{"id":1010,"date":"2014-01-13T01:36:01","date_gmt":"2014-01-13T01:36:01","guid":{"rendered":"http:\/\/blog.warlight.net\/?p=1010"},"modified":"2014-01-13T01:36:47","modified_gmt":"2014-01-13T01:36:47","slug":"season-xiii","status":"publish","type":"post","link":"https:\/\/war.app\/blog\/index.php\/2014\/01\/season-xiii\/","title":{"rendered":"Season XIII"},"content":{"rendered":"<p>Congrats to <a href=\"http:\/\/warlight.net\/LadderTeam?LadderTeamID=3271\">Ruthless Bastard<\/a> for winning Season XII!  The 20 clan has now <a href=\"http:\/\/warlight.net\/Ladder?Ladder=Seasonal\">won 5 seasons<\/a>!<\/p>\n<h1>Season XIII<\/h1>\n<p>Season XIII will feature a combination of mechanics used previously.  It will combine Local Deployments from the previous season with the randomized bonus values from Season IV.  If you aren&#8217;t familiar with Season IV, here&#8217;s how it works:  Each bonus has a 1\/3rd chance of giving one fewer army per turn, a 1\/3rd chance of being worth one more army per turn, and a 1\/3rd chance of remaining unmodified.  The zero-bonuses in Japan, Hawaii, Korea and Alaska are not modified and will remain out-of-play.<\/p>\n<p>As an additional wrinkle, this season will also disable card-fog, meaning you can see what cards your opponent has and when and where they play them.<\/p>\n<p>Check out the full settings with this template:  <a href=\"http:\/\/warlight.net\/MultiPlayer?TemplateID=402622\">multi-player<\/a>, <a href=\"http:\/\/warlight.net\/SinglePlayer?TemplateID=402622\">single-player<\/a>.  However, the randomized bonus feature is a special feature for the seasonal ladder and won&#8217;t be present when using this template.<\/p>\n<p>Season XIII will start on <a href=\"http:\/\/www.wolframalpha.com\/input\/?i=January+15th+midnight+GMT\">Wednesday at midnight GMT<\/a> (click to see a countdown or this time in your own timezone).  Good luck!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Congrats to Ruthless Bastard for winning Season XII! The 20 clan has now won 5 seasons! Season XIII Season XIII will feature a combination of mechanics used previously. It will combine Local Deployments from the previous season with the randomized bonus values from Season IV. If you aren&#8217;t familiar with Season IV, here&#8217;s how it &hellip; <a href=\"https:\/\/war.app\/blog\/index.php\/2014\/01\/season-xiii\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Season XIII&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/posts\/1010"}],"collection":[{"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/comments?post=1010"}],"version-history":[{"count":3,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/posts\/1010\/revisions"}],"predecessor-version":[{"id":1013,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/posts\/1010\/revisions\/1013"}],"wp:attachment":[{"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/media?parent=1010"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/categories?post=1010"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/war.app\/blog\/index.php\/wp-json\/wp\/v2\/tags?post=1010"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}