p>\n<p>This allows you to easily see how many armies are killed by different numbers of attackers.  This info was previously available in the attack\/transfer dialog by typing in numbers into the armies box, however this new dialog makes it much easier to visualize.<\/p>\n<p>This new dialog also has the new &#8220;defenders&#8221; tab, which allows seeing how many armies are killed on defense.  This data wasn&#8217;t available previously without doing the math yourself, so it&#8217;s a very useful tool!<\/p>\n<h1>Other Changes<\/h1>\n<p> &#8211; All: History no longer needs to be downloaded from the server a game you&#8217;ve had open from the start, as is common in real-time games.<br \/>\n &#8211; All: Fixed a bug that could cause an error when changing perspectives in history.  Thanks to Min34 for reporting this.<br \/>\n &#8211; Unity: Fixed a bug that caused an error if you pressed escape just as the turn was advancing.<br \/>\n &#8211; Unity: Player names now use a fixed font size instead of auto-sizing.<br \/>\n &#8211; Unity: Fixed a bug that made loading replays of community levels from the website sometimes cause an error.  Thanks to Muli for reporting this.<br \/>\n &#8211; Quickmatch: All multi-day games now honor vacations.<br \/>\n &#8211; Quickmatch: When waiting for a real-time game, the templates now show your rating, setting icons, and thumbnail.<br \/>\n &#8211; Quickmatch: Leaderboard buttons are now colored, blue = template, green = built-in category, red = country.<br \/>\n &#8211; Quickmatch: Templates with 0 votes are now automatically deleted.  This happens once every 24 hours.<br \/>\n &#8211; Quickmatch: All 1v1 templates no longer allow &#8220;booted players turn into AIs&#8221;.  This fixes players from saying &#8220;surrendered&#8221; when they get booted, such as commonly happened on Imp Rom LD template.<br \/>\n &#8211; Quickmatch: If a template falls off the top 40 and then re-makes the top 40 and you unlock it for a second time, it will now pop up an alert letting you know that it unlocked instead of silently unlocking.   Thanks to Nemo for reporting this.<br \/>\n &#8211; Website: Fixed a bug on profile pages of invited but not-yet-signed-up players.  Thanks to DanWL for reporting this.<\/p>\n<h1>UJS<\/h1>\n<p>UJS (originally announced <a href=\"https:\/\/www.warzone.com\/blog\/index.php\/2018\/02\/update-4-05-quickmatch-now-available-through-the-website\/\">here<\/a>) is a tool for converting Unity apps to Javascript that I&#8217;m working on.<\/p>\n<p>UJS has been expanded a lot in this update, but it still has a ways to go before it can fully convert the entire Unity app.  Nevertheless, it&#8217;s now possible to view Map Preview links using the UJS tool.  To give it a shot, add &#8220;&#038;Mode=UJS&#8221; to the end of a map preview url, for example: https:\/\/www.warzone.com\/SinglePlayer?PreviewMap=13682&#038;Mode=UJS<\/p>\n<p>This is considered an experimental alpha at this point, but if you try it out let me know what you think!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Warzone has just been updated to version 4.07.0! This update brings a bunch of improvements and fixes to the game. This update is available on the website and standalone versions of the game now. The iOS and Android app won&#8217;t receive this update, because there was a lot of internal code churn I want to &hellip; <a href=\"https:\/\/war.app\/blog\/index.php\/2018\/04\/update-4-07-analyze-graphs\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Update 4.07: Analyze graphs&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/posts\/1449"}],"collection":[{"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/comments?post=1449"}],"version-history":[{"count":2,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/posts\/1449\/revisions"}],"predecessor-version":[{"id":1451,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/posts\/1449\/revisions\/1451"}],"wp:attachment":[{"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/media?parent=1449"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/categories?post=1449"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/tags?post=1449"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}