6.04.0:
- All: Added "Hot" sorting option for community levels, feature requests, and quickmatch template voting.  It sorts items to the top that have gotten high number of votes/likes relative to its age.
- Unity: Added an experimental OS Font Fallback option to settings, which allow previously unsupported characters that showed up as a box to now show up as their proper character.
- Unity: Added an experimental option for long wrapped-labels causing blank space to appear to the settings.  This issue is was often seen in the titlebar of classic games.
- Unity: When returning to the app from another app, classic games now fire off a refresh to ensure you're looking at up-to-date data.
- Unity: Adjusting the UI scale is now done in increments, instead of with a slider.
- Unity: Updated Unity version from 6000.0.73f1 to 6000.3.21f1.
- Idle: Added a "sort" option to the artifacts dialog so the game can auto-sort your artifacts by rarity.
- Classic: If you're top-100 in the world on a quickmatch template, the end-game dialog now tells you this.
- Classic: Fixed % sign improperly showing up in relations tab.
- Classic: Fixed "Copy Game" dialog button text when the template and game are identical.
- Classic: Fixed special unit health not showing properly when navigating through history.
- Website: Fixed "App Settings" link so it's always visible, instead of just showing up on UJS pages.
- Mods: Added OnValueChanged handlers for TextInputField and NumberInputField.
- Mods: Added Icon field on GameOrderEvent, GameOrderCustom, and GameOrderPlayCardCustom.  When a mod specifies this, the game will pull a 40x40 png from OrderIcons/ folder to display in the orders list.