{"id":115,"date":"2011-02-10T16:00:16","date_gmt":"2011-02-10T16:00:16","guid":{"rendered":"http:\/\/blog.warlight.net\/?p=115"},"modified":"2011-05-02T10:31:31","modified_gmt":"2011-05-02T10:31:31","slug":"announcing-the-warlight-ladder-part-1-of-2","status":"publish","type":"post","link":"https:\/\/war.app\/blog\/index.php\/2011\/02\/announcing-the-warlight-ladder-part-1-of-2\/","title":{"rendered":"Announcing the WarLight Ladder (part 1 of 2)"},"content":{"rendered":"<p>The WarLight 1.0 release will bring us the WarLight 1 v 1 Ladder.  A 2 v 2 ladder will probably come in a subsequent release, and potentially a 3 v 3, FFA or other types of ladders coming after that based on demand.<\/p>\n<p>Ladders are competitive arenas where players compete for the highest spot on the ladder. In the 1 v 1 ladder, players who participate in the ladder are matched against each other in heads-up duels to the death.<\/p>\n<h3>Scoring<\/h3>\n<p>The ladders will use an ELO rating system, similar to what is used in professional Chess tournaments, to rank players by their skill level.  &#8220;Ladder&#8221; may not be a perfect name, since often ladder indicates a system where you swap positions with your opponent.  But for lack of a better term, we&#8217;ll run with this for now.<\/p>\n<p>If you&#8217;re not familiar with ELO, I&#8217;ll give a basic introduction.  Each player starts with a <b>rating<\/b> of 1500, which then goes up or down as they lose or win games.  Each win exchanges some amount of rating points from the loser to the winner.  This means ELO is a zero-sum rating system, meaning new points aren&#8217;t created or destroyed when a game is played.  Beating a stronger opponent gives you more rating points than beating a weaker opponent.  Simply ordering players by their rating will determine their <b>rank<\/b>, starting with #1 for the player with the highest rating, #2 for the second highest, and so on.<\/p>\n<p>The WarLight website will clearly show everyone&#8217;s rating and rank, and make it easy to view each ladder game as it finishes for those who like following along.  There will also be a new forum for discussing ladder games.<\/p>\n<p>My favorite feature of the ladders is how your rating changes based on how your previous opponents ratings change.  For example, if you beat someone who ends up becoming the #1 player, you get the full benefits of beating the #1 player, even if they weren&#8217;t #1 when you beat them.  This also means your rating changes even when you&#8217;re not playing, since someone else&#8217;s game finishing can have a ripple effect.<\/p>\n<h3>Game Creation<\/h3>\n<p>In the WarLight ladder, you don&#8217;t get to choose who you play against. Instead, the ladder sets up games for you. You can, however, pick the maximum number of games you&#8217;d like to be playing at any given time.<\/p>\n<p>When WarLight creates games, it will attempt to &#8220;walk you up the ladder&#8221; by creating games with players who are 15% higher than you on the ladder.  However, it&#8217;s possible to get matched with someone higher or lower than that if the ideal positioned player is not available for a new game.<\/p>\n<p>The exact algorithm that WarLight uses for creating games will be documented on the ladder help page.<\/p>\n<h3>Leaving the Ladder<\/h3>\n<p>Players are free to leave the ladder and re-join it at any time with no penalty.  Leaving the ladder does not delete any on-going games, it just stops new games from being created for you.<\/p>\n<p>Your rating continues to be updated even when you&#8217;re not participating in the ladder.  However, you will not receive a rank while not in the ladder and, therefore, won&#8217;t be included on the leaderboard.  This is done to ensure high-ranking players have to actively defend their high ranks, and can&#8217;t just get into the #1 spot and squat on it.<\/p>\n<p>If you re-join the ladder, your existing rating will be used to rank you just as it was before you left.  This makes it easy to take breaks in case you&#8217;re going to be away from WarLight for a while.<\/p>\n<h3>More to come&#8230;<\/h3>\n<p>Stay tuned for part two of this blog post, which will discuss how booting works in ladders, how the ladder will control ratings inflation, and the benefits of first pick.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The WarLight 1.0 release will bring us the WarLight 1 v 1 Ladder. A 2 v 2 ladder will probably come in a subsequent release, and potentially a 3 v 3, FFA or other types of ladders coming after that based on demand. Ladders are competitive arenas where players compete for the highest spot on &hellip; <a href=\"https:\/\/war.app\/blog\/index.php\/2011\/02\/announcing-the-warlight-ladder-part-1-of-2\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Announcing the WarLight Ladder (part 1 of 2)&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[3],"_links":{"self":[{"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/posts\/115"}],"collection":[{"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/comments?post=115"}],"version-history":[{"count":18,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/posts\/115\/revisions"}],"predecessor-version":[{"id":295,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/posts\/115\/revisions\/295"}],"wp:attachment":[{"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/media?parent=115"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/categories?post=115"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/tags?post=115"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}