6.02.0:
- Classic: Added an Undo button when building cities in commerce games.
- Classic: Added settings to control how much cities increase your income by, as well as how much existing cities increase the cost of additional cities (both on that territory or globally)
- Classic: Added support for local deployments on maps with overlapping bonuses, provided that each bonus is fully contained within another (super bonus style).
- Classic: Added blitz mode to quickmatch, where real-time games are played at one-third the normal boot times.  In-game animations also play out faster.
- Classic: In large local deployment games, when on a phone being held in portrait mode, the bonuses list now only shows a maximum of 10 bonuses to avoid covering the entire screen.
- Classic: Implemented the rest of the classic guides
- Classic: Fixed a bug when clicking on the name of a template in the settings dialog for a built-in template, like on a 1v1 ladder game, from wrongly stating that the template had been deleted.
- Idle: Fixed the name of templates in the arena templates for Medium Earth Traditional and Final Earth 2v2.
- Mods: Fixed writing into proxy tables without __newindex